@x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:
@grizzbear55_psn said in Feature Premiere - Road to the Show & Ballplayer:
Last year they said it was a foundation, and based off the reaction of how they implemented it shows they had to go backwards in order for what they have planned moving forward to work in the future. Unfortunately when something new rolls out you have to get a good sample size to determine if it's good or not.
This case seems majority didn't like how it was implemented. Which in turn forced thier hand to revert or reimplement the idea before moving forward with other ideas being implemented at a later date. I understand the frustration. But SDS has always fixed pressing issues before moving forward with new features and since they said it was the foundation last year, it only makes sense to get foundation right before building on it right?
Anyway i've been with this franchise a long time and i'm sure they want same things in the mode we do it just takes time. Personally i would rather see it done right and not half @ssed!!
But what I'm trying to understand is if you can't technically build you're player via DD and you have to do it just via RTTS; won't that cause some people to just abandon that option?
In my opinion RTTS is Moments Light. And unless someone finds a way to exploit the progression, like they did multiple times this year, people won't waste time playing this mode when you can get just as much progress, if not more, just playing DD.
But I could be wrong.
I think you will still be able to use CAP in DD, Just progression will be through RTTS. You will still get eqipment through DD and packs and via market to also help shape your player. Some people will be happy just getting perks through the market. Imo it evens out the market place a lil bit in terms of what people post.
For instance DD "only" players will have the luxury of making majority of stubs through selling players, whereas RTTS "only" players will earn perks and equipment at a faster pace allowing them a chance to make stubs on the market.
And everyone will earn certain rewards that you get just playing the game, players, perks, and equipment. So it evens out from my viewpoint. My experience people who create a player generally dabble in RTTS a lil bit anyway. But people who buy the game to just play RTTS or Franchise don't want to be forced to progress through DD.