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People that defend XP Cap

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  • YOSHI24_XBLY Online
    YOSHI24_XBLY Online
    YOSHI24_XBL
    replied to Guest on last edited by YOSHI24_XBL
    #6

    @Imbeater_MLBTS said in People that defend XP Cap:

    Why do you defend it? Why does it matter when someone gets a card before you when they’re non-sellable rewards?

    I am not sure if I would call it „defending“ … But I get the idea that you have to gatekeep the progress in order to make a better power creep experience.
    They cannot limit things to: „Okay, you only play offline … go ahead and grind your way through Costco“. So they put it in for all people

    You know well enough that we would have people with the 3 xp reward bosses by now … so 3 wildcard 99s and 3 boss-99s. That is really bad and therefore I understand the idea about capping progress. No I like it. It would be absurd not to

    Would a weekly cap be better? probably it would …

    nflman2033_MLBTSN yankblan_PSNY BuddyHightower_XBLB 3 Replies Last reply
    3
  • nflman2033_MLBTSN Offline
    nflman2033_MLBTSN Offline
    nflman2033_MLBTS
    replied to Guest on last edited by
    #7

    @YOSHI24_XBL said in People that defend XP Cap:

    @Imbeater_MLBTS said in People that defend XP Cap:

    Why do you defend it? Why does it matter when someone gets a card before you when they’re non-sellable rewards?

    I am not sure if I would call it „defending“ … But I get the idea that you have to gatekeep the progress in order to make a better power creep experience.
    They cannot limit things to: „Okay, you only play offline … go ahead and grind your way through Costco“. So they put it in for all people

    You know well enough that we would have people with the 3 xp reward bosses by now … so 3 wildcard 99s and 3 boss-99s. That is really bad and therefore I understand the idea about capping progress. No I like it. It would be absurd not to

    Would a weekly cap be better? probably it would …

    Yeah, understanding why it's in place isn't the same as defending it. I hate it, but I see why they did it.

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  • virusts_XBLV Offline
    virusts_XBLV Offline
    virusts_XBL
    wrote on last edited by
    #8

    I am for the cap for the reasons of people exploiting offline modes outside of DD to finish path in a couple days however I am against the way they did it this year to artificially control the xp path to how they want people to finish

    Teak2112_MLBTST 1 Reply Last reply
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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by
    #9

    @nymets1987_PSN said in People that defend XP Cap:

    I don’t care when people get cards as I am an offline player but I think sds did this because some were completing the paths in a weekend with all types of glitches

    Not glitches, just time and grinding. It doesn't seem to be hard to grind cards for those with lots of free time to offer.

    nymets1987_PSNN 1 Reply Last reply
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  • Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBL
    wrote on last edited by
    #10

    Without the cap the neck beards would never go touch grass. Which in turn means their mothers won’t have a chance to clean up the basement bedroom. Which would lead to the smell spreading through out the entire house. So SDS put in the cap for the mothers.

    AdeptOfMemory_PSNA 1 Reply Last reply
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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by
    #11

    @Tylerslikewhoa_XBL said in People that defend XP Cap:

    Without the cap the neck beards would never go touch grass. Which in turn means their mothers won’t have a chance to clean up the basement bedroom. Which would lead to the smell spreading through out the entire house. So SDS put in the cap for the mothers.

    You ARE that neckbeard, what are you talking about?

    Tylerslikewhoa_XBLT 1 Reply Last reply
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  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #12

    @YOSHI24_XBL Weekly would be way worse... can't gain XP for the next 3-4 days? This forum would burn to the ground.

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  • Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBL
    replied to Guest on last edited by
    #13

    @AdeptOfMemory_PSN said in People that defend XP Cap:

    @Tylerslikewhoa_XBL said in People that defend XP Cap:

    Without the cap the neck beards would never go touch grass. Which in turn means their mothers won’t have a chance to clean up the basement bedroom. Which would lead to the smell spreading through out the entire house. So SDS put in the cap for the mothers.

    You ARE that neckbeard, what are you talking about?

    Sometimes I wish. Owning multiple properties can be a headache sometimes. Being a neck beard seems easier. I feel bad for these peoples mothers more than anything

    Cubsfan217_XBLC 1 Reply Last reply
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  • BuddyHightower_XBLB Offline
    BuddyHightower_XBLB Offline
    BuddyHightower_XBL
    replied to Guest on last edited by
    #14

    @YOSHI24_XBL said in People that defend XP Cap:

    @Imbeater_MLBTS said in People that defend XP Cap:

    Why do you defend it? Why does it matter when someone gets a card before you when they’re non-sellable rewards?

    I am not sure if I would call it „defending“ … But I get the idea that you have to gatekeep the progress in order to make a better power creep experience.
    They cannot limit things to: „Okay, you only play offline … go ahead and grind your way through Costco“. So they put it in for all people

    You know well enough that we would have people with the 3 xp reward bosses by now … so 3 wildcard 99s and 3 boss-99s. That is really bad and therefore I understand the idea about capping progress. No I like it. It would be absurd not to

    Would a weekly cap be better? probably it would …

    It makes no sense though.. What if I can only play on Mondays and Wednesdays because of my schedule, why should I be limited to the amount of XP per day, whay not make it a limit per week or month?

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  • Easy_Duhz_it__MLBTSE Offline
    Easy_Duhz_it__MLBTSE Offline
    Easy_Duhz_it__MLBTS
    wrote on last edited by Easy_Duhz_it__MLBTS
    #15

    I used to think it was the people who played competitively online that were complaining about people getting stuff before them making games online "unfair" but over the past few weeks, im convinced its the offline only crowd thats the most vocal about it. Every time a card is released in packs or even the reward path, people start bugging out "How did someone already get this card p1...?"

    I had someone, a strictly offline player, trying to convince me the other day that the game is geared more towards online and they need to add more offline stuff to make it more "fair" and easier for the offline crowd to "catch up". Who they're trying to catch up to, i have no idea. If you're not playing online, you're not in competition with anyone so who cares who gets what card or who gets further in the xp path. It shouldnt matter enough to warrant an xp cap.

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  • RealPudgyPanda_MLBTSR Online
    RealPudgyPanda_MLBTSR Online
    RealPudgyPanda_MLBTS
    wrote on last edited by RealPudgyPanda_MLBTS
    #16

    Deleted.

    Teak2112_MLBTST TheCanuckler309_XBLT X-FREEZE-OFF-X_PSNX 3 Replies Last reply
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  • Teak2112_MLBTST Online
    Teak2112_MLBTST Online
    Teak2112_MLBTS
    replied to Guest on last edited by
    #17

    Honestly XP shouldn't exist as a progression mechanic. Thats the bigger problem. It encourages running up the score, playing in clown ball parks, and playing against rookie. Keep xp to pxp.

    Dolenz64_XBLD 1 Reply Last reply
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  • Dolenz64_XBLD Offline
    Dolenz64_XBLD Offline
    Dolenz64_XBL
    wrote on last edited by Dolenz64_XBL
    #18

    Is there even a enough people defending it that the question needs to be asked? Tyler does not count.

    At best I have seen people say that the never hit the cap so it does not affect them but I have rarely seen people defend it (Tyler does not count)

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  • Dolenz64_XBLD Offline
    Dolenz64_XBLD Offline
    Dolenz64_XBL
    replied to Guest on last edited by
    #19

    @Teak2112_MLBTS said in People that defend XP Cap:

    Honestly XP shouldn't exist as a progression mechanic. Thats the bigger problem. It encourages running up the score, playing in clown ball parks, and playing against rookie. Keep xp to pxp.

    How is that not the same. PXP rewards all of those things as much, if not more, than XP

    Teak2112_MLBTST 1 Reply Last reply
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  • Teak2112_MLBTST Online
    Teak2112_MLBTST Online
    Teak2112_MLBTS
    replied to Guest on last edited by
    #20

    @RealPudgyPanda_MLBTS said in People that defend XP Cap:

    However, the real problem isn’t the cap. It hasn’t been the cap all year. The real problem is that XP from gameplay was halved. 1,000,000 or now 900,000 in the reward path, in terms of time spent playing, is equivalent to 2,000,000 or 1,800,000 in 23. It’s an absurd amount of XP to put into one program.

    With all due respect (and I know you know the xp path better than most SDS/Sony employees), I think this is only part of the picture.

    Their original intent seemed to be for gameplay xp to matter less and program completion to matter more, but thats an even worse system because it pushes people towards online programs. It wasnt until the end of the season where programs gave any meaningful xp, and TA never gave any meaningful xp. Instead it was the online modes outside of the miniseasons bug early on.

    But even if their intent was to push more people towards online play, the online xp wasnt even enough.

    Season 1 was a failure in design and implementation both

    RealPudgyPanda_MLBTSR 1 Reply Last reply
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  • Teak2112_MLBTST Online
    Teak2112_MLBTST Online
    Teak2112_MLBTS
    replied to Guest on last edited by
    #21

    @Dolenz64_XBL said in People that defend XP Cap:

    @Teak2112_MLBTS said in People that defend XP Cap:

    Honestly XP shouldn't exist as a progression mechanic. Thats the bigger problem. It encourages running up the score, playing in clown ball parks, and playing against rookie. Keep xp to pxp.

    How is that not the same. PXP rewards all of those things as much, if not more, than XP

    People dont seem nearly as driven by pxp judging by all the 'Im capped so there is no reason to play' posts

    To be fair I dont care what people do in their own time. If you want to p5 your whole roster at costco vs CPU go nuts. Just dont do it at costco in online play.

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  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #22

    @RealPudgyPanda_MLBTS how about instead of a cap they just don’t allow xp to be gained from any mode outside of DD, can’t be that hard of a system to implement, if you’re playing modes outside of DD what do you even need XP for? Only have XP tied to DD then you don’t need to have a cap

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  • RealPudgyPanda_MLBTSR Online
    RealPudgyPanda_MLBTSR Online
    RealPudgyPanda_MLBTS
    replied to Guest on last edited by RealPudgyPanda_MLBTS
    #23

    Deleted.

    Teak2112_MLBTST 1 Reply Last reply
    0
  • blitz77tw_PSNB Offline
    blitz77tw_PSNB Offline
    blitz77tw_PSN
    wrote on last edited by
    #24

    In my original post was not complaining about the 15k cap now I think it should be raised slightly but my point is they are counting the XP from the XP event so IF you played hard before it ended your pretty much done AFTER it ends and that is not right since the cap comes down from 60k to 15k.

    They should reset everyone's cap at noon once the XP event ended to the daily cap of 15k INSTEAD of it carrying over and like I said pretty sure they have done that before.

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    0
  • Teak2112_MLBTST Online
    Teak2112_MLBTST Online
    Teak2112_MLBTS
    replied to Guest on last edited by
    #25

    @RealPudgyPanda_MLBTS said in People that defend XP Cap:

    Like I said, they make decisions that indicate they don’t play DD and that they don’t talk to people that do play DD. There’s no masterplan. They’re latching on to whatever they can to try to make the game work and it comes out as an incoherent mess.

    Decisions should never be made around the outlier cases like people racing to first discovery, but I don't disagree that they seem clueless

    Makes me wonder if its Sony having a heavy hand here. Thats probably the most likely situation as people working on this game have definitely played DD

    RealPudgyPanda_MLBTSR 1 Reply Last reply
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