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Negro Leagues

Scheduled Pinned Locked Moved Diamond Dynasty
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    wrote on last edited by
    #1

    Give us a “team affinity” for the negro leagues. Give us a reason to use these cards in DD. The storylines are cool, but there’s no reason to use these cards. They usually aren’t the best options and they rarely help for program progression.

    YOSHI24_XBLY 1 Reply Last reply
    7
  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    replied to Guest on last edited by
    #2

    @GoozeFn_PSN said in Negro Leagues:

    Give us a “team affinity” for the negro leagues. Give us a reason to use these cards in DD. The storylines are cool, but there’s no reason to use these cards. They usually aren’t the best options and they rarely help for program progression.

    Absolutely right. I missed lots of playing time bc nothing counted

    1 Reply Last reply
    0
  • ebbets1957_XBLE Offline
    ebbets1957_XBLE Offline
    ebbets1957_XBL
    wrote on last edited by
    #3

    This. I also made an emphasis on every community survey I submitted asking for this. Would not be difficult now.....just start including lower overall players of the two previous story lines, along with stadiums, equipment, etc. Outside of XP, you are correct in that these great players are tough to use becuase they arent contributing towards TA. If the Negro Leagues had their own TA, it would be a game changer and make these cards used a whole lot more in the first month or two of the season....which they should be.

    GoozeFn_PSNG 1 Reply Last reply
    3
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #4

    @ebbets1957_XBL Instead of the live series collection, give us a storylines collection. It would work well and give us more to do.

    1 Reply Last reply
    1
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    wrote on last edited by
    #5

    I been saying this since they started storylines. Ill do them during early access for the xp and stubs/packs but if i have no reason to use them during the season, i wont. They dont give us a reason really. If im working on TA or program missions, im using cards for those teams. Not wasting a spot in my lineup on a card that doesnt contribute to the stat grind.

    GoozeFn_PSNG 1 Reply Last reply
    2
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #6

    @Easy_Duhz_It__PSN Yeah, it was a worthless grind last year to even do the storylines. I’ll probably just avoid them this year unless they are part of a collection or something.

    SakAttack87_PSNS 1 Reply Last reply
    0
  • SakAttack87_PSNS Offline
    SakAttack87_PSNS Offline
    SakAttack87_PSN
    replied to Guest on last edited by
    #7

    @GoozeFn_PSN said in Negro Leagues:

    @Easy_Duhz_It__PSN Yeah, it was a worthless grind last year to even do the storylines. I’ll probably just avoid them this year unless they are part of a collection or something.

    Yeah, they need to fix that ASAP. I think to grow engagement with the NLB cards especially the ones unlocked through Storylines, they should include them in any program PXP requirements or missions.

    The cards are fun to use. SDS just needs to implement them better.

    Easy_Duhz_It__PSNE 1 Reply Last reply
    2
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by Easy_Duhz_It__PSN
    #8

    @SakAttack87_PSN said in Negro Leagues:

    @GoozeFn_PSN said in Negro Leagues:

    @Easy_Duhz_It__PSN Yeah, it was a worthless grind last year to even do the storylines. I’ll probably just avoid them this year unless they are part of a collection or something.

    Yeah, they need to fix that ASAP. I think to grow engagement with the NLB cards especially the ones unlocked through Storylines, they should include them in any program PXP requirements or missions.

    The cards are fun to use. SDS just needs to implement them better.

    This is the 3rd year for storylines so they should have the rights to enough of those guys....they can even add guys like Jackie Robinson, Hank Aaron etc in a Team Affinity type program. I honestly dont think i ever used a single one outside of storylines and maybe one or two programs that had NL missions.

    GoozeFn_PSNG 1 Reply Last reply
    1
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #9

    @Easy_Duhz_It__PSN I used John Donaldson a lot and Dihigo a little. That’s about it.

    1 Reply Last reply
    0
  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    wrote on last edited by
    #10

    Hmm... I respectfully disagree with the sentiment, here.

    Not everyone does collections (aside from those that fall into their laps), nor do they worry about completing all the things and "getting credit." With a power creep, I bet these cards will be useful for a while off the bat, and unlocking them brings access to some pretty cool stadiums for those that need a "reward" past earning the cards themselves... I just thought they were fun, and a nice little history lesson for those who like baseball. Not at all worthless.

    We have plenty of chores to do with the other TAs and I'm sure there will be lots of programs... I like the format in that it gives you pretty quick access to cards usable from the get-go for those who like to jump in and actually play games. That those cards aren't competitive after a couple of months is okay; the stadiums they give access to last throughout the cycle.

    I understand that most people like shortcuts to completing as much as possible in as little time as possible, but these storylines have value in and of themselves... if you don't want those cards or the stadiums they unlock, and aren't interested in the history (or just listening to Kendrick), it's okay not to complete them.

    GoozeFn_PSNG 1 Reply Last reply
    0
  • SaveFarris_PSNS Away
    SaveFarris_PSNS Away
    SaveFarris_PSN
    wrote on last edited by
    #11

    Imagine a lot of folks are going to play Turkey Sturnes Storyline just to get Mack Park

    BLAISEBLAISE_PSNB 1 Reply Last reply
    0
  • BLAISEBLAISE_PSNB Offline
    BLAISEBLAISE_PSNB Offline
    BLAISEBLAISE_PSN
    replied to Guest on last edited by
    #12

    @SaveFarris_PSN yikes what is this, 280 to right, 440 center?!

    1 Reply Last reply
    1
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #13

    @The_Joneser_PSN It’s not about taking a shortcut. It’s about grinding efficiently. The storylines were excellent, but I watched them on YouTube when I couldn’t play because the rewards were worthless and my game time is limited. I eventually finished them, but shouldn’t have wasted my time. Sure some people don’t care and will use them anyways, but you are in the minority. I rarely faced anyone using Negro League cards outside of Donaldson all year. All I’m saying is to bring more attention to a cool and probably limited thing, give us a better reason to play with them.

    The_Joneser_PSNT 1 Reply Last reply
    1
  • SaveFarris_PSNS Away
    SaveFarris_PSNS Away
    SaveFarris_PSN
    wrote on last edited by
    #14

    I'd be in favor of making the highest available Negro League card on the market being a 95. But when collected along with the card you get from completing the Storyline, you could turn it into a 99. That way you are "rewarded" for completing the Storyline and learning more about these players.

    1 Reply Last reply
    0
  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by The_Joneser_PSN
    #15

    @GoozeFn_PSN, again, I respectfully disagree. If memory serves, The Negro League Story Lines weren't even accessible from within the Diamond Dynasty mode, meaning they were separated on purpose (because they are something different by design). They aren't meant to be a task to rush through; they're meant to be savored. You don't rush Bob Kendrick... you sit your [censored] down and you listen to him, and then you thank him for his time.

    If that's not someone's cup of tea, there are plenty of opportunities to "grind efficiently" in other areas, and if they see paying homage to some of the game's greatest players who might be lost to history, if not for taking a little extra time to actually learn about them, then, again, they don't have to. In your case, since it seems like you do respect their contribution but you'd rather watch on YouTube when not playing, by all means, do that.

    I like the Story Lines as they are, as something that can stand alone. Maybe I am in the minority, but that's okay. Doesn't mean I'm wrong.

    And, by the way, efficiency is not always a good thing... plenty has been written about the subject, but suffice it to say that efficiency for efficiency's sake leads to all sorts of potentially undesirable outcomes. In this case, if you're right, a lot of people are missing out on something kind of special in the game because they don't get anything for it.

    Easy_Duhz_It__PSNE GoozeFn_PSNG 2 Replies Last reply
    0
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #16

    @The_Joneser_PSN said in Negro Leagues:

    @GoozeFn_PSN, again, I respectfully disagree. If memory serves, The Negro League Story Lines weren't even accessible from within the Diamond Dynasty mode, meaning they were separated on purpose (because they are something different by design). They aren't meant to be a task to rush through; they're meant to be savored. You don't rush Bob Kendrick... you sit your [censored] down and you listen to him, and then you thank him for his time.

    If that's not someone's cup of tea, there are plenty of opportunities to "grind efficiently" in other areas, and if they see paying homage to some of the game's greatest players who might be lost to history, if not for taking a little extra time to actually learn about them, then, again, they don't have to. In your case, since it seems like you do respect their contribution but you'd rather watch on YouTube when not playing, by all means, do that.

    I like them Story Lines as they are, something that can stand alone. Maybe I am in the minority, but that's okay. Doesn't mean I'm wrong.

    And, by the way, efficiency is not always a good thing... plenty has been written about the subject, but suffice it to say that efficiency for efficiency's sake leads to all sorts of potentially undesirable outcomes. In this case, if you're right, a lot of people are missing out on something kind of special in the game because they don't get anything for it.

    Just because they're accessible outside of Diamond Dynasty doesn't mean they're not part of Diamond Dynasty. If they were meant to be a standalone feature, why would they reward you with cards to be used in....you guessed it...Diamond Dynasty? Its ironic really that they put in all this effort to integrate the Negro Leagues into the game but still segregate them from the one area where those rewards would be useful.

    No one is saying you're wrong. All we're saying is that we want a reason to use the cards other than a 2 hour history lesson.

    The_Joneser_PSNT 1 Reply Last reply
    0
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #17

    @The_Joneser_PSN So you don’t think they should make negro league cards worth playing in DD? This isn’t just about the storylines.

    The_Joneser_PSNT 1 Reply Last reply
    0
  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #18

    @GoozeFn_PSN, my mistake, then, as I seem to have misinterpreted the following to mean that you thought the Story Lines feature was worthless:

    @GoozeFn_PSN said in Negro Leagues:

    @Easy_Duhz_It__PSN Yeah, it was a worthless grind last year to even do the storylines.

    I guess you're just talking about the cards themselves?

    Still, I don't think that's true. I used them early last year and will again this year, and if we're not talking about Story Lines cards, specifically, but just cards associated with the Negro Leagues, I have four p5 cards on the team I'm playing the end of game with (Dihigo, Aaron, Donaldson, and Smith, in non-bench roles). That Hilton Smith boost certainly helps make them worth playing in DD, particularly if you mainly just play Ranked and want to use good cards that you like to play with.

    GoozeFn_PSNG 1 Reply Last reply
    0
  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #19

    @Easy_Duhz_It__PSN said in Negro Leagues:

    No one is saying you're wrong. All we're saying is that we want a reason to use the cards other than a 2 hour history lesson.

    But there are reasons to use the cards. I used them plenty. You just seem to want to use other cards, and that's your prerogative.

    I get that you're saying that you'd like to be able to stat-grind, because you like stat-grinding. Nothing wrong with that. But that doesn't mean the cards are worthless (it just means that they aren't useful for what you'd like them to be useful for).

    GoozeFn_PSNG Easy_Duhz_It__PSNE 2 Replies Last reply
    0
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #20

    @The_Joneser_PSN Yeah, I’m talking about the cards, especially from the storyline. Donaldson was really the only guy that made my lineup consistently. I’d like to see better early negro league cards and/or a reason to use them. I’m not saying they aren’t usable. I’m saying they were rarely optimal when we got them and there were few reasons to use them outside of simply wanting to use them in spite of being suboptimal.

    The_Joneser_PSNT 1 Reply Last reply
    0

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