Universal pitch speeds
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@jtownelite_x814x_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
I would really like to have future games of MLBTS to have universal pitch speeds regardless of difficulty. And then the difficulty will dictate how large the PCI is, as a higher difficulty will make it harder to make solid contact or to make contact at all. But the pitch speeds should the same all across the board.
It's hard enough to get your swing timing down from game to game with latency being an issue. Let alone jumping from All-Star to HOF to Legend and then back to one or the other. I think universal pitch speeds would benefit everyone.
Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.
But at what level do they set those pitch speeds?
If you set them at the speed they're at in All-Star; then you have die hards complaining that they're to slow. If you set they at a faster level, HOF, then you have casuals complaining that they can't catch up to a fastball.
Like I said, that's a whole different debate. They could tinker around with it as well in a beta.
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100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
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@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
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@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
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@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
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@eatyum_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.
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@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.
I know, my first response was to the guy that said "to find the perfect speed that appeals to players of all skill levels"
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@raesone_psn said in Universal pitch speeds:
I would really like to have future games of MLBTS to have universal pitch speeds regardless of difficulty. And then the difficulty will dictate how large the PCI is, as a higher difficulty will make it harder to make solid contact or to make contact at all. But the pitch speeds should the same all across the board.
It's hard enough to get your swing timing down from game to game with latency being an issue. Let alone jumping from All-Star to HOF to Legend and then back to one or the other. I think universal pitch speeds would benefit everyone.
Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.
Yes sir I’m on board with this. I can tell you I can’t cover the entire plate on all star pitch speed so that would be fine with me!
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@raesone_psn said in Universal pitch speeds:
Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.
I volunteer to be the guy who picks the speed. Spoiler - it will be somewhere between AllStar and HOF.
SDS - email me when you have the demo ready.
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This is the one change that would improve this game across the board more than anything else.
It’s not only the change of speed from difficulty to difficulty, but the inconsistency of pitch speeds from mode to mode.
- universal pitch speed
- eliminate sliders altogether
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@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
The biggest crutch in this game that keeps average players competing is the outlier fastball. It requires absolutely no skill. All you have to do is dot with it and throw off speed and you will get people to miss. They need to bring back the art of pitching so guys like Maddux are relevant. Even Pedro, who was totally dominant in his prime, is easy to hit because he doesn’t have the warping pitch speeds that Degrom, Verlander, have. One other thing-because of this, it limits variety in RS and what pitchers people use. Nobody is trotting out guys like Wheeler or Cole which totally should be useable competitively.
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@mrwonderful95 said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
The biggest crutch in this game that keeps average players competing is the outlier fastball. It requires absolutely no skill. All you have to do is dot with it and throw off speed and you will get people to miss. They need to bring back the art of pitching so guys like Maddux are relevant. Even Pedro, who was totally dominant in his prime, is easy to hit because he doesn’t have the warping pitch speeds that Degrom, Verlander, have. One other thing-because of this, it limits variety in RS and what pitchers people use. Nobody is trotting out guys like Wheeler or Cole which totally should be useable competitively.
I agree, this is another reason why this game would benefit from universal pitch speeds.
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@mrwonderful95 said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
The biggest crutch in this game that keeps average players competing is the outlier fastball. It requires absolutely no skill. All you have to do is dot with it and throw off speed and you will get people to miss. They need to bring back the art of pitching so guys like Maddux are relevant. Even Pedro, who was totally dominant in his prime, is easy to hit because he doesn’t have the warping pitch speeds that Degrom, Verlander, have. One other thing-because of this, it limits variety in RS and what pitchers people use. Nobody is trotting out guys like Wheeler or Cole which totally should be useable competitively.
Cole was never usable even before outlier
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The game definitely needs universal speeds. Make the PCI adjust, not the pitching itself. If you were to go from AA to the MLB, you're still gonna face people throwing 96-100.
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@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.
When you play an event on HOF the pitching speed feels diff than RS HOF… I think the pitching speed on HOF events is the perfect universal pitching speed
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@toast2thegodz_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.
When you play an event on HOF the pitching speed feels diff than RE HOF… I think the pitching speed on HOF events is the perfect universal pitching speed
I think it's hard to say what would be the desired pitch speed, because we haven't seen small PCI's since forever. Making that the most important aspect of hitting, I don't think you wanna make pitches too fast especially if they're gonna continue with outlier. Or you'd get very low scoring games all the time and that will be frustrating as well. That's why I said I'm not debating the actual pitch speeds, they need to test and test and test again to find that sweet spot.
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Thatnis like trying to convince Madden developers to not increase the gameplay speed on higher difficulties. My opinion All-Madden is equivalent to Legend in which both aren’t realistic but for die hard players.
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@omegaeod-_mlbts said in Universal pitch speeds:
Thatnis like trying to convince Madden developers to not increase the gameplay speed on higher difficulties. My opinion All-Madden is equivalent to Legend in which both aren’t realistic but for die hard players.
Haven't played Madden in years so I don't really know, but I know the devs are unlikely to implement my suggestion. But I do truly feel like this would change the game for the better across the board. Not just from a player's perspective, but also for the usage of cards like I said before. Control/break artists would be very usable.
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@raesone_psn said in Universal pitch speeds:
@toast2thegodz_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.
When you play an event on HOF the pitching speed feels diff than RE HOF… I think the pitching speed on HOF events is the perfect universal pitching speed
I think it's hard to say what would be the desired pitch speed, because we haven't seen small PCI's since forever. Making that the most important aspect of hitting, I don't think you wanna make pitches too fast especially if they're gonna continue with outlier. Or you'd get very low scoring games all the time and that will be frustrating as well. That's why I said I'm not debating the actual pitch speeds, they need to test and test and test again to find that sweet spot.
Correct me if I'm wrong but wasn't 16 pretty much the same pitch speeds with different size PCI's for each level?. I really think they should get rid of the outer PCI that let's you foul off balls you should never reach. Get rid of outlier completely simply because yeah there are plenty of guys that throw 100 but do they do it for 9 innings? Just thinking out loud.
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@texas10pt_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@toast2thegodz_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@raesone_psn said in Universal pitch speeds:
@eatyum_psn said in Universal pitch speeds:
@the_dragon1912 said in Universal pitch speeds:
100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels
That speed doesn't exist, no way to please everybody.
But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.
Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.
As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.
Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.
When you play an event on HOF the pitching speed feels diff than RE HOF… I think the pitching speed on HOF events is the perfect universal pitching speed
I think it's hard to say what would be the desired pitch speed, because we haven't seen small PCI's since forever. Making that the most important aspect of hitting, I don't think you wanna make pitches too fast especially if they're gonna continue with outlier. Or you'd get very low scoring games all the time and that will be frustrating as well. That's why I said I'm not debating the actual pitch speeds, they need to test and test and test again to find that sweet spot.
Correct me if I'm wrong but wasn't 16 pretty much the same pitch speeds with different size PCI's for each level?. I really think they should get rid of the outer PCI that let's you foul off balls you should never reach. Get rid of outlier completely simply because yeah there are plenty of guys that throw 100 but do they do it for 9 innings? Just thinking out loud.
Yes it was, 17 too to some extent. The buckshot in the feedback was extremely small. But both those games did have different pitch speeds.