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I think they nerfed SP stamina too much

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  • taco_truck_faceT Offline
    taco_truck_faceT Offline
    taco_truck_face
    wrote on last edited by
    #20

    Personally, I think this is the best fix to the game all year. Makes your entire pitching rotation relevant and your relievers mean so much more as well. Now reliever stamina regen needs addressed.

    pbake12_PSNP 1 Reply Last reply
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  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    replied to Guest on last edited by
    #21

    @taco_truck_face said in I think they nerfed SP stamina too much:

    Personally, I think this is the best fix to the game all year. Makes your entire pitching rotation relevant and your relievers mean so much more as well. Now reliever stamina regen needs addressed.

    Yeah RP stamina being in the yellow after 3 pitches is really annoying. I don’t really mind it low, but the yellow and red stamina effect the pci size, so they at least need to make the yellow threshold lower than halfway...

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  • OceanBubbles000O Offline
    OceanBubbles000O Offline
    OceanBubbles000
    replied to Guest on last edited by
    #22

    @Washed__AF said in I think they nerfed SP stamina too much:

    They basically made it if a guy starts, he has to go at least 3 games before you can start him again. 4 if you want to get to full energy.

    Looks fine to me

    Smoltz played 4 games ago he's still only at 80-90% I don't think I took him out.

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  • KILLERPRESENCE4_PSNK Offline
    KILLERPRESENCE4_PSNK Offline
    KILLERPRESENCE4_PSN
    wrote on last edited by
    #23

    Not gonna lie, it’s better than seeing Kluber every single game or being used as a reliever every single game. Makes you actually strategize your pitching rotation

    Potawatomi_Kid_PSNP 1 Reply Last reply
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  • OceanBubbles000O Offline
    OceanBubbles000O Offline
    OceanBubbles000
    wrote on last edited by
    #24

    I have actually started only using him a RP because I hate and never use him as a SP. I agree though but my concern was Smoltz not recovering fully after 4 games then I used him got 5 inns now I won't be able to use him for 5 games.

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  • Potawatomi_Kid_PSNP Offline
    Potawatomi_Kid_PSNP Offline
    Potawatomi_Kid_PSN
    wrote on last edited by
    #25

    What if... The stamia 50% thing was only after the first 2 innings... I didnt read this thread before posting.

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  • Potawatomi_Kid_PSNP Offline
    Potawatomi_Kid_PSNP Offline
    Potawatomi_Kid_PSN
    replied to Guest on last edited by
    #26

    @KILLERPRESENCE4 said in I think they nerfed SP stamina too much:

    Not gonna lie, it’s better than seeing Kluber every single game or being used as a reliever every single game. Makes you actually strategize your pitching rotation

    I liked seeing kluber tho....

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  • Weshill627_PSNW Offline
    Weshill627_PSNW Offline
    Weshill627_PSN
    wrote on last edited by
    #27

    I just made WS last night. I had to use 95 Blake Snell as a spot starter because all of my other normal 5 were low on energy. I hadn't brought them out of the pen either. I agree nerfing it, but no to the point where every starter is low and takes too long to get to full energy lol

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  • rosborn27_PSNR Offline
    rosborn27_PSNR Offline
    rosborn27_PSN
    wrote on last edited by
    #28

    My approach is I actually use more like 6-8 SPs rotating thru to keep all at near full energy. This way I can still piggy back when needed and pull someone after 5 IPs Like in real life, I think that 3rd time thru the lineup is a bad idea....

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  • C Offline
    C Offline
    CubsFan708_PSN
    wrote on last edited by
    #29

    I think that you should lose the energy you used during the start. It’s not my fault they quit. So if I lost say half energy before they quit, I should have half energy left. Why would I throw 5 pitches and then have a quarter energy left. That makes no sense.

    Khain24_PSNK 1 Reply Last reply
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  • Khain24_PSNK Offline
    Khain24_PSNK Offline
    Khain24_PSN
    replied to Guest on last edited by
    #30

    @CubsFan708 said in I think they nerfed SP stamina too much:

    I think that you should lose the energy you used during the start. It’s not my fault they quit. So if I lost say half energy before they quit, I should have half energy left. Why would I throw 5 pitches and then have a quarter energy left. That makes no sense.

    Its not the best, but they had to do something to prevent people bringing in the same 2-3 pitchers every single game. On top of that, the in-game stamina drain is ridiculously slow for starters and stupidly high for relievers. I suppose this was the best they could do (I'm not sure what goes into making these tweaks without breaking something)

    No reason Hal or Kluber should still be 40% green energy after 100 pitches. It makes working counts borderline pointless.

    Frankly there are a lot of tweaks that need to be made to make the game more rewarding in every aspect.

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  • iBonafideScrub__PSNI Offline
    iBonafideScrub__PSNI Offline
    iBonafideScrub__PSN
    replied to Guest on last edited by
    #31

    @dingers4days14 said in I think they nerfed SP stamina too much:

    @Washed__AF said in I think they nerfed SP stamina too much:

    They basically made it if a guy starts, he has to go at least 3 games before you can start him again. 4 if you want to get to full energy.

    Looks fine to me

    Even if the guy you play quits and your pitcher throws no pitches? Ummm, I don't think so

    If that’s the case your pitcher won’t lose any stamina. It happened to me a few weeks ago

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  • TheWise1-86_PSNT Offline
    TheWise1-86_PSNT Offline
    TheWise1-86_PSN
    replied to Guest on last edited by
    #32

    @Shootah_McGavin2 said in I think they nerfed SP stamina too much:

    Idk, I’ll take a W and the prestige stats if it means my starter getting drained from only pitching 3 innings. Makes us have to build a complete rotation and have a good bullpen unlike prior to this update.

    this. It wasn't too long ago that all you faced was Kluber or another starter to close out the game.

    I remember when they first updated it. I was shitting bricks because I had to go out and find a 4th and 5th starter, plus a couple bullpen arms with no stubs.

    There's been a few posts since the patch where people are essentially complaining about getting an early win and not being able to use a starter over and over.

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  • shawnzinator13_PSNS Offline
    shawnzinator13_PSNS Offline
    shawnzinator13_PSN
    wrote on last edited by
    #33

    Would like a fix to not punish your starter so you can’t really use him but this is still far better than facing kluber almost every dang game

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  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    replied to Guest on last edited by
    #34

    @dingers4days14 said in I think they nerfed SP stamina too much:

    @Ikasnu said in I think they nerfed SP stamina too much:

    They're forcing you to use 5 starters. Leave it as it it.

    Yeah but the amount of energy your pitchers loose is way too much especially for the examples I provided.

    Nah. Its fine.

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  • KILLERPRESENCE4_PSNK Offline
    KILLERPRESENCE4_PSNK Offline
    KILLERPRESENCE4_PSN
    wrote on last edited by
    #35

    The whole reason they pushed that update was to curb these cheesing clowns from constantly abusing the the game using starting pitchers as relievers. It forced them to actually strategize their bullpen use. I’ve been the victim of this too as I had to bring in a starting pitcher in the second inning after my pitcher got plunked in the head by a line drive and had to be replaced. I was left with option to bullpen all game with garbage in my pen or use a new starter which I chose to do. Fortunately it paid off and I was able to complete the game with my second starter but it hurt my rotation for one cycle because I had two pitchers with no energy for like four starts.

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