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Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?

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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest last edited by The_Joneser_PSN
    #43

    @dbub_PSN, who questioned your honesty about that? I questioned your grasp on reality and your choice to use your story to gain advantage in silly forums like this, and your self absorption in trying to use your story to shame someone... I bet you didn't consider you were dropping that on someone who's lived it themselves.

    I'll tell you another thing I've learned from my journey: only a [censored] person uses it to make others feel bad.

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  • tear4eddy_PSNT Offline
    tear4eddy_PSNT Offline
    tear4eddy_PSN
    replied to Guest last edited by
    #44

    @IrishFist412_MLBTS you suggested that SDS could or should be brought in from if the United States Senate because some people choose to spend money on their game. That counts as “wild” in my world.

    dbub_PSND IrishFist412_MLBTSI 2 Replies Last reply
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  • dbub_PSND Offline
    dbub_PSND Offline
    dbub_PSN
    replied to Guest last edited by
    #45

    @tear4eddy_PSN said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    @IrishFist412_MLBTS you suggested that SDS could or should be brought in from if the United States Senate because some people choose to spend money on their game. That counts as “wild” in my world.

    Yeah. Really wild:

    https://www.congress.gov/bill/116th-congress/senate-bill/1629

    IrishFist412_MLBTSI 1 Reply Last reply
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  • IrishFist412_MLBTSI Offline
    IrishFist412_MLBTSI Offline
    IrishFist412_MLBTS
    replied to Guest last edited by
    #46

    @tear4eddy_PSN All I said was it is certainly possible that they could be forced before them. The issue isn’t charging/paying money for stubs. It’s the gambling habits kids can develop at a young age from these packs that are essentially casino games.

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  • IrishFist412_MLBTSI Offline
    IrishFist412_MLBTSI Offline
    IrishFist412_MLBTS
    replied to Guest last edited by
    #47

    @dbub_PSN DBUB JUST COMMITTED MURDER! Dude just got OWNED!! 🤣😂🤣😂

    dbub_PSND The_Joneser_PSNT 2 Replies Last reply
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  • dbub_PSND Offline
    dbub_PSND Offline
    dbub_PSN
    replied to Guest last edited by
    #48

    @IrishFist412_MLBTS said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    @dbub_PSN DBUB JUST COMMITTED MURDER! Dude just got OWNED!! 🤣😂🤣😂

    Yup. I love to give them actual facts that might get in the way of their opinions or their "gut".

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  • Jcassaro44_MLBTSJ Offline
    Jcassaro44_MLBTSJ Offline
    Jcassaro44_MLBTS
    wrote last edited by
    #49

    I finished live series, I think it’s way too high (even though I do think it should be hard to finish), however if you grind color storm and the do the 500xp with the players you get so many free packs, so yes is it more micro-transaction based than used to be, but they did just make it easier to get packs.

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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest last edited by
    #50

    @IrishFist412_MLBTS, no one got "owned" because someone linked to a stupid bill that Josh Hawley put his name on.

    Do you know that the bill received no votes in committee and died before it got to the floor because it was meritless and a waste of time to begin with?

    Oh, and packs aren't essentially casino games... they're essentially packs of baseball cards. Maybe Josh Hawley can bring another bill that would stop Topps from corrupting our youth and turning them into gamblers.

    IrishFist412_MLBTSI 1 Reply Last reply
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  • IrishFist412_MLBTSI Offline
    IrishFist412_MLBTSI Offline
    IrishFist412_MLBTS
    replied to Guest last edited by
    #51

    @The_Joneser_PSN Nah man…I respect you standing up for your friend but he got OWNED!!!!!!!! 😂😂😂

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  • nymets1987_PSNN Offline
    nymets1987_PSNN Offline
    nymets1987_PSN
    replied to Guest last edited by
    #52

    @SaveFarris_PSN said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    "Clearly".

    Funny, I thought the move away from sets and seasons (and the "expiring" cards that went with it) wasn't exactly micro-transaction friendly.

    I will repeat sets allowed me to use any cards to complete a collection now I need to spend money to complete certain collections no thanks

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  • Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSN
    wrote last edited by Blind_Bleeder_PSN
    #53

    The micro-transaction-heavy move bothers me about as much as the major software companies (Adobe, Microsoft, Intuit, etc.) that stopped selling their software and transitioned to annual or monthly subscriptions. I used to be able to buy a software program, keep it for two or three years, and then upgrade for less than the original purchase (or price of an original copy of the software). Now, I have to spend $$$ every month or year to keep using software that I find helpful (like Dreamweaver).

    I'm almost inclined to believe that game companies saw how much more software companies were making doing this and changed their games to match, but even more aggressively.

    Until someone passes a law to make what these companies are doing illegal, they are not required to answer for their actions. It's business to them. It may be unethical to us, because we don't want to spend all the extra money for a game we already purchased...but that's the way it is now.

    I've stopped using certain software packages because I refuse to pay subscription prices for them. Someday, this will happen with this game, too. Until then, I'll keep trying to see how far I can get with NMS, and don't worry if I can't get every card.

    Teak2112_MLBTST 1 Reply Last reply
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  • Teak2112_MLBTST Offline
    Teak2112_MLBTST Offline
    Teak2112_MLBTS
    replied to Guest last edited by
    #54

    @Blind_Bleeder_PSN said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    The micro-transaction-heavy move bothers me about as much as the major software companies (Adobe, Microsoft, Intuit, etc.) that stopped selling their software and transitioned to annual or monthly subscriptions. I used to be able to buy a software program, keep it for two or three years, and then upgrade for less than the original purchase (or price of an original copy of the software). Now, I have to spend $$$ every month or year to keep using software that I find helpful (like Dreamweaver).

    I'm almost inclined to believe that game companies saw how much more software companies were making doing this and changed their games to match, but even more aggressively.

    Until someone passes a law to make what these companies are doing illegal, they are not required to answer for their actions. It's business to them. It may be unethical to us, because we don't want to spend all the extra money for a game we already purchased...but that's the way it is now.

    I've stopped using certain software packages because I refuse to pay subscription prices for them. Someday, this will happen with this game, too. Until then, I'll keep trying to see how far I can get with NMS, and don't worry if I can't get every card.

    Don't worry, they will never do subscription based because the current model is far more profitable. An inning pass will probably be added at some point, which if done well could be a good addition but they are rarely done well.

    Shareholders see the industry where things like Madden and Genshin Impact print money by providing extremely low value for the dollar. Most of us, if Ohtani is converted from a stub amount to dollar amount, would think anyone that pays for that is crazy. But there are absolutely people that do this and thats where Sony makes the money, not the people that spend 0-100 each year.

    yankblan_PSNY 1 Reply Last reply
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  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest last edited by
    #55

    @Teak2112_MLBTS see, again, you bring live service in as an argument that it’s better or not as nefarious. And it doesn’t make sense.

    The SDS model, while having a monetization aspect to it, is still 100% free to play and all the rewards are accessible without spending a dime. It may not be day one, but it shouldn’t be the goal either.

    Live service is way, way worse. You HAVE to pay to participate. It is absolutely either cutting away kids that don’t (shouldn’t) have a credit card or that their parents refuse to pay after the initial purchase. If your budget doesn’t allow you to indulge, live service is a gateway keeping you from participating.

    Something tells me that DD would see a massive drop in hours played with LS model, as it should. Options are good.

    Teak2112_MLBTST 1 Reply Last reply
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  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    replied to Guest last edited by Sarge1387_PSN
    #56

    @SaveFarris_PSN said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    Funny, I thought the move away from sets and seasons (and the "expiring" cards that went with it) wasn't exactly micro-transaction friendly.

    Sets and Seasons were a complete and utter disaster, they were panned since 23 when introduced, and when 24 came out with them again despite the backlash, SDS was ripped to shreds. Expiring Sets and Seasons were the biggest blatant push towards MTX I've seen in a game in a long time.

    Yes they're still pushing MTX with Innings...but it's nowhere near as bad. Now nerfing the ways to earn in game currency in an effort to move people towards the Stub shop...that's just toxic, albeit sound from a business perspective. People are correct in saying SDS isn't forcing anyone to actually buy the stubs...they are however heavily insisting that you do, again as evidenced by the recent nerfing of the DQs

    TripleH-4481_PSNT 1 Reply Last reply
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  • TripleH-4481_PSNT Offline
    TripleH-4481_PSNT Offline
    TripleH-4481_PSN
    replied to Guest last edited by
    #57

    @Sarge1387_PSN

    No matter how you slice it the game has been in a free fall decline for years. The last great game was 21 and since then the descent has picked up more speed each year.

    People love to say go find another game, or it’s still better than Madden or 2K, but those statements drive me insane because there is no great alternative baseball game to play and comparing the show to those other 2 franchises reeks of desperation.

    The old game is dead and never coming back. I begrudgingly accept it but doesn’t mean I have to like it.

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  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    replied to Guest last edited by
    #58

    @Teak2112_MLBTS said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    @dbub_PSN said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    I'm not going to list all the reasons that this is clearly happening. Many have been discussed on this board in '25. If you are playing this year and you compare it to any other year it's clearly gearing towards more microtransactions.

    So I'm curious if they've come out and tried to defend this or is it just swept under the rug, hoping we'll forget?

    The flip side is how did they defend the lighter monetization of 2023 and prior to the Sony shareholders? They dont give a rats [censored] if the players are happy, and its a widely known fact that player happiness is largely irrelevant to profit in gacha or ultimate team modes.

    You do know that people have choice right? Don't buy/play.

    I was a madden/MUT die hard. Finally had enough of their [censored] and didn't buy this year. Won't buy the next version either and I'm probably completely done with the franchise.

    If players can't prioritize their happiness by choosing to not spend on a game that they don't enjoy then why should a company do it for them? Want a better game? Stop buying it. It's really that simple.

    And for the "it's the only baseball game" people. Yeah maybe but I'm sure you can find something else that's actually enjoyable to use that time towards. Right now, I'd wager most people who buy that are unhappy with the game do so because of addiction to an annual habit.

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  • Teak2112_MLBTST Offline
    Teak2112_MLBTST Offline
    Teak2112_MLBTS
    replied to Guest last edited by
    #59

    @yankblan_PSN said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    @Teak2112_MLBTS see, again, you bring live service in as an argument that it’s better or not as nefarious. And it doesn’t make sense.

    The SDS model, while having a monetization aspect to it, is still 100% free to play and all the rewards are accessible without spending a dime. It may not be day one, but it shouldn’t be the goal either.

    Live service is way, way worse. You HAVE to pay to participate. It is absolutely either cutting away kids that don’t (shouldn’t) have a credit card or that their parents refuse to pay after the initial purchase. If your budget doesn’t allow you to indulge, live service is a gateway keeping you from participating.

    Something tells me that DD would see a massive drop in hours played with LS model, as it should. Options are good.

    DD is live service by definition. Fortnite is live service too, and while i have never actually played it my understanding is all content is freely available to everyone and its only cosmetics that are for sale.

    Obviously that doesn't work for a sports game, because the market for dressing up Ohtani as Darth Vader probably isn't very profitable and the majority of us would want nothing to do with it.

    I am a long time MMORPG player, and I know free to play absolutely gutted the genre. There was a substantial drop in quality of content as people rushed to monetize things. It brought in more players in the short term, but the made the games worse for all current players. Even worse, most good games like WoW and FFXIV now double dip.

    When you make money off of micro transactions, you need to make them desirable and unless its cosmetics it will always come at the expense of content that could have been equally (but not necessarily easily) available otherwise.

    The monetization here absolutely intrudes on the player's experience. You can't deny that in good faith. You could argue that the pros outweigh the cons for you personally, and that's fair to do. But it is not inherently a player friendly model even if it can give that illusion.

    Here is the simple test: would you say the game is more player friendly than it was 2-3 years ago?

    The counter argument is that is it player friendly compared to the competition, and the answer is of course it is. But the trend is concerning. Still, we are several years away form it becoming a real problem.

    For me, personally, I will get Beltran when I get him, even if he is one of my favorite players. I will never chase the live series until I am naturally near completion, which will happen. I just got Kirby'd with the ranked 50 pack (0 diamonds, Kirby chase) but I know RNG and consider I somehow pulled Polanco out of a deluxe egg pack earlier in the program so it balances out.

    As someone that likes baseball in general, my biggest issue with the packs is spotlight. Topps Now and Monthly Awards have been decimated by monetization. 3 cards per week in program vs 5 in pack is simply unacceptable to me (you could argue 4 and 4 since you get 1 pack for free), and I will continue to complain about this like a broken record.

    I was also down on the reduction in content (long programs, mini seasons, big conquests) that existed in 2024 and much of innings 1+2, but inning 3 has been an overall W for me and has revitalized my spark. They really need to release more mini seasons though, if this were prior years, color storm would have had a mini season with it with opponents largely made up of color storm and jolt.

    These are the two things holding back the game this year for me from being an A.

    YOSHI24_XBLY 1 Reply Last reply
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  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote last edited by
    #60

    Ohtani as Darth Vader probably isn't very profitable and the majority of us would want nothing to do with it.

    Swinging a lightsaber at the pitches seems to me would be very fun.

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  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    replied to Guest last edited by
    #61

    @Teak2112_MLBTS said in Have SDS/Sony Tried To Publicly Defend Their Obvious and Systematic Increase In Monetization?:

    Here is the simple test: would you say the game is more player friendly than it was 2-3 years ago?

    Good post, I wanted to answer the question: No. Imo it is the same as say 21/22 … it always had cards I could not afford but I fielded an awesome squad by playing the game

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  • tear4eddy_PSNT Offline
    tear4eddy_PSNT Offline
    tear4eddy_PSN
    wrote last edited by
    #62

    I must be taking crazy pills. How is anybody feeling the need to put more money into this game? If you play the game, which I’m assuming is the case if you’re compelled to spend money, then you’re earning plenty of cards that you can compete with. Maybe those complaining just don’t understand how the game works? That’s the only thing I can think of. I don’t have Beltre or Hodges yet, but it’ll happen eventually and it’ll all be ok. PCA and Raines work just fine and if you can’t hit the fastball on HOF with them, you’re not going to hit it with Beltre either.
    If someone wants to spend their money on this game, have at it. You’re probably the same type of person that bought a cyber truck and waits in line for the newest iPhone. The rest of us will just hang out for awhile and get stuff when we get stuff.

    Teak2112_MLBTST 1 Reply Last reply
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