Mateo has 23 homeruns in 4 years. He's never hit one further than 390. He's about as much of a power-hitter as Ozzie Smith. Why not the "base-stealing" threat Jorge Mateo. Or just say "speedster", "power-challenged", "lazy-bat", whatever...but Mateo is one of the weaker bats in the American League.
This gross misrepresentation is rampant. 58 rated relief pitchers that the announcers are drooling over as they talk about their "filthy sliders".
There are a lot of things about this game I'm sure are painstakingly difficult for developers to get right. Perhaps that's why most every online match "seems" to be a randomized script whereby one opponent is given a huge advantage over the other in key situations. A virtual let-them-take-turns-winning type dynamic and the AI will assure it.
Realistically trying to code a game that relies almost completely on something as mundane (and I'm not trying to be rude) as hitting a sphere that comes through a square(it's like pong in an MLB uniform) is nearly impossible to scale. Everyone that plays around with it for 20 minutes or so is going to be pretty proficient. There just ain't that many moving parts so, the code has to take over and dictate outcomes. I GET IT!
But, why..oh why can't the team get the audio to a point it just isn't silly? All that would take, imo, is effort and time. Unless SDS figures the majority of their customers don't really know the game that well..have seldom watched a MLB game. Don't play fantasy baseball or look at box scores. The historical data and player "personality" audio is subpar to be kind..and inept and lazy if you were not trying to be nice.
And to me, that's a testimony of how much they don't "appear" to really care about the details. This in a product they know millions (maybe I'm generous with that number) of ppl will play. Where is the pride inside this company? Isn't there a reckoning when the commentator spiel just constantly goes off the rails? Maybe it's just an inside joke within the walls of SDS. Perhaps they do it on purpose. Whatever, it's pretty annoying. WE ALL KNOW THIS CAN BE TURNED OFF. But, why design a game with such a horrible component customers would want to turn it off?
Whatever, you could forgive the dummied down commentary if the game had any consistency of play.