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This game is way too hard for beginners

Scheduled Pinned Locked Moved Diamond Dynasty
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  • markemark_NSWM Offline
    markemark_NSWM Offline
    markemark_NSW
    replied to Guest last edited by markemark_NSW
    #106

    @BuddyHightower_XBL
    No. Beginner difficulty has never been in DD as far as I know. That’s not what anyone is saying. at least that’s not what I have been saying

    go4stros25_PSNG 1 Reply Last reply
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  • go4stros25_PSNG Offline
    go4stros25_PSNG Offline
    go4stros25_PSN
    replied to Guest last edited by
    #107

    @markemark_NSW no, but rookie used to be much much easier. Rookie used to be beginner until they release pxp.

    When they released pxp they added minors and beginner difficulty and made rookie harder. These "hit 5 HR" or "get 500 pxp" missions would all be done in 1 game with the way the old rookie difficulty played.

    1 Reply Last reply
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  • JenkinMeyer_PSNJ Offline
    JenkinMeyer_PSNJ Offline
    JenkinMeyer_PSN
    wrote last edited by JenkinMeyer_PSN
    #108

    Beginner just throws strikes dead center (or tries to)

    All it does is throw different pitches aimed at center plate

    Rookie is definitely not that

    1 Reply Last reply
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  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest last edited by
    #109

    RealMessiah_XBL said:

    @Easy_Duhz_It__PSN I thought that was kind of the point because new players will abandon before they get good.

    If new players cant get good playing on beginner/rookie, this just isnt the game for them.

    1 Reply Last reply
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  • Cheezy Taters_XBLC Offline
    Cheezy Taters_XBLC Offline
    Cheezy Taters_XBL
    replied to Guest last edited by
    #110

    @Easy_Duhz_It__PSN Wow, stellar reply.

    Easy_Duhz_It__PSNE 1 Reply Last reply
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  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest last edited by
    #111

    @Cheezy-Taters_XBL said:

    @Easy_Duhz_It__PSN Wow, stellar reply.

    Thanks.

    1 Reply Last reply
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  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    wrote last edited by
    #112

    I'll admit- I got worked by the CPU last night on AS, gave up an inside the park homerun in the 10th, the strike zone shrunk by a huge margin, I couldn't find zone and it forced me deeper into the zone- it happens, but then the precision ring screwed me. Now there were a couple caveats. First. I was breaking in a new precision ring, so getting my fielders to do anything more than a brisk walk was a chore and a half- basically anything shallow dropped in. Secondly, the bronze starter they used was dotting like crazy, and anything I did make contact with was either a fly out (had a couple 98 mph exit velos die on the track in almost exactly the same spot in back to back AB's), or a "roll over"- that in an of itself is a huge problem too, way too many things coming off as roll overs despite solid contact-

    I used to wreck on AS and have these troubles on HOF or above...I don't know what they did but Vet is definitely more difficult than in years past even though I still do well...but it's like there's almost too big of a jump between the two. I prefer to play on AS because that's usually where I am online. Just needs to be more balanced

    1 Reply Last reply
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  • NotchSoBad_XBLN Offline
    NotchSoBad_XBLN Offline
    NotchSoBad_XBL
    wrote last edited by
    #113

    Diamond dynasty plays different and is harder than regular modes like franchise or rtts.

    Some people complain it's too easy so I think you are in the wrong here

    You act like you're too good to practice or play other modes than complain when you aren't good. Btw . Rookie plays like all-star difficulty plus you are playing juiced cards and legends.

    Stop whining it's unbecoming and if you're kids think it's too hard than teach them because most people don't want it to be easier.

    "You can't have the best of both worlds"

    1 Reply Last reply
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  • Wilbs715_XBLW Online
    Wilbs715_XBLW Online
    Wilbs715_XBL
    replied to Guest last edited by
    #114

    @gomalley411_MLBTS
    Be creative with your lineup. Chandler simpson at leadoff, PCA 2nd. Put a lot of speed and SBs in your lineup, high vision with good contact Stan Musial, and keep speed on the bench for pinch runners. Adjust the strike zone view and do your best to avoid swinging at balls. I know it sounds simple, but keep at it. It can be frustrating.

    1 Reply Last reply
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  • LHUBison58_XBLL Offline
    LHUBison58_XBLL Offline
    LHUBison58_XBL
    wrote last edited by
    #115

    I am sure this may have been posted before but here is what is commonly accepted advice for getting more consistent results at the plate:
    •camera: the strike zone cameras are the most commonly recommended. I use strike zone 1. It helps see you see the ball better.
    Also, put your pitching camera on the same setting. Doubles you reps and helps you identify pitches.
    •Figure out pci movement: there are two main options: the foam rings or pci sensitivity. I use the rings. It works for me. But they help avoid stick slamming. With this there are different grips that help you make subtle movements. Look into this and figure out what works for you.
    •learn to ID strikes. This is just reps. It’s also baseball. You need to work counts and look for your pitch. It’s frustrating at first and takes a bit of time. But if you are swinging at junk you are going to get junk results.

    This is a game of failure, and this video game reflects that to a degree. Good luck and there is hope. Not many of us picked up pci hitting in day.

    1 Reply Last reply
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  • Teak2112_MLBTST Online
    Teak2112_MLBTST Online
    Teak2112_MLBTS
    wrote last edited by
    #116

    ^^ what other ultimate team mode makes you do all that for the lowest difficulty setting?

    Rookie CPU should throw far more strikes than it does. Get people used to the timing first.

    The issue is that SDS doesnt want skilled people bashing the rookie CPU (and completing everything in 10 minutes instead of 30 I guess)

    1 Reply Last reply
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  • ApolloZ_99_MLBTSA Offline
    ApolloZ_99_MLBTSA Offline
    ApolloZ_99_MLBTS
    wrote last edited by
    #117

    No other ultimate game is like mlb the show. Fut hut and mut all buttons. None of them require you to visual lineup up a pci and hit at the same time. If anything it should help you with timing and help you see what a bad pitch looks like to try and help your eye adjust to bad pitching. Those other three modes have clear exports you can run all game.

    ryguy034753_XBLR 1 Reply Last reply
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  • ryguy034753_XBLR Online
    ryguy034753_XBLR Online
    ryguy034753_XBL
    replied to Guest last edited by
    #118

    @gomalley411_MLBTS play offline til you get good. And play on all star difficulty because it's the same difficulty you play online. It's like practicing to play baseball by training softball on rookie mode.

    1 Reply Last reply
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  • ryguy034753_XBLR Online
    ryguy034753_XBLR Online
    ryguy034753_XBL
    replied to Guest last edited by ryguy034753_XBL
    #119

    @ApolloZ_99_MLBTS the issue for most people is that every pitcher now throws 100+ with a 70mph off speed pitch and TV refresh rates aren't fast enough to pick up the speed changes. Like 5 yrs ago there was a handful of pitchers that threw 100+ and it was a lot easier to hit (now if a pitcher doesnt throw 100+ theyre basically unusable).

    I personally don't care enough to start sitting ij front of a pc monitor. Just wish they'd widen the timing windows at lower ranks.

    GoozeFn_PSNG 1 Reply Last reply
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  • GoozeFn_PSNG Online
    GoozeFn_PSNG Online
    GoozeFn_PSN
    replied to Guest last edited by
    #120

    @ryguy034753_XBL They’ve actually been better this year about giving pitchers outlier fastballs. It’s one of the few things they’ve got right this year.

    ryguy034753_XBLR 1 Reply Last reply
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  • ryguy034753_XBLR Online
    ryguy034753_XBLR Online
    ryguy034753_XBL
    replied to Guest last edited by
    #121

    @GoozeFn_PSN my point was that less pitchers having 100+mph would be better. Or I think a good change would be that when a pitcher really bears down to throw max velocity they burn through their stamina faster. Sure plenty of pitchers can throw 100 but that doesn't mean they do it 40+ times a game.

    ApolloZ_99_MLBTSA GoozeFn_PSNG 2 Replies Last reply
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  • ApolloZ_99_MLBTSA Offline
    ApolloZ_99_MLBTSA Offline
    ApolloZ_99_MLBTS
    replied to Guest last edited by
    #122

    @ryguy034753_XBL said:

    @GoozeFn_PSN my point was that less pitchers having 100+mph would be better. Or I think a good change would be that when a pitcher really bears down to throw max velocity they burn through their stamina faster. Sure plenty of pitchers can throw 100 but that doesn't mean they do it 40+ times a game.

    It’s better they actually add players that can 100 lots of pitchers do it these days. I do agree that the stamina should be more affected

    1 Reply Last reply
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  • GoozeFn_PSNG Online
    GoozeFn_PSNG Online
    GoozeFn_PSN
    replied to Guest last edited by
    #123

    @ryguy034753_XBL And my point was that they are giving less pitchers outlier fastballs this year which is the quirk that allows pitchers to throw over 100. It’s a noticeable improvement compared to the last few years.

    1 Reply Last reply
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