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C_ypress_H_ill

@C_ypress_H_ill
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    SDS needs to make a game mode without RNG
  • C C_ypress_H_ill

    @Hoofartid said in SDS needs to make a game mode without RNG:

    @Nanthrax_1 said in SDS needs to make a game mode without RNG:

    @GOtexas1 said in SDS needs to make a game mode without RNG:

    This game's honestly unreal. If a top 10 player is losing three games in a row to low tier WS players, that's a problem. Not counting all other shitty RNG related outcomes in this game. Give us our money back...

    You realize without "RNG" or outcomes based on ratings instead of just input, all players or cards would just be generic and all have the same rating..

    You can't have it both ways...

    This doesn't make any sense. Attributes would simply dictate how hard/easy it is to achieve a positive outcome and, consequently, would make them matter even more than they do now.

    ...is this really the argument against having a truly input-based game?

    Exactly. When people make the “all cards will be the same” argument, are they forgetting about things like vision, speed, arm strength, power, velocity etc. Surely just those would make cards differ.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @TubaTim90 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.

    I’d have to agree as well. It doesn’t matter if you dot it; if it’s what he’s looking for, then you threw the wrong pitch.

    The pitcher could be perfect in this game but he’s not the one hitting the ball.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @SchnauzerFace said in How can a game with this amount of simulation and RNG be considered competitive?:

    If my pitch is a dot with perfect user input, and my opponent squares it up with perfect pci placement, how do you determine which one gets “rewarded” (my least favorite word)? Or do you honestly just want a game where we essentially take turns throwing BP to each other?

    Well, the #1 goal in a baseball game is to hit the ball as good as you can, so I would hope the hitter would be rewarded over the pitcher.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    The best players don’t win every time in any game or sport.

    I could be an Uno god, but I wouldn’t win every game.

    Floyd Mayweather has a 50-0 record. Your statement is false.

    Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.

    Baseball is a random sport.

    I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.

    That can’t work though. The game literally wouldn’t function correctly if this was the case. You need RNG and randomness for it to even resemble baseball.

    I feel like there’s too much of that.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    The best players don’t win every time in any game or sport.

    I could be an Uno god, but I wouldn’t win every game.

    Floyd Mayweather has a 50-0 record. Your statement is false.

    Boxing has no random elements though. It is entirely up to the boxer whether he wins or loses. Baseball has many people all playing together. Environmental effects, umpires, multitudes of batters and pitchers.

    Baseball is a random sport.

    I know it is, that’s why I asked how this game could be considered competitive with all the randomness. True competition to me would be pure PvP without the game trying to simulate real baseball.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.

    The best players don’t win every time in any game or sport.

    I could be an Uno god, but I wouldn’t win every game.

    Floyd Mayweather has a 50-0 record.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @MaxHarvest said in How can a game with this amount of simulation and RNG be considered competitive?:

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @Freddy_Sez said in How can a game with this amount of simulation and RNG be considered competitive?:

    Well, it is a baseball simulation after all. And as the saying goes, everybody wins 60, everybody loses 60, it's what you do with the other 40 that matters. The better player will win a good amount of the time, but it's not that crazy for the worst team in MLB to sweep the best team in a midsummer series. If your timing is off a smidge, you'll notice it more in baseball than other sports. It's a game built on frustration and overcoming it, and the beauty of it.

    Thank you! Well said...

    This forum has become a bitchfest every time someone loses a game to an opponent who they thought was a lesser player.

    Where did I say I just lost to a lesser opponent? In fact, I haven’t played online for months. Keep making assumptions though.

    Speaking of assumptions... Where in my statement did I address you???

    Now I'm addressing you... If you haven't played online for months then WTF are you sitting in this forum complaining about???

    It’s just what he does when his mom grounds him and locks him in the basement. She took his ps4, but he has an old ipod down there he can access the forum on. Don’t worry about what he’s saying, he just randomly throws words together without much care for cohesion.

    I tell you man, this is the problem. People who don't even play the game or play online vs other people yet they have some weird obsession about coming to this forum to complain about the game they hate and don't even play.

    I played tons of games online since 16, literally thousands. I think that’s more than enough for me to be able to question the direction of this game, as I see it.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @Freddy_Sez said in How can a game with this amount of simulation and RNG be considered competitive?:

    Well, it is a baseball simulation after all. And as the saying goes, everybody wins 60, everybody loses 60, it's what you do with the other 40 that matters. The better player will win a good amount of the time, but it's not that crazy for the worst team in MLB to sweep the best team in a midsummer series. If your timing is off a smidge, you'll notice it more in baseball than other sports. It's a game built on frustration and overcoming it, and the beauty of it.

    Thank you! Well said...

    This forum has become a bitchfest every time someone loses a game to an opponent who they thought was a lesser player.

    Where did I say I just lost to a lesser opponent? In fact, I haven’t played online for months. Keep making assumptions though.

    Speaking of assumptions... Where in my statement did I address you???

    Now I'm addressing you... If you haven't played online for months then WTF are you sitting in this forum complaining about???

    Guess I’m complaining about why they changed this game after 3 days. I don’t need to play online to see the issues are still relevant, hence the almost daily videos that are shared.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @Psycho__Kinetic said in How can a game with this amount of simulation and RNG be considered competitive?:

    Here's what I dont understand. EVERY YEAR people complain about RNG nad the game 'catering' to 'Little Billy' players; yet the SAME peoplw that complain buy it EVERY single year.

    If you 'KNOW' its not going to be based on ability; why do you still buy it?

    This year was off to a good start, then they changed it.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @C_ypress_H_ill said in How can a game with this amount of simulation and RNG be considered competitive?:

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @Freddy_Sez said in How can a game with this amount of simulation and RNG be considered competitive?:

    Well, it is a baseball simulation after all. And as the saying goes, everybody wins 60, everybody loses 60, it's what you do with the other 40 that matters. The better player will win a good amount of the time, but it's not that crazy for the worst team in MLB to sweep the best team in a midsummer series. If your timing is off a smidge, you'll notice it more in baseball than other sports. It's a game built on frustration and overcoming it, and the beauty of it.

    Thank you! Well said...

    This forum has become a bitchfest every time someone loses a game to an opponent who they thought was a lesser player.

    Where did I say I just lost to a lesser opponent? In fact, I haven’t played online for months. Keep making assumptions though.

    The game has only been out for, well, months.

    Your right, and I quit playing online after the first patch. Do you have anything to contribute to the topic of the post or just want to troll?


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @MINISTRO787 said in How can a game with this amount of simulation and RNG be considered competitive?:

    @Freddy_Sez said in How can a game with this amount of simulation and RNG be considered competitive?:

    Well, it is a baseball simulation after all. And as the saying goes, everybody wins 60, everybody loses 60, it's what you do with the other 40 that matters. The better player will win a good amount of the time, but it's not that crazy for the worst team in MLB to sweep the best team in a midsummer series. If your timing is off a smidge, you'll notice it more in baseball than other sports. It's a game built on frustration and overcoming it, and the beauty of it.

    Thank you! Well said...

    This forum has become a bitchfest every time someone loses a game to an opponent who they thought was a lesser player.

    Where did I say I just lost to a lesser opponent? In fact, I haven’t played online for months. Keep making assumptions though.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    @DriveByTrucker17 said in How can a game with this amount of simulation and RNG be considered competitive?:

    The better player shouldn’t always win.

    That’s not how baseball works, and that’s not how life works.

    Sir, this is a video game.


  • How can a game with this amount of simulation and RNG be considered competitive?
  • C C_ypress_H_ill

    Apparently all you need to beat a player of higher skills than you is persistence. Like, you could play a better player and lose a bunch of times but due to the simulation and RNG you could make those games sweaty or even get lucky and win one or two. There’s no question the Simulation has a big influence and I don’t see how playing this game online would be considered competitive. It’s not pure PvP.

    Shouldn’t the better player always win?


  • SDS needs to make a game mode without RNG
  • C C_ypress_H_ill

    @SchnauzerFace said in SDS needs to make a game mode without RNG:

    @GOtexas1 said in SDS needs to make a game mode without RNG:

    @SchnauzerFace said in SDS needs to make a game mode without RNG:

    @GOtexas1 said in SDS needs to make a game mode without RNG:

    SDS needs to implement an SLA with it's customers, so we get protected from 5 years in a row of BS. I wish there was a competent company that could develop a baseball game

    Yeah the game is a mess but what the eff is this nonsense bro

    A way to protect the customer from not only a terrible product but terrible customer service

    If you really hate this series so much that you consider it “5 years in a row or BS” and you are willing to buy it a 6th time, then no SLA in the world can protect you from getting what you deserve. If you have hated the game for half a decade then STOP BUYING IT.

    Because they promise us things are fixed, they listened to our feedback, show us pre release streams of good gameplay, give us 3 days of awesome game play that didn’t receive too much backlash....AND THEN PATCHED IT ON GENERAL RELEASE DAY TO THIS TRASH WE HAVE NOW. Straight up lies, that’s what we fall for every year and they have perfected it.


  • Yo! This play is sick!
  • C C_ypress_H_ill

    Where’s the damage control team on here who blames these videos as user error or “That’s baseball”.


  • New content!!!
  • C C_ypress_H_ill

    @Kovz88 said in New content!!!:

    This is a perfect example of how NOT to get anything changed. If you actually want them to listen you don't just go "I hate you and your game give me what I want". You gotta give constructive criticism, get specific. Talk about what needs addressing, why it needs addressing and what you do like about it. Stomping your feet and saying "your game sux fix it" will never do anything.

    So yeah, not sure if you were around this forum last year but there was a very in depth post from a former MLB scout who had a lot of knowledge. In his post he straight up addressed the problems in a civil and polite way while sharing his experience of real baseball and what happens in this game. Long story short, he put this game to shame. The post had almost 100 likes, most I’ve ever seen.

    There’s been players for years who post their issues in a correct way, at the end of the day they do whatever they want.

    Remember their words “we are monitoring numbers”. That tells you right there what’s influencing changes in the game. It’s all driven towards player retention and nothing else.


  • Prestige cards are Power Up cards
  • C C_ypress_H_ill

    @Ron_DiGittie said in Prestige cards are Power Up cards:

    @C_ypress_H_ill said in Prestige cards are Power Up cards:

    @Ron_DiGittie said in Prestige cards are Power Up cards:

    @C_ypress_H_ill said in Prestige cards are Power Up cards:

    SDS is testing the water to see how a Power Up program would be accepted. Haven’t seen too much backlash so next year they really need to expand the program.

    1 - Make more cards eligible to be powered up.

    2 - Make more paths to power them up.

    *Power Up currency
    *Exchange X amount of whatever
    *Offline Stat grinds
    *Ability to use inning stars towards power ups. Pay X amount of stars to achieve next Power Up level.
    *Tally wins online for Power Up passes
    *Power Up passes in packs.

    Like it or not the Prestige cards are Power Ups and their really lacking with the possibilities this program could bring.

    There does need to be more for Evolution/Power Up cards but idt we will see year besides the Jackie Robinson. Madden is half based on it and I loved it and would entirely welcome a much deeper system in DD if it can be balanced out.

    One thing in particular would be team chems and be able to switch the team of that specific player if they played for more than 1 team. If a player played with 1 team than maybe a x2 for that team for whatever progress you would be playing for. Example: innings. Jackie Robinson could give a x2 to dodgers innings if you have that card powered up. A guy like Griffey Jr. once powered up fully or to a certain threshold could then have SEA/CIN team chem. All just thoughts going forward

    Madden did the PU program good with the amount of free passes you can earn.

    I would also like to see chemistry added to this game that gave stat boosts.

    Building lineups feels very bland in this game compared to Madden. SDS is really lacking with the potential.

    I’m sure 21 is gonna have a better way of implementing these cards. Plus EA can use their “surprise mechanics” better than any company so it works for them. Power Up cards for DD can provide such a deeper experience with players and can give people more to chose from. I would say they could have more card arts too but my goodness there are some beautiful card arts in the game currently and idk of those should be changed lol

    In Madden you can choose which card art you want, for the PU cards. It’s a nice feature.


  • Prestige cards are Power Up cards
  • C C_ypress_H_ill

    @Ron_DiGittie said in Prestige cards are Power Up cards:

    @C_ypress_H_ill said in Prestige cards are Power Up cards:

    SDS is testing the water to see how a Power Up program would be accepted. Haven’t seen too much backlash so next year they really need to expand the program.

    1 - Make more cards eligible to be powered up.

    2 - Make more paths to power them up.

    *Power Up currency
    *Exchange X amount of whatever
    *Offline Stat grinds
    *Ability to use inning stars towards power ups. Pay X amount of stars to achieve next Power Up level.
    *Tally wins online for Power Up passes
    *Power Up passes in packs.

    Like it or not the Prestige cards are Power Ups and their really lacking with the possibilities this program could bring.

    There does need to be more for Evolution/Power Up cards but idt we will see year besides the Jackie Robinson. Madden is half based on it and I loved it and would entirely welcome a much deeper system in DD if it can be balanced out.

    One thing in particular would be team chems and be able to switch the team of that specific player if they played for more than 1 team. If a player played with 1 team than maybe a x2 for that team for whatever progress you would be playing for. Example: innings. Jackie Robinson could give a x2 to dodgers innings if you have that card powered up. A guy like Griffey Jr. once powered up fully or to a certain threshold could then have SEA/CIN team chem. All just thoughts going forward

    Madden did the PU program good with the amount of free passes you can earn.

    I would also like to see chemistry added to this game that gave stat boosts.

    Building lineups feels very bland in this game compared to Madden. SDS is really lacking with the potential.


  • Prestige cards are Power Up cards
  • C C_ypress_H_ill

    @saintsfan_1029 said in Prestige cards are Power Up cards:

    But they are not

    Yes, yes they are. They are a powered up version of the base card.


  • Prestige cards are Power Up cards
  • C C_ypress_H_ill

    SDS is testing the water to see how a Power Up program would be accepted. Haven’t seen too much backlash so next year they really need to expand the program.

    1 - Make more cards eligible to be powered up.

    2 - Make more paths to power them up.

    *Power Up currency
    *Exchange X amount of whatever
    *Offline Stat grinds
    *Ability to use inning stars towards power ups. Pay X amount of stars to achieve next Power Up level.
    *Tally wins online for Power Up passes
    *Power Up passes in packs.

    Like it or not the Prestige cards are Power Ups and their really lacking with the possibilities this program could bring.

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