The elephant in the room
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They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.
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@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I agree with you. Random pitch outcome was over the top in 19'. Even if the pitcher had 110 control, the perfect meter pitch would still end up 6-8 inches away from the intended target. There was a stark difference between DD gameplay and offline gameplay with pitching. I think hitting was even worse.
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@yankblan said in The elephant in the room:
Random pitch outcome is not a big issue, happens in real life a lot. It’s just easier to hit in a video game. Otherwise walks would be a rarity if pitchers could locate all the time
Random pitch outcome is a huge issue. Hoping it's at least somewhat fixed in 20
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@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.
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@sean_87_ said in The elephant in the room:
@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.
Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.
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@eatyum said in The elephant in the room:
@sean_87_ said in The elephant in the room:
@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.
Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.
He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?
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@sean_87_ said in The elephant in the room:
@eatyum said in The elephant in the room:
@sean_87_ said in The elephant in the room:
@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.
Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.
He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?
He didn't say he wants perfect meter to be a perfect pitch 100% of the time, if you can quote when he said exactly that, please show me.
Right now, it doesn't happen often enough when perfect meter is achieved, especially on pitchers that have 90+ control. We want it more, not 100% of the time.
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@eatyum said in The elephant in the room:
@sean_87_ said in The elephant in the room:
@eatyum said in The elephant in the room:
@sean_87_ said in The elephant in the room:
@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.
Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.
He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?
He didn't say he wants perfect meter to be a perfect pitch 100% of the time, if you can quote when he said exactly that, please show me.
Right now, it doesn't happen often enough when perfect meter is achieved, especially on pitchers that have 90+ control. We want it more, not 100% of the time.
What you want isn’t realistic though. I myself want this game to continue down the path a realistic play, not who is the best at timing a meter.
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@sean_87_ said in The elephant in the room:
@eatyum said in The elephant in the room:
@sean_87_ said in The elephant in the room:
@eatyum said in The elephant in the room:
@sean_87_ said in The elephant in the room:
@halfbutt said in The elephant in the room:
Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?
I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.
Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.
He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?
He didn't say he wants perfect meter to be a perfect pitch 100% of the time, if you can quote when he said exactly that, please show me.
Right now, it doesn't happen often enough when perfect meter is achieved, especially on pitchers that have 90+ control. We want it more, not 100% of the time.
What you want isn’t realistic though. I myself want this game to continue down the path a realistic play, not who is the best at timing a meter.
It's not realistic to have 90+ control pitchers have good control? I'm not asking for Nolan Ryan to paint corners.
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A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone arguing for that needs to check themselves.
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@skepple15 said in The elephant in the room:
A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone for arguing for that needs to check themselves.
I saw all I needed to know about how much SDS cares about user input when it comes to pitching, when I watched Ramone play 40 minutes of MTO using pulse meter pitching. Other than just picking your spot and picking your pitch(I assume that is classic) pulse is one of the worst methods for having user input matter while pitching.
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Because it's been a month since the hitting stream, I'm sorry if you thought there were going to be constant daily threads talking about something that happened early February
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@skepple15 said in The elephant in the room:
A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone arguing for that needs to check themselves.
Baseball is the randomest of sports, and video game input is too easy to hit consistently; you got to have some give
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The ideal situation would be good/perfect input would only result in hangers based off the pitchers control attribute. This would mean both input AND attributes matter, the best of both worlds.
If you have perfect input with a pitch that the pitcher has 90+ control, you should very rarely hang that pitch, end of story.
I do think that in 19, pitcher confidence played too much of a factor on pitch location. Once you got a pitcher's confidence down he would be hanging everything, regardless of input or attributes.
The impact of confidence needs to be toned down significantly in '20.
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@eatyum said in The elephant in the room:
They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.
Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.
Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".
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@yankblan said in The elephant in the room:
@skepple15 said in The elephant in the room:
A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone arguing for that needs to check themselves.
Baseball is the randomest of sports, and video game input is too easy to hit consistently; you got to have some give
The input needs to be harder then, simple answer.
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@Furious_Boogers said in The elephant in the room:
@eatyum said in The elephant in the room:
They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.
Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.
Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".
They did but in relation to hitting and defense with the button accuracy settings. No word on pitching though
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@Furious_Boogers said in The elephant in the room:
@eatyum said in The elephant in the room:
They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.
Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.
Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".
No, the stats showed an over .800 BA on perfect/perfect in the beta. That is def not the case in 2019's version. Could that be changed with future patches? Absolutely. But it's not just rationalizing, there are stats that showcase change.
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@yankblan said in The elephant in the room:
@Furious_Boogers said in The elephant in the room:
@eatyum said in The elephant in the room:
They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.
Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.
Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".
They did but in relation to hitting and defense with the button accuracy settings. No word on pitching though
Did they? I know they put up the stats but that was for a beta/alpha that we know wasn't the final product (ie. useless).
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Go watch the gameplay streams, they said exactly that: “we want the player to have more control over the outcomes”
They said it over and over again