Dear SDS
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Fantastic post, agree on a lot of this!
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couldn't agree more! definitely the end of an era and as much as I don't want to say it this is probably my last year playing the show as well. It was good a run
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That’s really sad. As a gamer, I’m finding fewer and fewer games I have the patience for. Maybe the OP plays a ton of other games, but I’d bet not. So it sucks to have a game that you still enjoy playing all of a sudden change to where it’s no longer enjoyable. I’d like to see SDS make some concessions with the rtts/ballplayer so as not to alienate players who strictly want to do offline.
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@duckfish007_psn said in Dear SDS:
This has to be the best post on this forum, everything is spot on and I tip my hat off to you.
100%, thought out and not combative. Great post and I agree with what you're saying.
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Absolutely spot on. I agree 100%.
I usually pre-order but I haven't bought 2021 yet because I was waiting to get a PS5. Turns out that was a good thing.
I'll just keep playing 2020 until it quits, I guess.
How sad. -
Thanks for all the positive feedback.
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I couldn't agree more, for years I was a Franchise and RTTS only player. Now i'm pretty much exclusively a DD player. But never in my years of playing did I think it would be a good Idea for the two to cross paths. Hey OP very well written!
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Great post. Also good to see I am not the only old man (52) playing this game.
To be honest, I didn't know you couldn't start a new player in RTTS, well I tried and things seem a mess now with two different builds. The game always asking me what loadout I want to use. Very confusing. Not turning out great for wanting to play different types of players. I even deleted the first loadout I created because it was so confusing and was tired of the same question every time I finish a game and would move to the next. In the past, if I got bored with DD I would go to RTTS and play my power hitter. When I got bored of him I would move to my SP or CP. And sometimes create a speedy SS and steal a lot of bases and rack up the triples. Guess those days are gone. And with no great changes Franchise Mode, I not sure how much I will be going to that mode when DD and RTTS get boring. Sad SDS, very sad.
My grandfather, when I was young would tell me if it ain't broke, don't fix it. Now there were areas to improve but for the most part, they were on to a good direction with RTTS. Now, seems geared to how they can make more money off of each mode. Guess making the money off the game sales isn't enough. But I hope they make up for the money they will be losing from disappointed loyal customers in the future. For me with the server issue and the lack of communication from SDS, I will finish out this year with the game but next year they need to address us and really listen to us or I could myself be moving on from the Show.
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Great post @Tarne67_PSN. I totally agree with you. I'm also a RTTS player and what you are saying about it is exactly why I can't seem to enjoy this year's version of the game.
Well written post, I hope someone at SDS like @Collin_SDS_PSN or @Victor_SDS_PSN will read it.
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I appreciate them trying to add new stuff in but tis was definitely the wrong approach in my opinion. Maybe add things like something to spend your salary on like buying a nice house and some cars and bling. Definitely building up a trophy room so you can admire all your trophy's. They could even add extras in to the packs to help generate some extra revenue.
The more depth and the more development of my players the better. Makes me feel more involved with their progression.
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@tarne67_psn said in Dear SDS:
You need a way to be able to call your agent instead of waiting for his yearly one call.
This is a frustrating oversight specifically, IMO. If we're going to have locked positions based off our current loadout, we need to be able to request a position change whenever we want to be start working on a new archetype without having to start a new career.
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@lischynski_psn said in Dear SDS:
@tarne67_psn said in Dear SDS:
You need a way to be able to call your agent instead of waiting for his yearly one call.
This is a frustrating oversight specifically, IMO. If we're going to have locked positions based off our current loadout, we need to be able to request a position change whenever we want to be start working on a new archetype without having to start a new career.
I get your point but it's a "Maybe" for me as doing that would take even more realism away... I can't imagine a 1B in real-life converting to CF overnight...
However, if they plan on keeping the universal Ballplayer it's probably a good idea... Starting over in AA with a player that has all its base attributes maxed out isn't realistic at all... So... If they keep this feature, they already allow us to change our player's attributes overnight, so it make sense that we could change position... I mean of you want to build something unrealistic, go All-In with it!
I think the best way would be to revert to the old mechanism. You can build different players for different purpose and "live" different career paths. Take RTTS 2020 and add the choice to be 2Way player would be pretty good. Make sure to ask only one time at the start though...
I'd get rid of the Loadouts, but it would require a lot of rework which is impossible to ask as an update on a yearly released game.
I have hopes for 2022, can't wait for SDS to confirm their intentions with RTTS....
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Brilliant post and I completely agree with everything you've said. I absolutely love RTTS and and main liner it every year. This year I was intrigued by the idea of a two way player especially playing in the NL. I decided to create a SS for my Yankees because Torres is not the future SS.
I really enjoyed playing every fifth day as a SP and then every other day playing as SS. Both loadouts were progressing really well and I was doing some damage at the plate even with equipment bonuses not working. I finally got called up to the bigs and even though I knew I couldn't DH the same day I was pitching I was already thinking long term about a switch to the NL.
Finally the day came where we were playing on the road at the Braves and I was starting pitcher. A light bulb went off in my head as I started at the loadout selection screen, I can only select one loadout so what happens to all of my insane hitting attributes in game. The answer was the end to the last remaining bit of immersion, my guy steps up to the plate and has 50 contact and 50 power base attributes as opposed to close to 100 in each for my hitter loadout. My SS is the best hitter in the league and here I am at the plate having suffered temporary amnesia and have forgotten how to hit.
1-3 at the plate on the day with my only hit being a grounder in the gap to get a single. Also had a perfect prefect die at the warning track, if it had of been my SS it would've gone a mile.
I don't know how this made it through testing, simple solution is being able to activate 2 loadouts for games - one hitter and one pitcher.
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Hey! Exactly similar to my post. The loadouts. Same base stats for each save is so bad. I want multiple completely different players all starting from the bottom. Getting rid of that because of DD tie in is the worst decision they ever made. Also the 2 way player they had to make loadouts for it to work. Sigh.
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I don’t know if it is possible, but perhaps instead of My (only) Ball Player they could make it My (current) Ball Player, so we could cycle through different player builds with different positions or pitches?
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In a live stream today SDS said this year MyBallPlayer and RTTS are laying foundation for the years to come...
I asked them 2 questions regarding loadouts and having more than one player in that thread following the stream. https://forums.theshow.com/topic/34259/following-twitch-stream-rtts-plans
I hope they'll answer them...
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@m-a47_psn said in Dear SDS:
In a live stream today SDS said this year MyBallPlayer and RTTS are laying foundation for the years to come...
I asked them 2 questions regarding loadouts and having more than one player in that thread following the stream. https://forums.theshow.com/topic/34259/following-twitch-stream-rtts-plans
I hope they'll answer them...
Them stating they are just laying the foundation of what to come is scarier. Means it could get worse but I will have hope.
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I should not be paying for future product. I paid for this year’s game and have every right to expect it to work THIS YEAR.
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@m-a47_psn said in Dear SDS:
@lischynski_psn said in Dear SDS:
@tarne67_psn said in Dear SDS:
You need a way to be able to call your agent instead of waiting for his yearly one call.
This is a frustrating oversight specifically, IMO. If we're going to have locked positions based off our current loadout, we need to be able to request a position change whenever we want to be start working on a new archetype without having to start a new career.
I get your point but it's a "Maybe" for me as doing that would take even more realism away... I can't imagine a 1B in real-life converting to CF overnight...
However, if they plan on keeping the universal Ballplayer it's probably a good idea... Starting over in AA with a player that has all its base attributes maxed out isn't realistic at all... So... If they keep this feature, they already allow us to change our player's attributes overnight, so it make sense that we could change position... I mean of you want to build something unrealistic, go All-In with it!
I think the best way would be to revert to the old mechanism. You can build different players for different purpose and "live" different career paths. Take RTTS 2020 and add the choice to be 2Way player would be pretty good. Make sure to ask only one time at the start though...
I'd get rid of the Loadouts, but it would require a lot of rework which is impossible to ask as an update on a yearly released game.
I have hopes for 2022, can't wait for SDS to confirm their intentions with RTTS....
Why not Bellinger plays 1B and OF with like 75+speed
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@diienameless_psn said in Dear SDS:
@m-a47_psn said in Dear SDS:
@lischynski_psn said in Dear SDS:
@tarne67_psn said in Dear SDS:
You need a way to be able to call your agent instead of waiting for his yearly one call.
This is a frustrating oversight specifically, IMO. If we're going to have locked positions based off our current loadout, we need to be able to request a position change whenever we want to be start working on a new archetype without having to start a new career.
I get your point but it's a "Maybe" for me as doing that would take even more realism away... I can't imagine a 1B in real-life converting to CF overnight...
However, if they plan on keeping the universal Ballplayer it's probably a good idea... Starting over in AA with a player that has all its base attributes maxed out isn't realistic at all... So... If they keep this feature, they already allow us to change our player's attributes overnight, so it make sense that we could change position... I mean of you want to build something unrealistic, go All-In with it!
I think the best way would be to revert to the old mechanism. You can build different players for different purpose and "live" different career paths. Take RTTS 2020 and add the choice to be 2Way player would be pretty good. Make sure to ask only one time at the start though...
I'd get rid of the Loadouts, but it would require a lot of rework which is impossible to ask as an update on a yearly released game.
I have hopes for 2022, can't wait for SDS to confirm their intentions with RTTS....
Why not Bellinger plays 1B and OF with like 75+speed
If you keep the same skill set at every position, I'm ok with it... 2nd position were in the game prior years and versatility is a key part of baseball.
My point was that it's mind boggling that one day I'm a slow power hitter and the next and a Speedy defender that can bunt for hit... Play me at another position or ask me if I want to try a new position, that's great! But I should come with my attributes, my strengths and my flaws. I should not be able to change 2 cards and now be the best in the league at that position.
But anyway, since they said yesterday that this is "the foundation" of future RTTS iterations, if they keep loadouts and if we're stuck with ONE player without the ability to start over, might as well have complete liberty and let us change position at every game depending on how we feel...
That game was supposed to be a simulation built for realism and was advertised as such but we got an arcade game mode built for fun and instant gratification. That's why I'm angry at SDS... They should have said what they took away from the mode in the feature premiere instead of hiding everything and only talk about a podcast that 80% of players skip as fast as they skip ads on YouTube...