How can a game with this amount of simulation and RNG be considered competitive?
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You're still not telling us how to guarantee the better player wins every single time in this game Ryan.
As I said before."How can you make this game guarantee the better player wins every time? The only way to do that is to make all bad contact out,
and all good contact hits. Good contact cannot be outs, and bad contact is always out.Otherwise, every blue moon, someone will get lucky because their opponent lined out or they happened to bloop one in. That's the only solution to guarantee the better play wins every time"
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@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
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@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
That can’t work though. The game literally wouldn’t function correctly if this was the case. You need RNG and randomness for it to even resemble baseball.
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@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
That can’t work though. The game literally wouldn’t function correctly if this was the case. You need RNG and randomness for it to even resemble baseball.
I feel like there’s too much of that.
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If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
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This post aged well.
Just not in favor of the OP...
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Easy - regardless of the pitcher’s perfection, if the batter is perfect also (swing position and timing), then that should trump a perfect pitch.
Whether a fielder gets to it is a whole other thing though.
There are a few other factors to consider (inside/outside, hot/cold zones etc) but a good swing on a good pitch results in good contact.
That’s the theory, anyway. Would that work in a game?
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
Stop crying about forum posts. It doesnt matter at all
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@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.
I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.
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@BlackMKO said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
Stop crying about forum posts. It doesnt matter at all
Stop crying about crying about forum posts about crying about video games.
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@TubaTim90 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.
I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.
The pitcher could be perfect in this game but he’s not the one hitting the ball.
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@Red_Ted_is_back said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Easy - regardless of the pitcher’s perfection, if the batter is perfect also (swing position and timing), then that should trump a perfect pitch.
Whether a fielder gets to it is a whole other thing though.
There are a few other factors to consider (inside/outside, hot/cold zones etc) but a good swing on a good pitch results in good contact.
That’s the theory, anyway. Would that work in a game?
Yeah I agree that a good swing should equal good contact. But I think some people wont be happy unless every good contact equals a base hit (or better). Thats the problem with the whole “my input isn’t rewaaaaaaaarded” thing. You can’t build into the game that every perfect/ perfect is rewarded unless you’re playing CotW where there aren’t fielders.
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
I forgot to ask you on the last post in the other thread. How tall is she?
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@BlackMKO said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
Stop crying about forum posts. It doesnt matter at all
Stop crying about crying about forum posts about crying about video games.
I wasnt crying... Yet. Lol but foreal. Its the same thing.
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I don’t understand the justification of “that’s baseball”
In an online h2h video game, the person with best input should always win. If I wanted randomness I’d just gamble on baseball.
Borderline strikes 98% of the time called a ball, check swings, random results from the pci, and the inability to stay out of the middle of the zone as a pitcher have made this game poopy .
Seems like there are a lot of people here who’d be better off playing OOTP.
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Insane in the brain.
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@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
exactly like usually the best player wins, but losing happens sometimes
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@soreal35 said in How can a game with this amount of simulation and RNG be considered competitive?:
I don’t understand the justification of “that’s baseball”
In an online h2h video game, the person with best input should always win. If I wanted randomness I’d just gamble on baseball.
Borderline strikes 98% of the time called a ball, check swings, random results from the pci, and the inability to stay out of the middle of the zone as a pitcher have made this game poopy .
Seems like there are a lot of people here who’d be better off playing OOTP.
If something happens 98% of the time, it's not random.
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@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
"Without the game trying to simulate baseball?"
This game is a baseball simulator.