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    Khain24_PSN

    Khain24_PSN

    @Khain24_PSN

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    Best posts made by Khain24_PSN

    RE: Unpopular opinion: the game is playing well

    Content is always good, but when early, red zone swings on pitches low and away result in no-doubt pulled bombs and good timing/center PCI balls have exit velo's of 85-90mph and float to the OF....the game is not playing well.

    Glad you're having fun with it though.

    posted in Diamond Dynasty •
    RE: Predetermined losses?

    @nymets1987 said in Predetermined losses?:

    Is this real thing? Played a guy with all golds and I have 99s everywhere and he hits all homers to win the game and I have to claw to get enough runs to keep up.

    I don't know if it is actually real, but I can swear it feels like it exists.

    Games where you strike out the other guy like 16x, they look lost at the plate but manage to get a one or 2 early swing HRs late in the game while on the other side good timing/contact has terrible exit velos and launch angles.

    I've had games where easy playable grounders get past my IFs or bloop singles on very late swings happen and you can predict a forced hanger next pitch or 2 will result in a 2 run shot.

    I think Allstar is just not a very good difficulty when it comes to balance...

    posted in Diamond Dynasty •
    RE: My opponent paused the game so he could se me a message that I was "cheesy".

    Don't like getting bunted on against the shift? Turn the shift off.

    You better believe I'm trying to bunt at least once with a lefty against someone like Hader or Chapman in a close game if they bring those guys in to face my better lefty hitters.

    Its one thing to situationally bunt, its another to build your lineup around speed dudes and just bunt every at bat imo.

    posted in Diamond Dynasty •
    RE: H/9, K/9, BB/9

    @aaronjw76_psn said in H/9, K/9, BB/9:

    Was hoping someone could offer some information on what each of contribute to?

    I know HR/9 was basically removed from having any impact but I really don't know what the impact of the others are.

    Thank you.

    H/9 competes against hitters contact rating to determine the inner PCI size. Higher H/9, the smaller the PCI.

    BB/9 I think helps with control but it also just might be a sim stat. Not entirely sure.

    K/9 is supposed to help generate swings/misses instead of foul tips.

    posted in Diamond Dynasty •
    RE: Perfect release missing spots?

    @Harrisville318 said in Perfect release missing spots?:

    Are perfect releases suppose to hit the spot or is just a random chance like the rest of the game?

    @ryansitko11 said in Perfect release missing spots?:

    Just random chance. SDS doesn't reward user input

    Pretty much. Nothing says rewarding like grooving an 0-2 pitch for a HR on perfect release/input. I'm all for card stats mattering but the amount of override is ridiculous.

    posted in Diamond Dynasty •
    RE: Spring Cleanup past 500k

    Really? We're a month into the game and we've already managed to flip from "I finished the program a week ago, there's no point in playing with wasted xp" to "There's no point in going further, packs aren't worth it"

    I shouldn't be shocked but SDS finally fixes something people have requested since Inning 1 in 2021 and we're already complaining about it.

    I will be gunning for the full 750k because I like ripping packs and hate paying for them. Who knows, might get lucky.

    posted in Diamond Dynasty •
    RE: How to hit the sinker

    @lazy_toast_psn said in How to hit the sinker:

    Yea it sux man. Edward is by far the worse. Just whiff after whiff. I legit just quit when I see him. I don’t care. I haven’t figured him out and those games are boring af so free win for you

    If you're going to do that, I would recommend making him throw an inning first so he gets his stamina nerfed for the next game and the guy has to use someone else.

    posted in Diamond Dynasty •
    RE: Seeing as this is the last year Albert Pujols is in the game...

    @chuck_dizzle29 said in Seeing as this is the last year Albert Pujols is in the game...:

    can we please back him off the plate and give him the sweet one hand follow through he's had his entire career?

    You can do it SDS, you can do it.

    In Pawnstars meme form

    Best we can do is another John Smoltz card.

    posted in Diamond Dynasty •
    RE: This isn’t right

    I miss injuries tbh (and yes I'm sure I'm one of the very few that do).

    Yeah it sucked losing a key player but it also put emphasis on building a bench to cover positions accordingly. Made that AS Zobrist card a beast. I also really enjoyed it when idiots would randomly dive/jump on high fly balls because they wanted to troll and then got messages their CAP got injured.

    posted in Diamond Dynasty •
    RE: My new catcher!!!

    @whitejw98_psn said in My new catcher!!!:

    My current OF is Soriano, Sizemore and Bichette. At Catcher I have Torre.

    Who gets sent to the bench to make room for Schwarber?

    Torre, Schwarbers 40 speed isnt cutting it in any OF.

    posted in Diamond Dynasty •

    Latest posts made by Khain24_PSN

    RE: Ever wonder what determines whether or not someone gets supercharged?

    @dolenz_psn said in Ever wonder what determines whether or not someone gets supercharged?:

    So far haven't we only seen Supercharged hitters for (excluding possibly opening day)

    3 HRs in a day (either single game or double header)
    Cycle
    20 game hit streak

    There have been better performances than those you mentioned that didn't get one. Just a few nights ago Nolan Gorman went 4-4 with 2 HRs and 4 RBIs. He did not get one and I did not expect it as SDS has actually been pretty consistent in their criteria.

    Think 8+ RBIs counts too (Ohtani, Naylor)

    For pitchers - 13ks seems to be a mark. It might be less but last 2 pitchers had 13ks when they got boosted.
    No hitters (combined or solo) seem to give boosts. This would obviously include perfect games.

    posted in Diamond Dynasty •
    RE: BR question

    Do missions alone even get you to 100? (I've never really checked tbh). I would 100% recommend focusing on doing player missions. Some of those cards are actually decent to use and there are a lot of free progress points to be claimed.

    Best part of BR imo is that everyone is more or less even when it comes to team construction (yes some drafts will be better than others). Key to BR is to know which silvers/bronzes will perform for you. Generally focusing on power for both pitching and offense. Pen should aim to have 3 lefties. Guys with weird deliveries are a plus (Loup, Cishek, Cimber, Rodgers, etc). Pitches that move (sinkers cutters are better than not having them. Splitters/sliders are nice.) I Try to avoid the 2 pitch RPs if I have the luxury (guys with only 4seam/2sean and slider). Guys with glitchy swings (Blackmon, Mondesi, etc) are popular as well.

    Being able to string some wins together is going to be important since it will speed it up. Not only are winning multiple games basically a requirement to get enough progress for the single run missions, it also shortens the number of runs required. Hitting 9 wins in a single entry is a good target since its 10 bonus points but I often find myself getting around 6.

    posted in Diamond Dynasty •
    RE: Game 9 Update

    @dlgltal-athlete_psn said in Game 9 Update:

    @eatyum_psn said in Game 9 Update:

    https://theshow.com/news/game22-update-9/

    My bad. Should've been more specific. I saw the notes. I meant that there wasn't anything listed about a fix for the Progress screen and was hoping that it was still fixed and they just didn't include it in the notes.

    Can anyone confirm if it's still 'broken'?

    Its only "broken" on last gen consoles and its likely going to remain that way all year I think.

    posted in Diamond Dynasty •
    RE: LS Trout

    @doobiebross66-72 said in LS Trout:

    Do we think Trout goes back to a 95 with the roster update tomorrow?

    He’s sitting at 430k, will that increase or decrease based on the attribute change?

    His price went up slightly after he got downgraded. I'd expect his price to remain as is or continue to climb a bit since hes going back to the 94+ tier.

    He may go back to a 95, his vs righty numbers are nuts over the last 2 weeks.

    As noted, 90+ LS pack and flash sales will only drop his price. Stub sales will inflate it further.

    posted in Diamond Dynasty •
    RE: Lost ability to hit and need help

    Ive seen people say turning off PCI works for them. I haven't tried it tbh but I can understand that removing that visual seeing where it is on the screen may help you follow the ball better.

    I'd also consider sitting on a particular part of the zone, In or Out/Up or down...depending on what your struggling to cover and who youre facing. May end up starting slow and may not always work if the person pitching is good and changing up their sequences but over a longer game like a RS game, you'll notice patterns and a players go-to pitch. Also sometimes helps get favorable counts on close pitches since you're not tempted to swing.

    posted in Diamond Dynasty •
    RE: Who’s your top 3 pitcher in this game excluding Randy J?

    @toeter83_psn said in Who’s your top 3 pitcher in this game excluding Randy J?:

    @virusts_xbl said in Who’s your top 3 pitcher in this game excluding Randy J?:

    @toeter83_psn said in Who’s your top 3 pitcher in this game excluding Randy J?:

    Why does nobody says Degrom??

    If he had outlier on his Live card maybe. But everyone faced him so many times last year that, at least for me, isn't that hard to hit.

    [censored] I just bought him lol didn't used him online yet though

    DeGroms lack of outlier and his offspeed break isnt super high. Kind of easy to predict what people do with him so hes not super effective against better players. Generally just a gateway to Utley and Randy.

    I think even last year he was easier to time up than the FS Cabrera (maybe its because you say him every other game).

    My 3 best pitchers right now (dont even got Randy so could say him if I wanted to) is probably Awards Keuchel, POTM Skubal (hit a P/P HR with him and his massive 1 contact/ 1 power FLEX) and FOTF Manoah. Manoah is the first card I've ever P5'd.

    I'm bouncing between HOF/AS difficulties as I'm stuck in the high 600s. Also playing for innings more than wins atm so I tend to not replace pitchers unless its the start of an inning (which has led to some Ls)

    posted in Diamond Dynasty •
    RE: Way to early June potm

    No idea.

    We are getting to the point of the lightning card being a high enough overall that a low diamond can now be a reasonable candidate to get it.

    Don't think it will be Yordan because he's probably getting a nice boost on Friday although not sure if his hitting stats will boost his overall too much.
    EDIT: The other issue with Yordan is his vs right stats are only going to climb so much more...probably gets another contact boost but power almost capped already. And he hasn't done anything wonderful against lefties over the last 2 weeks (.267, 1xbh) to warrant any +left bonuses.

    Pitching wise, Gonsolin has been pretty solid. Only 9 hits (5BBs, 2 hbp) in 20 innings, and is 4-0. Only given up 3 ERs (all solo shots). Alternatively -- Sandy Alcantara has thrown 32ish innings and given up only 4ERs and has 27ks. I expect he will go low diamond on Friday.

    I find it interesting that Dylan Cease in 23ish innings (4 starts) has given up 0 Earned runs (9 unearned). A lot of hits and walks though.

    posted in Diamond Dynasty •
    RE: What do you do with your Common cards?

    @mattw22_mlbts said in What do you do with your Common cards?:

    Title says it all, mine are building up in the binder. What's the meta move for them?

    If you need stubs, probably selling them but it could take a while and I know I dont have that kind of patience. Maybe easier with the app and you can do it in bursts while at work, on public transit, on the porcelain throne, etc.

    At the very least you could go through and just quick sell all dupes for each card if you have a lot. You'll get something for them but it would be less than if you individual did sell orders.

    If you dont need stubs, you can use like 10,000 at a time for exchanges since thats how many it seems to take at their very low value.

    posted in Diamond Dynasty •
    RE: Double plays

    @thegoaler_psn said in Double plays:

    @khain24_psn said in Double plays:

    @jkooch66_xbl said in Double plays:

    The entire infield defense needs work. Too many double plays, diving, jump throws, cross body throws, glove flips, twirling pitcher catches, etc

    The diving is a bit better at least as far as removing the penguin slides, but the rate at which the AI or user initiated dives with clean fielded balls from non-diamond (or gold) fielders is excessive. I've made a lot of diving stops over my last few games but they've been like 90% by Peraza at SS (diamond defense)

    Pitcher stops are excessive as well. Atleast a guy like Kuechel or Mussina who were actually good fielders makes a bit more sense but some of these guys are knocking down 100mph 1 hoppers up the middle for absolutely no reason.

    @thegoaler_psn said in Double plays:

    We do not have the ability to break up double plays with a hard slide. Why that isn't implemented is questionable

    Pretty sure it was in the game some years ago. Now I dont even seen drops on transfers (outside of catchers dropping during SB attempts).

    It was in the game. I still push the analog to the right hoping a take out slide happens, but it never does!
    Looks like they removed it. Call it the 'Utley rule' 🤪

    You'd figure with Utley being introduced this year, it would be a highlighted feature....

    posted in Diamond Dynasty •
    RE: Pitches out of the zone

    @mhhw33_psn said in Pitches out of the zone:

    I’m hitting and giving up more homeruns and hard hit balls on pitches out of the zone. Not even by a small number. Something has to be done about this. Yes I understand you can hit balls out of the zone in real life, but this isn’t real life it’s a game. I can dead center hit or pitch a ball and it go no where or be a pop up. When I look for pitches out of the zone because they’re hit harder and have a very high exit velo it’s broken.
    It’s the same as completely missing the target in a br but being rewarded with a highest damage hit. If I throw the ball in the zone with 2 strikes it’s a foul ball, but get your opponent to chase out of the zone with good contact and it’s destroyed

    Gave up like 3 HRs on cutters off the plate. They weren't terribly far so its not unreasonable they would get turned on.

    My issue is these pitches getting crushed but my good timing, center PCI balls with minimal PCI movement having 40 degree launch angles resulting in some can o corn. There needs to be a bit more consistency with user input and results.

    Also the ability to hit hard singles/line drives on curves/etc about to bounce in the dirt but hitting choppers on balls in the zone (again good PCI) is mind boggling. Not expecting every ball to be hard hit but should definitely not be hitting choppers at the rate I'm seeing them.

    posted in Diamond Dynasty •
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