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Online Hitting

Scheduled Pinned Locked Moved Diamond Dynasty
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  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    wrote on last edited by
    #1

    I honestly think there needs to be different matchmaking systems for the different types of hitting. Zone is not fun online cause making good pitches doesn't matter when the guy can smack a ball at head level 480 feet to left field. It takes skill to do this yes, but if I want to play with say directional or pure analog hitting then make it so I play against people who also play with that setting so it is an even playing field. I play offline with Zone hitting while on HoF difficulty so I don't feel like CPU cheese can always screw me over, but online I like to use directional hitting as most players try to cheese swings with pitches way out of the zone. Using directional hitting isn't enough though. As much as I walk or get solid base hits and homers off of mistake pitches, the other guy will just rock anything I throw at him cause of the PCI being absolute cheese if they know how to use it properly. Again, no disrespect towards those that use it, as it takes skill, but seriously let us match via hitting controls instead of just rating. Would make Diamond Dynasty a lot more attractive to those who don't use Zone hitting.

    1 Reply Last reply
    1
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    wrote on last edited by
    #2

    I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol

    TurtleYOTE_PSNT 1 Reply Last reply
    3
  • mitchhammond24M Offline
    mitchhammond24M Offline
    mitchhammond24
    wrote on last edited by
    #3

    Personally I think it’s cheesier to get hits by just pressing the x button rather than aiming with the analog and pressing the button

    lazy_toast_PSNL TurtleYOTE_PSNT 2 Replies Last reply
    5
  • writetoshawn_PSNW Offline
    writetoshawn_PSNW Offline
    writetoshawn_PSN
    wrote on last edited by
    #4

    I started out this game in May using directional - batted about .200. Then, my friend said that “pci” is a must. I switched over and was unbelievably bad - batted even worse for months and months (and it was hard to not just throw in the towel). At the time, I thought to myself, “how can someone not only time these pitches, but also sync it with this cursor?!” Through many reps, I’m way better than I even imagined I could be. I think you should just make the switch to zone. It sucks at first, but the game is so much more fun with it.

    TurtleYOTE_PSNT 1 Reply Last reply
    1
  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    wrote on last edited by
    #5

    You'll have more fun with zone in the long run, because you'll get better results. And it just feels better to know you did something right. Come to the dark side, OP.

    TurtleYOTE_PSNT 1 Reply Last reply
    2
  • lazy_toast_PSNL Offline
    lazy_toast_PSNL Offline
    lazy_toast_PSN
    replied to Guest on last edited by
    #6

    @mitchhammond24 said in Online Hitting:

    Personally I think it’s cheesier to get hits by just pressing the x button rather than aiming with the analog and pressing the button

    LMAO. Its a targeting system. Im not shooting bazookas. I use both but prefer directional honestly

    TurtleYOTE_PSNT 1 Reply Last reply
    0
  • T Offline
    T Offline
    tyrusthebull_PSN
    wrote on last edited by
    #7

    I use zone, but it would be better if the result was actually more indicative of the swing/point of contact. 1. The pci ranges way too far out of zone. 2. Way to much hard contact on pitches far out of the zone. Couple that with the awful timing windows. Early swings on down and away sliders should not be pulled for homeruns.

    TurtleYOTE_PSNT 1 Reply Last reply
    0
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #8

    @eatyum said in Online Hitting:

    I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol

    It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.

    eatyum_PSNE 1 Reply Last reply
    1
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #9

    @mitchhammond24 said in Online Hitting:

    Personally I think it’s cheesier to get hits by just pressing the x button rather than aiming with the analog and pressing the button

    Fair comment. I just feel that there is a part of the DD community that enjoys directional hitting and good pitching more than 20+ combined runs per game.

    1 Reply Last reply
    0
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #10

    @writetoshawn said in Online Hitting:

    I started out this game in May using directional - batted about .200. Then, my friend said that “pci” is a must. I switched over and was unbelievably bad - batted even worse for months and months (and it was hard to not just throw in the towel). At the time, I thought to myself, “how can someone not only time these pitches, but also sync it with this cursor?!” Through many reps, I’m way better than I even imagined I could be. I think you should just make the switch to zone. It sucks at first, but the game is so much more fun with it.

    Don't get me wrong. I use zone too and have learned how to use it. I just feel like if a player wants to use directional hitting that their opponent would have to use it as well. Level playing field essentially.

    1 Reply Last reply
    0
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #11

    @LankyRyan said in Online Hitting:

    You'll have more fun with zone in the long run, because you'll get better results. And it just feels better to know you did something right. Come to the dark side, OP.

    I use zone online too, I just feel it would be better overall for the game if the hitting types were separated into different matchmaking systems so that good pitching is rewarded in types like directional and pure analog. With zone hitting, you can pull a low and away slider and bomb it 450+ feet. Not realistic at all.

    1 Reply Last reply
    0
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #12

    @lazy_toast said in Online Hitting:

    @mitchhammond24 said in Online Hitting:

    Personally I think it’s cheesier to get hits by just pressing the x button rather than aiming with the analog and pressing the button

    LMAO. Its a targeting system. Im not shooting bazookas. I use both but prefer directional honestly

    Exactly what you said. It's a targeting system for the barrel of the bat. That being said it punishes good pitching cause you could throw a changeup low and away from the hitter but because they timed it right and got the PCI there, it's gonna get pulled for a 450+ foot bomb. Unrealistic.

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    0
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #13

    @tyrusthebull said in Online Hitting:

    I use zone, but it would be better if the result was actually more indicative of the swing/point of contact. 1. The pci ranges way too far out of zone. 2. Way to much hard contact on pitches far out of the zone. Couple that with the awful timing windows. Early swings on down and away sliders should not be pulled for homeruns.

    Agreed, 100%. Good pitching isn't rewarded. Most "good" pitching in a Zone vs Zone hitting game is just high fastballs that you can't catch up to, or offspeed in the dirt that they chased. Really bad for pitching altogether.

    1 Reply Last reply
    1
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    wrote on last edited by
    #14

    they just need to fix pitching and it would not matter

    TurtleYOTE_PSNT 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #15

    @TurtleYOTE said in Online Hitting:

    @eatyum said in Online Hitting:

    I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol

    It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.

    Good pitching isn't rewarded because there are too many hanging pitches, but that is a separate issue. If the person can get to the pitch, good hitting should almost always beat good pitching. That's not cheese, just how it should be.

    Nerfing good contact in the name of realism is never a good idea in a video game.

    TurtleYOTE_PSNT 1 Reply Last reply
    1
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #16

    @dbarmonstar said in Online Hitting:

    they just need to fix pitching and it would not matter

    Fixing pitching doesn't matter when I can throw a slider at 78, low and away from the hitter and they pull it 470+ feet.

    1 Reply Last reply
    0
  • TurtleYOTE_PSNT Offline
    TurtleYOTE_PSNT Offline
    TurtleYOTE_PSN
    replied to Guest on last edited by
    #17

    @eatyum said in Online Hitting:

    @TurtleYOTE said in Online Hitting:

    @eatyum said in Online Hitting:

    I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol

    It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.

    Good pitching isn't rewarded because there are too many hanging pitches, but that is a separate issue. If the person can get to the pitch, good hitting should almost always beat good pitching. That's not cheese, just how it should be.

    Nerfing good contact in the name of realism is never a good idea in a video game.

    When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed".

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #18

    @TurtleYOTE said in Online Hitting:

    @eatyum said in Online Hitting:

    @TurtleYOTE said in Online Hitting:

    @eatyum said in Online Hitting:

    I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol

    It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.

    Good pitching isn't rewarded because there are too many hanging pitches, but that is a separate issue. If the person can get to the pitch, good hitting should almost always beat good pitching. That's not cheese, just how it should be.

    Nerfing good contact in the name of realism is never a good idea in a video game.

    When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed".

    I very very very rarely ever see combined of up to 30 runs in a game, I probably count the number on my hand of those occurrences in the last 100 or so games I've played, I have an ERA just above 3.50ish in ranked this year, so I can tell you I'm definitely not giving up that many (or scoring that many for that matter)

    So that means in the average game, my opponent scores just above 3.5 runs, nowhere near what you are claiming here. There is no "constant" of scoring up to 30 runs.

    TurtleYOTE_PSNT 1 Reply Last reply
    1
  • JoeTheGamePlayerJ Offline
    JoeTheGamePlayerJ Offline
    JoeTheGamePlayer
    wrote on last edited by
    #19

    I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.

    eatyum_PSNE 1 Reply Last reply
    2
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #20

    @JoeTheGamePlayer said in Online Hitting:

    I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.

    I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.

    TurtleYOTE_PSNT dbarmonstar_PSND 2 Replies Last reply
    2

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