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The elephant in the room

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  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #16

    @sean_87_ said in The elephant in the room:

    @eatyum said in The elephant in the room:

    @sean_87_ said in The elephant in the room:

    @halfbutt said in The elephant in the room:

    Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?

    I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.

    Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.

    He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?

    He didn't say he wants perfect meter to be a perfect pitch 100% of the time, if you can quote when he said exactly that, please show me.

    Right now, it doesn't happen often enough when perfect meter is achieved, especially on pitchers that have 90+ control. We want it more, not 100% of the time.

    S 1 Reply Last reply
    2
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #17

    @eatyum said in The elephant in the room:

    @sean_87_ said in The elephant in the room:

    @eatyum said in The elephant in the room:

    @sean_87_ said in The elephant in the room:

    @halfbutt said in The elephant in the room:

    Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?

    I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.

    Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.

    He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?

    He didn't say he wants perfect meter to be a perfect pitch 100% of the time, if you can quote when he said exactly that, please show me.

    Right now, it doesn't happen often enough when perfect meter is achieved, especially on pitchers that have 90+ control. We want it more, not 100% of the time.

    What you want isn’t realistic though. I myself want this game to continue down the path a realistic play, not who is the best at timing a meter.

    eatyum_PSNE 1 Reply Last reply
    3
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #18

    @sean_87_ said in The elephant in the room:

    @eatyum said in The elephant in the room:

    @sean_87_ said in The elephant in the room:

    @eatyum said in The elephant in the room:

    @sean_87_ said in The elephant in the room:

    @halfbutt said in The elephant in the room:

    Interesting. Three for “I’m ok with random outcomes on good input pitches”. I should have made this post a survey, but then this issue (which seems to be a non-issue for some of you) was only one of many gameplay issues which got a lot of attention this year. Anyone else?

    I have had this discussion with people on here before but I’ll address it again for you. If you want only user input to matter than it shouldn’t matter what players you have because it would be all user input. You could roll out a team of commons and beat a team of diamonds if you are better at user input than your opponent. There would literally be no reason to go after better rated players bc only user input would matter.

    Asking for user input to matter more doesn't = only wanting user input to matter, you are arguing something that isn't there.

    He wants his pitches to go where he puts them when he has perfect meter. What am I missing in the conversation?

    He didn't say he wants perfect meter to be a perfect pitch 100% of the time, if you can quote when he said exactly that, please show me.

    Right now, it doesn't happen often enough when perfect meter is achieved, especially on pitchers that have 90+ control. We want it more, not 100% of the time.

    What you want isn’t realistic though. I myself want this game to continue down the path a realistic play, not who is the best at timing a meter.

    It's not realistic to have 90+ control pitchers have good control? I'm not asking for Nolan Ryan to paint corners.

    1 Reply Last reply
    3
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    wrote on last edited by The_Canuckler
    #19

    A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone arguing for that needs to check themselves.

    nflman2033_PSNN yankblan_PSNY squishiesgirl_PSNS 3 Replies Last reply
    10
  • nflman2033_PSNN Offline
    nflman2033_PSNN Offline
    nflman2033_PSN
    replied to Guest on last edited by
    #20

    @skepple15 said in The elephant in the room:

    A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone for arguing for that needs to check themselves.

    I saw all I needed to know about how much SDS cares about user input when it comes to pitching, when I watched Ramone play 40 minutes of MTO using pulse meter pitching. Other than just picking your spot and picking your pitch(I assume that is classic) pulse is one of the worst methods for having user input matter while pitching.

    1 Reply Last reply
    0
  • J Offline
    J Offline
    JustASeal0
    wrote on last edited by
    #21

    Because it's been a month since the hitting stream, I'm sorry if you thought there were going to be constant daily threads talking about something that happened early February

    1 Reply Last reply
    1
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by yankblan_PSN
    #22

    @skepple15 said in The elephant in the room:

    A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone arguing for that needs to check themselves.

    Baseball is the randomest of sports, and video game input is too easy to hit consistently; you got to have some give

    The_CanucklerT 1 Reply Last reply
    0
  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    wrote on last edited by
    #23

    The ideal situation would be good/perfect input would only result in hangers based off the pitchers control attribute. This would mean both input AND attributes matter, the best of both worlds.

    If you have perfect input with a pitch that the pitcher has 90+ control, you should very rarely hang that pitch, end of story.

    I do think that in 19, pitcher confidence played too much of a factor on pitch location. Once you got a pitcher's confidence down he would be hanging everything, regardless of input or attributes.

    The impact of confidence needs to be toned down significantly in '20.

    1 Reply Last reply
    2
  • H Offline
    H Offline
    Hoofartid
    replied to Guest on last edited by
    #24

    @eatyum said in The elephant in the room:

    They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.

    Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.

    Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".

    yankblan_PSNY eatyum_PSNE 2 Replies Last reply
    0
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #25

    @yankblan said in The elephant in the room:

    @skepple15 said in The elephant in the room:

    A perfect input pitch should never hit the heart of the plate and be a hanger, sorry. Anyone arguing for that needs to check themselves.

    Baseball is the randomest of sports, and video game input is too easy to hit consistently; you got to have some give

    The input needs to be harder then, simple answer.

    1 Reply Last reply
    6
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #26

    @Furious_Boogers said in The elephant in the room:

    @eatyum said in The elephant in the room:

    They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.

    Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.

    Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".

    They did but in relation to hitting and defense with the button accuracy settings. No word on pitching though

    H 1 Reply Last reply
    1
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #27

    @Furious_Boogers said in The elephant in the room:

    @eatyum said in The elephant in the room:

    They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.

    Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.

    Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".

    No, the stats showed an over .800 BA on perfect/perfect in the beta. That is def not the case in 2019's version. Could that be changed with future patches? Absolutely. But it's not just rationalizing, there are stats that showcase change.

    H 1 Reply Last reply
    0
  • H Offline
    H Offline
    Hoofartid
    replied to Guest on last edited by
    #28

    @yankblan said in The elephant in the room:

    @Furious_Boogers said in The elephant in the room:

    @eatyum said in The elephant in the room:

    They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.

    Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.

    Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".

    They did but in relation to hitting and defense with the button accuracy settings. No word on pitching though

    Did they? I know they put up the stats but that was for a beta/alpha that we know wasn't the final product (ie. useless).

    1 Reply Last reply
    0
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    wrote on last edited by
    #29

    Go watch the gameplay streams, they said exactly that: “we want the player to have more control over the outcomes”

    They said it over and over again

    H 1 Reply Last reply
    1
  • H Offline
    H Offline
    Hoofartid
    replied to Guest on last edited by
    #30

    @eatyum said in The elephant in the room:

    @Furious_Boogers said in The elephant in the room:

    @eatyum said in The elephant in the room:

    They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.

    Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.

    Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".

    No, the stats showed an over .800 BA on perfect/perfect in the beta. That is def not the case in 2019's version. Could that be changed with future patches? Absolutely. But it's not just rationalizing, there are stats that showcase change.

    Frankly, I wouldn't be surprised if perfect/perfect had a .800 average this year, at least with the best cards. They also didn't differentiate the modes - we know BR plays differently than RS.

    Did they specifically say input would matter more?

    eatyum_PSNE 1 Reply Last reply
    0
  • H Offline
    H Offline
    Hoofartid
    replied to Guest on last edited by
    #31

    @yankblan said in The elephant in the room:

    Go watch the gameplay streams, they said exactly that: “we want the player to have more control over the outcomes”

    They said it over and over again

    Then I stand corrected.

    1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #32

    @Furious_Boogers said in The elephant in the room:

    @eatyum said in The elephant in the room:

    @Furious_Boogers said in The elephant in the room:

    @eatyum said in The elephant in the room:

    They provided plenty of stats from the beta that shows improvement regarding user input. I'm pretty confident they listened to our feedback and that gameplay will be much improved.

    Or they are rationalizing the current gameplay. Perfect/perfect exists in '19, we just don't get the feedback.

    Could be wrong but I don't think they have said anything on the stream that could be interpreted as "input will matter more".

    No, the stats showed an over .800 BA on perfect/perfect in the beta. That is def not the case in 2019's version. Could that be changed with future patches? Absolutely. But it's not just rationalizing, there are stats that showcase change.

    Frankly, I wouldn't be surprised if perfect/perfect had a .800 average this year, at least with the best cards. They also didn't differentiate the modes - we know BR plays differently than RS.

    Did they specifically say input would matter more?

    Yes, in that stream they did. Could they be lying? Could the game end up like 19? Defintely, we all know 19 got worse as the year went along. But, as of right now, being doom and gloom about it when they seem to be responding to feedback is pointless.

    I'd rather be hopeful and wrong, then doom and gloom and right.

    1 Reply Last reply
    2
  • KingsCountyOG718K Offline
    KingsCountyOG718K Offline
    KingsCountyOG718
    replied to Guest on last edited by
    #33

    @halfbutt said in The elephant in the room:

    @yankblan said in The elephant in the room:

    Random pitch outcome is not a big issue, happens in real life a lot. It’s just easier to hit in a video game. Otherwise walks would be a rarity if pitchers could locate all the time

    Well, I think it is great that it is not an issue for you, but there has been lots of discussion about it on here throughout the year, regardless of your choice of input mode. It is most definitely an issue.

    There has been..This issue though about a hanging pitch left over the heart of the plate, me personally its fine..Like Yank said It happens. Everything else you said was addressed in the streams ..Seen the new fielding thing? They also said input would matter this year as well as something's regarding what you mentioned that we all talked about in 19.. The streams have been good..They def pay attention to us as seen by cards released and the major gripes every one of us had..Think EA would? 2k??Naaa they just keep raping the consumers.. Those games if you want to be competitive, thousands of dollars and AND trash gameplay. Still hearing modes in 2k dont act right if at all.. Games like life are not perfect.. This game AND specifically SDS deserve kudos cause 19 was dope asf. Content [censored] near till 20..What sport games doing that for us fam?

    1 Reply Last reply
    0
  • C Offline
    C Offline
    Cle_LAND34
    wrote on last edited by
    #34

    Realistically there are pitchers who pitch by controlling the zone with great command or someone who just throws that relies on their nasty repertoire. Yes you should be able to command your pitches well if you have someone with great control. I don’t mean dotting every single pitch right where you want it but I shouldn’t have great input and throw BP. If I’m throwing low and away with great input while using a pitcher who has great command, it should be somewhere low and away. Not in the middle, not up, somewhere low and away.

    1 Reply Last reply
    0
  • Therealest_JBT Offline
    Therealest_JBT Offline
    Therealest_JB
    replied to Guest on last edited by
    #35

    @yankblan said in The elephant in the room:

    Random pitch outcome is not a big issue, happens in real life a lot. It’s just easier to hit in a video game. Otherwise walks would be a rarity if pitchers could locate all the time

    He speaks!

    1 Reply Last reply
    1

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