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Update 1.10 Discussion

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  • boogiewithstu2_PSNB Offline
    boogiewithstu2_PSNB Offline
    boogiewithstu2_PSN
    replied to Guest on last edited by
    #99

    @Victor_SDS said in Update 1.10 Discussion:

    @HustlinOwl said in Update 1.10 Discussion:

    @Victor_SDS defenders not being able to move in pickle situations?????

    It's definitely still on our radar - working to get that one resolved.

    Glad you guy's are on it...

    1 Reply Last reply
    0
  • CapnBob78_PSNC Offline
    CapnBob78_PSNC Offline
    CapnBob78_PSN
    replied to Guest on last edited by
    #100

    @maniacmatt1782 said in Update 1.10 Discussion:

    Another update and disapppointgly not much done to make starters as relievers an "emergency" decision.

    Here is what needs to be done. If a started is brought in as a reliever, he should be double taxed on stamina for every pitch. If the starter was not at full rest when put into the game, there should be a 1 game penalty where that starter recieves no stamina recouperation. Penalties for pitching gassed should be steeper, and you should hit red stamina sooner say 20% as opposed to the 10-15 it's at now. Putting a starter in as a reliever should be an emergency extra innings decision, not the META.

    Agreed and you should also be able to use your starting pitchers as PH’s in those extra inning games without him being automatically sent to the mound. Example - I was in the 12th inning, my bench was depleted ... bases juiced and my reliever comes up, and we all know RP’s can’t do much at the plate .. so I PH for him with my best bunting SP, safety squeeze works, but then they send him to the mound ice cold and nothing I could do about it except nurse him through 3 batters so I could take him out..... ended up winning but dang ... lol

    1 Reply Last reply
    1
  • Matt_42187_PSNM Offline
    Matt_42187_PSNM Offline
    Matt_42187_PSN
    replied to Guest on last edited by Matt_42187_PSN
    #101

    @Scarletgospel said in Update 1.10 Discussion:

    Just something for SDS to consider. I would leave the MTO at double points, just a suggestion.

    I played it once, before the double points kicked in, and I was considering doing it again with a better reward (double points), but now, no way. The time invested for the rewards is simply not worth it.

    Just my opinion, but it is a game mode I won't be touching ever again, so I guess it doesn't really matter.

    Just think, all the hours the devs put in to make this mode. Now nobody wants to play it. Sounds like poor management.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    3
  • BIGHOOV2713_PSNB Offline
    BIGHOOV2713_PSNB Offline
    BIGHOOV2713_PSN
    wrote on last edited by
    #102

    I appreciate the QOL addition of adding the percent completion to the TA icons. I asked back in March and you guys came through. Thanks a million!!
    I thought the 2x points for MTO were here to stay though as it brought many people to the game mode. And considering how long it takes, I think a possible bump to the total points earned should be considered in the future (with the coming of Stage 3 in a month or 2).

    1 Reply Last reply
    0
  • KBizzyGetBusyK Offline
    KBizzyGetBusyK Offline
    KBizzyGetBusy
    wrote on last edited by KBizzyGetBusy
    #103

    Since you can now use starters out of the bullpen in custom leagues, can we PLEASE have our relievers in ranked seasons have a full bar of stamina??? It makes no sense as to why they only have at most 80% stamina and go into the yellow after 9 pitches, while in custom league, relievers have a full bar of stamina when they are fully rested.

    1 Reply Last reply
    2
  • wolfwind_PSNW Offline
    wolfwind_PSNW Offline
    wolfwind_PSN
    wrote on last edited by
    #104

    how about u guys just fix the stupid umps and fielding stop worry about exp or a [censored] mercy rule

    1 Reply Last reply
    3
  • BIGHOOV2713_PSNB Offline
    BIGHOOV2713_PSNB Offline
    BIGHOOV2713_PSN
    wrote on last edited by
    #105

    Also, with the addition of Award Victorino, could we have an “awards” tab for filtering purposes in the marketplace? Like “Prospects” etc?

    Thank you.

    1 Reply Last reply
    0
  • B Offline
    B Offline
    BigKJ8923
    wrote on last edited by BigKJ8923
    #106

    The most important fixes still aren’t even being addressed smh

    PITCH LOCATING

    Also i think the new hitting system needs to be adjusted the outer PCI being so large honestly contributes too much to the bad result feedback on hits

    1 Reply Last reply
    0
  • esmlb_rop_PSNE Offline
    esmlb_rop_PSNE Offline
    esmlb_rop_PSN
    wrote on last edited by
    #107

    Disappointing. They haven't fixed the 2 most glaring issues - the obscene number of successful "too early" check swings and "good squared up" outs

    1 Reply Last reply
    3
  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    wrote on last edited by
    #108

    2 passed balls with 91 Pudge Rodriguez in my first conquest game post patch. Let’s hope that issue isn’t back.

    1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #109

    @Matt_42187 said in Update 1.10 Discussion:

    @Scarletgospel said in Update 1.10 Discussion:

    Just something for SDS to consider. I would leave the MTO at double points, just a suggestion.

    I played it once, before the double points kicked in, and I was considering doing it again with a better reward (double points), but now, no way. The time invested for the rewards is simply not worth it.

    Just my opinion, but it is a game mode I won't be touching ever again, so I guess it doesn't really matter.

    Just think, all the hours the devs put in to make this mode. Now nobody wants to play it. Sounds like poor management.

    There are people that play it for the experience of the mode.

    Matt_42187_PSNM 1 Reply Last reply
    1
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #110

    @inHishonor33 said in Update 1.10 Discussion:

    Hey devs, I just wanted to give some feedback. I totally understand patching exploits that were hurting the integrity of the game. The only thing I don't get though is reducing MTO points to its original state. That was the first time in MTO's entire "lifespan" that the mode incentivized players to actually play the mode. Now, MTO is back to being irrelevant again to almost every player. I would recommend increasing the MTO point reward system to not 2x as much, but maybe 1.5x as much. This would give casual players more options to gain TA points without suffering through stage 1 showdown's.

    Also, on the point of showdowns, I believe the stage 2 showdowns are perfectly fine at the moment. However, if you're going to take away MTO double points, why not make stage 1 showdowns the same difficulty as stage 2? As it stands, stage 1 is incredibly difficult and extremely frustrating for the casual player. If you guys lowered the difficulty of stage 1 to stage 2's level, I think a lot of the negativity you guys are seeing as a result of this patch would go away. Anyways, I hope someone took the time to read this through, thanks guys.

    Not all players who play MTO are in it for the TA points. Some play it for fun.

    1 Reply Last reply
    1
  • AzNbUm8_PSNA Offline
    AzNbUm8_PSNA Offline
    AzNbUm8_PSN
    replied to Guest on last edited by
    #111

    @Victor_SDS said in Update 1.10 Discussion:

    @AzNbUm8 said in Update 1.10 Discussion:

    Does the patch fix the TA2 stat requirement bug?

    Could you elaborate on that?

    Sure, many players are having trouble with the Orioles and Red Sox TA 2 requirements. Specifically, not all hits made by players which meet the position qualifications are counting towards the goal.

    Victor_SDS_PSNV 2 Replies Last reply
    0
  • L Offline
    L Offline
    LeftyJefe_PSN
    wrote on last edited by LeftyJefe_PSN
    #112

    This is very disappointing. It took SDS a ridiculous amount of time to even ACKNOWLEDGE the fielding issues on twitter and that was only AFTER Trevor May ranted on Twitch because his defense couldn't field the ball on 3 straight plays which cost him a league game. Look how quick they fixed the XP for MTO (which needed the added XP as incentive to play this long mode) and etc. Wonder why it is in SDS' interest to fix the extra XP some of these game modes were giving? If you have more XP, you will get more free rewards which includes end game diamond players which might curb a player's desire to spend real money on stubs. Forget fixing fielding which has never been 100% right since launch (I'm also counting the red throwing meter that was there since early release), hitting, baserunning, or even something as small as the HR scoreboard glitch which has been around FOREVER. It is OBVIOUS that what this community needed was for XP to be nerfed and a steal glitch which prevented the CPU in Showdowns to stop turning perfect grounder double plays with astonishing frequency. Given this track record, is it any surprise that the FIRST stub sale of 20's release happens to be on the same day as this patch? MLB 20 is nearing WWE 2K20 territory where the game from the prior year (MLB 19 and WWE 2K19) is superior to the newer release which is plagued by bugs and etc. MLB 20 will stay in the cabinet and I'll stick to playing MLB 16 and MLB 19. Of course, a good portion of the community won't care about how MLB 20's release has been a disappointment because this is the only "good" professional game on the market and who needs good gameplay when you have so much content? Community: Can you please fix this game? SDS: We're working on it, but here's a sick Chipper Jones card for the 3rd inning program. Community: W

    I've had more fun thinking about MLB 20 than playing MLB 20.

    1 Reply Last reply
    2
  • cdyshk_PSNC Offline
    cdyshk_PSNC Offline
    cdyshk_PSN
    wrote on last edited by
    #113

    Since update can not download current roster so that means no online play!!!

    HustlinOwl_PSNH 1 Reply Last reply
    1
  • HustlinOwl_PSNH Offline
    HustlinOwl_PSNH Offline
    HustlinOwl_PSN
    replied to Guest on last edited by
    #114

    @cdyshk said in Update 1.10 Discussion:

    Since update can not download current roster so that means no online play!!!

    Try the latest live roster I uploaded to roster vault; Roster_5-1-20

    1 Reply Last reply
    0
  • AphexRedux_PSNA Offline
    AphexRedux_PSNA Offline
    AphexRedux_PSN
    wrote on last edited by
    #115

    Terrible decision to patch the MTO points. The mode is useless again for those of us who can't beat showdown.

    Meanwhile, baseballs are still bouncing off my fielder's chests, that is if they even get the lock on to trigger.

    1 Reply Last reply
    1
  • HustlinOwl_PSNH Offline
    HustlinOwl_PSNH Offline
    HustlinOwl_PSN
    wrote on last edited by
    #116

    @cdyshk said in Can’t Download New Roster after Update?:

    Got it now, after the downlaod you need to restart game guys. It signed right in after I used HustlinOwl download.
    Thanks Hustlin

    1 Reply Last reply
    0
  • Victor_SDS_PSNV Offline
    Victor_SDS_PSNV Offline
    Victor_SDS_PSN SDS
    replied to Guest on last edited by
    #117

    @AzNbUm8 said in Update 1.10 Discussion:

    @Victor_SDS said in Update 1.10 Discussion:

    @AzNbUm8 said in Update 1.10 Discussion:

    Does the patch fix the TA2 stat requirement bug?

    Could you elaborate on that?

    Sure, many players are having trouble with the Orioles and Red Sox TA 2 requirements. Specifically, not all hits made by players which meet the position qualifications are counting towards the goal.

    Could you provide me with some specific player names for the Orioles and Red Sox?

    TiedyeTrader_PSNT 1 Reply Last reply
    0
  • littlejohn726_PSNL Offline
    littlejohn726_PSNL Offline
    littlejohn726_PSN
    wrote on last edited by
    #118

    First game since patch. Played a Conquest game. Close play at 3rd my runner didn't slide. Casually walked into the tag as it got there.

    1 Reply Last reply
    0

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