@PriorFir4383355_XBL I oversaw the specific part and mostly reacted on the following discussion. So never mind, you are right, I am out … One thing: I do not see the problem. I never played in one of those stadiums the last 2 years, but that is just me again

YOSHI24_XBL
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@PriorFir4383355_XBL said in Allow decline without penalty after stadium preview:
@YOSHI24_XBL said in Allow decline without penalty after stadium preview:
No team can decline the stadium they play irl … so why should that be an option. I bet any pitcher would decline pitching at Coors
… but they have to
Clearly, you haven't been paying close attention to the forums of late! There are also rules within MLB for stadium construction. Here's a hint ... try building a stadium in MLB real life that has walls crisscrossing the infield -- see how far you get before MLB puts an end to your stadium design!
I did and my comment has nothing to do with it. Coors is a thing in MLB and the game … And I have to face the truth that things (stadiums) cannot always go my way … And to get back … everybody has to face the stadiums that are in the game
…
Other thing: This topic is not about crazy things like walls in the infield. I tried to stay on topic
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No team can decline the stadium they play irl … so why should that be an option. I bet any pitcher would decline pitching at Coors
… but they have to
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Thinking outside the box: Why does my pitching input not matter at all in this discussion? I am pretty good on this and sometimes, my opponents hit the ball pretty good. It just does not make sense (like these posts) … I think, this video game resembles the sport in a good way … is it perfect? No, but it is not RNG … and no, I do not work for SDS
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@TwinTurno_PSN The gap has closed … so my answer is: If you have a good starting squad you can handle —> he is not worth it … I have him P5 and I would not state, that he is a must for every rotation. He was but there are too many options rn
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It is not a common thing to be toxic … there are exceptions that do it to mess up your pinpoint (which is toxic
) … others do it to either check pitching stamina or something else (important to them). I only do care (to some extent) on the toxic part
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@creeder21_MLBTS said in Let’s be honest:
@YOSHI24_XBL and we can disagree, BUT why do you think people played there? Do you think maybe people enjoyed it?
Yes, agree on that
I am pretty sure people enjoyed it and starting from me I am pretty sure there were ppl who thought those stadiums were a disgrace to this beautiful baseball game. And I am pretty sure, SDS thought it was a little to much slugfest, because they nerfed exit Velo … to make the game play … different. Imo it was a change for the better
@creeder21_MLBTS said in Let’s be honest:
@YOSHI24_XBL last year was not slugfest. IMHO, this game has typically been incredible about balancing good to “perfect” user input and rewarding it. This year, not so much. It had a really excellent balance between sim and arcade, but it has been pushed more towards sim. I like the middle, in what I like to call baseball video game. Not cartoonish arcade or total baseball sim, but just an enjoyable video game where the user gets rewarded for their input.
I do not want to get into that too much bc we disagree heavily in nearly every sentence … But … last sentence. Input is more than hitting the ball. The game was not rewarding, bc it drained from my pitching input giving away 80 mph HR on a routine basis. This is not what rewarding means (at least in my view).
And it was a cartoon and it changed for the better (if you regard the game as a reflection of MLB)
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@creeder21_MLBTS said in Let’s be honest:
@Pergo_MLBTS ... I want to play a baseball video game, not a baseball sim.
You know that this game is called MLB the Show? It resembles the actual game of MLB … and imo they are doing a pretty good job with it … We had those games you are looking for in the past. They were called MLB Slugfest etc. …
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@creeder21_MLBTS Nerfing exit velo, especially this crazy shield woods, was the best move SDS did to gameplay in the last 5 years … made it much more realistic (there are still too many HRs) … In other words: On this I do not agree with
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I think the OP is right. I reported dozens of this logo and I get the impression, that nothing is done (I could be wrong tho). There should be action against the creator and everybody who uses it. The Code-of-conduct allows you do act this way.
On the other hand: It is the responsibility of parents to educate proper behaviour, that is right too. But there could be actions on both sides (and especially SDS). It is a shame -
Well, based on your input … there could be multiple answers.
- You did not watch the filter bar and let it go over the initial border … in other words: you allowed to system to search for players over 1000 and find them.
- The matchmaking is based on the current record in this ranked season. So it is possible for player#1 to reach 1000 in april, not play again (being demoted to like 550) and then pick it up again … to play on lower levels … Same goes for players who reach 1000 and this was their first ranked game in this current ranked season … in other words: just bad luck
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@tear4eddy_PSN said in Sandberg Program -- Big Win -- but:
He wore #23. Good lord…
yes, but they could have simply have two 1 point-missions …
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@wth08ovie_PSN said in Not paying 100K for an outdated Nolan Ryan:
Are you talking about the last ride Nolan Ryan? Yes it went up to 100k yesterday but with a little bit of planning it could have been bought very cheaply since the Ted Williams collection. They added no new last ride cards and 1 card was needed for yesterdays voucher so…..
Don‘t tell em … I made a lot of stubs with him
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@FiveTick77_XBL Imo one of the best complain-threads … I get the frustration on some parts. Sometimes I lose playing better (does not happen very often) and then I think about the majority of games, where simply the overall better player won . But still, I get the frustration part of it
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@Teak2112_MLBTS said in HOF Program Release Time:
"grind for stubs > buy cards" with stubs will always be far inferior to "grind for cards"
Yes, but I get the intial intent and maybe it is a balance thing. Imo, there is a very good (not perfect) balance.
To me, 21 and 25 are pretty much the same. If you want the high-end cards then you have to play the game and be smart on the marketplace. But you do not need the big collection cards. Batista will not make any lineup that much better (not saying he is not good)
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@blitz77tw_PSN said in HOF Program Release Time:
It's not pay to win it's the fact they lock more of the content behind spending stubs and MAYBE buying them but it's not pay to win. I mean look at the programs now over the past few years ... take the POTM as a perfect example.
They had us earn like forget the number but like 8 to 12 of them -- EARN -- understand that word EARN -- not RNG luck from a pack and not spending stubs in the shop. Earned them from playing the dang game so the fanboys cannot even refute this cause THIS is a fact.
However I am eager to see how the clueless fanboys can defend this ----- waiting ...
Good post, except for „Was the last sentence necessary?“ in a debate on how you look at things (that almost makes the rest useless) … Imo „no“
But: I agree. E.g. last year‘s HOF program was more content-friendly. You could play for the cards, not the stubs. Correct.
But last year those cards were not meaningful at all … or: it did not make most teams that much better.My point was: There is too much debate on the stubs-thing. You can get every card pretty easily, just be smart on the marketplace and just play the game.
There is also another argument line for me. If they kept the power creep on it‘s early-July-pace, those cards would be more powerful.
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Call that a day folks … Got 99 Batista and made 800K today selling of all the cards I did not have to lock in (including 99 Marte) …
And seeing the renewed and boring „pay to win“-comments … Folks, until now: Not a single flip (meaning getting more than 1 card to make profit off of it) … Bought the cards low to play with them, sold off high … Just play the game and do not buy every card/pack when they release … e.g. the Spotlight Kurtz … he is very high rn … wait until wednesday when the next spotlight drops
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@Ericulous1_XBL depends on the definition of „content“. They released some awesome cards today to play for (Manny, the Bosses). They added a little conquest with good rewards and xp, player and cornerstone program… That is a good B imo … and they have stuff coming on sunday
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To me, this screams after some big time speedy guys … 99 Rickey and Lou Brock incoming
#markmywords
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Maybe because more ppl have it this year due to the lower requirements … and like every season most of them start at 700 and go late to make it to higher divisions for the weekend classic (while also going world series again)
Allow decline without penalty after stadium preview
Allow decline without penalty after stadium preview
Allow decline without penalty after stadium preview
Hitting is RNG
Is Clemens still worth the stubs?
Spam R2 is…a thing now?
Let’s be honest
Let’s be honest
Let’s be honest
Cleaning up the Vault
800 and above rating
Sandberg Program -- Big Win -- but
Not paying 100K for an outdated Nolan Ryan
General Frustrations
HOF Program Release Time
HOF Program Release Time
HOF Program Release Time
Content is in bad shape
New Program Dropping with Bristol Speedway?
Not a Complaint, But I'm Just Curious