I've taken quite a few tries at explaining the issue in various threads, so I'm going to make one myself, and offer to SDS to help. They have my contact information.
Stress balancing is broken on the server node for the menu interfacing.
There's send and receive functions embedded everywhere in every menu that sends data after a function is performed, IE, conquest victory, moment completions etc. When you complete the task, data is sent from your console to a server and logged. For a user to see it at a splash screen post event, a call script reaches out to the data repository and shows your progress.
Whenever you are getting the unhandled server exception, it's like timing out on a ping. The game will then attempt a refresh, thus your little button icon in the bottom right of your screen.
Sometimes you get partial and get bounced back to the main screen of the menu you are in, and sometimes booted completely out to the main game menus.
Whenever you try to log back in to where you were, you are inadvertently creating additional traffic because the data from your console hasn't been reconciled with the data server. This reconciliation actually has happened, which is why you aren't losing progress 95% of the time.
Take these errors and multiply them by the number of users on at any given time, the people banging buttons trying to get back in, and data cached with nowhere to display it because you're already out of that menu. SDS dumps the returned data when you are logged back in and at another menu, but it has to record the failed attempts.
It's an exponential function problem that needs to be debugged because the call time of the functions can't possibly get returns why? Because Xbox game pass created too many users and user requests throughout the game.
1- Change some of the menus. Require us to only go to one spot to get anywhere. Right now for example, I can enter moments from inning programs and moment menus. How do I know this is an issue? When you access a moment from the Inning screen, you get taken all the way out afterwards. If you were in the moments menu, you get taken back out to the moment menu. It's all in the coding.
3- Turn off the web site marketplace untill you eliminate the console errors. It will hurt and stink, but you need a cleaner production environment to test your fixes.
Ultimately, SDS is going to have to reboot servers everyday because these issues must be fixed in a production environment. They need to trim down the production environment in order to resolve though.
Gotta walk before you can run.
I'd bet a good bottle of 1986 Chateau Rothschild that I'm on point with my diagnosis and potential fixes. I've fixed this type of code before for Morgan Stanley and know what I'm talking about.
Thank you for your time.
When you take the best current player, and stick him as a collection reward for cards across all legends and flashbacks, and the card is last year's MVP, it's the definition of "mailing it in".
This took no thought, had no mystical anticipation once released about how the card will play, and was the easiest way out in what has already been a disappointing MLB baseball season.
As an adult in my late 40's, I understand the desire for more recent players. The entire rollout of Future Stars and now this have shown that you are alienating one generation of player for the other.
You guys really blew it here, and in a big way.
Trout could have been a boss, or instead, the LS collection, with Mantle being your ultimate chase.
Everything you rolled out this year was backwards and again.... Disappointing in how it was implemented.
You've destroyed the card value of all the legends of baseball by creating these fake [censored] cards.
I get it. It's just a game.
SDS should have just reskinned MLB and made a separate title called MiLB the show. Segregation of these fake cards from the players that currently have made the show and those before them that are the foundation of baseball.
Unbelievable that they do this, especially in April. Cards like this should be in November/December if at all.
Disrespectful to every current and former MLB player in my opinion.
Hopefully the Nigerian Prince gives you a good code.
Wake me up when BR games and stats and missions start counting. Completely unacceptable at this stage and I'm done wasting my time.
Good luck to everyone playing this evening and this weekend. Having 3 games worth of BR stuff either poof or not register is enough for me to realize that it's just not worth it right now.
@stinkysman77_mlbts said in Any tech people on here?:
Where is hoboadam?
Where is hoboadam?
You didn't tag me... Heh
A bit more information from SDS would go a long way.
Is it database? Is it hardware? Is it coding? Is it absolutely nothing that we've speculated about?
Please don't tell us that there's no need to speculate when no communication has occurred. That's pretty poor man.
I'll play anywhere I want, thank you. I purchased MLB the show, not fake stadium The Show.
People complaining about input lag because of stadiums have the ability to remove the rendering issues by changing their POV when pitching or hitting.
I'm not a great player. I don't care to be. I'll NEVER blame my lack of performance on a MLB stadium like so many "elites" do.
The elite hitters are staring at a strike zone across the entire screen. Don't matter what stadium you use.
When pitching, if you think you are lagging or unable to control your timing because of the stadium, blame the RNG, not the ballpark.
Say what you want, but things look much more stable.
What did they do to fix it? I don't really care. It's working. They certainly didn't sit around waiting to see if things got better on it's own.
Yes, I shouldn't be congratulating them for something that should have been working all along. There's something to be said though for the fact that they did work out some of these big issues with connectivity. Most of the grunt work being done by SDS folks that have never posted on the boards before.
Anyways, it's refreshing to not comb through 12 posts of people saying the same thing, whining, complaining, raging etc.
Really. I am.
When you walk into a casino, you need to mentally prepare to lose everything in your pocket. If you expect to win, you will disappoint yourself every time.
Making these cards sellable, crushed the market. Doing all of these exchanges to 50/70 and only 11 left before hitting 70/70, I'm okay. I've now got 290k stubs just from the exchanges. I'm sitting on 130 BIAH packs to open, 150 TA packs, and 30 other randoms.
I don't feel like I lost anything. I'll have everything locked, I'll be at 70/70 for all teams after opening packs, and my kids will enjoy opening 300 packs watching it rain gold and diamond.
Everyone, enjoy your evening. I will.
Back by popular demand, "We the People" bat skin is back.
That's great but....
Since SDS has thrown BLM around a lot on the splash page, how about a BLM bat skin?
Drop it in a free pack, and let people use it or not to voice their opinion.
Trout? Who is he? What team is he on?
Nolan Ryan 1/1
That was done with the original conquest maps and first inning stuff.
There's a sneaky hot fix being pushed out apparently. Our discord is posting pictures or an update file.
One of the biggest highlights for custom league last year, was the ability to view our stats specific to our league.
There is no option to view anything from the existing menus. The stats are being stored and retained on the SDS servers, because they are showing during the games being played.
Any reason why this was left out? The data is there. We just can't see it.
EDIT I'm being told that it's there, but in a really weird spot. I'll post a picture later today, but perhaps we can get a UI tweak to make it less frustrating to locate.
Stats located here under the MLB Logo
3- News Section replacing team names
Mariners and Astros changed to Angels and Rangers
It's a display only issue, but something is wrong on the back end to make this happen. Not sure if others with either full or partially full leagues have had similar issues.
2- Challenge issues when attempting to start games
I am in a small league of 12 users, all on PS platform. There have been sporadic and mind boggling issues with getting game challenges to show up.
With no rhyme or reason, these issues are persistent for us. Our group of 12 are all friends on the playstation network and are either using a PS5 or PS4. I'm curious to know what issues others have had so we can get a better handle on how to fix this.
1- Custom League missing Parallel Cards
I've sent in a feedback report on this shortly after launch. I have no idea about the mechanics involved, but with the ability to use IE, I don't see why we can't have our parallel cards for custom league.
IE is being displayed but the attributes are not showing up when gameplay is taking place.
The card is tied to our inventory. When we select these cards in showdown, they also reflect parallel. I am not asking for us to allow parallel progress to be made during custom league games, but that might be part of the reason why they don't let us use it.
I would love to know if this is a design oversight, something unintended that they are working on for later this year, or if it was intended all along.
An item like this would be good to test prior to launch, and while I know that SDS tests stuff in house prior to a beta or technical test, having people outside SDS test functionality issues like this with a NDA agreement prior to launch, would be helpful to the community.
I'm going to ask people in the community to share SPECIFIC and DETAILED issues that we have with Custom Leagues.
Please do not troll or debate.
I will be sending a large list of these consolidated items to SDS for feedback and/or answers, and hopefully we can get answers, ETA or a response from our well documented and thought out list.
As comments come in, I will update the master list below with hopes of sending in a support ticket by Monday, May 17th. I have screen shots of most issues. When you bring up an issue that I have not yet listed here, I may ask you to DM or potentially email me a screenshot.
Please feel free to add constructive Quality of Life requests as well.
Thank you in advance to those with constructive feedback.
1- Custom Leagues do not use Parallel Cards
1a- Inside Edge not working properly
2- Challenge issues when attempting to start games.
3- In the News Section after games are completed, team names being randomly assigned.
4- No ability to view league stats from anywhere in Custom League
ITEMS THAT ARE NOT AN ISSUE below...
CAPS- No Cap should be in Custom League
Custom Uniforms- Don't belong there
Custom Stadiums- Not on the list of items for 2021
I'm 48 years old. Showdowns blow .
There's nothing wrong with how they are structured.
What you need to do is practice, practice, practice. Yes, they are frustrating as anything else in the game. But they are also an easy source of XP, packs and understanding the game mechanics.
@dodgerslakers1 said in Community market for phone:
Help me look for it in a trash can? Pretty sure you’re familiar with those
Help me look for it in a trash can? Pretty sure you’re familiar with those
I'm not the one that doesn't know that phone's browsers work for the market.
I'm sure your job is looking forward to you playing the market as well. Nice attempt at a reply with the trash can. Never heard that one before. Dumas... (Shawshank Redemption reference)