BR needs to be on hall of fame difficulty
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rewards would be even more expensive. They should have two modes of BR, all star and HOF
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@SpudXpert27 said in BR needs to be on hall of fame difficulty:
rewards would be even more expensive. They should have two modes of BR, all star and HOF
How could they be more expensive?
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@SpudXpert27 said in BR needs to be on hall of fame difficulty:
rewards would be even more expensive. They should have two modes of BR, all star and HOF
No they wouldn’t. There would actually be more 12-0s
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@IIJACKINTHBOXII said in BR needs to be on hall of fame difficulty:
@SpudXpert27 said in BR needs to be on hall of fame difficulty:
rewards would be even more expensive. They should have two modes of BR, all star and HOF
How could they be more expensive?
lol
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I’ve been saying for a while it would be nice to have a nine inning version, with different draft rules, on HOF settings. Just because it’s more like baseball.
It would play like an amalgamation of RS and BR. For example, You could draft a squad from your owned cards with an overall cap similar to events and lock them in for the duration of your run. Either go with the existing BR format and have players compete to win 12 games, with staggered rewards at set milestones and elimination after a loss or two, or mix it up yet further and have players advance through “divisions” within the mode. First step would be “Win 2 of 3 games to advance”, then “Win 3 of 5 games to advance”, then “win 5 of 7 to advance”. At this point you’d have won ten from a maximum of fifteen played and you could put yourself against someone else who’d made it to that stage for the final reward or whatever.
DD is just a cut and paste job every year, there’s a few new legends and occasional revamps of programs, but nothing really new or original. I can’t give them too much credit for Showdown being new or original this year as it’s just moments bolted together. I guess the actual showdown itself is novel, but it plays like moments, with bad defenders making leaping catches and so on, which isn’t much fun.
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The reason they will NEVER put BR in HOF: Lesser skilled players, me included, would NEVER pay to play on HOF settings.
They would lose money because people wouldn't be spending stubs and they wouldn't be buying stubs.
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@drg179 said in BR needs to be on hall of fame difficulty:
@mitchhammond24 said in BR needs to be on hall of fame difficulty:
@drg179 said in BR needs to be on hall of fame difficulty:
@mitchhammond24 said in BR needs to be on hall of fame difficulty:
@Hikes83 said in BR needs to be on hall of fame difficulty:
I see where you’re coming from but in a way, it gives everyone a chance to compete on AS really. I win alot more games on HOF than I do on AS. That says something
Describing a mode as “competitive” and wanting everyone to have a chance to compete is ridiculous. The players that would prefer AS difficulty never go 12-0 or win 12 games ever. So they really don’t compete. They may get lucky in a game or two but is that competing? That’s just wasting 1500 stubs. Events should be kept on AS for those that wanna feel good abt themselves for “competing” by getting bailed out by low skill gap settings
Stop being salty. Shut up and play the game. Why do you care? You must be constantly going 12-0 anyways! with your skill
Salty? What makes you think I’m salty? What makes you think I’m constantly going 12-0?
Why do I care? I care because this mode has a lot of potential to be a competitive game mode but it’s not atm. My argument is that if SDS wants to consider this “the most competitive game mode” then it should actually be competitive
We have RS. If you want to be competitive go there.
Stupid argument. Just because there’s ONE game mode in the game that’s supposed to be competitive means that br should automatically be RNG and luck oriented? BR is the main way for most players to make stubs. So yeah, it should be competitive. It’s also labeled as “competitive” by SDS in the handbook which I’ve mentioned to you 3 times now. No players that benefit from the AS rng go 12-0 anyway, so it shouldn’t matter to them. And when the best rewards in the game are on the line, it should be competitive.
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@mitchhammond24 said in BR needs to be on hall of fame difficulty:
@drg179 said in BR needs to be on hall of fame difficulty:
@mitchhammond24 said in BR needs to be on hall of fame difficulty:
@drg179 said in BR needs to be on hall of fame difficulty:
@mitchhammond24 said in BR needs to be on hall of fame difficulty:
@Hikes83 said in BR needs to be on hall of fame difficulty:
I see where you’re coming from but in a way, it gives everyone a chance to compete on AS really. I win alot more games on HOF than I do on AS. That says something
Describing a mode as “competitive” and wanting everyone to have a chance to compete is ridiculous. The players that would prefer AS difficulty never go 12-0 or win 12 games ever. So they really don’t compete. They may get lucky in a game or two but is that competing? That’s just wasting 1500 stubs. Events should be kept on AS for those that wanna feel good abt themselves for “competing” by getting bailed out by low skill gap settings
Stop being salty. Shut up and play the game. Why do you care? You must be constantly going 12-0 anyways! with your skill
Salty? What makes you think I’m salty? What makes you think I’m constantly going 12-0?
Why do I care? I care because this mode has a lot of potential to be a competitive game mode but it’s not atm. My argument is that if SDS wants to consider this “the most competitive game mode” then it should actually be competitive
We have RS. If you want to be competitive go there.
Stupid argument. Just because there’s ONE game mode in the game that’s supposed to be competitive means that br should automatically be RNG and luck oriented? BR is the main way for most players to make stubs. So yeah, it should be competitive. It’s also labeled as “competitive” by SDS in the handbook which I’ve mentioned to you 3 times now. No players that benefit from the AS rng go 12-0 anyway, so it shouldn’t matter to them. And when the best rewards in the game are on the line, it should be competitive.
Ok. I see now. Sorry.
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@AGENTSxOFxCHAOS said in BR needs to be on hall of fame difficulty:
The reason they will NEVER put BR in HOF: Lesser skilled players, me included, would NEVER pay to play on HOF settings.
They would lose money because people wouldn't be spending stubs and they wouldn't be buying stubs.
I don’t think people buy stubs to enter BR anyway, I really don’t see that as a consideration. It’s more that SDS are for dumbing down the game and allowing everyone to score 57 runs per game on 55 home runs and putting BR on HOF doesn’t fit that narrative.
I’m starting to think the devs are all in the “Huurr, durr, I crushed that ball” category, who only see the value in offense when playing baseball. This is what happens when your experience of real baseball is only shaped by 60 game seasons and watching quick pitch. You think every single AB should be like it is on TV. Except that’s a highlight reel you’re watching.
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BR on HOF would make it actually fun imo
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There's the general definition of competitive, where two people compete in a challenge of their skill. Then there's the videogame definition of competitive, where two people compete in a challenge where non-user factors are applied to result in a desired outcome.
Believe it or not, people spend lots of extra money playing this game. It's SDS's job to get them to spend as much as possible. If people feel like they don't have a chance, they are less likely to play and spend additional money.
So long as we the consumers allow this model of yearly cycles of fantasy game modes to remain profitable, the gameplay is going to continue to be designed to chase the $$$
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@Chuck_Dizzle29 said in BR needs to be on hall of fame difficulty:
There's the general definition of competitive, where two people compete in a challenge of their skill. Then there's the videogame definition of competitive, where two people compete in a challenge where non-user factors are applied to result in a desired outcome.
Believe it or not, people spend lots of extra money playing this game. It's SDS's job to get them to spend as much as possible. If people feel like they don't have a chance, they are less likely to play and spend additional money.
So long as we the consumers allow this model of yearly cycles of fantasy game modes to remain profitable, the gameplay is going to continue to be designed to chase the $$$
I don’t think BR being low skill gap contributes to SDS making more money. People don’t buy anything to play br. Except for the 1500 stubs, which I doubt makes any difference. Ranked seasons and events are the real money makers. Because in those two modes people actually have to have a team, so they have to buy cards to fill that team. If anything, allowing bad players to compete in br makes them lose money because when people are able to compete in br, they make their stubs back. There’s a huge pay off for having success in br. So if mediocre players are able to have success due to the lack of a skill gap, they’re much less likely to buy stubs for their ranked team because they won’t need to buy stubs.
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No company will ever close a game mode with some of the top cards/skins/packs to the majority of their player base. More people will be upset than happy and that loses money.
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I'd be on board with this. Would make the trivial jump from AS to HoF less difficult cause i can just do a run or two for preparation.
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@Tadow9 said in BR needs to be on hall of fame difficulty:
No company will ever close a game mode with some of the top cards/skins/packs to the majority of their player base. More people will be upset than happy and that loses money.
All of those things are already closed to the majority of their player base bc the majority of their player base is never going 12-0 anyway so that point’s irrelevant.
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@mitchhammond24 said in BR needs to be on hall of fame difficulty:
In the handbook, br is described as “the most challenging and competitive game mode Diamond Dynasty has ever seen”. Seriously? That’s a major slap in the face to the top players that actually compete on the highest difficulty. That’s the actual comp, not 3 inning all star games.
The best word I can think of to describe AS difficulty is “mediocre”. AS difficulty generally seems to be hated by the majority of the community. The skill gap is greatly diminished on AS because of the massive PCI and slow pitch speeds. If they really want br to be “competitive” it would be at least HOF. Having it on AS makes br so luck oriented. It requires some level of luck to win 12 games in a row. But winning 12 games in a row on AS difficulty is more luck than skill in most cases.
Lmk your thoughts- ik id play br way more if it was on HOF. I think the mode has a lot of potential and it would be much more fun and challenging on hof rather than the most RNG based difficulty in the game.
While I would enjoy this I don’t think it’s a good idea for sds as there are probably a lot of casual gamers that want to jump into a quick three inning game and like the draft aspect of br etc. having it default to HOF May push them away.
I posted several months ago what I think is the best option. At the beginning of a run we should be able to choose the level we want to play on. If I choose HOF I will only go into a pool of other players who choose HOF for their run. Then you can even jump into a BR run on legend if you want to warm up before a ranked game. Rewards wouldn’t change and you can’t jump between levels during the same run. This would even potentially give weaker players a chance to advance a bit further in All star because it may level the competition. If a more skilled player tries to do a run on all star they would have to put up with all of the all star inconsistencies.
I doubt sds even saw the post but I think it would make br much more popular. -
@pfcorporate said in BR needs to be on hall of fame difficulty:
@mitchhammond24 said in BR needs to be on hall of fame difficulty:
In the handbook, br is described as “the most challenging and competitive game mode Diamond Dynasty has ever seen”. Seriously? That’s a major slap in the face to the top players that actually compete on the highest difficulty. That’s the actual comp, not 3 inning all star games.
The best word I can think of to describe AS difficulty is “mediocre”. AS difficulty generally seems to be hated by the majority of the community. The skill gap is greatly diminished on AS because of the massive PCI and slow pitch speeds. If they really want br to be “competitive” it would be at least HOF. Having it on AS makes br so luck oriented. It requires some level of luck to win 12 games in a row. But winning 12 games in a row on AS difficulty is more luck than skill in most cases.
Lmk your thoughts- ik id play br way more if it was on HOF. I think the mode has a lot of potential and it would be much more fun and challenging on hof rather than the most RNG based difficulty in the game.
While I would enjoy this I don’t think it’s a good idea for sds as there are probably a lot of casual gamers that want to jump into a quick three inning game and like the draft aspect of br etc. having it default to HOF May push them away.
I posted several months ago what I think is the best option. At the beginning of a run we should be able to choose the level we want to play on. If I choose HOF I will only go into a pool of other players who choose HOF for their run. Then you can even jump into a BR run on legend if you want to warm up before a ranked game. Rewards wouldn’t change and you can’t jump between levels during the same run. This would even potentially give weaker players a chance to advance a bit further in All star because it may level the competition. If a more skilled player tries to do a run on all star they would have to put up with all of the all star inconsistencies.
I doubt sds even saw the post but I think it would make br much more popular.This would be awesome, but that is probably about 1 million extra lines of code they would have to write and that's just not gonna happen unless the price changed to $199 for the game.
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@ThaGhettoBlasta said in BR needs to be on hall of fame difficulty:
@pfcorporate said in BR needs to be on hall of fame difficulty:
@mitchhammond24 said in BR needs to be on hall of fame difficulty:
In the handbook, br is described as “the most challenging and competitive game mode Diamond Dynasty has ever seen”. Seriously? That’s a major slap in the face to the top players that actually compete on the highest difficulty. That’s the actual comp, not 3 inning all star games.
The best word I can think of to describe AS difficulty is “mediocre”. AS difficulty generally seems to be hated by the majority of the community. The skill gap is greatly diminished on AS because of the massive PCI and slow pitch speeds. If they really want br to be “competitive” it would be at least HOF. Having it on AS makes br so luck oriented. It requires some level of luck to win 12 games in a row. But winning 12 games in a row on AS difficulty is more luck than skill in most cases.
Lmk your thoughts- ik id play br way more if it was on HOF. I think the mode has a lot of potential and it would be much more fun and challenging on hof rather than the most RNG based difficulty in the game.
While I would enjoy this I don’t think it’s a good idea for sds as there are probably a lot of casual gamers that want to jump into a quick three inning game and like the draft aspect of br etc. having it default to HOF May push them away.
I posted several months ago what I think is the best option. At the beginning of a run we should be able to choose the level we want to play on. If I choose HOF I will only go into a pool of other players who choose HOF for their run. Then you can even jump into a BR run on legend if you want to warm up before a ranked game. Rewards wouldn’t change and you can’t jump between levels during the same run. This would even potentially give weaker players a chance to advance a bit further in All star because it may level the competition. If a more skilled player tries to do a run on all star they would have to put up with all of the all star inconsistencies.
I doubt sds even saw the post but I think it would make br much more popular.This would be awesome, but that is probably about 1 million extra lines of code they would have to write and that's just not gonna happen unless the price changed to $199 for the game.
Yea I assumed it could be a coding nightmare.
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@mitchhammond24 said in BR needs to be on hall of fame difficulty:
@Tadow9 said in BR needs to be on hall of fame difficulty:
No company will ever close a game mode with some of the top cards/skins/packs to the majority of their player base. More people will be upset than happy and that loses money.
All of those things are already closed to the majority of their player base bc the majority of their player base is never going 12-0 anyway so that point’s irrelevant.
Having it on a lower difficulty and keeping some element of luck still brings the average player in. They have tournaments if you wanna play on HoF against the best of the best.
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Even the true goons who are WS players and great at BR hate it being on allstar.