The All Star/Derby Series makes every card irrelevant
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@zb-512_xbl said in The All Star/Derby Series makes every card irrelevant:
@savefarris_psn said in The All Star/Derby Series makes every card irrelevant:
@zb-512_xbl said in The All Star/Derby Series makes every card irrelevant:
How are people just starting the game going to be able to complete tier 3? They wont have enough cards for the collections and wont have the stubs for the exchanges.
Am i missing something?
All the missions run concurrently, so you could theoretically field a team of all Topps Now AL East members and earn simultaneous progress towards...
POTM Programs
TA1
TA2
TA3
Whatever Current Inning XP
Any rando Player Program that requires AL East Stats (Ford, Giambi, Mantle, etc)Things we've been done with for months can add up pretty quick.
It's going to take them a lot longer than those of us that have been playing since day 1.
And the unfortunate thing about that is no one still uses a single card they earned the first month of the season. I'm betting no grinders are still using cards they rostered at the end of June.
So, why do you believe that? It's it a skill thing you're suggesting? Because that means nothing.
I can guarantee you someone that has never picked up a virtual bat can go into Moments (where so many of these rockin' Diamonds are easily attained) tug the handle on that slot machine and within 1-5 pulls complete each one. The game doesn't reward skill or hours spent. IMO.
Doesn't mean it's not fun, but I think much of the fun element has been sucked out of it with the entire playing community having pretty quick/simple access to the best cards.
That does not happen in the EA games. Getting the best cards are nearly impossible. All teams have pretty diverse lineups, with only the very elite having the top players. 2-5 % maybe have topped out lineups.
It don't go no higher than 99 in this game and anything from 95-99 are, basically, just given away.
Perhaps that's how SDS likes to differentiate themselves.
We're the game that offers participation trophies to all. EA makes you work for the booty, and seldom attain it.
That's why a lot of the folks on this forum hate EA games..perhaps they hate the necessary time and skill..I dunno. But I can see why there is a divide between the 2 gaming philosophies.
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@go4stros25_psn said in The All Star/Derby Series makes every card irrelevant:
@knoxwurst31_psn said in The All Star/Derby Series makes every card irrelevant:
@go4stros25_psn said in The All Star/Derby Series makes every card irrelevant:
@knoxwurst31_psn said in The All Star/Derby Series makes every card irrelevant:
I mean, it comes down to this: *The people that spend real $$ on the game and/or play all the time are the ones salty about the content and the easy to get high rated cards. *The people that are nms and/or don't have time to live on this game 24/7 love the new content and easy to acquire high rated cards. There is no real "answer" there are just two sides with two different ways of thinking.
Yeah and it's bad business to [censored] off all the players that spend money. Next year no way am I buying stubs, hell I'll probably just pick up the standard version when the first ta comes out.
Well, here's the thing. People who spend $ on the game will continue to spend $ on the game dude. DD isn't a new mode. This happens every year. People get a thrill out of "being the first" to get a card or have to have that 99 overall that is hard to obtain. It's like gambling and almost an addiction for some people. Maybe you personally won't spend money next year but most people that normally do will continue to do so, and the new comers to DD that don't know any better will spend $. SDS will get theirs man, with or without you.
Also,think of it through the other point of view, if there is no good free content Joe Blow may not even buy the game at all the next year because they have no chance against pay to play players. They have to attempt to keep both sides happy dude and from the business side they do a pretty good job of it.
Good free content is one thing. An entire team of free 97 + is another.
Steve finely was a 600k stub investment for alot of people every ta hitter is higher rated than him
This is the point for me. I don't care whether God Cards are free or not or easy to grind or not.
Player stats going bonkers and a slew of God Cards being released so early creates tons of obsolete cards. Things aren't being done GRADUALLY. How many 97-99 OVR's are there in the game now, and it's the FOURTH INNING???
Well, at least Edward Cabrera can go rest up now a bit, what with 99 DeGrom in everyone's rotation...
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I feel like we definitely went too fast. Honestly, TA1 was even too fast. TA1 should've been like 85 or 86 overall, then TA2 should've been like 98-92 over, with these All-Star cards being 93-95. Inning programs should be at the same speed just about, and World Series/12-0 should be slightly ahead(we should be getting Trevor Story's Award card right now). Then again, that would just put the guys who spent a grand to get to Chipper early at such an advantage that maybe it's why they don't do it. If they brought back the guaranteed 99s from level progression I think it could mitigate it some, but I doubt anyone wants another Corey Cluber situation where he's in everyone's rotation from day 1 to the bitter end
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Content is always a good thing. Focus on game play issues. Like bad defensive animation. Base running. Over powered pin point. Etc..
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@technoblue67_psn said in The All Star/Derby Series makes every card irrelevant:
Content is always a good thing. Focus on game play issues. Like bad defensive animation. Base running. Over powered pin point. Etc..
people shouldn't be upset about the amount of content, but the overall power of said content. We can already have entire lineups and benches with no player lower than 97, when I personally think this quality of a team shouldn't be achievable yet
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They are never going to please everyone nor will the release schedule match everyone's play style. I imagine that they are afraid that if they don't ramp up quickly that people will lose interest and quit playing before they ever get to the good stuff. Shoot, during MLB 18's insane grindfest I quit in May after only 50 hours played because I could see the writing on the wall with the Immortals and Legends. I was never going to earn any of them so I quit.
Last few years this game has kept me engaged much deeper into the season than ever before.
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I 100% agree that the one "screw up" was the pace at which they released higher rated cards. I get they wanted to release these '21 all star cards but it didn't match up with where we are at in the game. They are rated too high. even if you make deGrom a 97 or 98 it's still higher than his LS card technically. They could have made them all above their LS card and it would have worked better and pleased more people imo.
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Who cares? Gameplay is still atrocious, contact swing is still very much alive, and forget about pitching when every good pitch is just foiled off, awful timing is still rewarded to the newbie who just slams buttons. This is what sds does. They flash all these pretty cards in your face, have you buy packs for 30,000 stubs to get a 10k card and get you all worked up over all there "content". Just masking the awful gameplay that they put out
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@ironeyes_cody_psn said in The All Star/Derby Series makes every card irrelevant:
@chuckclc_psn said in The All Star/Derby Series makes every card irrelevant:
@jkooch66_xbl said in The All Star/Derby Series makes every card irrelevant:
@chuckclc_psn said in The All Star/Derby Series makes every card irrelevant:
Its kinda cool. If you bought this game last night you can literally field a team today that isnt out manned by any other team no matter how many stubs someone spent.
How is this that cool? Unless you're being sarcastic. That's exactly the problem.
Not sure how its a problem, it gives a lot of options for people. Plus people picking up the game late arent gonna be hardcore players. So at least they can field a team that looks good even if they get beat down with them.
So you think it's better that people that come into this game half way through the season should have the same opportunity to build a lineup in 2 days that most of us have been working nearly 4 months on?
Well that Recreational Youth Soccer mentality is perfectly fine for some. For the purists of the world..it really sucks. We want to have some edge for all the hours of grinding we put in all year.
But as I've said before, in this game card ratings hardly matter. It's just artwork and irrelevant numbers on a card. So, rock on. Whatevs.
It's a game man. You been enjoying it for months. You are over thinking it. Or taking it too serious. It's a game, for entertainment only.
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Nice to see different lineup combos and people that couldn’t afford chipper can have just as good of a team.
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I have all tier 2s past 50 percent with no grinding. I did it with collections and exchanges. The only reason i can do that is because i have been playing since release and thus have a lot of the cards and collections. People who are new at the game will not be able to do that. They will have to grind more to get tier 3 cards.
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Too much is a better problem than too little, but I have found myself asking of late. “What’s the point?”. I’m having less motivation to really grind anything, because I’ve found myself barely using those cards before there’s a new upgrade to grind for, or an upgrade that’s even easier to obtain.
It was around TA2 when I was earning diamonds and tossing them aside like commons, possibly never to be used, when I realized nothing really felt special this year...but for me the fun of the mode has always been trying every card I pull/earn and kind of slowly building a team.
Maybe if i didn’t find ranked to be a nightmare this year, I’d feel different? But since that’s not the case, I think that adds to the “why bother” feeling. -
The missions are mostly K/TB/PA with All Star cards. Maybe I'm missing something, but how would a person that picked up the game today have the All Star cards to grind with? They also wouldnt have cards to exchange, or be able to complete collections.
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@pj_wayne_psn said in The All Star/Derby Series makes every card irrelevant:
[SDS has become to aggressive with these repetitive players having multiple cards, and now that we have players like Soto on Det as a diamond?!
I get it SDS wants to make money, and releasing players from the past is great but releasing these same players over and over and over and over with different ratings just personally ruins the grind, essentially all those who got Degrom, and raised him to a 99 get a kick in the face once these All Star series cards were released.
Ideally in the future I get that SDS only releases past players here and there, but instead of killing the live series players with multiple cards why not make a series focusing on a certain years team i.e. 96’ Yankees, I’m sure more people would enjoy the experience of having to grind for a “Yearly Team” vs 2nd half, post season, yada yada card that is already used in the game. The yearly team can focus on other players and give a lot of variety, instead of 6 cards of Babe Ruth, throw in a Scott Brosious, Paul O’Niell, Bernie Williams … like [censored] even give me a Jeff Nelson… SDS get in contact with me so we can work on this … stacking and releasing live series players and just making them Diamonds doesn’t make it worth trying for live series (speaking for myself)… the Parallel’s is one of the best ideas I’ve seen… but it doesn’t mean a thing now thanks to your All Star Series … it’s very frustrating but I digress
While I agree to an extent, the vast majority of these cards do not make my lineup. Even the HR derby guys due to their horrific defense (Soto) (I realize Story has good D).
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There still are not many 99's. I think the content is good, and the upgrades timely.
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@suntlacrimae50_psn said in The All Star/Derby Series makes every card irrelevant:
Releases are out of control. On the one hand, kudos for all the content. On the other hand, the forced obsolescence of so many cards so quickly and the de facto "new meta" that will take place are bound to make RS frustratingly predictable.
I'd advocate a MUCH SLOWER progression of OVR's in the season. We should be in the low-mid 90's now, but the game is overflowing with 99 meta cards.
SDS is like an overindulgent parent feeding its children nothing but ice cream and candy. Of course the children will turn petulant instead of saying thank you...
That is exactly the opposite of the truth. The more cards that come out the less there is a meta to deal with. Right now people will be using all sorts of cards. Heck I cannot decide on which cards to use I have so many. Slower progression is what creates a stale meta.
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If all the TA3 cards were 99's I would agree. But they are not.
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This is how the game works. They release better and better cards as the season goes. They will continue doing this for several more months. ……?
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@ironeyes_cody_psn said in The All Star/Derby Series makes every card irrelevant:
@chuckclc_psn said in The All Star/Derby Series makes every card irrelevant:
@jkooch66_xbl said in The All Star/Derby Series makes every card irrelevant:
@chuckclc_psn said in The All Star/Derby Series makes every card irrelevant:
Its kinda cool. If you bought this game last night you can literally field a team today that isnt out manned by any other team no matter how many stubs someone spent.
How is this that cool? Unless you're being sarcastic. That's exactly the problem.
Not sure how its a problem, it gives a lot of options for people. Plus people picking up the game late arent gonna be hardcore players. So at least they can field a team that looks good even if they get beat down with them.
So you think it's better that people that come into this game half way through the season should have the same opportunity to build a lineup in 2 days that most of us have been working nearly 4 months on?
Well that Recreational Youth Soccer mentality is perfectly fine for some. For the purists of the world..it really sucks. We want to have some edge for all the hours of grinding we put in all year.
But as I've said before, in this game card ratings hardly matter. It's just artwork and irrelevant numbers on a card. So, rock on. Whatevs.
Maybe look at it like this.
I pay to see a movie. Halfway through some random walks in the back door without paying. Are you mad? He missed half the movie. Didn’t get to enjoy the beginning. Yea he could say he was there but won’t have much to talk about around the water cooler -
Also, I’m guilty of this myself, this game was not made to be finished so quickly. We are the ones that get new content done in a day or two. This mode is meant to be spread out. Changing the overalls won’t do sht. We will still do what we do. WE are actually making the game worse if you think about it. Always in a rush