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x-814-x-MAFIA-x_PSNX

x-814-x-MAFIA-x_PSN

@x-814-x-MAFIA-x_PSN
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Recent Best Controversial

    2026 Finest Event
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @sds_joek_psn

    What the heck is going on. First I complete all the Moments, in each Finest Program, to get to 30 counts which unlocks the first four cards in each program.

    Then I play an Event game, with said players, and it doesn't register.

    Then it resets my lineup and doesnt allow me to put in ANY 2026 Finest cards.

    I uninstall and reinstall the game and now I can use those cards in the Event.

    But now, even though I did all the Moments and unlocked those forst four cards; Program 2 states that I only have 18 pts and Program 3 states I have 0 pts.

    Am I going to be anle to complete these programs?

    If you need to look into it; I'm playing on my secondary acct right now. X814XCARDS


  • 2026 Finest Event
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @Bridge-Piece_XBL said:

    Definitely sounds like a bug. Did you reset the game and log back in? I’ve had games not register before but have never lost players.

    Yes. Even restarted the console.


  • 2026 Finest Event
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    Where are my Finest players?

    I unlocked the first set of players, in each of the three programs, by doing the Moments.

    I played one Event game with them, that didn't register, and my lineup reset.

    Now I cant place ANY Finest players in my lineup.

    Already submitted a bug.


  • Need help change to pitch shown
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @MamaJynxyyy_PSN said:

    Yeah i did that earlier and it didnt work unless i did something wrong🤣

    You have to do it in the main settings, right after the game loads. Before you enter Diamond Dynasty.

    If you do it while youre in the middle of playing a game; it only works for that game.

    Doing it before you enter DD saves its.


  • Worst L&F Drop Ever
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @PriorFir4383355_XBL said:

    My view on this is that SDS long ago sold their soul to morph a baseball video game into something, more like a virtual commodity trading site. The problem is that doing that has also changed the focus of a number of customers, from discussing the actual quality of the game itself in terms of how the game engine and graphics replicate the real game of baseball, and into the quality of virtual trinkets.

    Concepts like improving how players look in the game, how the ball reacts to the grip, rotation, and velocity of the pitcher, and how the bat reacts to the ball -- those are the areas that need focus. This because SDS has fallen well short of where today's sports video games are at.

    You play MLB The Show and the presentation is soulless. It rains in the game and all the players look like they are playing in sunshine. The field lacks all concept of being wet, no influence on the ball and certainly no rain effects like splashes, mud, or rooster tails. Other sports video games played outdoors? The rain impacts how the gameplay flows, you see rain caused effects, not only on physical appearances, but most critically on how objects interact.

    So, with respect, when I see so many threads devoted to the quality of player cards, and see so few discussing the antiseptic nature of the actual game, it makes me sad.

    Dude hasnt even played this year and is STILL complaining.


  • Mini Season Mission with 2B Primary
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @TheGoaler_PSN said:

    I think it's the "Hall Of Fame" one. I asked Google nicely, & it told me, since I'm away from my console.
    But why go for Flatliners, aka Silverliners packs? It would be funny if Liberty Bibberty's icon popped out of a pack!

    Thank you.


  • Once you see the system under MLB The Show’s engine, there is no going back
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @MoeBuug68_XBL said:

    I’m going to call it what it is: this game has comeback logic, outcome steering, and hidden engine pressure, and it shows up in DD, Mini Seasons, and Franchise.
    I am not saying this because I lost one game. I am not saying this because I want the CPU to be easy. I play on high difficulties. I have played Ranked Seasons, DD, Online Rated, Mini Seasons, Franchise, and offline CPU games for years. I know the difference between getting beat and the game deciding it is time for nonsense.
    And right now, too many games feel like I am not playing baseball. I am fighting the engine.
    I stress-tested this across multiple modes, multiple difficulties, and multiple slider setups. I tested Simulation. I tested GOAT. I tested Legend. I tested DD modes. I tested Franchise. I changed CPU contact, timing, foul frequency, solid hits, power, pitching control, pitching consistency, stamina, fielding, human hitting, human pitching, everything.
    I even turned CPU contact, timing, and foul frequency all the way down to zero just to see what would happen.
    And the CPU still fouled off pitches it had no business touching.
    Pitches way off the plate still got fouled off. Low junk still got protected. Bad timing still turned into contact. Weak contact still found grass. Balls with 58 to 80 mph exit velocity still floated into gaps or barely over infielders’ heads. That is not real baseball. That is the engine protecting the at-bat.
    The biggest problem is the foul-ball system. The CPU does not always feel like it is trying to beat you with baseball. It feels like the game turns on foul survival to drain your pitcher.
    The loop is obvious once you see it:
    CPU fouls off everything
    pitch count goes up
    energy drops
    confidence drops
    perfect input starts mattering less
    pitcher misses worse
    pitcher hangs something
    CPU gets the hit, double, or homer
    That is not smart baseball. That is the game using foul balls as a weapon against pitcher confidence and stamina.
    And confidence is one of the biggest hidden problems in this game. Pitcher confidence has too much power. Once it swings one way, it starts overriding ratings, input, and common sense. CPU pitchers turn into Greg Maddux no matter who is on the mound. They throw dots, dots, and balls barely off the plate. Meanwhile my pitcher can have good energy, good confidence, and perfect input, and suddenly the ball still misses, hangs, or gets fouled off until the CPU gets what it wants.
    There needs to be a Pitcher Confidence Effect slider. Period.
    Because right now confidence feels like a hidden momentum system.
    I have also seen what looks like predetermined outcome tendency. I am not saying every pitch is scripted. I am saying some games clearly have a strong outcome pull. I have played games into the 5th, 6th, or 7th inning while testing this. Different pitchers. Different locations. Different strategies. Different sliders. Same pattern.
    The other team is going to get its moment no matter what.
    You can pitch smart. You can mix speeds. You can throw chase pitches. You can hit perfect input. It does not matter. The game says no, no, no, foul, foul, weak hit, gapper, error, tie game.
    Then the same thing can flip the other way. I have had games where the CPU gets nonsense early, then later the game gives me nonsense. The CPU suddenly makes errors. Outfielders take stupid routes. A center fielder jumps straight up on a routine play. Infielders miss balls they should field. I get hits I know I should not be getting. Then I hit a walk-off homer.
    And no, that does not make it better.
    A walk-off should feel earned. It should feel like I won. Instead it feels like the engine decided it was time for a movie ending.
    That is the problem. Even when I win, I can see the strings.
    This is not just DD either. People love to say “that is just Diamond Dynasty.” No. I have seen the same engine behavior in Franchise. I have seen it in Mini Seasons. I have seen it with sliders changed hard against the CPU. I have seen it with CPU hitting sliders almost buried. I have seen it when the CPU is using almost the same cards I am using.
    That tells me this is deeper than one mode.
    The game has hidden systems under the hood that the sliders do not fully control.
    These are the systems that need to be exposed or toned down:
    Pitcher Confidence Effect
    Two-Strike Foul Protection
    Foul Ball Pitcher Drain
    Comeback / Momentum Logic
    Late-Inning Outcome Pressure
    Fielding Animation Override
    CPU Contact Floor
    Mode-Specific DD Tuning Bleeding Into Offline
    Simulation should not feel like Ranked Seasons World Series pressure. Franchise should not feel like offline DD sweat mode. Mini Seasons should not feel like I am playing against the engine instead of the CPU.
    Hard baseball is fine.
    A good CPU is fine.
    Losing is fine.
    But I should not have to fight like I am playing a World Series Ranked player when I am offline against the CPU. Every hitter should not turn into prime Pete Rose with two strikes. Every CPU

    The confidence and energy system is one of the biggest giveaways.
    My pitchers lose confidence and energy faster than the CPU does. The CPU can foul off pitch after pitch, and every foul still helps drain my pitcher. Then a strike, a foul, or a strikeout seems to give the CPU pitcher confidence bumps, but my pitcher does not get the same kind of reward back.
    It feels uneven.
    The CPU pitcher can throw a strike, get a foul, get a strikeout, and the confidence bar starts getting stronger fast. Then that pitcher starts dotting corners, getting weak contact, and living just off the plate.
    But when I do the same thing, it does not feel like my pitcher gets the same protection. My pitcher can have more energy, more confidence, better input, and still suddenly lose command, hang pitches, or get hit around like none of it matters.
    And the relievers make it even worse.
    The CPU can leave a starter or reliever in with almost no energy and half confidence, and I still can’t buy a hit. The pitcher still paints corners. Still gets foul balls. Still gets weak contact. Still survives.
    But if I leave my pitcher in with the same low energy and half confidence, the CPU starts getting hits, doubles, and home runs like the engine already decided that pitcher is done.
    Even when my pitcher has more energy and more confidence than the CPU pitcher, the outcome can still feel the same. The CPU still gets its foul balls. The CPU still gets its hit. The CPU still gets the rally.
    That tells me the confidence and energy meters are not being applied evenly between the player and CPU.
    If confidence and stamina are going to control command, PCI results, weak contact, strikeouts, foul balls, and pitcher survival, then we need sliders for them.
    Pitcher Confidence Effect
    Human Pitcher Confidence Gain
    CPU Pitcher Confidence Gain
    Human Pitcher Confidence Drain
    CPU Pitcher Confidence Drain
    Foul Ball Energy Drain
    Foul Ball Confidence Drain
    Fatigue Penalty Strength
    CPU Fatigue Penalty
    Human Fatigue Penalty
    Because right now it feels like the CPU gets confidence armor, and the player gets confidence punishment.
    The visible bars are lying by omission.
    Energy and confidence do not feel equal for both sides. A tired CPU pitcher can still pitch like Greg Maddux. A tired user pitcher gets treated like batting practice. A CPU pitcher with low confidence can still survive. A user pitcher with higher confidence can still get hit around because the engine wants the other team to have its moment.
    That is not baseball. That is hidden engine pressure.
    That is the part that makes your argument sharper, KC. You’re not just saying “CPU fouls too much.” You’re saying:
    The CPU uses fouls to drain my pitcher.
    The CPU gains confidence faster.
    My pitcher loses confidence faster.
    CPU fatigue does not punish them the same way.
    Human fatigue gets punished hard.
    The outcome still happens even when my pitcher has the better meter.
    That’s the real callout. Not “make CPU easier.”
    Make the [censored] systems apply evenly.

    Spaced paragraphs are your, AND this forums friend!


  • Mini Season Mission with 2B Primary
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    If I remember correctly; one of the Mini Seasons has a mission where you can get, I think, 5 Headliner Packs if you get X amount of stats with Primary 2nd Baseman.

    Does anyone remember which MS has that mission?


  • Spooky Mini Season
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @PapaRick68_MLBTS said:

    @x-814-x-MAFIA-x_PSN I’ve heard about that one. Is it from Gomes, the streamer? Hey, 4 bases per homer! Thank you

    Yes


  • Spooky Mini Season
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @PapaRick68_MLBTS said:

    So, the only offline content I have remaining are the two high reward Spooky Mini Season missions - 1,031 TB for 5 Vault Packs and 13 W on Legend for 3 Ultra Packs. Hmmm. Since I’ve won approximately 2 or 3 games ever on Legend, this could take the rest of my natural life so that one is going on the back burner. 1,031 TB and I presently have a little less than 300 so 750 more is gonna take a bit. What’s the play here? Has anyone tackled this yet? The 5 future Glasnow/Yamamoto pulls will help with the last 2 Finest Exchanges but this seems to be quite the time suck and that really…well, you know. 🤔⚾️⏰

    Play at a created stadium like Blank Canvas where you can hit a ton of homeruns.


  • SDS Partner kdjTV's take on today's Finest Drop
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @Dolenz_PSN said:

    I agree with the aspect that there has been no precedent set so that we think to ourselves "I should save all of my duplicate live series diamonds".

    How many Tyler Glasnow's have been pulled and sold for their quick sell value because stubs have always been more important than exchanges when it comes to getting cards.

    My hope is that no team has their only Finest card locked behind this nonsense

    My concern is will the exchange cards be needed for ANY Collection.


  • Wow
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    So, unless its the app, you can no longer stash Choice Packs and have a chance at a newly released pack.

    Just opened an Ultra Choice, with the intention of selecting the new Finest Pack.

    Nope, not in there.


  • Today's Finest Cards Revealed
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @MarioMendoza935_XBL said:

    @x-814-x-MAFIA-x_PSN said:

    No. But you can swap them for the Finest pack.

    Where is that? I can't find it.

    I think they changed it. Which if they did; is pretty shady.


  • Today's Finest Cards Revealed
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @sbchamps17_NSW said:

    @virusts_PSN said:

    I’ll need to finally open all those deluxe packs have like 100 or so cards

    Can't use those cards for the finest players exchange

    No. But you can swap them for the Finest pack.


  • MVP (Chase) Trout vs All-Star Trout
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    I pulled the MVP from a Chase pack last night. Debating if I should sell now, or hold to see if he goes back up in a week.


  • 99 Randy
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @sds_joek_psn


  • Legends & Flashbacks Collection on Friday
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    99 OVR Roger Clemens


  • Any Chase Card Packs in Store
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @rubicante23_PSN said:

    The right play was to hoard stubs and now buy chase cards...I didn't really do that properly, but that is clearly the play

    This. I actually got enough cards to finally get Zobrist.


  • When will the rewards for picking the correct winner of the World Series. League and Team
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @SDwinder_PSN said:

    I haven't seen anything about rewards being released for picking the Team and League winners of the World Series. I picked Brewers and National League, both before the Wildcard playoffs started. Where should I look for these?

    Collect Tab.


  • Winning vouchers
  • x-814-x-MAFIA-x_PSNX x-814-x-MAFIA-x_PSN

    @misterwolf80_XBL said:

    What a rip off of a reward. Last year we got a choose any chase card. Now a 91+ live series and a Glasnow vault pack. Got both right and only got 15,000 stubs.

    Better than nothing.

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