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How can a game with this amount of simulation and RNG be considered competitive?

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  • TubaTim90_PSNT Offline
    TubaTim90_PSNT Offline
    TubaTim90_PSN
    wrote on last edited by
    #36

    This post aged well.

    Just not in favor of the OP...

    1 Reply Last reply
    1
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #37

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Easy - regardless of the pitcher’s perfection, if the batter is perfect also (swing position and timing), then that should trump a perfect pitch.

    Whether a fielder gets to it is a whole other thing though.

    There are a few other factors to consider (inside/outside, hot/cold zones etc) but a good swing on a good pitch results in good contact.

    That’s the theory, anyway. Would that work in a game?

    SchnauzerFace_PSNS 1 Reply Last reply
    2
  • C Offline
    C Offline
    C_ypress_H_ill
    replied to Guest on last edited by
    #38

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.

    TubaTim90_PSNT 1 Reply Last reply
    0
  • Potawatomi_KidP Offline
    Potawatomi_KidP Offline
    Potawatomi_Kid
    replied to Guest on last edited by
    #39

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    Exactly. Stop crying about a video game. It doesn’t matter. At all.

    Stop crying about forum posts. It doesnt matter at all

    SchnauzerFace_PSNS 1 Reply Last reply
    1
  • TubaTim90_PSNT Offline
    TubaTim90_PSNT Offline
    TubaTim90_PSN
    replied to Guest on last edited by
    #40

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.

    I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.

    C 1 Reply Last reply
    1
  • SchnauzerFace_PSNS Offline
    SchnauzerFace_PSNS Offline
    SchnauzerFace_PSN
    replied to Guest on last edited by
    #41

    @BlackMKO said in How can a game with this amount of simulation and RNG be considered competitive?:

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    Exactly. Stop crying about a video game. It doesn’t matter. At all.

    Stop crying about forum posts. It doesnt matter at all

    Stop crying about crying about forum posts about crying about video games.

    Potawatomi_KidP 1 Reply Last reply
    2
  • C Offline
    C Offline
    C_ypress_H_ill
    replied to Guest on last edited by
    #42

    @TubaTim90 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.

    I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.

    The pitcher could be perfect in this game but he’s not the one hitting the ball.

    1 Reply Last reply
    0
  • SchnauzerFace_PSNS Offline
    SchnauzerFace_PSNS Offline
    SchnauzerFace_PSN
    replied to Guest on last edited by
    #43

    @Red_Ted_is_back said in How can a game with this amount of simulation and RNG be considered competitive?:

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Easy - regardless of the pitcher’s perfection, if the batter is perfect also (swing position and timing), then that should trump a perfect pitch.

    Whether a fielder gets to it is a whole other thing though.

    There are a few other factors to consider (inside/outside, hot/cold zones etc) but a good swing on a good pitch results in good contact.

    That’s the theory, anyway. Would that work in a game?

    Yeah I agree that a good swing should equal good contact. But I think some people wont be happy unless every good contact equals a base hit (or better). Thats the problem with the whole “my input isn’t rewaaaaaaaarded” thing. You can’t build into the game that every perfect/ perfect is rewarded unless you’re playing CotW where there aren’t fielders.

    1 Reply Last reply
    2
  • T-Rox_09_PSNT Offline
    T-Rox_09_PSNT Offline
    T-Rox_09_PSN
    replied to Guest on last edited by
    #44

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    Exactly. Stop crying about a video game. It doesn’t matter. At all.

    I forgot to ask you on the last post in the other thread. How tall is she?

    1 Reply Last reply
    0
  • Potawatomi_KidP Offline
    Potawatomi_KidP Offline
    Potawatomi_Kid
    replied to Guest on last edited by
    #45

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    @BlackMKO said in How can a game with this amount of simulation and RNG be considered competitive?:

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    Exactly. Stop crying about a video game. It doesn’t matter. At all.

    Stop crying about forum posts. It doesnt matter at all

    Stop crying about crying about forum posts about crying about video games.

    I wasnt crying... Yet. Lol but foreal. Its the same thing.

    1 Reply Last reply
    0
  • soreal35_PSNS Offline
    soreal35_PSNS Offline
    soreal35_PSN
    wrote on last edited by
    #46

    I don’t understand the justification of “that’s baseball”

    In an online h2h video game, the person with best input should always win. If I wanted randomness I’d just gamble on baseball.

    Borderline strikes 98% of the time called a ball, check swings, random results from the pci, and the inability to stay out of the middle of the zone as a pitcher have made this game poopy 💩.

    Seems like there are a lot of people here who’d be better off playing OOTP.

    pbake12_PSNP 1 Reply Last reply
    1
  • P Offline
    P Offline
    Paladin2MP
    wrote on last edited by
    #47

    Insane in the brain.

    P 1 Reply Last reply
    0
  • schroederk_PSNS Offline
    schroederk_PSNS Offline
    schroederk_PSN
    replied to Guest on last edited by
    #48

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    The best players don’t win every time in any game or sport.

    I could be an Uno god, but I wouldn’t win every game.

    exactly like usually the best player wins, but losing happens sometimes

    1 Reply Last reply
    0
  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    replied to Guest on last edited by
    #49

    @soreal35 said in How can a game with this amount of simulation and RNG be considered competitive?:

    I don’t understand the justification of “that’s baseball”

    In an online h2h video game, the person with best input should always win. If I wanted randomness I’d just gamble on baseball.

    Borderline strikes 98% of the time called a ball, check swings, random results from the pci, and the inability to stay out of the middle of the zone as a pitcher have made this game poopy 💩.

    Seems like there are a lot of people here who’d be better off playing OOTP.

    If something happens 98% of the time, it's not random.

    soreal35_PSNS 1 Reply Last reply
    0
  • P Offline
    P Offline
    PhatWhiteOwl
    replied to Guest on last edited by
    #50

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    The best players don’t win every time in any game or sport.

    I could be an Uno god, but I wouldn’t win every game.

    Floyd Mayweather has a 50-0 record. Your statement is false.

    Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.

    Baseball is a random sport.

    I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.

    "Without the game trying to simulate baseball?"

    This game is a baseball simulator.

    1 Reply Last reply
    0
  • P Offline
    P Offline
    PhatWhiteOwl
    replied to Guest on last edited by
    #51

    @Paladin2MP said in How can a game with this amount of simulation and RNG be considered competitive?:

    Insane in the brain.

    Insane in the membrane.

    1 Reply Last reply
    0
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    wrote on last edited by
    #52

    Keep in mind Madden has far worse RNG.

    1 Reply Last reply
    0
  • soreal35_PSNS Offline
    soreal35_PSNS Offline
    soreal35_PSN
    replied to Guest on last edited by
    #53

    @pbake12 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @soreal35 said in How can a game with this amount of simulation and RNG be considered competitive?:

    I don’t understand the justification of “that’s baseball”

    In an online h2h video game, the person with best input should always win. If I wanted randomness I’d just gamble on baseball.

    Borderline strikes 98% of the time called a ball, check swings, random results from the pci, and the inability to stay out of the middle of the zone as a pitcher have made this game poopy 💩.

    Seems like there are a lot of people here who’d be better off playing OOTP.

    If something happens 98% of the time, it's not random.

    I didn’t say the strike zone was random. Pitches on corners are way more likely to be called a ball than a strike. This coupled with guaranteed rooster shots lowers the skill gap.

    1 Reply Last reply
    0
  • J Offline
    J Offline
    japper_snout
    wrote on last edited by
    #54

    Let’s see here. Same people keep trolling op with Ryan comments. A couple comments deemed bad enough to have to be deleted. A few more comments that add no value whatsoever to the post. Why do these mods allow this same [censored] from the same people?

    IIJACKINTHBOXIII LankyRyan_PSNL DriveByTrucker17D PennStateFencerP 4 Replies Last reply
    0
  • IIJACKINTHBOXIII Offline
    IIJACKINTHBOXIII Offline
    IIJACKINTHBOXII
    replied to Guest on last edited by IIJACKINTHBOXII
    #55

    @japper_snout said in How can a game with this amount of simulation and RNG be considered competitive?:

    Let’s see here. Same people keep trolling op with Ryan comments. A couple comments deemed bad enough to have to be deleted. A few more comments that add no value whatsoever to the post. Why do these mods allow this same [censored] from the same people?

    Why don’t you ask them? That always works out well.

    1 Reply Last reply
    0

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