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Universal pitch speeds

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  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    wrote on last edited by raesONE_PSN
    #1

    I would really like to have future games of MLBTS to have universal pitch speeds regardless of difficulty. And then the difficulty will dictate how large the PCI is, as a higher difficulty will make it harder to make solid contact or to make contact at all. But the pitch speeds should be the same all across the board.

    It's hard enough to get your swing timing down from game to game with latency being an issue. Let alone jumping from All-Star to HOF to Legend and then back to one or the other. I think universal pitch speeds would benefit everyone.

    Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.

    JtownElite_x814x_PSNJ mjfc_363_PSNM arvcpa_PSNA 3 Replies Last reply
    11
  • JtownElite_x814x_PSNJ Offline
    JtownElite_x814x_PSNJ Offline
    JtownElite_x814x_PSN
    replied to Guest on last edited by
    #2

    @raesone_psn said in Universal pitch speeds:

    I would really like to have future games of MLBTS to have universal pitch speeds regardless of difficulty. And then the difficulty will dictate how large the PCI is, as a higher difficulty will make it harder to make solid contact or to make contact at all. But the pitch speeds should the same all across the board.

    It's hard enough to get your swing timing down from game to game with latency being an issue. Let alone jumping from All-Star to HOF to Legend and then back to one or the other. I think universal pitch speeds would benefit everyone.

    Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.

    But at what level do they set those pitch speeds?

    If you set them at the speed they're at in All-Star; then you have die hards complaining that they're to slow. If you set they at a faster level, HOF, then you have casuals complaining that they can't catch up to a fastball.

    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #3

    @jtownelite_x814x_psn said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    I would really like to have future games of MLBTS to have universal pitch speeds regardless of difficulty. And then the difficulty will dictate how large the PCI is, as a higher difficulty will make it harder to make solid contact or to make contact at all. But the pitch speeds should the same all across the board.

    It's hard enough to get your swing timing down from game to game with latency being an issue. Let alone jumping from All-Star to HOF to Legend and then back to one or the other. I think universal pitch speeds would benefit everyone.

    Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.

    But at what level do they set those pitch speeds?

    If you set them at the speed they're at in All-Star; then you have die hards complaining that they're to slow. If you set they at a faster level, HOF, then you have casuals complaining that they can't catch up to a fastball.

    Like I said, that's a whole different debate. They could tinker around with it as well in a beta.

    1 Reply Last reply
    2
  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    wrote on last edited by
    #4

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    eatyum_PSNE 1 Reply Last reply
    1
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #5

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    raesONE_PSNR 1 Reply Last reply
    3
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #6

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    eatyum_PSNE mrwonderful95M 2 Replies Last reply
    2
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #7

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.

    raesONE_PSNR 1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #8

    @eatyum_psn said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.

    Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.

    eatyum_PSNE toast2thegodz_PSNT 2 Replies Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #9

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.

    Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.

    I know, my first response was to the guy that said "to find the perfect speed that appeals to players of all skill levels"

    1 Reply Last reply
    1
  • mjfc_363_PSNM Offline
    mjfc_363_PSNM Offline
    mjfc_363_PSN
    replied to Guest on last edited by
    #10

    @raesone_psn said in Universal pitch speeds:

    I would really like to have future games of MLBTS to have universal pitch speeds regardless of difficulty. And then the difficulty will dictate how large the PCI is, as a higher difficulty will make it harder to make solid contact or to make contact at all. But the pitch speeds should the same all across the board.

    It's hard enough to get your swing timing down from game to game with latency being an issue. Let alone jumping from All-Star to HOF to Legend and then back to one or the other. I think universal pitch speeds would benefit everyone.

    Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.

    Yes sir I’m on board with this. I can tell you I can’t cover the entire plate on all star pitch speed so that would be fine with me!

    1 Reply Last reply
    1
  • arvcpa_PSNA Offline
    arvcpa_PSNA Offline
    arvcpa_PSN
    replied to Guest on last edited by arvcpa_PSN
    #11

    @raesone_psn said in Universal pitch speeds:

    Note that I'm not arguing how fast those universal pitch speeds should be, that's a whole separate debate. As long as they're equal across the board, that's all I care about.

    I volunteer to be the guy who picks the speed. Spoiler - it will be somewhere between AllStar and HOF.

    SDS - email me when you have the demo ready.

    mjfc_363_PSNM 1 Reply Last reply
    2
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #12

    This is the one change that would improve this game across the board more than anything else.

    It’s not only the change of speed from difficulty to difficulty, but the inconsistency of pitch speeds from mode to mode.

    1. universal pitch speed
    2. eliminate sliders altogether
    1 Reply Last reply
    5
  • mrwonderful95M Offline
    mrwonderful95M Offline
    mrwonderful95
    replied to Guest on last edited by
    #13

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    The biggest crutch in this game that keeps average players competing is the outlier fastball. It requires absolutely no skill. All you have to do is dot with it and throw off speed and you will get people to miss. They need to bring back the art of pitching so guys like Maddux are relevant. Even Pedro, who was totally dominant in his prime, is easy to hit because he doesn’t have the warping pitch speeds that Degrom, Verlander, have. One other thing-because of this, it limits variety in RS and what pitchers people use. Nobody is trotting out guys like Wheeler or Cole which totally should be useable competitively.

    raesONE_PSNR eatyum_PSNE 2 Replies Last reply
    3
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #14

    @mrwonderful95 said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    The biggest crutch in this game that keeps average players competing is the outlier fastball. It requires absolutely no skill. All you have to do is dot with it and throw off speed and you will get people to miss. They need to bring back the art of pitching so guys like Maddux are relevant. Even Pedro, who was totally dominant in his prime, is easy to hit because he doesn’t have the warping pitch speeds that Degrom, Verlander, have. One other thing-because of this, it limits variety in RS and what pitchers people use. Nobody is trotting out guys like Wheeler or Cole which totally should be useable competitively.

    I agree, this is another reason why this game would benefit from universal pitch speeds.

    1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #15

    @mrwonderful95 said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    The biggest crutch in this game that keeps average players competing is the outlier fastball. It requires absolutely no skill. All you have to do is dot with it and throw off speed and you will get people to miss. They need to bring back the art of pitching so guys like Maddux are relevant. Even Pedro, who was totally dominant in his prime, is easy to hit because he doesn’t have the warping pitch speeds that Degrom, Verlander, have. One other thing-because of this, it limits variety in RS and what pitchers people use. Nobody is trotting out guys like Wheeler or Cole which totally should be useable competitively.

    Cole was never usable even before outlier

    1 Reply Last reply
    1
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    wrote on last edited by
    #16

    The game definitely needs universal speeds. Make the PCI adjust, not the pitching itself. If you were to go from AA to the MLB, you're still gonna face people throwing 96-100.

    1 Reply Last reply
    4
  • toast2thegodz_PSNT Offline
    toast2thegodz_PSNT Offline
    toast2thegodz_PSN
    replied to Guest on last edited by toast2thegodz_PSN
    #17

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.

    Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.

    When you play an event on HOF the pitching speed feels diff than RS HOF… I think the pitching speed on HOF events is the perfect universal pitching speed

    raesONE_PSNR 1 Reply Last reply
    4
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #18

    @toast2thegodz_psn said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @raesone_psn said in Universal pitch speeds:

    @eatyum_psn said in Universal pitch speeds:

    @the_dragon1912 said in Universal pitch speeds:

    100% agree. And as you said what speed its set at isn't really important. They can tinker and test that to find the perfect speed that appeals to players of all skill levels

    That speed doesn't exist, no way to please everybody.

    But how do you know? People will only oppose because they prefer what they're used to, they're afraid to try new things. Imagine a top 20 player opposing the idea of universal pitch speeds of All-Star as we know it now, but this player only takes into account the speeds with the giant PCI as we know it now. There's no way for anyone to accurately assess the speeds when the new PCI size and area of solid contact is implemented. That's when stick skills will really start to matter.

    Also, imagine how more dominant pitchers like Maddux will be. The pitch speeds won't be as fast, but on HOF and Legend your margin of error with the PCI will be so tiny, it will be a tremendous challenge. I believe THAT should be the challenge in this game, not the ability to swing asap gambling fastball and pull a homer on a non-PCI early swing.

    As a general rule, it's impossible to please everybody, no matter what that thing is. That is of course does not mean nothing should ever be done, but there isn't a "perfect' speed.

    Well I agree there is no such thing as perfection, but I'm not arguing for perfection. I'm arguing for change.

    When you play an event on HOF the pitching speed feels diff than RE HOF… I think the pitching speed on HOF events is the perfect universal pitching speed

    I think it's hard to say what would be the desired pitch speed, because we haven't seen small PCI's since forever. Making that the most important aspect of hitting, I don't think you wanna make pitches too fast especially if they're gonna continue with outlier. Or you'd get very low scoring games all the time and that will be frustrating as well. That's why I said I'm not debating the actual pitch speeds, they need to test and test and test again to find that sweet spot.

    TEXAS10PT_PSNT 1 Reply Last reply
    1
  • Omegaeod _MLBTSO Offline
    Omegaeod _MLBTSO Offline
    Omegaeod _MLBTS
    wrote on last edited by
    #19

    Thatnis like trying to convince Madden developers to not increase the gameplay speed on higher difficulties. My opinion All-Madden is equivalent to Legend in which both aren’t realistic but for die hard players.

    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #20

    @omegaeod-_mlbts said in Universal pitch speeds:

    Thatnis like trying to convince Madden developers to not increase the gameplay speed on higher difficulties. My opinion All-Madden is equivalent to Legend in which both aren’t realistic but for die hard players.

    Haven't played Madden in years so I don't really know, but I know the devs are unlikely to implement my suggestion. But I do truly feel like this would change the game for the better across the board. Not just from a player's perspective, but also for the usage of cards like I said before. Control/break artists would be very usable.

    1 Reply Last reply
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