@whitejw98_psn said in Let’s revisit XP:
@gradekthebard said in Let’s revisit XP:
What does it matter if we already have 650? The point of the (correct) objection to the cap was that people should be able to accumulate xp through (non-exploitative) gameplay at the pace they wish. If someone wants to play actual games for 24 hours straight when the program drops so they can be first to get a new boss, who cares? It doesn’t impact your ability to get a boss since they are unlimited.
You really think it's reasonable to expect game developers to spend hours and who knows how much money developing content, then equally reward players who choose to ignore it?
By that logic I should go complain on the Final Fantasy 14 message board, because it's way faster to reach max level by completing all the quests and experiencing the storyline than by killing newbie enemies eight hours a day. Those stupid jerks refuse to cater to my playstyle!
I'm not sure if I can think of a single developer in the history of video gaming who structured their game in a way that meets your expectations of this one.
You are a top tier straw man builder. Where did anyone say content was ignored? Outside of the walk exploit, everyone who completes programs fast utilizes every bonus xp they can get and I would bet that the people who grind the inning programs fast are also some of the fastest people to get cards like Scherzer too.
And, once again, since SDS quickly changed the xp cap, it shows that the data supported the people who complained about the 35k (since they sure didn’t change the cap based on the complaints of the few dozen people who post on forums).