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Checkswings - Can someone explain?

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  • maurice91932_PSNM Offline
    maurice91932_PSNM Offline
    maurice91932_PSN
    wrote on last edited by maurice91932_PSN
    #5

    Funny thing is, this isn’t the worst I’ve seen.

    But what I’m saying is, we all have pitchers with high K/9s, and hitters with high vision and high discipline. So it isn’t an attribute thing.

    We can’t really say that it’s purely random, because I’ve had a game where my opponent checked like 40 times with just 2 or 3 called as swings and in the same game I had like 6 of 8 called swings.

    The discrepancy is too large for it to be random.

    Is it bee es? Yeah, but I’m not even mad at it. I just want to know how it’s determined.

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  • maurice91932_PSNM Offline
    maurice91932_PSNM Offline
    maurice91932_PSN
    replied to Guest on last edited by
    #6

    @hoboadam_PSN said in Explain this:

    Umpire review?

    Another thing is you are located closer to the data center...

    What is umpire review?

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  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    wrote on last edited by
    #7

    Better yet explain how I have 14 hits and 10 lineouts and my opponent has 17 strikeouts and still wins — his only good contact being runs...

    This game has like “bad player boost ON”. Lol. I’m joking but seriously...the worst players I used to no hit for years are now beating me on forced mistakes when they get out-input by about 200%

    It does get better on HOF and legend though.

    1 Reply Last reply
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  • T Offline
    T Offline
    tylerslikewhoa
    wrote on last edited by
    #8

    Sounds like your opponents are more skilled at using check swings

    Thierry007007_PSNT 1 Reply Last reply
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  • maurice91932_PSNM Offline
    maurice91932_PSNM Offline
    maurice91932_PSN
    wrote on last edited by
    #9

    Come on, Tyler and Gixxer. Don’t be obtuse. You know check swings are broken. Well, maybe not broken. Maybe they work exactly how the developers intended. I’m asking for help identifying how it’s programmed.

    Do you know how to get 99% of your checks called as balls, while your opponent has half of his go for strikes? If so, please pass that information on to the rest of us.

    PennStateFencerP 1 Reply Last reply
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  • maurice91932_PSNM Offline
    maurice91932_PSNM Offline
    maurice91932_PSN
    wrote on last edited by
    #10

    This was ruled a ball. But yeah, maybe my opponents are just better at check swinging than I am...

    https://imgur.com/gallery/a0ft64o

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  • PennStateFencerP Offline
    PennStateFencerP Offline
    PennStateFencer
    replied to Guest on last edited by
    #11

    @maurice91932 said in Explain this:

    Do you know how to get 99% of your checks called as balls, while your opponent has half of his go for strikes? If so, please pass that information on to the rest of us.

    Contact swing.

    maurice91932_PSNM 1 Reply Last reply
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  • maurice91932_PSNM Offline
    maurice91932_PSNM Offline
    maurice91932_PSN
    replied to Guest on last edited by
    #12

    @PennStateFencer said in Explain this:

    @maurice91932 said in Explain this:

    Do you know how to get 99% of your checks called as balls, while your opponent has half of his go for strikes? If so, please pass that information on to the rest of us.

    Contact swing.

    Ah. That could be it. But I don’t care if it’s a contact swing or not, the clip I posted above should be a strike no matter what.

    I almost always use a regular swing. I don’t use power or contact swing hardly at all. That could be it.

    PennStateFencerP 1 Reply Last reply
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  • PennStateFencerP Offline
    PennStateFencerP Offline
    PennStateFencer
    replied to Guest on last edited by PennStateFencer
    #13

    @maurice91932 said in Explain this:

    @PennStateFencer said in Explain this:

    @maurice91932 said in Explain this:

    Do you know how to get 99% of your checks called as balls, while your opponent has half of his go for strikes? If so, please pass that information on to the rest of us.

    Contact swing.

    Ah. That could be it. But I don’t care if it’s a contact swing or not, the clip I posted above should be a strike no matter what.

    I almost always use a regular swing. I don’t use power or contact swing hardly at all. That could be it.

    What you see on the screen means nothing. It could look like the bat went all the way around and it can be called a ball, or it could look like your batter didn't even flinch and it can be called a strike. I'm not saying it should work that way, but that's the way it has been for years.

    The call in game is based on the type of swing you use, batter attributes (probably pitcher attributes too), and possibly other variables topped off with a sprinkle of RNG. It would certainly be nice if they could find a way to make the visual actually match the outcome 100% of the time now that they have the PS5, but I wouldn't hold my breath. Of all the things that need to be tweaked in this game, that is probably at the bottom of the list.

    FxmousLol_PSNF Red_Ted_is_back_PSNR 2 Replies Last reply
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  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    wrote on last edited by
    #14

    The main problem with check swings IMO is that the actual animation the batter gets means nothing, and SDS has even confirmed that. I don't Think I would Be nearly as irritated with check swings if the animations matched up with the call

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  • maurice91932_PSNM Offline
    maurice91932_PSNM Offline
    maurice91932_PSN
    wrote on last edited by
    #15

    I think check swings is a little higher than bottom of the list. Particularly on AS. But I will agree that the problem with check swings is dependent upon and enhanced by other factors. Meaning, perhaps if pitches on the black were called for strikes, check swings wouldn’t be such a problem. Or perhaps if fouling off pitches in the dirt didn’t happen so frequently, check swings would be less of a problem.

    So yeah, by themselves, maybe they aren’t a huge deal. But coupled with all the other ways that make it nearly impossible to get someone out on (especially on AS), check swings quickly become a source of irritation for me. Particularly when there is great disparity between two users (but apparently that is because of contact swinging. I’m tempted to play a game or two using contact swing exclusively but I have a spine).

    jacksonvance35J 1 Reply Last reply
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  • T Offline
    T Offline
    tyrusthebull_PSN
    wrote on last edited by
    #16

    content://media/external/file/85854

    1 Reply Last reply
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  • N Offline
    N Offline
    Nanos_McGregor
    wrote on last edited by
    #17

    Check swings do need to be fixed. Can we all agree on that?

    ChArTeRBuS_PSNC A_PerfectGame_PSNA 2 Replies Last reply
    1
  • jacksonvance35J Offline
    jacksonvance35J Offline
    jacksonvance35
    replied to Guest on last edited by
    #18

    @maurice91932 said in Checkswings - Can someone explain?:

    I think check swings is a little higher than bottom of the list. Particularly on AS. But I will agree that the problem with check swings is dependent upon and enhanced by other factors. Meaning, perhaps if pitches on the black were called for strikes, check swings wouldn’t be such a problem. Or perhaps if fouling off pitches in the dirt didn’t happen so frequently, check swings would be less of a problem.

    So yeah, by themselves, maybe they aren’t a huge deal. But coupled with all the other ways that make it nearly impossible to get someone out on (especially on AS), check swings quickly become a source of irritation for me. Particularly when there is great disparity between two users (but apparently that is because of contact swinging. I’m tempted to play a game or two using contact swing exclusively but I have a spine).

    I was exactly where you are a few days ago. It’s absolutely miserable. Go [censored] off and play another game for a while then come back. But yes AS sucks and I know when I get my opponent 0-2 on two pitches that bounced here comes a 12 pitch ab and a homer

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  • ChArTeRBuS_PSNC Offline
    ChArTeRBuS_PSNC Offline
    ChArTeRBuS_PSN
    replied to Guest on last edited by
    #19

    @Nanos_McGregor said in Checkswings - Can someone explain?:

    Check swings do need to be fixed. Can we all agree on that?

    When people acknowledge the fact that what they see on the screen isn’t what the other player is inputting then sure, but until then we will get a bunch of videos from a bunch of people that can’t understand that.

    It’s exactly the same with tagging runners and people that think their opponent is slowing down pitches lol. Both screens DO NOT show the exact same thing, it’s compensating for latency.

    N 1 Reply Last reply
    1
  • N Offline
    N Offline
    Nanos_McGregor
    replied to Guest on last edited by
    #20

    @ChArTeRBuS_PSN said in Checkswings - Can someone explain?:

    @Nanos_McGregor said in Checkswings - Can someone explain?:

    Check swings do need to be fixed. Can we all agree on that?

    When people acknowledge the fact that what they see on the screen isn’t what the other player is inputting then sure, but until then we will get a bunch of videos from a bunch of people that can’t understand that.

    It’s exactly the same with tagging runners and people that think their opponent is slowing down pitches lol. Both screens DO NOT show the exact same thing, it’s compensating for latency.

    Oh I agree, what I see is prolly different than theirs. I won’t dispute that cause it’s true, and maybe even more so when it’s a ps5 vs ps4 matchup. Check swings can turn the tide for someone completely in their favor though, I mean I’ve had event games where in 3 innings they managed to scrap 30+ check swings on all star and hall of fame difficulty. Moral of my response I agree with what you said, but check swings need to nerfed/fixed.

    iBonafideScrub__PSNI 1 Reply Last reply
    0
  • iBonafideScrub__PSNI Offline
    iBonafideScrub__PSNI Offline
    iBonafideScrub__PSN
    replied to Guest on last edited by
    #21

    @Nanos_McGregor said in Checkswings - Can someone explain?:

    @ChArTeRBuS_PSN said in Checkswings - Can someone explain?:

    @Nanos_McGregor said in Checkswings - Can someone explain?:

    Check swings do need to be fixed. Can we all agree on that?

    When people acknowledge the fact that what they see on the screen isn’t what the other player is inputting then sure, but until then we will get a bunch of videos from a bunch of people that can’t understand that.

    It’s exactly the same with tagging runners and people that think their opponent is slowing down pitches lol. Both screens DO NOT show the exact same thing, it’s compensating for latency.

    Oh I agree, what I see is prolly different than theirs. I won’t dispute that cause it’s true, and maybe even more so when it’s a ps5 vs ps4 matchup. Check swings can turn the tide for someone completely in their favor though, I mean I’ve had event games where in 3 innings they managed to scrap 30+ check swings on all star and hall of fame difficulty. Moral of my response I agree with what you said, but check swings need to nerfed/fixed.

    Or removed from RS...

    N 1 Reply Last reply
    0
  • Thierry007007_PSNT Offline
    Thierry007007_PSNT Offline
    Thierry007007_PSN
    replied to Guest on last edited by Thierry007007_PSN
    #22

    @tylerslikewhoa said in Checkswings - Can someone explain?:

    Sounds like your opponents are more skilled at using check swings

    People tend to forget the discipline attribute plays a huge role in getting check swings. You can check swing all day with Juan Soto because he has a discipline rating of 1 25. I have noticed I tend to strike out more with players with a low discipline attribute (under 100).

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  • jcassaro44_PSNJ Offline
    jcassaro44_PSNJ Offline
    jcassaro44_PSN
    wrote on last edited by jcassaro44_PSN
    #23

    I’ve 120 ranked games, But I still don’t understand competitive play.... This game online seems have a mind of its own, I’m not ripping my opponents in the post, but I’m 0-2 both I could’ve easily won... One game Seager hits a weak ground ball up the middle, would’ve been a double play except it wouldn’t let me control anybody until Seager got a two run triple, next sac fly, so what couldn’t been 0 runs turn into me down 3.. The game after that the only time I got rewarded was my two perfect perfect, every time I’d threaten good good line outs and double plays, I end the game by squaring up a Chapman fastball with Honus Wagner that just dies at the warning track.... So I guess for me I don’t online inputs.... I never get check swings either.

    1 Reply Last reply
    0
  • N Offline
    N Offline
    Nanos_McGregor
    replied to Guest on last edited by
    #24

    @iBonafideScrub_ said in Checkswings - Can someone explain?:

    @Nanos_McGregor said in Checkswings - Can someone explain?:

    @ChArTeRBuS_PSN said in Checkswings - Can someone explain?:

    @Nanos_McGregor said in Checkswings - Can someone explain?:

    Check swings do need to be fixed. Can we all agree on that?

    When people acknowledge the fact that what they see on the screen isn’t what the other player is inputting then sure, but until then we will get a bunch of videos from a bunch of people that can’t understand that.

    It’s exactly the same with tagging runners and people that think their opponent is slowing down pitches lol. Both screens DO NOT show the exact same thing, it’s compensating for latency.

    Oh I agree, what I see is prolly different than theirs. I won’t dispute that cause it’s true, and maybe even more so when it’s a ps5 vs ps4 matchup. Check swings can turn the tide for someone completely in their favor though, I mean I’ve had event games where in 3 innings they managed to scrap 30+ check swings on all star and hall of fame difficulty. Moral of my response I agree with what you said, but check swings need to nerfed/fixed.

    Or removed from RS...

    I wouldn’t say removal, but maybe a limit each at bat? Maybe like 2 an at bat and then after any swing will follow through? Just an idea, maybe not a good one but it can at least limit them in some capacity.

    1 Reply Last reply
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