The All Star/Derby Series makes every card irrelevant
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@pj_wayne_psn said in The All Star/Derby Series makes every card irrelevant:
[SDS has become to aggressive with these repetitive players having multiple cards, and now that we have players like Soto on Det as a diamond?!
I get it SDS wants to make money, and releasing players from the past is great but releasing these same players over and over and over and over with different ratings just personally ruins the grind, essentially all those who got Degrom, and raised him to a 99 get a kick in the face once these All Star series cards were released.
Ideally in the future I get that SDS only releases past players here and there, but instead of killing the live series players with multiple cards why not make a series focusing on a certain years team i.e. 96’ Yankees, I’m sure more people would enjoy the experience of having to grind for a “Yearly Team” vs 2nd half, post season, yada yada card that is already used in the game. The yearly team can focus on other players and give a lot of variety, instead of 6 cards of Babe Ruth, throw in a Scott Brosious, Paul O’Niell, Bernie Williams … like [censored] even give me a Jeff Nelson… SDS get in contact with me so we can work on this … stacking and releasing live series players and just making them Diamonds doesn’t make it worth trying for live series (speaking for myself)… the Parallel’s is one of the best ideas I’ve seen… but it doesn’t mean a thing now thanks to your All Star Series … it’s very frustrating but I digress
While I agree to an extent, the vast majority of these cards do not make my lineup. Even the HR derby guys due to their horrific defense (Soto) (I realize Story has good D).
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There still are not many 99's. I think the content is good, and the upgrades timely.
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@suntlacrimae50_psn said in The All Star/Derby Series makes every card irrelevant:
Releases are out of control. On the one hand, kudos for all the content. On the other hand, the forced obsolescence of so many cards so quickly and the de facto "new meta" that will take place are bound to make RS frustratingly predictable.
I'd advocate a MUCH SLOWER progression of OVR's in the season. We should be in the low-mid 90's now, but the game is overflowing with 99 meta cards.
SDS is like an overindulgent parent feeding its children nothing but ice cream and candy. Of course the children will turn petulant instead of saying thank you...
That is exactly the opposite of the truth. The more cards that come out the less there is a meta to deal with. Right now people will be using all sorts of cards. Heck I cannot decide on which cards to use I have so many. Slower progression is what creates a stale meta.
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If all the TA3 cards were 99's I would agree. But they are not.
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This is how the game works. They release better and better cards as the season goes. They will continue doing this for several more months. ……?
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@ironeyes_cody_psn said in The All Star/Derby Series makes every card irrelevant:
@chuckclc_psn said in The All Star/Derby Series makes every card irrelevant:
@jkooch66_xbl said in The All Star/Derby Series makes every card irrelevant:
@chuckclc_psn said in The All Star/Derby Series makes every card irrelevant:
Its kinda cool. If you bought this game last night you can literally field a team today that isnt out manned by any other team no matter how many stubs someone spent.
How is this that cool? Unless you're being sarcastic. That's exactly the problem.
Not sure how its a problem, it gives a lot of options for people. Plus people picking up the game late arent gonna be hardcore players. So at least they can field a team that looks good even if they get beat down with them.
So you think it's better that people that come into this game half way through the season should have the same opportunity to build a lineup in 2 days that most of us have been working nearly 4 months on?
Well that Recreational Youth Soccer mentality is perfectly fine for some. For the purists of the world..it really sucks. We want to have some edge for all the hours of grinding we put in all year.
But as I've said before, in this game card ratings hardly matter. It's just artwork and irrelevant numbers on a card. So, rock on. Whatevs.
Maybe look at it like this.
I pay to see a movie. Halfway through some random walks in the back door without paying. Are you mad? He missed half the movie. Didn’t get to enjoy the beginning. Yea he could say he was there but won’t have much to talk about around the water cooler -
Also, I’m guilty of this myself, this game was not made to be finished so quickly. We are the ones that get new content done in a day or two. This mode is meant to be spread out. Changing the overalls won’t do sht. We will still do what we do. WE are actually making the game worse if you think about it. Always in a rush
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i can agree and disagree. that Devers all-star card tho. 112 contact R 125 power
way op. but stoked -
It is kind of annoying that new players can get great cards quickly instead of grinding for months like we all had to, but if they didn't design it that way then it would be completely pointless to buy the game late. Why would anyone in their right mind buy right now if they knew that by the time they had a competitive team, the game cycle would be almost over? I get the arguments against it, but doing things like this is a necessary evil.
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Pitchers are the only ones to make my squad so…every other card not irrelevant.
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@vipersneak_mlbts said in The All Star/Derby Series makes every card irrelevant:
@suntlacrimae50_psn said in The All Star/Derby Series makes every card irrelevant:
Releases are out of control. On the one hand, kudos for all the content. On the other hand, the forced obsolescence of so many cards so quickly and the de facto "new meta" that will take place are bound to make RS frustratingly predictable.
I'd advocate a MUCH SLOWER progression of OVR's in the season. We should be in the low-mid 90's now, but the game is overflowing with 99 meta cards.
SDS is like an overindulgent parent feeding its children nothing but ice cream and candy. Of course the children will turn petulant instead of saying thank you...
That is exactly the opposite of the truth. The more cards that come out the less there is a meta to deal with. Right now people will be using all sorts of cards. Heck I cannot decide on which cards to use I have so many. Slower progression is what creates a stale meta.
Perhaps. Probably two points here, though, so my bad.
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Too many "end game" cards already.
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What creates a stale meta. You might be right. But I was referring to cards that simply become everyone's go-to. Cabrera-like. Now it'll be DeGrom and Ohtani. Maybe we're both right in different ways...?
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It’s just a scarcity mentality to be complaining about good cards that are easily attainable. The idea behind it is that for me to win, everyone else must lose.
In fact, it is not only possible, but way better when more than one person wins. There’s enough good cards in the game for everyone!
I suppose someone will reply something about “snowflakes” and “little billy” now. They’re probably miserable.
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There is a pack that had a whole team in it? Sorry new to DD.
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I don't mind them releasing great free cards, but this was undoubtedly done too early. This feels like the Finest series cards from 19, literally handing out God level cards for all the great/likable/marketable players on each team. But that was done at like the 10th or 11th inning program that year. Towards the end of the cycle
Content this good should've came at around the 6th-7th inning at the earliest. Everything that came before this feels boring or obsolete now. And what comes after this? Is every single new card supposed to be a 5 tool stud? Idk, SDS always delivers on the content but I feel they took it too far with TA3 & these HRD cards. The HRD cards should all have worse contact across the board.
And 125 ratings shouldn't be getting handed out like candy. All future content is going to require hitting stats like this for people to get excited. But when that happens it's just like "well I already have cards that hit like this". Just makes things feel a little redundant. And makes the anticipation for future content less exciting. Which shouldn't be happing this early in the year
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@decimation92_psn said in The All Star/Derby Series makes every card irrelevant:
I don't mind them releasing great free cards, but this was undoubtedly done too early. This feels like the Finest series cards from 19, literally handing out God level cards for all the great/likable/marketable players on each team. But that was done at like the 10th or 11th inning program that year. Towards the end of the cycle
Content this good should've came at around the 6th-7th inning at the earliest. Everything that came before this feels boring or obsolete now. And what comes after this? Is every single new card supposed to be a 5 tool stud? Idk, SDS always delivers on the content but I feel they took it too far with TA3 & these HRD cards. The HRD cards should all have worse contact across the board.
And 125 ratings shouldn't be getting handed out like candy. All future content is going to require hitting stats like this for people to get excited. But when that happens it's just like "well I already have cards that hit like this". Just makes things feel a little redundant. And makes the anticipation for future content less exciting. Which shouldn't be happing this early in the year
Yep. My main gripe is that this is way too early in the "season" for end-game cards. There should be a more gradual progression from inning to inning, referring to OVR's. Live Series gonna be Live Series, but those guys should be the only god cards until much later on...
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@decimation92_psn said in The All Star/Derby Series makes every card irrelevant:
I don't mind them releasing great free cards, but this was undoubtedly done too early. This feels like the Finest series cards from 19, literally handing out God level cards for all the great/likable/marketable players on each team. But that was done at like the 10th or 11th inning program that year. Towards the end of the cycle
Content this good should've came at around the 6th-7th inning at the earliest. Everything that came before this feels boring or obsolete now. And what comes after this? Is every single new card supposed to be a 5 tool stud? Idk, SDS always delivers on the content but I feel they took it too far with TA3 & these HRD cards. The HRD cards should all have worse contact across the board.
And 125 ratings shouldn't be getting handed out like candy. All future content is going to require hitting stats like this for people to get excited. But when that happens it's just like "well I already have cards that hit like this". Just makes things feel a little redundant. And makes the anticipation for future content less exciting. Which shouldn't be happing this early in the year
This is the best comment in the thread. That’s what I thought when I saw these cards is that they just released finest cards in the middle of July. All new content will have to be a 98-99 overall now to compete with these TA 3 cards. I think it was just done wayyy too early. Also that 99 Degrom is going to be an annoyance in RS from here on out. Should have given Taijuan Walker a 97 for the Mets. Degroms live series was good enough with the addition of outlier to it.
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You guys are all still arguing from your ultra competitive bubble. Most players, new and experienced, are playing on all star where literally every diamond and some golds are still viable. I hate bringing this up all the time, but people lose sight of that.
SDS is stuck between a rock and a hard place, people will be upset either way. I've already heard complaints about all the good cards being released too late in the cycle. Which is it?
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If diamonds themselves are a dime a dozen, I wish they at least made over 110+ stats a little less common. Save those for the truly elite players. Especially with parallels this year.
Super watered down now and it might be fun now, but we’ll see how many people are sticking around til September.
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@pj_wayne_psn said in The All Star/Derby Series makes every card irrelevant:
[SDS has become to aggressive with these repetitive players having multiple cards, and now that we have players like Soto on Det as a diamond?!
I get it SDS wants to make money, and releasing players from the past is great but releasing these same players over and over and over and over with different ratings just personally ruins the grind, essentially all those who got Degrom, and raised him to a 99 get a kick in the face once these All Star series cards were released.
Ideally in the future I get that SDS only releases past players here and there, but instead of killing the live series players with multiple cards why not make a series focusing on a certain years team i.e. 96’ Yankees, I’m sure more people would enjoy the experience of having to grind for a “Yearly Team” vs 2nd half, post season, yada yada card that is already used in the game. The yearly team can focus on other players and give a lot of variety, instead of 6 cards of Babe Ruth, throw in a Scott Brosious, Paul O’Niell, Bernie Williams … like [censored] even give me a Jeff Nelson… SDS get in contact with me so we can work on this … stacking and releasing live series players and just making them Diamonds doesn’t make it worth trying for live series (speaking for myself)… the Parallel’s is one of the best ideas I’ve seen… but it doesn’t mean a thing now thanks to your All Star Series … it’s very frustrating but I digress
there is way too many cards. its honestly getting ridiculous. makes me just want to stop playing. Im ready to be done grinding for players and just play
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Cards are too good? Too much content?
Yes, some people on this forum will complain about absolutely anything.