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Number 1 WS Player Agrees, Patch was bad idea

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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    replied to Guest on last edited by
    #41

    @formallyforearms said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    I dont quite get that. I finished playing 18 when 20 dropped on Friday. I grinded every immortal (outside of Musial) and I spent all of $15 dollars extra the day I bought it that August.

    Well, I am sure people did but I don't do things that I don't find in the slightest bit fun. In 18 that included:

    Removing players that I wanted in my lineup with lesser players simply to grind stats with them and flipping Cards so that I could afford to do the exchanges and souvenirs.

    The souvenirs and exchanges I think are what finally broke me.

    1 Reply Last reply
    0
  • CaseyA211_PSNC Offline
    CaseyA211_PSNC Offline
    CaseyA211_PSN
    wrote on last edited by CaseyA211_PSN
    #42

    Djdjsjjajajsis

    1 Reply Last reply
    1
  • ImDFC_PSNI Offline
    ImDFC_PSNI Offline
    ImDFC_PSN
    wrote on last edited by
    #43

    So this is why everything feels less lucky? I've been getting consistently poor contact in situations where I would get good contact in the past

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by dbarmonstar_PSN
    #44

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    nflman2033_PSNN J 2 Replies Last reply
    0
  • c7susb9_PSNC Offline
    c7susb9_PSNC Offline
    c7susb9_PSN
    wrote on last edited by
    #45

    I wish they would have improved Pitcher control instead of nerfing across the board. Showdown was already challenging enough before, and the increased pitcher control would have leveled things online a bit

    1 Reply Last reply
    1
  • J Offline
    J Offline
    jfenton8287
    replied to Guest on last edited by
    #46

    @the_dragon1912 said in Number 1 WS Player Agrees, Patch was bad idea:

    @jfenton8287 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    They got your money already, they don't care. Now they can cater to all the online players who will keep paying for packs to try and get an advantage. Then, next year, they can talk about all the changes they've made so everyone will buy again and after a week they'll drop a patch to destroy it. Circle of life. Well, circle of yearly game entry life

    If you think Online players like this patch you are dead wrong. They are catering to the 12 people that want realistic baseball. Most of the posts and comments about this patch ARE from online players

    I never said online players liked it. However, online players play against other online players who are suffering from the same patch. Generally, online players are better at the game as well. While online players may not be liking what happened, offline players have gotten the no-lube treatment here.

    1 Reply Last reply
    0
  • nflman2033_PSNN Offline
    nflman2033_PSNN Offline
    nflman2033_PSN
    replied to Guest on last edited by
    #47

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    Nice. I think I got like 3 silvers out of that 10 pack. I actually had 17 packs to open from all the missions I finished up first time through and they were terrible.

    dbarmonstar_PSND 1 Reply Last reply
    0
  • Studman7_PSNS Offline
    Studman7_PSNS Offline
    Studman7_PSN
    replied to Guest on last edited by
    #48

    @Harryhukari33 said in Number 1 WS Player Agrees, Patch was bad idea:

    While I haven’t tried it yet, I wonder why they don’t just keep hitting the way it is and jack up the pitch speeds to 16 level with smaller pcis. I’m still a believer that hitter/pitcher dynamic of 16 was the best. 20 would be if the speeds were realistic with the current ball physics and timing Windows. Just my 2 cents

    I completely agree. Does SDS not get it, or do they purposely reduce skill gap when they see casual players losing interest?

    H 1 Reply Last reply
    0
  • J Offline
    J Offline
    jfenton8287
    replied to Guest on last edited by
    #49

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    That's awesome. I've opened 90+ packs and gotten 8 golds and zero diamonds...

    dbarmonstar_PSND 1 Reply Last reply
    1
  • MickDrenalenSwagM Offline
    MickDrenalenSwagM Offline
    MickDrenalenSwag
    replied to Guest on last edited by
    #50

    @CaseyA211 said in Number 1 WS Player Agrees, Patch was bad idea:

    This is a shame. SDS takes everyone’s money with “awesome new hitting engine” and then 2 days later reverts it to dog [censored]

    I called this [censored] weeks ago!! why I didnt pre order or plan on buying this dog [censored] anymore

    ImDFC_PSNI 1 Reply Last reply
    1
  • H Offline
    H Offline
    Harryhukari33
    replied to Guest on last edited by
    #51

    @Studman7 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Harryhukari33 said in Number 1 WS Player Agrees, Patch was bad idea:

    While I haven’t tried it yet, I wonder why they don’t just keep hitting the way it is and jack up the pitch speeds to 16 level with smaller pcis. I’m still a believer that hitter/pitcher dynamic of 16 was the best. 20 would be if the speeds were realistic with the current ball physics and timing Windows. Just my 2 cents

    I completely agree. Does SDS not get it, or do they purposely reduce skill gap when they see casual players losing interest?

    I couldn’t really tell you. I’m not exactly sure what their objective was with this patch (whether they’re trying to shrink the skill gap to keep casuals playing, or to make the game more difficult). If it’s trying to attack the difficulty, based off what others have shared, they missed on this patch. I just don’t understand why increasing pitch speeds and shrinking PCIs wouldn’t have been their first adjustment instead of messing with timing windows and whatever else they touched.

    H 1 Reply Last reply
    1
  • H Offline
    H Offline
    Harryhukari33
    replied to Guest on last edited by
    #52

    @Harryhukari33 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Studman7 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Harryhukari33 said in Number 1 WS Player Agrees, Patch was bad idea:

    While I haven’t tried it yet, I wonder why they don’t just keep hitting the way it is and jack up the pitch speeds to 16 level with smaller pcis. I’m still a believer that hitter/pitcher dynamic of 16 was the best. 20 would be if the speeds were realistic with the current ball physics and timing Windows. Just my 2 cents

    I completely agree. Does SDS not get it, or do they purposely reduce skill gap when they see casual players losing interest?

    I couldn’t really tell you. I’m not exactly sure what their objective was with this patch (whether they’re trying to shrink the skill gap to keep casuals playing, or to make the game more difficult). If it’s trying to attack the difficulty, based off what others have shared, they missed on this patch. I just don’t understand why increasing pitch speeds and shrinking PCIs wouldn’t have been their first adjustment instead of messing with timing windows and whatever else they touched.

    While it’s true that I felt it was too easy to hit right now, I thought the system in place was very good/rewarding. Adjustments with pitch speeds and pci sizes seem to be much easier to adjust without messing with the way the game plays than what they appeared to have done.

    I don’t even really want to get started on the pitching stuff because I’ve still had plenty of success pitching wise, but yeah it’s pretty bad in terms of random locations with good user input. Also, if I was down a few runs it didn’t faze me because I could put up a crooked number with good input hitting wise. Seems like that’s no longer the case at the moment.

    1 Reply Last reply
    0
  • Warpedzilla_PSNW Offline
    Warpedzilla_PSNW Offline
    Warpedzilla_PSN
    replied to Guest on last edited by
    #53

    @eatyum said in Number 1 WS Player Agrees, Patch was bad idea:

    @GradektheBard said in Number 1 WS Player Agrees, Patch was bad idea:

    @JFazNYY13 said in Number 1 WS Player Agrees, Patch was bad idea:

    "IF"... he hasn't even played the new patch lmao

    His tweet is pretty emphatic. You can grasp at straws all you like but “Especially when EVERYONE loved the hitting! It was unanimously loved. I actually can't even comprehend why anybody would complain when it was obviously the best gameplay we had in years. Now we're close to another black hole with all these risky patches.”. Doesn’t leave much room.

    I think the patch should have never happened. But no need to exaggerate, it wasn't "unanimously" loved. There were a ton of people saying Im GiViNg Up To MaNy hR

    that was because pitching was trash

    1 Reply Last reply
    0
  • Warpedzilla_PSNW Offline
    Warpedzilla_PSNW Offline
    Warpedzilla_PSN
    replied to Guest on last edited by
    #54

    @STI1489 said in Number 1 WS Player Agrees, Patch was bad idea:

    pitch speeds need to be increased yet I feel like SDS will do everything else they can before actually doing this

    Nooooooooooooooo!

    1 Reply Last reply
    0
  • ImDFC_PSNI Offline
    ImDFC_PSNI Offline
    ImDFC_PSN
    replied to Guest on last edited by ImDFC_PSN
    #55

    @MickDrenalenSwag said in Number 1 WS Player Agrees, Patch was bad idea:

    @CaseyA211 said in Number 1 WS Player Agrees, Patch was bad idea:

    This is a shame. SDS takes everyone’s money with “awesome new hitting engine” and then 2 days later reverts it to dog [censored]

    I called this [censored] weeks ago!! why I didnt pre order or plan on buying this dog [censored] anymore

    Did you say [censored] or [censored].
    edit: lmao rap with a c at the start is filtered

    1 Reply Last reply
    0
  • J Offline
    J Offline
    jjdaggas25_PSN
    replied to Guest on last edited by
    #56

    @eatyum said in Number 1 WS Player Agrees, Patch was bad idea:

    @GradektheBard said in Number 1 WS Player Agrees, Patch was bad idea:

    @JFazNYY13 said in Number 1 WS Player Agrees, Patch was bad idea:

    "IF"... he hasn't even played the new patch lmao

    His tweet is pretty emphatic. You can grasp at straws all you like but “Especially when EVERYONE loved the hitting! It was unanimously loved. I actually can't even comprehend why anybody would complain when it was obviously the best gameplay we had in years. Now we're close to another black hole with all these risky patches.”. Doesn’t leave much room.

    I think the patch should have never happened. But no need to exaggerate, it wasn't "unanimously" loved. There were a ton of people saying Im GiViNg Up To MaNy hR

    Yeah I'm one of them😏

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #57

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    Nice. I think I got like 3 silvers out of that 10 pack. I actually had 17 packs to open from all the missions I finished up first time through and they were terrible.

    Yeah, I know I will go good at times and bad at times with opening packs,

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #58

    @jfenton8287 said in Number 1 WS Player Agrees, Patch was bad idea:

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    That's awesome. I've opened 90+ packs and gotten 8 golds and zero diamonds...

    Yeah it is. It is a risk with the headliners but I done good so far. I think it is a better to open headliners than a 50 pack. 7,500 vs 75,000 even if I would have pulled one of the diamond I have I would have only made back 20,000 at most if I decided to list it on the market. The new Animation for the diamonds is pretty cool.

    J 1 Reply Last reply
    0
  • J Offline
    J Offline
    jfenton8287
    replied to Guest on last edited by
    #59

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @jfenton8287 said in Number 1 WS Player Agrees, Patch was bad idea:

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    That's awesome. I've opened 90+ packs and gotten 8 golds and zero diamonds...

    Yeah it is. It is a risk with the headliners but I done good so far. I think it is a better to open headliners than a 50 pack. 7,500 vs 75,000 even if I would have pulled one of the diamond I have I would have only made back 20,000 at most if I decided to list it on the market. The new Animation for the diamonds is pretty cool.

    Maybe I'll get to see it one day lol

    dbarmonstar_PSND 2 Replies Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #60

    @jfenton8287 said in Number 1 WS Player Agrees, Patch was bad idea:

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @jfenton8287 said in Number 1 WS Player Agrees, Patch was bad idea:

    @dbarmonstar said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @nflman2033 said in Number 1 WS Player Agrees, Patch was bad idea:

    @Dolenz said in Number 1 WS Player Agrees, Patch was bad idea:

    @mucous052army said in Number 1 WS Player Agrees, Patch was bad idea:

    Offline XP has been reduced too. Meanwhile I can't get Eck because of the bugs

    The bottom line for me is that If I can't get to 300 stars in the first inning, with the added points I will earn doing the full US map in conquest then I am probably done with the game.

    It will remind me of '18 when after one month I realized that there was no chance I was even going to be able to earn 1 immortal so I simply quit.

    For me I am going to get there just on sheer hours of game play, because I sucked at Showdown before the patch.

    In what mode though? The problem for offline players, one that the online players do not really have to deal with, is that once we have completed the inning specific Conquest and Showdown (if you can finish it) and any player programs like the one for Granderson then there is nothing left to do but grind meaningless games for the sake of XP.

    In Ranked Seasons, and even Events gamers are playing for a purpose, to improve their rank and earn better rewards. If you play offline all that is left is to play "vs CPU" games that have no point or re-running the US conquest map and earn another 10 pack of bronze and common cards.

    I got two golds and Bregman out of that 10 pack, I was surprised this the only year I got good cards from that 10 pack. I got Yates from set 1 headliner pack, and Walker Buehler from set 2 headliner pack. I finished all the CQ maps, I finished Granderson, I am not going to waste 500 stubs to play showdown. MTO takes like 10 hours to do. Online is frustrating with two many errors and glitches. I am left to moments and grinding innings for Affinity. I did not play 16 until the end of the year. 17 was the best for pitching.

    That's awesome. I've opened 90+ packs and gotten 8 golds and zero diamonds...

    Yeah it is. It is a risk with the headliners but I done good so far. I think it is a better to open headliners than a 50 pack. 7,500 vs 75,000 even if I would have pulled one of the diamond I have I would have only made back 20,000 at most if I decided to list it on the market. The new Animation for the diamonds is pretty cool.

    Maybe I'll get to see it one day lol

    Good luck to you

    1 Reply Last reply
    1

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