Where's the "Random" in RNG?
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Random: whatever they determine will entice people to spend more money. In this day and age, anyone who thinks any game with MTX isn’t being manipulated to lower the odds for the consumer, is just looking on the sunny side. They should also probably stay away from lottery tickets and casinos.
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@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
Random: whatever they determine will entice people to spend more money. In this day and age, anyone who thinks any game with MTX isn’t being manipulated to lower the odds for the consumer, is just looking on the sunny side. They should also probably stay away from lottery tickets and casinos.
Haven’t spent a dime outside of the initial purchase of the game. I actually believe this game does a good job at not making the user spend money to be competitive if they don’t want to. Grinding takes patience but is worth it in the long run if you don’t want to spend money.
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There isn't as much RNG in lazy line drive simulator 23. Atleast when the ball is in the pci. Get it anywhere in the pci and the ball will be a lazy liner to an oufielder. Perfect perfect 290ft lazy liners included.
The trick is to miss the ball completely with the inner pci but have good timing. You can then see the true power of RNG.
It's really sad how bad the hitting has become since 17. Every year its worse and worse.
Atleast they evened it out with RNG pitching last year. Perfect perfect release could be in the dirt, on the corner right down the middle, thrown into the second row. Who knows where its going.
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@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
Random: whatever they determine will entice people to spend more money. In this day and age, anyone who thinks any game with MTX isn’t being manipulated to lower the odds for the consumer, is just looking on the sunny side. They should also probably stay away from lottery tickets and casinos.
Haven’t spent a dime outside of the initial purchase of the game. I actually believe this game does a good job at not making the user spend money to be competitive if they don’t want to. Grinding takes patience but is worth it in the long run if you don’t want to spend money.
When are you “hAveNt sPeNt a DiMe” robots going to understand that when we talk about MTX, we aren’t talking about you, and your input about not spending a dime is utterly worthless?
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@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
Random: whatever they determine will entice people to spend more money. In this day and age, anyone who thinks any game with MTX isn’t being manipulated to lower the odds for the consumer, is just looking on the sunny side. They should also probably stay away from lottery tickets and casinos.
Haven’t spent a dime outside of the initial purchase of the game. I actually believe this game does a good job at not making the user spend money to be competitive if they don’t want to. Grinding takes patience but is worth it in the long run if you don’t want to spend money.
When are you “hAveNt sPeNt a DiMe” robots going to understand that when we talk about MTX, we aren’t talking about you, and your input about not spending a dime is utterly worthless?
When are you conspiracy theorist regarding pack luck ever going shut up, because it doesn’t exist. It only exists in your feeble mind. My pack luck has been just fine and like I said, I haven’t spent any money. But good luck proving your theory kid. My guess is that you will still be pitching this temper tantrum next week, next month, 6 months from now, and then coming to these forums to cry like a little child who’s had his toys taken from him. Have a good night whining about how the game screwed you.
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This post is deleted!
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@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
@undertakerlives_MLBTS said in Where's the "Random" in RNG?:
Random: whatever they determine will entice people to spend more money. In this day and age, anyone who thinks any game with MTX isn’t being manipulated to lower the odds for the consumer, is just looking on the sunny side. They should also probably stay away from lottery tickets and casinos.
Haven’t spent a dime outside of the initial purchase of the game. I actually believe this game does a good job at not making the user spend money to be competitive if they don’t want to. Grinding takes patience but is worth it in the long run if you don’t want to spend money.
When are you “hAveNt sPeNt a DiMe” robots going to understand that when we talk about MTX, we aren’t talking about you, and your input about not spending a dime is utterly worthless?
When are you conspiracy theorist regarding pack luck ever going shut up, because it doesn’t exist. It only exists in your feeble mind. My pack luck has been just fine and like I said, I haven’t spent any money. But good luck proving your theory kid. My guess is that you will still be pitching this temper tantrum next week, next month, 6 months from now, and then coming to these forums to cry like a little child who’s had his toys taken from him. Have a good night whining about how the game screwed you.
Bad news for your dipshit commentary: I don’t feel screwed. Unless you’re a true shill for whatever company you feel the need to wave pompoms for, there is absolutely nothing wrong with expecting a company you purchased a game from to actually stick to their word and their commitments. They haven’t, and it’s not the first time. Denying people their freedom to [censored] and moan when said company drops the ball is exactly what leads businesses to prolong that behavior: they know they’ll have mental midgets like you to drown out the complaints. Have a good night googling what 79 percent of this response means.
Ok kid, I’m going to need you to sit down and take some notes on how to formulate a coherent argument. One that may actually get someone to think about what you have said. First thing, conjecture is not a valid way to begin an argument. Making an assumption that everyone else is experiencing the same thing as you. Second, use facts to back up your argument. When you include facts and statistics it makes your argument have more substance. Lastly, offer solutions. And when I say offer solutions that doesn’t mean continue to cry about your problem. Making the comment that micro transactions are fueling the odds of drawing premium cards cannot possibly be proven by you and saying that this is the case is simply not true. That is conjecture. My pack luck sucks so everyone’s pack luck must also suck. Now while I haven’t had the greatest pulls I can at least be honest with myself and say that the released odds of diamond pulls has probably been pretty close to what they advertise. However I’m not making an argument about pack luck, you are, thus the onus is on you to prove your point not me to prove to you that your’re wrong. I can say your wrong and be correct in my argument because I don’t need to prove you are wrong. You are doing that by not providing context for your argument. This is a basic skill of debate. You shouting me down further denigrates your argument. It’s like a child trying to scream you down which is exactly what your responses are. So I say to you, prove to me that the MTX environment is manipulating the user to spend more money. My guess is you can’t provide those statistics. Have good day little one.
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@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
First thing, conjecture is not a valid way to begin an argument.
No offense, but conjecture is about all any of us have. And again, no offense, but imo your rebuttal to his conjecture was more conjecture.
You did a much better job of presenting your conjecture, but he could be exactly right and nothing in your reply offers quantifying fact or stats to suggest he's not correct.
I would have to say my own personal experience suggests diamond pulls are pretty much just random chance. But I, for sure, have zero foundation to support that. one way or the other.
Would it make perfect business sense that if SDS could generate more pack revenues through a well-researched and formulated method of "randomizing" diamond pulls they would? Irrefutably Yes most would agree.
And I don't think anyone would have to produce stats, facts, or a smoking gun to insinuate SDS would prefer making more money than less on their product and micro transactions. So some speculate they do..and that ain't anything more than following the money so to speak.
To speculate a company wants to make max bank through whatever method they hide behind the curtains is not "conspiracy theory". It's basically stating what you might do yourself if you held the title CFO of a software gaming company.
There is no perfect context in a debate where no one involved has the answer. You throw darts and sometimes you hit the bullseye and don't even know it.
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@ShowProdigy_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
First thing, conjecture is not a valid way to begin an argument.
No offense, but conjecture is about all any of us have. And again, no offense, but imo your rebuttal to his conjecture was more conjecture.
You did a much better job of presenting your conjecture, but he could be exactly right and nothing in your reply offers quantifying fact or stats to suggest he's not correct.
I would have to say my own personal experience suggests diamond pulls are pretty much just random chance. But I, for sure, have zero foundation to support that. one way or the other.
Would it make perfect business sense that if SDS could generate more pack revenues through a well-researched and formulated method of "randomizing" diamond pulls they would? Irrefutably Yes most would agree.
And I don't think anyone would have to produce stats, facts, or a smoking gun to insinuate SDS would prefer making more money than less on their product and micro transactions. So some speculate they do..and that ain't anything more than following the money so to speak.
To speculate a company wants to make max bank through whatever method they hide behind the curtains is not "conspiracy theory". It's basically stating what you might do yourself if you held the title CFO of a software gaming company.
There is no perfect context in a debate where no one involved has the answer. You throw darts and sometimes you hit the bullseye and don't even know it.
But SDS does release their pack odds. That’s my point. It’s public knowledge. A diamond pull is 1:50 for normal packs. I think 1:10 or 15 in BIAH and same for Diamond duos. You can view those odds on the pack opening screen. So I have not offered conjecture to support my argument I’ve used the given info to base my argument on. Also I’m the the one questioning his premise. The burden of proof is not on me it is on him.
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@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
@ShowProdigy_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
First thing, conjecture is not a valid way to begin an argument.
No offense, but conjecture is about all any of us have. And again, no offense, but imo your rebuttal to his conjecture was more conjecture.
You did a much better job of presenting your conjecture, but he could be exactly right and nothing in your reply offers quantifying fact or stats to suggest he's not correct.
I would have to say my own personal experience suggests diamond pulls are pretty much just random chance. But I, for sure, have zero foundation to support that. one way or the other.
Would it make perfect business sense that if SDS could generate more pack revenues through a well-researched and formulated method of "randomizing" diamond pulls they would? Irrefutably Yes most would agree.
And I don't think anyone would have to produce stats, facts, or a smoking gun to insinuate SDS would prefer making more money than less on their product and micro transactions. So some speculate they do..and that ain't anything more than following the money so to speak.
To speculate a company wants to make max bank through whatever method they hide behind the curtains is not "conspiracy theory". It's basically stating what you might do yourself if you held the title CFO of a software gaming company.
There is no perfect context in a debate where no one involved has the answer. You throw darts and sometimes you hit the bullseye and don't even know it.
But SDS does release their pack odds. That’s my point. It’s public knowledge. A diamond pull is 1:50 for normal packs. I think 1:10 or 15 in BIAH and same for Diamond duos. You can view those odds on the pack opening screen. So I have not offered conjecture to support my argument I’ve used the given info to base my argument on. Also I’m the the one questioning his premise. The burden of proof is not on me it is on him.
Sure, and perhaps they actually honor those odds. Understandably, it's all stats/probability but I opened 78 packs (that is accurate) before a diamond this year..Shane McClanahan (no excitement there) and have opened 50+ (stopped counting exactly) more w/o another diamond.
I've pulled 4 in Ballin' is a Habit packs. Which I haven't counted but guess I've opened less than 80 of those.
So both of my experiences would be Waaaay low. But, again, if you trust SDS odds I'm going to go on a huge streak of diamond pulls, or someone else out there is pulling one about every 7 packs or so. So, not sure whether those odds are your personal odds..or odds over the entire spectrum of customers that might also purchase packs with real money and thereby sucking up the odds of the non-pack-buying customers. LOL.
Who knows. This year, though, I get very little "rush" out of pulling diamonds just because they rain down on me in most of other facets of the game. Couple years ago I might have been stoked about that McClanahan card and 4 other BIAH (all 80's BTW) diamonds. This year I haven't used one of those.
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@ShowProdigy_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
@ShowProdigy_MLBTS said in Where's the "Random" in RNG?:
@killerpresence4_MLBTS said in Where's the "Random" in RNG?:
First thing, conjecture is not a valid way to begin an argument.
No offense, but conjecture is about all any of us have. And again, no offense, but imo your rebuttal to his conjecture was more conjecture.
You did a much better job of presenting your conjecture, but he could be exactly right and nothing in your reply offers quantifying fact or stats to suggest he's not correct.
I would have to say my own personal experience suggests diamond pulls are pretty much just random chance. But I, for sure, have zero foundation to support that. one way or the other.
Would it make perfect business sense that if SDS could generate more pack revenues through a well-researched and formulated method of "randomizing" diamond pulls they would? Irrefutably Yes most would agree.
And I don't think anyone would have to produce stats, facts, or a smoking gun to insinuate SDS would prefer making more money than less on their product and micro transactions. So some speculate they do..and that ain't anything more than following the money so to speak.
To speculate a company wants to make max bank through whatever method they hide behind the curtains is not "conspiracy theory". It's basically stating what you might do yourself if you held the title CFO of a software gaming company.
There is no perfect context in a debate where no one involved has the answer. You throw darts and sometimes you hit the bullseye and don't even know it.
But SDS does release their pack odds. That’s my point. It’s public knowledge. A diamond pull is 1:50 for normal packs. I think 1:10 or 15 in BIAH and same for Diamond duos. You can view those odds on the pack opening screen. So I have not offered conjecture to support my argument I’ve used the given info to base my argument on. Also I’m the the one questioning his premise. The burden of proof is not on me it is on him.
Sure, and perhaps they actually honor those odds. Understandably, it's all stats/probability but I opened 78 packs (that is accurate) before a diamond this year..Shane McClanahan (no excitement there) and have opened 50+ (stopped counting exactly) more w/o another diamond.
I've pulled 4 in Ballin' is a Habit packs. Which I haven't counted but guess I've opened less than 80 of those.
So both of my experiences would be Waaaay low. But, again, if you trust SDS odds I'm going to go on a huge streak of diamond pulls, or someone else out there is pulling one about every 7 packs or so. So, not sure whether those odds are your personal odds..or odds over the entire spectrum of customers that might also purchase packs with real money and thereby sucking up the odds of the non-pack-buying customers. LOL.
Who knows. This year, though, I get very little "rush" out of pulling diamonds just because they rain down on me in most of other facets of the game. Couple years ago I might have been stoked about that McClanahan card and 4 other BIAH (all 80's BTW) diamonds. This year I haven't used one of those.
The pack odds they release are across the spectrum. Those odds work out to 2 percent in normal packs and 5-10 percent for premium packs. They list the odds on the pack opening screen.