How can a game with this amount of simulation and RNG be considered competitive?
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This post is deleted!
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@MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:
@Freddy_Sez said in How can a game with this amount of simulation and RNG be considered competitive?:
Well, it is a baseball simulation after all. And as the saying goes, everybody wins 60, everybody loses 60, it's what you do with the other 40 that matters. The better player will win a good amount of the time, but it's not that crazy for the worst team in MLB to sweep the best team in a midsummer series. If your timing is off a smidge, you'll notice it more in baseball than other sports. It's a game built on frustration and overcoming it, and the beauty of it.
Thank you! Well said...
This forum has become a bitchfest every time someone loses a game to an opponent who they thought was a lesser player.
Where did I say I just lost to a lesser opponent? In fact, I haven’t played online for months. Keep making assumptions though.
Speaking of assumptions... Where in my statement did I address you???
Now I'm addressing you... If you haven't played online for months then WTF are you sitting in this forum complaining about???
Guess I’m complaining about why they changed this game after 3 days. I don’t need to play online to see the issues are still relevant, hence the almost daily videos that are shared.
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@MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:
@MaxHarvest said in How can a game with this amount of simulation and RNG be considered competitive?:
@MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:
@Freddy_Sez said in How can a game with this amount of simulation and RNG be considered competitive?:
Well, it is a baseball simulation after all. And as the saying goes, everybody wins 60, everybody loses 60, it's what you do with the other 40 that matters. The better player will win a good amount of the time, but it's not that crazy for the worst team in MLB to sweep the best team in a midsummer series. If your timing is off a smidge, you'll notice it more in baseball than other sports. It's a game built on frustration and overcoming it, and the beauty of it.
Thank you! Well said...
This forum has become a bitchfest every time someone loses a game to an opponent who they thought was a lesser player.
Where did I say I just lost to a lesser opponent? In fact, I haven’t played online for months. Keep making assumptions though.
Speaking of assumptions... Where in my statement did I address you???
Now I'm addressing you... If you haven't played online for months then WTF are you sitting in this forum complaining about???
It’s just what he does when his mom grounds him and locks him in the basement. She took his ps4, but he has an old ipod down there he can access the forum on. Don’t worry about what he’s saying, he just randomly throws words together without much care for cohesion.
I tell you man, this is the problem. People who don't even play the game or play online vs other people yet they have some weird obsession about coming to this forum to complain about the game they hate and don't even play.
I played tons of games online since 16, literally thousands. I think that’s more than enough for me to be able to question the direction of this game, as I see it.
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🤯🤯🤯🤯
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@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record.
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@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport. The better teams win more than they lose, but they will never win every game. It just isn’t possible.
Same for the worst teams. The orioles will lose way more than they win, but they will still win some of their games, even against the best teams.
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You're still not telling us how to guarantee the better player wins every single time in this game Ryan.
As I said before."How can you make this game guarantee the better player wins every time? The only way to do that is to make all bad contact out,
and all good contact hits. Good contact cannot be outs, and bad contact is always out.Otherwise, every blue moon, someone will get lucky because their opponent lined out or they happened to bloop one in. That's the only solution to guarantee the better play wins every time"
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@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
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@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
That can’t work though. The game literally wouldn’t function correctly if this was the case. You need RNG and randomness for it to even resemble baseball.
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@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
The best players don’t win every time in any game or sport.
I could be an Uno god, but I wouldn’t win every game.
Floyd Mayweather has a 50-0 record. Your statement is false.
Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.
Baseball is a random sport.
I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.
That can’t work though. The game literally wouldn’t function correctly if this was the case. You need RNG and randomness for it to even resemble baseball.
I feel like there’s too much of that.
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If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
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This post aged well.
Just not in favor of the OP...
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Easy - regardless of the pitcher’s perfection, if the batter is perfect also (swing position and timing), then that should trump a perfect pitch.
Whether a fielder gets to it is a whole other thing though.
There are a few other factors to consider (inside/outside, hot/cold zones etc) but a good swing on a good pitch results in good contact.
That’s the theory, anyway. Would that work in a game?
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
Stop crying about forum posts. It doesnt matter at all
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@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.
I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.
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@BlackMKO said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
Stop crying about forum posts. It doesnt matter at all
Stop crying about crying about forum posts about crying about video games.
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@TubaTim90 said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.
I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.
The pitcher could be perfect in this game but he’s not the one hitting the ball.
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@Red_Ted_is_back said in How can a game with this amount of simulation and RNG be considered competitive?:
@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?
Easy - regardless of the pitcher’s perfection, if the batter is perfect also (swing position and timing), then that should trump a perfect pitch.
Whether a fielder gets to it is a whole other thing though.
There are a few other factors to consider (inside/outside, hot/cold zones etc) but a good swing on a good pitch results in good contact.
That’s the theory, anyway. Would that work in a game?
Yeah I agree that a good swing should equal good contact. But I think some people wont be happy unless every good contact equals a base hit (or better). Thats the problem with the whole “my input isn’t rewaaaaaaaarded” thing. You can’t build into the game that every perfect/ perfect is rewarded unless you’re playing CotW where there aren’t fielders.
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@SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:
@C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:
@DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:
The better player shouldn’t always win.
That’s not how baseball works, and that’s not how life works.
Sir, this is a video game.
Exactly. Stop crying about a video game. It doesn’t matter. At all.
I forgot to ask you on the last post in the other thread. How tall is she?