Let’s revisit XP
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I am only at 400k, I will get to the 650k we still have like 10 days to get there, I have gotten there every inning, I still have damon, Cepeda and new player program to do, I still have offline mission to complete, We will probably get another Double XP the last weekend of the program, 250 to go with 10 days to complete with plenty of mission and programs to finish off. Now when I go play the extra inning games I will get credit for TA 4 as well.
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@tmichae10_psn said in Let’s revisit XP:
I ran into the cap the first two days of implementation, but since had no issues. Tackled all the missions easy enough, each of the collections, normal play and I reached 650 Friday evening.
Not sure how the guy above got it in 2 days, but should have made a killing selling boss for +800k…those guys were under 100k this weekend.
1,000,000 stubs... *presses pinky finger to corner of mouth
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I hit 650k on Saturday and I've completed each program in equal time. I have no issues with it and I don't want it changed because it fits my play style (no exploits). I don't want them to nerf XP because I like finishing with time to go so I can concentrate on other things in the game. I'll have TA4 finished tonight most likely and then I can try a few RS games with the new team.
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@gradekthebard said in Let’s revisit XP:
What does it matter if we already have 650? The point of the (correct) objection to the cap was that people should be able to accumulate xp through (non-exploitative) gameplay at the pace they wish. If someone wants to play actual games for 24 hours straight when the program drops so they can be first to get a new boss, who cares? It doesn’t impact your ability to get a boss since they are unlimited.
You really think it's reasonable to expect game developers to spend hours and who knows how much money developing content, then equally reward players who choose to ignore it?
By that logic I should go complain on the Final Fantasy 14 message board, because it's way faster to reach max level by completing all the quests and experiencing the storyline than by killing newbie enemies eight hours a day. Those stupid jerks refuse to cater to my playstyle!
I'm not sure if I can think of a single developer in the history of video gaming who structured their game in a way that meets your expectations of this one.
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I am 60k away I would assume Scherzer and Keith can get me there
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You hear that? crickets from the overly critical XP crowd.
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@pc_username2020 said in Let’s revisit XP:
@the57deluxe_psn said in Let’s revisit XP:
I hit 650k last night, but only because I played so much during the double xp weekend and I was also leveling up my Ballplayer finally. Got Trout in my Diamond pack and financed some nice additions from the TA programs.
Same here. Exactly the same. Lol
Hahaha, that makes three of us, although I just used it t ok buy 99 Wander and a few other pieces to use in the TS program.
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@quinnymcquinn said in Let’s revisit XP:
You hear that? crickets from the overly critical XP crowd.
Why would we comment. We were right, the 35k cap was way too low and SDS very quickly rectified that. I don’t remember anyone being very critical of the 60k cap.
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I never hit 35k in a day in just gameplay so wouldnt have mattered to me. Most XP is gained elsewhere anyways. Hit 650K yesterday and this go around got a choice pack. One was Trout. So 2 straight Months with Trout from 650K. Even though this Month didnt mean near as much.
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@whitejw98_psn said in Let’s revisit XP:
@gradekthebard said in Let’s revisit XP:
What does it matter if we already have 650? The point of the (correct) objection to the cap was that people should be able to accumulate xp through (non-exploitative) gameplay at the pace they wish. If someone wants to play actual games for 24 hours straight when the program drops so they can be first to get a new boss, who cares? It doesn’t impact your ability to get a boss since they are unlimited.
You really think it's reasonable to expect game developers to spend hours and who knows how much money developing content, then equally reward players who choose to ignore it?
By that logic I should go complain on the Final Fantasy 14 message board, because it's way faster to reach max level by completing all the quests and experiencing the storyline than by killing newbie enemies eight hours a day. Those stupid jerks refuse to cater to my playstyle!
I'm not sure if I can think of a single developer in the history of video gaming who structured their game in a way that meets your expectations of this one.
You are a top tier straw man builder. Where did anyone say content was ignored? Outside of the walk exploit, everyone who completes programs fast utilizes every bonus xp they can get and I would bet that the people who grind the inning programs fast are also some of the fastest people to get cards like Scherzer too.
And, once again, since SDS quickly changed the xp cap, it shows that the data supported the people who complained about the 35k (since they sure didn’t change the cap based on the complaints of the few dozen people who post on forums).
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