I think they nerfed SP stamina too much
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@Ryan_2713 said in I think they nerfed SP stamina too much:
way better than the dice roll last year. spend 750k on sale and not use him for 15 straight games
It is better than rolling the dice, but if someone quits whenever they face sale, it's no better because then you'll never be able to use him.
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Idk, I’ll take a W and the prestige stats if it means my starter getting drained from only pitching 3 innings. Makes us have to build a complete rotation and have a good bullpen unlike prior to this update.
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I can see being bothered that you can't use your SP if he gets injured or your opponent quits, but I do like the new stamina. 4 and 5 starters are now relevant, as is having a good pen.
I don't think they could tweak the settings to get the stamina any better than it is now.
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@wingspan1985 said in I think they nerfed SP stamina too much:
I can see being bothered that you can't use your SP if he gets injured or your opponent quits, but I do like the new stamina. 4 and 5 starters are now relevant, as is having a good pen.
I don't think they could tweak the settings to get the stamina any better than it is now.
I mean my 4 and 5 starters were relevant anyways before the patch, and I didn't use starter out of my bullpen unless the game went into extras
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@dingers4days14 said in I think they nerfed SP stamina too much:
@Washed__AF said in I think they nerfed SP stamina too much:
They basically made it if a guy starts, he has to go at least 3 games before you can start him again. 4 if you want to get to full energy.
Looks fine to me
Even if the guy you play quits and your pitcher throws no pitches? Ummm, I don't think so.
Doesn't bother me because you get the win, and in RS that's all that matters.
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@dingers4days14 said in I think they nerfed SP stamina too much:
@Ryan_2713 said in I think they nerfed SP stamina too much:
way better than the dice roll last year. spend 750k on sale and not use him for 15 straight games
It is better than rolling the dice, but if someone quits whenever they face sale, it's no better because then you'll never be able to use him.
But you would be winning every game you use him, and your bullpen would keep getting rested. I would be happy with a starter having an 8-0 record with 10 innings pitched... if you just want to pitch with him without worrying about winning then just play the comp.
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@pbake12 said in I think they nerfed SP stamina too much:
@dingers4days14 said in I think they nerfed SP stamina too much:
@Ryan_2713 said in I think they nerfed SP stamina too much:
way better than the dice roll last year. spend 750k on sale and not use him for 15 straight games
It is better than rolling the dice, but if someone quits whenever they face sale, it's no better because then you'll never be able to use him.
But you would be winning every game you use him, and your bullpen would keep getting rested. I would be happy with a starter having an 8-0 record with 10 innings pitched... if you just want to pitch with him without worrying about winning then just play the comp.
players play differently when facing the computer. The only test to show how good a card is by playing RS
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@dingers4days14 said in I think they nerfed SP stamina too much:
@pbake12 said in I think they nerfed SP stamina too much:
@dingers4days14 said in I think they nerfed SP stamina too much:
@Ryan_2713 said in I think they nerfed SP stamina too much:
way better than the dice roll last year. spend 750k on sale and not use him for 15 straight games
It is better than rolling the dice, but if someone quits whenever they face sale, it's no better because then you'll never be able to use him.
But you would be winning every game you use him, and your bullpen would keep getting rested. I would be happy with a starter having an 8-0 record with 10 innings pitched... if you just want to pitch with him without worrying about winning then just play the comp.
players play differently when facing the computer. The only test to show how good a card is by playing RS
Fine, but if you are winning every game with him doesn’t that mean he’s good for your team? Regardless of how many innings he pitches.
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Personally, I think this is the best fix to the game all year. Makes your entire pitching rotation relevant and your relievers mean so much more as well. Now reliever stamina regen needs addressed.
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@taco_truck_face said in I think they nerfed SP stamina too much:
Personally, I think this is the best fix to the game all year. Makes your entire pitching rotation relevant and your relievers mean so much more as well. Now reliever stamina regen needs addressed.
Yeah RP stamina being in the yellow after 3 pitches is really annoying. I don’t really mind it low, but the yellow and red stamina effect the pci size, so they at least need to make the yellow threshold lower than halfway...
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@Washed__AF said in I think they nerfed SP stamina too much:
They basically made it if a guy starts, he has to go at least 3 games before you can start him again. 4 if you want to get to full energy.
Looks fine to me
Smoltz played 4 games ago he's still only at 80-90% I don't think I took him out.
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Not gonna lie, it’s better than seeing Kluber every single game or being used as a reliever every single game. Makes you actually strategize your pitching rotation
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I have actually started only using him a RP because I hate and never use him as a SP. I agree though but my concern was Smoltz not recovering fully after 4 games then I used him got 5 inns now I won't be able to use him for 5 games.
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What if... The stamia 50% thing was only after the first 2 innings... I didnt read this thread before posting.
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@KILLERPRESENCE4 said in I think they nerfed SP stamina too much:
Not gonna lie, it’s better than seeing Kluber every single game or being used as a reliever every single game. Makes you actually strategize your pitching rotation
I liked seeing kluber tho....
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I just made WS last night. I had to use 95 Blake Snell as a spot starter because all of my other normal 5 were low on energy. I hadn't brought them out of the pen either. I agree nerfing it, but no to the point where every starter is low and takes too long to get to full energy lol
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My approach is I actually use more like 6-8 SPs rotating thru to keep all at near full energy. This way I can still piggy back when needed and pull someone after 5 IPs Like in real life, I think that 3rd time thru the lineup is a bad idea....
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I think that you should lose the energy you used during the start. It’s not my fault they quit. So if I lost say half energy before they quit, I should have half energy left. Why would I throw 5 pitches and then have a quarter energy left. That makes no sense.
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@CubsFan708 said in I think they nerfed SP stamina too much:
I think that you should lose the energy you used during the start. It’s not my fault they quit. So if I lost say half energy before they quit, I should have half energy left. Why would I throw 5 pitches and then have a quarter energy left. That makes no sense.
Its not the best, but they had to do something to prevent people bringing in the same 2-3 pitchers every single game. On top of that, the in-game stamina drain is ridiculously slow for starters and stupidly high for relievers. I suppose this was the best they could do (I'm not sure what goes into making these tweaks without breaking something)
No reason Hal or Kluber should still be 40% green energy after 100 pitches. It makes working counts borderline pointless.
Frankly there are a lot of tweaks that need to be made to make the game more rewarding in every aspect.
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@dingers4days14 said in I think they nerfed SP stamina too much:
@Washed__AF said in I think they nerfed SP stamina too much:
They basically made it if a guy starts, he has to go at least 3 games before you can start him again. 4 if you want to get to full energy.
Looks fine to me
Even if the guy you play quits and your pitcher throws no pitches? Ummm, I don't think so
If that’s the case your pitcher won’t lose any stamina. It happened to me a few weeks ago