PAR is terrible
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Now here’s another one where it goes where you would expect with it being 0.01s early and 1 degree to the right. So this is an accurate reflection of what should happen but take note that it’s benefitting the opponent here. Makes one think.
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I understand PAR. Someone translate please.
I thought the OP posted on the wrong game forums. Thought OP was talking Golf
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Those screenshots all show it working as intended. Seems you don’t understand the mechanic.
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The screenshots you shared seem to work exactly like intended
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@bob_loblaw1984 said in PAR is terrible:
Those screenshots all show it working as intended. Seems you don’t understand the mechanic.
This is the conclusion I have come to with all of these posts. Most people claim they know what it is but really don't understand the PAR and how it works.
When I pitch, I aim my PAR, not the ball @Zalot____PSN. If you have half the PAR outside the zone its basically a 50/50 shot at being a strike.
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@ikasnu_psn said in PAR is terrible:
@bob_loblaw1984 said in PAR is terrible:
Those screenshots all show it working as intended. Seems you don’t understand the mechanic.
This is the conclusion I have come to with all of these posts. Most people claim they know what it is but really don't understand the PAR and how it works.
When I pitch, I aim my PAR, not the ball @Zalot____PSN. If you have half the PAR outside the zone its basically a 50/50 shot at being a strike.
This exactly. The baseballs ended up in the intended PAR region everytime despite the few seconds and degrees off
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@chrono_omega_psn said in PAR is terrible:
Perfect release doesn’t even stay inside the PAR. Might as well just tell us they went back to 20’s pitching engine.
Yep, I’m pretty sure you don’t have any clue what an engine is. The game doesn’t operate separate engines for pitching or hitting. An engine is simply the framework with which the game is built and operates in. The game doesn’t operate multiple engines.
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@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
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@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
Show me proof the same way Zalot did. I have yet to see any actual proof of this.
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They just have to touch the par, right?
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@washednd_psn said in PAR is terrible:
They just have to touch the par, right?
I think 50% of the ball has to remain inside the PAR.
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@zalot____psn said in PAR is terrible:
@zalot____psn said in PAR is terrible:
My gripe is there isn’t consistency and that it defies the laws of physics. If I release a fastball late then it should be lower where I initially intended. Release early, and ball should land above the intended spot. There’s no consistency, and it seems to always go in the opponents favor for “balancing” cause you’re slappin em. Ima post a couple quick pics just for an example in a moment
https://m.imgur.com/a/2ZvR4JM
https://imgur.com/a/Q8kcnuMHere’s two from the last 30 minutes of playing. These two are far from the most egregious examples I could share. I can dig through the archives of my ps5 if anyone wants some more compelling evidence.
I would delete those screenshots. They were on the edge of your par. You should show ones that are missing the spot by 8 inches. Not 2.
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@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
yep, I can't tell you how many perfect throws I've had that end up down the middle when I set up below the zone or inside.....most of the runs I give up are off said pitches. I understand if im off early on low pitches and the pitch hangs, but off late should be lower as the other poster said.Im not taking the time to take screenshots of these pitches because I shouldn't have too since they happen so often.
My only guess is it has something to do with clutch attributes or some other artificial stat like confidence
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@crimson_monk_psn said in PAR is terrible:
@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
yep, I can't tell you how many perfect throws I've had that end up down the middle when I set up below the zone or inside.....most of the runs I give up are off said pitches. I understand if im off early on low pitches and the pitch hangs, but off late should be lower as the other poster said.Im not taking the time to take screenshots of these pitches because I shouldn't have too since they happen so often.
My only guess is it has something to do with clutch attributes or some other artificial stat like confidence
Except they don't happen and you're still within the PAR. The PAR is what's reaching that area.
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@ikasnu_psn said in PAR is terrible:
@crimson_monk_psn said in PAR is terrible:
@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
yep, I can't tell you how many perfect throws I've had that end up down the middle when I set up below the zone or inside.....most of the runs I give up are off said pitches. I understand if im off early on low pitches and the pitch hangs, but off late should be lower as the other poster said.Im not taking the time to take screenshots of these pitches because I shouldn't have too since they happen so often.
My only guess is it has something to do with clutch attributes or some other artificial stat like confidence
Except they don't happen and you're still within the PAR. The PAR is what's reaching that area.
nope.....you are 100 percent wrong, unless the PAR is the entire plate.
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@hikes83_psn said in PAR is terrible:
@ikasnu_psn said in PAR is terrible:
@bob_loblaw1984 said in PAR is terrible:
Those screenshots all show it working as intended. Seems you don’t understand the mechanic.
This is the conclusion I have come to with all of these posts. Most people claim they know what it is but really don't understand the PAR and how it works.
When I pitch, I aim my PAR, not the ball @Zalot____PSN. If you have half the PAR outside the zone its basically a 50/50 shot at being a strike.
This exactly. The baseballs ended up in the intended PAR region everytime despite the few seconds and degrees off
Fellas I’m well aware of the PAR and how it works and that aspect works fine. Pitchings been my bread and butter in my 7 year mlb career. I managed to go 82-10 in seasons last year solely due to my pitching, as my average was the worst it’s been since I started playing (~249?)
My gripe was more specific, as in the direction the ball should go when releasing late or early by hundredths of a second, same as with slight left or right when the user has a slight angle on their perfect input. That’s my gripe. It’s literally complete rng and in almost all cases benefits the opponent when you have a lead. Here’s one more example where you would expect with a perfect release 3 degrees more to the left than intended, you’d expect it to be more inside the zone but instead it ends up at the absolute opposite spot.
Edit: And to add, I agree with the post a few up from mine regarding confidence/clutch some other behind the scene nonsense that is SDS’ specialty.
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@crimson_monk_psn said in PAR is terrible:
@ikasnu_psn said in PAR is terrible:
@crimson_monk_psn said in PAR is terrible:
@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
yep, I can't tell you how many perfect throws I've had that end up down the middle when I set up below the zone or inside.....most of the runs I give up are off said pitches. I understand if im off early on low pitches and the pitch hangs, but off late should be lower as the other poster said.Im not taking the time to take screenshots of these pitches because I shouldn't have too since they happen so often.
My only guess is it has something to do with clutch attributes or some other artificial stat like confidence
Except they don't happen and you're still within the PAR. The PAR is what's reaching that area.
nope.....you are 100 percent wrong, unless the PAR is the entire plate.
Prove it lol, every piece of evidence I've seen (quite a bit) has showcased that the PAR is working perfrctly.
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I think the issue is that it has to be completely perfect in all aspects to be in PAR and the amount that you miss has no correlation to how far off the PAR it is. So that slight 0.03 miss in timing despite perfect in other ways means the pitch will go where it goes, when it really should be a lot closer to the PAR because you got "perfect"
This is probably the fix for all the complaints about people painting the black do much last year.
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@ikasnu_psn said in PAR is terrible:
@crimson_monk_psn said in PAR is terrible:
@ikasnu_psn said in PAR is terrible:
@crimson_monk_psn said in PAR is terrible:
@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
yep, I can't tell you how many perfect throws I've had that end up down the middle when I set up below the zone or inside.....most of the runs I give up are off said pitches. I understand if im off early on low pitches and the pitch hangs, but off late should be lower as the other poster said.Im not taking the time to take screenshots of these pitches because I shouldn't have too since they happen so often.
My only guess is it has something to do with clutch attributes or some other artificial stat like confidence
Except they don't happen and you're still within the PAR. The PAR is what's reaching that area.
nope.....you are 100 percent wrong, unless the PAR is the entire plate.
Prove it lol, every piece of evidence I've seen (quite a bit) has showcased that the PAR is working perfrctly.
it is already proven by most players experience.....its like asking me to prove that eating a bad burrito will give you diarrhea....you can't deny truth and experience. Maybe your experience is different, but you are the outlier here
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@ikasnu_psn said in PAR is terrible:
@crimson_monk_psn said in PAR is terrible:
@ikasnu_psn said in PAR is terrible:
@crimson_monk_psn said in PAR is terrible:
@d_e_m_i_s_e_psn said in PAR is terrible:
@go4stros25_psn said in PAR is terrible:
It takes a human .03 seconds to blink. It also only takes .03 second for a back door slider to become a right down the middle meatball.
You can't say a perfect pitch should go in the PAR and have times where it doesn't. There are quite a few times where perfect pitches do not go inside the PAR. Noticed a lot of inside sliders doing this. One's that should be a foot inside off the plate finding the edge of the zone.
yep, I can't tell you how many perfect throws I've had that end up down the middle when I set up below the zone or inside.....most of the runs I give up are off said pitches. I understand if im off early on low pitches and the pitch hangs, but off late should be lower as the other poster said.Im not taking the time to take screenshots of these pitches because I shouldn't have too since they happen so often.
My only guess is it has something to do with clutch attributes or some other artificial stat like confidence
Except they don't happen and you're still within the PAR. The PAR is what's reaching that area.
nope.....you are 100 percent wrong, unless the PAR is the entire plate.
Prove it lol, every piece of evidence I've seen (quite a bit) has showcased that the PAR is working perfrctly.
and my problem isn't the lack of being "perfectly" where I throw it. The problem is when it forces pitches down the middle on a pitch with feedback that is perfect or even good....