How to tell you're gonna lose a game
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@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
Op, you haven’t figured out that is the balance for you spamming pitches in the dirt?
Didn’t SDS say last year they were gonna punish spamming the same pitch too much?
Have you tried pitching to contact? Keeping them off balance with location/speed mixups?
Bold to complain about cheese tactics not working.
Why would I pitch for contact if my opponent can’t lay off anything? I’d rather strike him out on 3 pitches instead of giving him a chance to run into a lucky homerun
I can’t argue with that, but it further proves that the game is not competitive or even realistic at this point. Which I think is the same argument from OP.
Ponder this, people get bailed out with foul tips on balls in the dirt… but what about the passed ball animation that flashes the ball going all the way to the backstop?? Only for the catcher to still have the ball and throw down to 1st for the out or preventing runners from advancing.
That is a total bailout to dirtballers, and obviously programmed into the game. Not necessarily to balance or bail anybody out, but in past years it was a requested fix due to complaints of too many passed balls.
So maybe this foul tip complaint was SDS’s fix the dirtball spam, the same way bloop hits and errors scored as hits address lack of production or hit variety lol.
One thing I think we all could agree on is this game is Frankenstein’s monster stitched together and needs a major overhaul or completely new engine and code.
Honestly I've never understood the people who say throwing low offspeed should be penalized. The penalty is giving up walks. Walk 4 times and you score a run. Trust me, those "dirtballers" won't throw in the dirt very long if they give up walk after walk after walk. And that's when they have to come into the zone to challenge and THAT'S when you punish them and score all those runners. In other words; baseball 101
But yeah you keep chasing? I'm gonna throw in the dirt all game long. As I should. Anyone who tries to even think otherwise needs to change hobbies.
But yet you have a 5.6 ERA throwing dirt balls how is that going lol something ain’t adding up
Man, it doesn’t add up because people keep swinging, they know they’ll get rewarded with base hits up the middle and foul tips to stay alive, of course after fouling off 10 pitches your opponent can make a mistake pitch.
They problem is getting rewarded too often for bad input
Well if they keep fouling it off maybe just maybe try something else besides straight down in the dirt?
That’s the problem, they foul pitches in the dirt with very early or very late timing, they also foul them in the zone because they sell for fastball knowing offspeed won’t strike them out or put the ball in play for weak contact.
.172 career avr 2.55 Era yeah name fits
Averages have zero impact on the topic of this discussion, foul balls remain a problem regardless of how good or bad a player is.
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@ibonafidescrub_ said in How to tell you're gonna lose a game:
@red_ted_is_back said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
@write-to-shawn_psn said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
Why is this thread a thing? The OP has left out variables of the eqation.
Who was the pitcher? What pitch was being used? What speed was the pitches? Why were they all out of the zone low? This looks so staged to me as a poor attempt to claim foul offs are happening all the time. It obviously was vs CPU.
Yeah, because vs CPU gives you a pause timer. You big dummy, thank you for completely discrediting yourself so I don't have to.
Ok fair point with timer so it wasn't vs CPU.
But you still haven't explained why so many low and out of zone? If someone pitched crappy like that to me you bet your @ss i'm using contact. People like you who pitch like this is just as much of the problem with online gameplay as the people you are complaining about. Your lil screenshot shows there was a hit where in the zone was that?
Grizzbear, this is wild. The goal is to get the opponent out, get them to chase pitches, etc.
I get that but that many in same spot? Anybody who takes time out to play competitively should not see that many pitches in the same spot.
This was an issue several years back where people spammed the lowball and you could never make contact on them, so the fact that they are getting contact to prevent the lowball spam is a good thing. Do i think the batter shouldv'e laid off absolutely. But in the same breath if that's all he is throwing makes for a boring game. My guess they were tired of him throwing trash so they resorted to contact and just foul him off til he either pitched legitimately by mixing it up like a normal person or switched pitcher.
The issue with addressing an abused mechanic with a band-aid is that it distances the game further from what it is supposed to represent: a strategic game of baseball between two players.
What you’ve described is a band-aid; forcing predetermined outcomes instead of implementing a way to allow the input (from both players) to shape the outcome.
A similar thing happened with bunting which made bunting unusable even in bunt situations (for offline too unfortunately).
A similar thing happened with controlling the outcome of multiple consecutive secondary pitches instead of allowing the players to adjust to the game situation.
Nothing personal, I still enjoy your contributions to the forum and I was glad to see your return earlier this month
Hey, can you elaborate about consecutive secondary pitches? I wasn’t even at a noob level before TS20 so I really don’t know about that and would like to
Way back when (pre-18 or pre-19 release streams) the devs stated that to combat players spamming offspeed pitches (the implication was secondary pitches) they put in a feature that after x number of consecutive secondary pitches they would start going to unintended locations.
Thus I call it a band-aid because it’s a quick fix that doesn’t actually do anything to fix what was a perceived problem and in that case actually created other problems.
Whether that feature is still in effect I do not know.
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Anyway I'm off to bed it's late and I'm tired. @Bob_Loblaw1984 welcome back, check your DMs. Good night everyone
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Spc_Garzareplied to iBonafideScrub_ on Apr 25, 2022, 5:58 AM last edited by Spc_Garza_PSN Apr 25, 2022, 6:04 AM
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
Op, you haven’t figured out that is the balance for you spamming pitches in the dirt?
Didn’t SDS say last year they were gonna punish spamming the same pitch too much?
Have you tried pitching to contact? Keeping them off balance with location/speed mixups?
Bold to complain about cheese tactics not working.
Why would I pitch for contact if my opponent can’t lay off anything? I’d rather strike him out on 3 pitches instead of giving him a chance to run into a lucky homerun
I can’t argue with that, but it further proves that the game is not competitive or even realistic at this point. Which I think is the same argument from OP.
Ponder this, people get bailed out with foul tips on balls in the dirt… but what about the passed ball animation that flashes the ball going all the way to the backstop?? Only for the catcher to still have the ball and throw down to 1st for the out or preventing runners from advancing.
That is a total bailout to dirtballers, and obviously programmed into the game. Not necessarily to balance or bail anybody out, but in past years it was a requested fix due to complaints of too many passed balls.
So maybe this foul tip complaint was SDS’s fix the dirtball spam, the same way bloop hits and errors scored as hits address lack of production or hit variety lol.
One thing I think we all could agree on is this game is Frankenstein’s monster stitched together and needs a major overhaul or completely new engine and code.
Honestly I've never understood the people who say throwing low offspeed should be penalized. The penalty is giving up walks. Walk 4 times and you score a run. Trust me, those "dirtballers" won't throw in the dirt very long if they give up walk after walk after walk. And that's when they have to come into the zone to challenge and THAT'S when you punish them and score all those runners. In other words; baseball 101
But yeah you keep chasing? I'm gonna throw in the dirt all game long. As I should. Anyone who tries to even think otherwise needs to change hobbies.
But yet you have a 5.6 ERA throwing dirt balls how is that going lol something ain’t adding up
Man, it doesn’t add up because people keep swinging, they know they’ll get rewarded with base hits up the middle and foul tips to stay alive, of course after fouling off 10 pitches your opponent can make a mistake pitch.
They problem is getting rewarded too often for bad input
Well if they keep fouling it off maybe just maybe try something else besides straight down in the dirt?
That’s the problem, they foul pitches in the dirt with very early or very late timing, they also foul them in the zone because they sell for fastball knowing offspeed won’t strike them out or put the ball in play for weak contact.
.172 career avr 2.55 Era yeah name fits
Averages have zero impact on the topic of this discussion, foul balls remain a problem regardless of how good or bad a player is.
Well obviously the foul ball are not helping you bud so kinda has some Relevance*
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@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
Op, you haven’t figured out that is the balance for you spamming pitches in the dirt?
Didn’t SDS say last year they were gonna punish spamming the same pitch too much?
Have you tried pitching to contact? Keeping them off balance with location/speed mixups?
Bold to complain about cheese tactics not working.
Why would I pitch for contact if my opponent can’t lay off anything? I’d rather strike him out on 3 pitches instead of giving him a chance to run into a lucky homerun
I can’t argue with that, but it further proves that the game is not competitive or even realistic at this point. Which I think is the same argument from OP.
Ponder this, people get bailed out with foul tips on balls in the dirt… but what about the passed ball animation that flashes the ball going all the way to the backstop?? Only for the catcher to still have the ball and throw down to 1st for the out or preventing runners from advancing.
That is a total bailout to dirtballers, and obviously programmed into the game. Not necessarily to balance or bail anybody out, but in past years it was a requested fix due to complaints of too many passed balls.
So maybe this foul tip complaint was SDS’s fix the dirtball spam, the same way bloop hits and errors scored as hits address lack of production or hit variety lol.
One thing I think we all could agree on is this game is Frankenstein’s monster stitched together and needs a major overhaul or completely new engine and code.
Honestly I've never understood the people who say throwing low offspeed should be penalized. The penalty is giving up walks. Walk 4 times and you score a run. Trust me, those "dirtballers" won't throw in the dirt very long if they give up walk after walk after walk. And that's when they have to come into the zone to challenge and THAT'S when you punish them and score all those runners. In other words; baseball 101
But yeah you keep chasing? I'm gonna throw in the dirt all game long. As I should. Anyone who tries to even think otherwise needs to change hobbies.
But yet you have a 5.6 ERA throwing dirt balls how is that going lol something ain’t adding up
Man, it doesn’t add up because people keep swinging, they know they’ll get rewarded with base hits up the middle and foul tips to stay alive, of course after fouling off 10 pitches your opponent can make a mistake pitch.
They problem is getting rewarded too often for bad input
Well if they keep fouling it off maybe just maybe try something else besides straight down in the dirt?
That’s the problem, they foul pitches in the dirt with very early or very late timing, they also foul them in the zone because they sell for fastball knowing offspeed won’t strike them out or put the ball in play for weak contact.
.172 career avr 2.55 Era yeah name fits
Averages have zero impact on the topic of this discussion, foul balls remain a problem regardless of how good or bad a player is.
Well obviously the foul ball are not helping you bud so kinda has some relivence.
Relevance.
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@raesone_psn said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
Op, you haven’t figured out that is the balance for you spamming pitches in the dirt?
Didn’t SDS say last year they were gonna punish spamming the same pitch too much?
Have you tried pitching to contact? Keeping them off balance with location/speed mixups?
Bold to complain about cheese tactics not working.
Why would I pitch for contact if my opponent can’t lay off anything? I’d rather strike him out on 3 pitches instead of giving him a chance to run into a lucky homerun
I can’t argue with that, but it further proves that the game is not competitive or even realistic at this point. Which I think is the same argument from OP.
Ponder this, people get bailed out with foul tips on balls in the dirt… but what about the passed ball animation that flashes the ball going all the way to the backstop?? Only for the catcher to still have the ball and throw down to 1st for the out or preventing runners from advancing.
That is a total bailout to dirtballers, and obviously programmed into the game. Not necessarily to balance or bail anybody out, but in past years it was a requested fix due to complaints of too many passed balls.
So maybe this foul tip complaint was SDS’s fix the dirtball spam, the same way bloop hits and errors scored as hits address lack of production or hit variety lol.
One thing I think we all could agree on is this game is Frankenstein’s monster stitched together and needs a major overhaul or completely new engine and code.
Honestly I've never understood the people who say throwing low offspeed should be penalized. The penalty is giving up walks. Walk 4 times and you score a run. Trust me, those "dirtballers" won't throw in the dirt very long if they give up walk after walk after walk. And that's when they have to come into the zone to challenge and THAT'S when you punish them and score all those runners. In other words; baseball 101
But yeah you keep chasing? I'm gonna throw in the dirt all game long. As I should. Anyone who tries to even think otherwise needs to change hobbies.
But yet you have a 5.6 ERA throwing dirt balls how is that going lol something ain’t adding up
Man, it doesn’t add up because people keep swinging, they know they’ll get rewarded with base hits up the middle and foul tips to stay alive, of course after fouling off 10 pitches your opponent can make a mistake pitch.
They problem is getting rewarded too often for bad input
Well if they keep fouling it off maybe just maybe try something else besides straight down in the dirt?
That’s the problem, they foul pitches in the dirt with very early or very late timing, they also foul them in the zone because they sell for fastball knowing offspeed won’t strike them out or put the ball in play for weak contact.
.172 career avr 2.55 Era yeah name fits
Averages have zero impact on the topic of this discussion, foul balls remain a problem regardless of how good or bad a player is.
Well obviously the foul ball are not helping you bud so kinda has some relivence.
Relevance.
Thank you
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@raesone_psn said in How to tell you're gonna lose a game:
Anyway I'm off to bed it's late and I'm tired. @Bob_Loblaw1984 welcome back, check your DMs. Good night everyone
Goodnight…I’m going stay up a bit and wait to see if eatyum gets back to me with the proof.
See you tomorrow.
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iBonafideScrub_replied to Spc_Garza on Apr 25, 2022, 6:05 AM last edited by iBonafideScrub__PSN Apr 25, 2022, 6:07 AM
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@domebay33_psn said in How to tell you're gonna lose a game:
Op, you haven’t figured out that is the balance for you spamming pitches in the dirt?
Didn’t SDS say last year they were gonna punish spamming the same pitch too much?
Have you tried pitching to contact? Keeping them off balance with location/speed mixups?
Bold to complain about cheese tactics not working.
Why would I pitch for contact if my opponent can’t lay off anything? I’d rather strike him out on 3 pitches instead of giving him a chance to run into a lucky homerun
I can’t argue with that, but it further proves that the game is not competitive or even realistic at this point. Which I think is the same argument from OP.
Ponder this, people get bailed out with foul tips on balls in the dirt… but what about the passed ball animation that flashes the ball going all the way to the backstop?? Only for the catcher to still have the ball and throw down to 1st for the out or preventing runners from advancing.
That is a total bailout to dirtballers, and obviously programmed into the game. Not necessarily to balance or bail anybody out, but in past years it was a requested fix due to complaints of too many passed balls.
So maybe this foul tip complaint was SDS’s fix the dirtball spam, the same way bloop hits and errors scored as hits address lack of production or hit variety lol.
One thing I think we all could agree on is this game is Frankenstein’s monster stitched together and needs a major overhaul or completely new engine and code.
Honestly I've never understood the people who say throwing low offspeed should be penalized. The penalty is giving up walks. Walk 4 times and you score a run. Trust me, those "dirtballers" won't throw in the dirt very long if they give up walk after walk after walk. And that's when they have to come into the zone to challenge and THAT'S when you punish them and score all those runners. In other words; baseball 101
But yeah you keep chasing? I'm gonna throw in the dirt all game long. As I should. Anyone who tries to even think otherwise needs to change hobbies.
But yet you have a 5.6 ERA throwing dirt balls how is that going lol something ain’t adding up
Man, it doesn’t add up because people keep swinging, they know they’ll get rewarded with base hits up the middle and foul tips to stay alive, of course after fouling off 10 pitches your opponent can make a mistake pitch.
They problem is getting rewarded too often for bad input
Well if they keep fouling it off maybe just maybe try something else besides straight down in the dirt?
That’s the problem, they foul pitches in the dirt with very early or very late timing, they also foul them in the zone because they sell for fastball knowing offspeed won’t strike them out or put the ball in play for weak contact.
.172 career avr 2.55 Era yeah name fits
Averages have zero impact on the topic of this discussion, foul balls remain a problem regardless of how good or bad a player is.
Well obviously the foul ball are not helping you bud
Dude, I don’t have to explain myself to you but will do, maybe it will clear the perception you have and give you the clarity you need to stop relying on averages and start debating like the person with a functional brain that you are would do.
I started playing DD around June of 2020. I put in the work to become better and made WS for the first time in Late January or February of that game cycle, it carried over to TS21 and I went from being a really bad player to what I believe myself to be (average to slightly above average player), that should help to explain such bad hitting average.
Now, let’s discuss foul balls please. Don’t you think every AB against players with bad plate discipline being a 10-15 pitches at bat isn’t a problem?
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I would assume you are a 3 inning BR a player as well?
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@red_ted_is_back said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@red_ted_is_back said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
@write-to-shawn_psn said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
Why is this thread a thing? The OP has left out variables of the eqation.
Who was the pitcher? What pitch was being used? What speed was the pitches? Why were they all out of the zone low? This looks so staged to me as a poor attempt to claim foul offs are happening all the time. It obviously was vs CPU.
Yeah, because vs CPU gives you a pause timer. You big dummy, thank you for completely discrediting yourself so I don't have to.
Ok fair point with timer so it wasn't vs CPU.
But you still haven't explained why so many low and out of zone? If someone pitched crappy like that to me you bet your @ss i'm using contact. People like you who pitch like this is just as much of the problem with online gameplay as the people you are complaining about. Your lil screenshot shows there was a hit where in the zone was that?
Grizzbear, this is wild. The goal is to get the opponent out, get them to chase pitches, etc.
I get that but that many in same spot? Anybody who takes time out to play competitively should not see that many pitches in the same spot.
This was an issue several years back where people spammed the lowball and you could never make contact on them, so the fact that they are getting contact to prevent the lowball spam is a good thing. Do i think the batter shouldv'e laid off absolutely. But in the same breath if that's all he is throwing makes for a boring game. My guess they were tired of him throwing trash so they resorted to contact and just foul him off til he either pitched legitimately by mixing it up like a normal person or switched pitcher.
The issue with addressing an abused mechanic with a band-aid is that it distances the game further from what it is supposed to represent: a strategic game of baseball between two players.
What you’ve described is a band-aid; forcing predetermined outcomes instead of implementing a way to allow the input (from both players) to shape the outcome.
A similar thing happened with bunting which made bunting unusable even in bunt situations (for offline too unfortunately).
A similar thing happened with controlling the outcome of multiple consecutive secondary pitches instead of allowing the players to adjust to the game situation.
Nothing personal, I still enjoy your contributions to the forum and I was glad to see your return earlier this month
Hey, can you elaborate about consecutive secondary pitches? I wasn’t even at a noob level before TS20 so I really don’t know about that and would like to
Way back when (pre-18 or pre-19 release streams) the devs stated that to combat players spamming offspeed pitches (the implication was secondary pitches) they put in a feature that after x number of consecutive secondary pitches they would start going to unintended locations.
Thus I call it a band-aid because it’s a quick fix that doesn’t actually do anything to fix what was a perceived problem and in that case actually created other problems.
Whether that feature is still in effect I do not know.
I hope not, thanks for sharing the info, I appreciate it.
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@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
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Reason I ask this is because you cannot base how bad this Baseball game off playing 3 inning games. You don’t even get a chance to figure the tendencies of the opposing pitcher or the batting tendencies in a 3 inning game.
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@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
He's a troll bro. Said he only plays online rated the other day and no DD. Yet he has been here for a few days with 0 contribution other than poor attempts to troll. It's better to just ignore him.
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@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
You know what fixes the fouls balls figuring out what they swing and miss at what location ect… takes more than a 3 inning game to figure it out lol
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@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
You know what fixes the fouls balls figuring out what they swing and miss at what location ect… takes more than a 3 inning game to figure it out lol
So, swinging very early/late at consecutive pitches in different locations out of the zone and still fouling off isn’t a problem?
Becuase in the first AB of the last 9 innings game I played my opponent fouled off 16 pitches with all sorts of timing until I ended up hanging one and he hit a double to the RF gap?
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iBonafideScrub_replied to raesONE on Apr 25, 2022, 6:18 AM last edited by iBonafideScrub__PSN Apr 25, 2022, 6:18 AM
@raesone_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
He's a troll bro. Said he only plays online rated the other day and no DD. Yet he has been here for a few days with 0 contribution other than poor attempts to troll. It's better to just ignore him.
Lmfao man, I see, I have nothing better to do right now tho… I tried to go to sleep and couldn’t. I’ll see if I can’t get anything good out of this. Maybe I get bored and fall asleep
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@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
You know what fixes the fouls balls figuring out what they swing and miss at what location ect… takes more than a 3 inning game to figure it out lol
So, swinging very early/late at consecutive pitches in different locations out of the zone and still fouling off isn’t a problem?
Becuase in the first AB of the last 9 innings game I played my opponent fouled off 16 pitches with all sorts of timing until I ended up hanging one and he hit a double to the RF gap?
Don’t hang a pitch but one thing I wish they got rid of or greatly reduce the size of is the outer pci it should be completely gone.
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@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
You know what fixes the fouls balls figuring out what they swing and miss at what location ect… takes more than a 3 inning game to figure it out lol
So, swinging very early/late at consecutive pitches in different locations out of the zone and still fouling off isn’t a problem?
Becuase in the first AB of the last 9 innings game I played my opponent fouled off 16 pitches with all sorts of timing until I ended up hanging one and he hit a double to the RF gap?
Don’t hang a pitch but one thing I wish they got rid of or greatly reduce the size of is the outer pci it should be completely gone.
There we go dude, you’re starting to understand what we’re trying to say here… the excessive amount of foul balls is due to the outer pci that gets bigger when you swing for contact instead of normal/power. They make it smaller and gameplay improves a ton.
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I knew this was not a hopeless case @raesONE_PSN … this is why I still believe in humanity!
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Spc_Garzareplied to iBonafideScrub_ on Apr 25, 2022, 6:25 AM last edited by Spc_Garza_PSN Apr 25, 2022, 6:26 AM
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
You know what fixes the fouls balls figuring out what they swing and miss at what location ect… takes more than a 3 inning game to figure it out lol
So, swinging very early/late at consecutive pitches in different locations out of the zone and still fouling off isn’t a problem?
Becuase in the first AB of the last 9 innings game I played my opponent fouled off 16 pitches with all sorts of timing until I ended up hanging one and he hit a double to the RF gap?
Don’t hang a pitch but one thing I wish they got rid of or greatly reduce the size of is the outer pci it should be completely gone.
There we go dude, you’re starting to understand what we’re trying to say here… the excessive amount of foul balls is due to the outer pci that gets bigger when you swing for contact instead of normal/power. They make it smaller and gameplay improves a ton.
I have always said this. I even made a post about taking it out got mostly ignored or drowned out with the complainers But even still with it 1.5 ERA with 76 and 69 and below pitchers going up against Yankees dodgers over and over taking out that outer pci would only make me more lethal
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iBonafideScrub_replied to Spc_Garza on Apr 25, 2022, 6:26 AM last edited by iBonafideScrub__PSN Apr 25, 2022, 6:27 AM
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
@ibonafidescrub_ said in How to tell you're gonna lose a game:
@spc_garza_psn said in How to tell you're gonna lose a game:
I would assume you are a 3 inning BR a player as well?
I hate BR, but how does the innings played per game impact the foul balls situation?
You know what fixes the fouls balls figuring out what they swing and miss at what location ect… takes more than a 3 inning game to figure it out lol
So, swinging very early/late at consecutive pitches in different locations out of the zone and still fouling off isn’t a problem?
Becuase in the first AB of the last 9 innings game I played my opponent fouled off 16 pitches with all sorts of timing until I ended up hanging one and he hit a double to the RF gap?
Don’t hang a pitch but one thing I wish they got rid of or greatly reduce the size of is the outer pci it should be completely gone.
There we go dude, you’re starting to understand what we’re trying to say here… the excessive amount of foul balls is due to the outer pci that gets bigger when you swing for contact instead of normal/power. They make it smaller and gameplay improves a ton.
I have always said this. But even still with it 1.5 ERA with 76 and 69 and below pitchers going up against Yankees dodgers over and over taking out that outer pci would only make me more lethal
This is exactly what we want from SDS, if you’re better pitcher than what I am as a hitter, I want the game to reward you for being smarter than me and to punish me for my bad decisions at the plate.
You shouldn’t have to sweat and throw 16 pitches to get me out when I clearly have zero plate discipline.
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@parradox-cam_psn said in How to tell you're gonna lose a game:
@ericulous1_psn said in How to tell you're gonna lose a game:
Can I move to Ban the term Little Billy? You have no idea how ridiculous it sounds. Please find something else funny to say about this game people. Stop using tired cliches referring to little boys.
You know what else is ridiculous? The same group of members who jump onto threads and provide nothing but insults towards someone who’s talking badly about they’re precious RNG game that helps them win so they keep playing.
You want to ban Billy but everything else goes? Explain your mindset on that.
Dude, I could care less about RNG. I don't don't play online. I play this game for fun at the end of the day. I'm not competitive at all. I'd rather beat the computer on rookie 45-0 then play a 2-1 game online. If ai want to compete, I'll go play actual sports. This is a hobby. Online is a mess like you said. But for the love of God, stop using the term Little Billy. Not only is it tired but it sounds super creepy.
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@ericulous1_psn said in How to tell you're gonna lose a game:
@parradox-cam_psn said in How to tell you're gonna lose a game:
@ericulous1_psn said in How to tell you're gonna lose a game:
Can I move to Ban the term Little Billy? You have no idea how ridiculous it sounds. Please find something else funny to say about this game people. Stop using tired cliches referring to little boys.
You know what else is ridiculous? The same group of members who jump onto threads and provide nothing but insults towards someone who’s talking badly about they’re precious RNG game that helps them win so they keep playing.
You want to ban Billy but everything else goes? Explain your mindset on that.
Dude, I could care less about RNG. I don't don't play online. I play this game for fun at the end of the day. I'm not competitive at all. I'd rather beat the computer on rookie 45-0 then play a 2-1 game online. If ai want to compete, I'll go play actual sports. This is a hobby. Online is a mess like you said. But for the love of God, stop using the term Little Billy. Not only is it tired but it sounds super creepy.
I’ll stop using it once eatyum shows me his proof that feedback was inaccurate last year and that’s why they removed it.
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@raesone_psn said in How to tell you're gonna lose a game:
Anyway I'm off to bed it's late and I'm tired. @Bob_Loblaw1984 welcome back, check your DMs. Good night everyone
Again, please stop tagging me. On any of your accounts. I have zero respect for you and believe nothing you say. Deservedly so. You have issues that you can’t or won’t recognize.
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Ericulous1replied to raesONE on Apr 25, 2022, 6:57 AM last edited by Ericulous1_PSN Apr 25, 2022, 7:00 AM
@raesone_psn said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
@raesone_psn said in How to tell you're gonna lose a game:
@grizzbear55_psn said in How to tell you're gonna lose a game:
Why is this thread a thing? The OP has left out variables of the eqation.
Who was the pitcher? What pitch was being used? What speed was the pitches? Why were they all out of the zone low? This looks so staged to me as a poor attempt to claim foul offs are happening all the time. It obviously was vs CPU.
Yeah, because vs CPU gives you a pause timer. You big dummy, thank you for completely discrediting yourself so I don't have to.
Ok fair point with timer so it wasn't vs CPU.
But you still haven't explained why so many low and out of zone? If someone pitched crappy like that to me you bet your @ss i'm using contact. People like you who pitch like this is just as much of the problem with online gameplay as the people you are complaining about. Your lil screenshot shows there was a hit where in the zone was that?
Wait, what? "People like me who pitch like this are part of the problem"? Because you suck and chase every single pitch thrown in the dirt? Here I was thinking that was the whole goal of a pitcher in the game of baseball . Is it crazy hour at the asylum or something, who let all these people out?
Ideally you would be matched up with people even remotely close to your skill level. Those of us who swing at pitches like that are new, not good and trying to improve. Unfortunately the game has created it so you feel you have to stay that far out of the strike zone but for me, it completely makes me lose interest in the game. In real life, pitchers expand the strike zone at times by a few inches and of course they go for the kill when they have a rookie struggling. But for the most part,, they throw the ball over or near the plate. They are all matched against people reasonably close in skill level. Even a journeyman .200 hitting backup catcher can hit DeGrom once or twice. Even the Pirates can pull a win out on the Dodgers once in a blue moon.
This of course is not real baseball but, the same principals apply. @raesONE_PSN, you seem like a good dude, and I know there are many reasons why you might pitch this way to a hitter far less skilled, but to be frank, these are among the reasons many of us stay away from Online. I started playing BR last week and lasted 45 mins because nobody would throw the ball near the plate. If there was no lag, I might have had a small chance but I've only been playing this game a year (and it's the only video game I've played since Junior high), most of you would eat me alive. So I have 0 fun getting picked apart online...thus, I just won't play online.
And I get that you feel attacked on here and start throwing out the obvious "you suck and swing at every pitch," so I'll save you the time...I suck and swing at every pitch. I like to play my friends where we all try to stay somewhat near the strike zone and have a good competitive game. Otherwise I'm fine with CPU. If online ever becomes a better experience for new users without a decade of skill, maybe I'll try again.
And again, much of the problem is that players of great skill are matched against poor players, there is a certain amount of RNG that makes the good players have to really expose a bad players weaknesses. @Parradox-Cam_PSN, I absolutely never argued against that...I'm just imploring you to stop using that ridiculous cliche of Little Billy, it sounds like the Ratio guys on Twitter.
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