I just want to know why we can't have ANTHONY as a audio for last name even though the audio is IN THE GAME already
easedel_MLBTS
Posts
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And its still not fixed in 26
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Question... what do roster updates do for franchise after the franchise is already a season or two in?
Sadly, nothing. If you really want to have updated rosters, you have to start again.
Or you could, you know, edit the players.
What I'm hoping from this, is the part where they talk about longevity and stability. I'm hoping they fix the ratings and such for the 1500 odd minor league players who all have C and D potential so the game is actually playable after 7 or 8 seasons.
What? You don't like players with attributes in the 50s and low 60s being your core? lol
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i tried a few of the lower teams and get fired before you can properly turn it around without cheesing. the 3 year contract with very limited goals set by the CPU makes it difficult. This was another thing in franchise that was overlooked
Needed to add more goals for teams ( eg 10 more wins then last season, draft X position, etc ).
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Stat tracking beyond a season? Pfft what do you think this is lol
We can't even see a players minor league career stats -
Pretty sure this years version was ran by AI
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Yep there are some animation issues with things like this that are just take too long to complete. Catcher animations with throwing out runners, IF cut off animations is another.
Have to lower basestealing ability to help counter it
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PC modding would fix a lot wrong with franchise
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Spring Training
Last day of spring training I set my lineups, rotation, send people down, etc. Advance to regular season and the game undoes what I just did. Calls people back up i just sent down, redoes batting order, starters, bullpen and rotation. I have everything set to manual.
This has to be a bug because if its designed like this, its absolutely braindead
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This is another thing that needs to be addressed.
- cut off animations
They are too cumbersome & slow. Needs to be a rating for this that is tied to FIELDING and/or ARM with new quick throw animations.
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This is how all sports game are. Online, especially because of the pack gambling, brings in buckets of money.
Its why I pretty much have no intention of buying sport games in the future unless they seriously up the "franchise" modes of these games and not just do bare min and act like its something new, The Show included.
Stop pre ordering
Wait a month after release to see how the games are
Even then if you want to get, id wait half way through the season when the game is maybe $20 -
My trades are on manual and I've never had a trade offered to me.
Put players on your trade block and you will get some. I noticed that recently, soon as i slapped some on there i started getting offers. Also got offers when i put trade targets in too
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Basically HR/9 matters if you are hands off in game.
- Simmed game
- Player locked as a non pitcher
If you are player locking as a pitcher, it won't matter.
One strat I do is I player lock 2 games a week. One as a PP and one as a SP. Ill go with the lowest HR/9 rated guy in my rotation to lock as -
Yep ^
I see it as ratings in the 50s are A/AA, 60s you are AA/AAA. 70 is MLB average player, be it call up, bench player, defensive guy & 80s you are a solid positive war player, 90s you an all star, build a team around type player.
If all of your contact attributes are grey ( 30s 40s 50s ) you are A or AA, especially in contact. That player Won-Bin Cho i just linked, he is in AA
.249 BA
.354 OB%
.736 OBSin 97 games @ 382 ABs.
That is NOT MLB Ready by any measure.
So what is the game looking at? Ratings? I don't see where outside of overall which is a 68 and even that would be poor play. Stats? In AA with that line above doesn't say MIL ready. Age? he is 23.
Thats it then, it sees his age and thinks ok his ETA is this season while disregarding the other attributes. There is a section in game, maybe draft or somewhere that has a legend at the bottom that says what the color codes / ratings equate too but i cant find it now
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I did some checking and you're absolutely correct. I didn't have any prospects that were ready now, but I saw a LOT of low to mid 60s, really young kids who were ETA the next season. And, yeah, a bunch of catchers in the high 50s to low 60s also ready for next season.
I'm wondering if prospects improve faster in the MLB than in the minors. Perhaps that's why they would be elevated sooner? It might be worth testing.
Here is another one i just popped up real quick
https://i.imgur.com/C2Mb4HE.jpeg
Contact = all gray
Power = all gray
Fielding = averageBut MLB ETA in my current season. This guy would hit below mendoza
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I mentioned something like this above about the lack of a proper news section. Things that appear in the news ticker SHOULD be in a section you can read over in the franchise main somewhere.
For instance, was in a game and a MOCK DRAFT came up on the ticker. Why is THIS not a section to read over?
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He's a catcher. That's pretty much it.
Go up and down the major league rosters and you'll see all kinds of catchers with low bat skills. Catchers fielding skills are more highly rated. Especially catchers who play more positions.
I don't know if this is intended or if it's just because catchers have more traits leading to a higher score.

That was just one example that was easy to show because its on youtube. I notice it across all my franchises with different players.
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I want to bring up something I saw posted earlier tonight over at youtube. I was watching Mr Hurricane's LPs and during it he was discussing about future players to bring up. In the comments someone mentioned how one of the players he talked bringing up didn't seem like he had the ratings for it but the game viewed the players ETA as READY NOW
https://youtu.be/vp10ldvihK4?si=GE5CtF5JAA7N6M7a&t=3742
It shows a catcher, Eduardo Tait. Young prospect and according to the TOP PROSPECTS page, he has a MLB ETA of 2027. That is the season that current LP is in.
Now this is the problem. I mentioned it before about how there seems to be a lot of low attribute players in the majors.
The player has
CONTACT v R 43
CONTACT v L 51
VISION 51
CLUTCH 48If the game is viewing players with these ratings as MLB ready, that is a serious problem. I noticed it a lot in my franchises. A player with those ratings I would view as at least 2 years away yet the game is showing them with an ETA of the current season. Now I may be alone here but those offensive ratings scream AA first half/AAA send half until his contact hits at least the 60s.
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Exactly. AFAIK, players have 3 years of professional service before they are eligible for the Rule 5 draft. There is absolutely no reason to place these players on the 40 man roster, unless you plan to move them to the MLB roster.
And to find a players service time, have to view their player profile, scroll up one and it shows it, instead of just having it listed next to their name in the upper RED BOX https://i.imgur.com/qVAi9qe.jpeg
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Need some breaks between each team to make it more readable
Phils are just done. They missed their chance 3 years ago.
Where are the TOP PROSPECTS??!!
Switch Pitcher really isn't a switch pitcher in the game
Latest Patch
Gonna try one
Career postseason stats?
If you play with no DH it's still says the same things 2 years later
Stealing Bases So Easily is Horribly Unrealistic
Mlb the Show on PC?
Franchise logic & feedback on QoL changes
Franchise logic & feedback on QoL changes
Game is horrible for offline players
BUG: CPU Trading on Manual
Does HR/9 matter outside of simulations when the CPU is involved
Franchise logic & feedback on QoL changes
Franchise logic & feedback on QoL changes
Franchise logic & feedback on QoL changes
Franchise logic & feedback on QoL changes
Franchise logic & feedback on QoL changes
Franchise logic & feedback on QoL changes
Which Struggling High-Payrolled Team Here is Most Likely to Make the Playoffs?