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Car RamRod 18_XBLC

Car RamRod 18_XBL

@Car RamRod 18_XBL
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Recent Best Controversial

    TheShow22 Tech test
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @papafat_psn said in TheShow22 Tech test:

    Of course NO RTTS in the Tech Test. I have bought, pre ordered The Show for over 10 years. I like playing RTTS. I want more then ONE player I DONT WANT, to have a two way player that one day is an Ace who can’t hit or run or field. Then the next day he is a speed daemon stealing bases and slugging 500. It is stupid unrealistic and just flat out suck. Despite pre ordering the most expensive edition last year, I stoped playing it in a month their was no way to make TWO players. Dont say their is. No matter what do you have one player that you can start over. STUIP because you are so much better then anyone in the minors.

    I know the Diamond dynasty is the $$ maker but for god sake, dont take features away from RTTS, just add other option. Not buying 22 until I read the comments and watch for a monthly trial

    Pissed Off RTTS Player

    We’ll see what they do with RTTS. They really wanted people to test out co-op mode. If they allow too many options it would just reduce the feedback for what they’re looking for.


  • Is Universal DH in MLB The Show 22?
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    Manfred only announced the universal DH on February 10th, and the tech test become available to download on the 15th. That build was finished and ready to go probably about a week before it became available, and considering it was only a one week tech test they weren’t going to go back in and rewrite code for it. The extra inning rule being removed was announced back in July along with double headers returning to 9 inning games, so it makes sense that they already removed it. I wouldn’t read too much into what you saw in the tech test. This game is produced along with MLB Advanced Media. They’re not going to let the game have the wrong rules. Worse comes to worst, if the lockout is still going when the game releases, MAYBE the DH rule isn’t there but they’ll fix it with a patch once the CBA is done and the rule change becomes official. Things will probably be resolved before that happens.


  • Kirk Gibson should be a Tiger
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @baseman1754_psn said in Kirk Gibson should be a Tiger:

    Yes, Gibby had an iconic home run for the Dodgers, but he should be a Tiger legend. But I guess the Dodgers need more legends since they have so few.

    He’s going to get multiple cards just like every other legend. At least of those will be as a Tiger.


  • Access Denied?
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @suntlacrimae50_psn said in Access Denied?:

    Wow, so that's where my post regarding the complete neglect of FRANCHISE MODE went.

    Nice, SDS. Control the narrative. Erase those voicing their displeasure over your disrespectful decision to blow off franchise mode.

    As much as I played 21 -- way more than I care to admit -- I might be out on 22 because of this.

    Was your post in the Tech Test forum? If so then that’s why you can’t find it. Those were temporary forums.


  • Pinpoint Pitching is Still Bugged
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @scotty2hot-y_xbl said in Pinpoint Pitching is Still Bugged:

    @yoshi24_mlbts said in Pinpoint Pitching is Still Bugged:

    Correction guys … I just downloaded the Tech Test and used Chapman. I pitched 3 splitters and all of them were over 80% acccuracy and 1 at 98% … So, that is fixed. Thank god, I can use the splitter now … Thanks, SDS 🙂

    EDIT: I use an Elite2-Controller with all the updates on it (so no factory reset, as somebody mentioned above.

    It *will *actually allow you to "upgrade" the firmware on the elite 2 with the "0-latency patch" now as well, as I stupidly did recently only to be left with the inability to finish a single pinpoint pitching gesture with my 150$ controller. Luckily, I discovered how to revert the firmware, and all was fine thereafter.

    Incidentally, I went ahead and reverted the firmware to factory defaults on all of my wireless controllers and they all work like a charm now with pinpoint pitching as well-- before they all were useless which is why I bought the series 2 Elite controller in the first place.

    If anyone still has issues with pinpoint using Series X/S wireless controllers on 21 or 22, especially with finishing the downward part of the gestures, you only have to revert the firmware to factory defaults to greatly improve the experience.

    Like I said earlier, it’s great there’s a work around but I feel like that was acceptable with 21. For 22 we’re only in the tech test so I’d rather we complain about it now and hopefully see SDS fix it now instead of just accepting that pinpoint is still bugged before the game even launches.


  • Splitter still doesn’t work (on Xbox)
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    I was able to get it 100% with Ohtani, but half the time the down movement to the release point gets cut off. Noticing that with all the pitches.


  • Pinpoint Pitching is Still Bugged
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @scotty2hot-y_xbl said in Pinpoint Pitching is Still Bugged:

    @car-ramrod-18_xbl said in Pinpoint Pitching is Still Bugged:

    @scotty2hot-y_xbl said in Pinpoint Pitching is Still Bugged:

    The fix is to revert the controller's firmware back to factory defaults. The feature is included within the series x/s OS. Just google it and or check out the youtube how to's. Takes 10 seconds.

    FYI: The firmware update for xbox controllers kills pinpoint. And I also own a series 2 Elite.

    That was an acceptable answer for The Show 21, but this is a new game and they should be able to fix it. I haven’t seen any other games have issues with the controller firmware.

    There are many many games that were severely impacted by Xbox's "0 input latency feature" update. And many games were developed on Dev builds from microsoft that did not include their new controller "feature." My assumption is that the code for pinpoint will have to be re-worked in such a way as to notice whether or not the "0 latency controller update" has been applied and adjust the input sensitivity accordingly; and hopefully by us talking about it here, we can point them in the right direction. 🙂

    Exactly. There is a way they can fix it in the game software. With a new game coming they should do that. Hopefully they see this thread when they review all the tech test feedback.


  • New Hitting mode : Timing Impressions
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @surfinsantacruz_xbl said in New Hitting mode : Timing Impressions:

    I like this new hitting option and find it very difficult. Seems simple enough but i just can't get the timing down. Im sure it's RNG and many won't use it but hey, most of baseball in real life is RNG when it comes to the majority of hitters.

    I like the simplicity of the new mode where you don't have to worry about location or direction but rather just timing the ball correctly.

    The old 2K games had this option as well and like I said, I may go with it from time to time when I want a no stress game.

    It’s basically the same as pure analog, the only difference is you can use buttons to swing instead if you want to.


  • Pinpoint Pitching is Still Bugged
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @scotty2hot-y_xbl said in Pinpoint Pitching is Still Bugged:

    The fix is to revert the controller's firmware back to factory defaults. The feature is included within the series x/s OS. Just google it and or check out the youtube how to's. Takes 10 seconds.

    FYI: The firmware update for xbox controllers kills pinpoint. And I also own a series 2 Elite.

    That was an acceptable answer for The Show 21, but this is a new game and they should be able to fix it. I haven’t seen any other games have issues with the controller firmware.


  • Pci anchor
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @justcallzmeshady_mlbts said in Pci anchor:

    I just hope that they make it so the game remembers where you set your PCI Anchor. Because right now it's annoying to have to keep setting it every AB. I wish it would just stay where I set it to initially until I change it manually.

    I came here to say the exact same thing. Either have it locked all game until changed be able to lock it to one spot for righties and another spot for lefties


  • Pci anchor
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @gradekthebard said in Pci anchor:

    @bob_loblaw1984 said in Pci anchor:

    I love this idea in theory. There’s no worse feeling than predicting exactly what is coming and still not being able to touch it.

    It’s almost like guess pitch though. I mean I like the idea in theory, but it will be interesting to see how this effects online play.

    Difference with guess pitch is there’s an audio cue that tells you if you guessed right or wrong before the ball even leaves the hand and also if you guess right you’re attributes are boosted for that swing. With this it’s not really any more advantageous than it would be to just hold the thumb stick in the location you want.


  • Pinpoint Pitching is Still Bugged
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    I am using an Elite 2 controller and the pinpoint pitching mechanics still appear to be bugged. The downward motion to the release point seems to be getting cut off about 50% of the time.


  • Events should really be modified in 22
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @savefarris_psn said in Events should really be modified in 22:

    @lil_ramram12_psn said in Events should really be modified in 22:

    The counter argument is that people could use live series cards that will change tiers on roster update days.

    Compromise: make all Events begin and end every Roster Update Day.

    Or save the lineup but upon re-entry you still have to confirm it. That way if one card changes tiers and becomes ineligible for the event, or you decide one or two players didn’t work out the last time, or maybe you just earned a new card between entries, you’ll have the same lineup (minus any newly ineligible cards) already set and all you have to do is replace those one or two cards instead of reselecting all of them.


  • Covering First Base on Bunts and Player Not Locking Onto the Bag
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @alphastud_xbl said in Covering First Base on Bunts and Player Not Locking Onto the Bag:

    I have the same issue sometimes. It seems to be related to the fielding stat, but I could be wrong

    My guy has diamond fielding and it still happens lol. I think it has more to do with certain types of plays. Seems to be on bunts or slow grounders mostly where the the CPU apparently assumes we have no chance of getting the batter out at first, but there’s been plenty of times where he could have been out if I could just get my guy to lock on to the base.


  • Covering First Base on Bunts and Player Not Locking Onto the Bag
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @petry05_xbl said in Covering First Base on Bunts and Player Not Locking Onto the Bag:

    Try pressing R1 + O (or first base button) ? The player should call for the ball and get locked to the base. At least that's how it works when you want to get an out from an steal attempt on second, haven't tried for 1B

    I’ve tried it with a ball hit into play, doesn’t work. Only time that works is if I have the ball and no one is covering or I’m closer to the bag then it’ll make me run it there, or when I’m holding the runner on I can call for a pickoff throw. That’s it. It’s definitely a bug they need to fix. That circle around the base should come up every time the ball is hit.


  • Cancelling the Catcher’s Throw
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    Found out the answer if anyone cares. When the meter appears, press a different button other than the one you pressed to initiate the throw. The catcher will pump fake and then hold the ball.


  • MLB The Show 22 Ideas
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    Among other things, I’d like to be able to run a cut off play for defending steal attempts with runners on first and third. In real life the catcher can throw to second and the short stop or second baseman can cut the throw off before it gets there in case the runner on third breaks for the plate. I feel like this could easily be done by using the cut off button since it isn’t being used to cut off a throw form the outfield. Cut off button should also be able to be used to throw to the pitcher when an infielder has the ball. Would also like to be able to pump fake the throw to second when the catcher’s meter comes up on steal attempts to second to try and catch the runner on the third in a rundown.


  • Today’s daily moment
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @cobain93_psn said in Today’s daily moment:

    @silverbullet3519 said in Today’s daily moment:

    I hopped on to do today's daily during my lunch break and I was able to complete both the Longoria moment and the Posey moment. I didn't do the daily yesterday (8/1). Is that an indication that we will be able to go back and complete prior moments that we missed this month?

    Beginning this month they're giving 2 additional days to complete the 'Daily Moments'

    I noticed it always says it expires at 5pm. Is it actually 12pm that it expires and what time zone are they using? I only ask because I forgot to finish the last conquest map for the 4th Inning Program. It said that expired at 8pm on July 30th but when I logged on to finish it at 4pm (eastern time) on the 30th it was already gone.


  • Cancelling the Catcher’s Throw
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    I tried asking the question to a Facebook group and got a bunch of people trying to tell me how to play baseball instead of offering help with the controls, so I’ll try here.

    I use button accuracy throwing in the field. Situation is I’m pitching/fielding and there are runners on first and third. Runner on first attempts to steal second, I press Y (Triangle, for you PlayStation guys) to throw as the pitch is on its way to the plate. Catcher receives the pitch and the view switches to behind the plate with the throwing meter that goes straight up from bottom to top. I hit Y again when the meter gets in the green. As this is happening I see the runner on third break for the plate so I try hitting Y again to pump fake/cancel the throw (like you would in the field) but the catcher still makes the throw to second. Is there any way to cancel this throw/pump fake or are you stuck making throw once you hit Y as the pitch is on its way?

    Side note: I tried using regular button throwing (no meter) and pure analog throwing in practice mode and was able to cancel the throw on steal attempts there. My only issue with using those controls all game is there’s no control over throwing errors, they’ll just happen randomly depending on the player’s arm rating, and I’d rather using button accuracy in the field because I almost never miss the green and make a throwing error that way. Any one have a tip for canceling the throw on steal attempts with button accuracy throwing? Does anyone use one of the other two settings on a regular basis?


  • Today’s daily moment
  • Car RamRod 18_XBLC Car RamRod 18_XBL

    @westgtaboy_psn said in Today’s daily moment:

    @worldrevolver said in Today’s daily moment:

    Game is in a real bad place after the last patch. When playing the AI just assume that every pitch has an 89% chance of being a ball.

    Put the controller down and accept your 2 walks.

    If you want to actively play just foul off the rare strikes with the knowledge that there is an 89% chance the next pitch is a ball.

    64% of all statistics are made up.

    Abe Lincoln posted that on Twitter once. He never lies.

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