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Please listen to your community SDS

Scheduled Pinned Locked Moved Diamond Dynasty
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  • rubicante23_PSNR Offline
    rubicante23_PSNR Offline
    rubicante23_PSN
    wrote last edited by
    #41

    The issue is that everything they release can be completed by a halfway-decent player in a few hours. The inning xp path is a desert full of very few rewards. The multiplayer and events paths - again, just play a couple decent games where you bat well (on all star difficulty where that kinda happens all the time), and you're all done.

    But, if you fix this issue, a bunch of people will instantly complain that they dont have time to do an actual grind.

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  • victoryphoenix_PSNV Offline
    victoryphoenix_PSNV Offline
    victoryphoenix_PSN
    wrote last edited by
    #42

    this is the problem last year each cornerstone program had a possible xp gain of 10K XP, The classicmode miniseason had a total of 20K pxp for the win mile stones 5-12-18-23-28 and a repeatable gotal of 5K Xp for each championship. So that is 20K fewer for cornerstone programs and no repeatable XP for the miniseason. For instance I have won the wbc miniseason 50(atleast) times so even for the seven game miniseason if they had a repeatable reward of 500XP that would be a total of 25K XP. And quite honestly I've probobly won it alot more than 50 times. so that is leaving 45K XP on the table. This is what is making offline players completely frustrated. please either triple the xp for the one cornerstone you seem to release per inning program or go back to three per program and restore the fair goals to miniseasons with a repeatable xp reward. Also any conquest that has as a reward that is unsellable cards is not really repeatable, it's not worth the time required to play unless you give a repeatable xp goal or sellable cards like the draft map or the number 3 map last year.

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