Internet connection

SDS

There really has to be a way to ensure a player’s Internet connection is good enough to allow for a decent game online.

I just played an event game with so much lag it was nearly unbearable. Despite scoring four runs in the first inning, I somehow lost 5-4 on FIVE solo home runs by my opponent.

Now if I was a suspicious type, I’d be going on about lag switching and cheating and so forth, but the real point is, is there not a way to matchmake via compatible connections, or to at least require a certain quality of connection of players wanting to play online?

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Let me guess, it was at an mlb stadium?

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Every time I’ve played someone with bad lag, the game always disconnects and gives me the win before it’s finished.

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What stadium?

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Just checked. It was Shippett. I know the ball flies out of there but wow. That was ridiculous.

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I wholeheartedly agree that playing against someone that lags is unbearable.
But I don't get this " Despite scoring four runs in the first inning, I somehow lost 5-4 on FIVE solo home runs by my opponent."
Does scoring four runs in the first mean you are entitled to a win? Maybe I'm just reading it wrong, but it just sounds like because you scored 4 runs, your opponent should not have been able to hit 5 solo shots, idk.

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@eatyum said in Internet connection:

I wholeheartedly agree that playing against someone that lags is unbearable.
But I don't get this " Despite scoring four runs in the first inning, I somehow lost 5-4 on FIVE solo home runs by my opponent."
Does scoring four runs in the first mean you are entitled to a win? Maybe I'm just reading it wrong, but it just sounds like because you scored 4 runs, your opponent should not have been able to hit 5 solo shots, idk.

I'm pretty sure OP is saying that the lag was making it extremely difficult to hit

SDS

They need to incorporate a way to see your opponent's connection.

Whether it's ping based or how EA does in Madden lobbies. (Where the color of the bar by the player's GT shows how strong/weak of a connection they are on.)

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@JustASeal0 said in Internet connection:

@eatyum said in Internet connection:

I wholeheartedly agree that playing against someone that lags is unbearable.
But I don't get this " Despite scoring four runs in the first inning, I somehow lost 5-4 on FIVE solo home runs by my opponent."
Does scoring four runs in the first mean you are entitled to a win? Maybe I'm just reading it wrong, but it just sounds like because you scored 4 runs, your opponent should not have been able to hit 5 solo shots, idk.

I'm pretty sure OP is saying that the lag was making it extremely difficult to hit

Sure, and I'd agree with that, just phrased a little weird I guess.

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The lag made the whole game challenging. You know, baserunners not stopping, fielders jumping back and forth, etc.
I wasn’t saying I was entitled to a win because of scoring four in the first. I guess my point could have been made without any game details.

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It's the responsibility of the game developers to adapt online content to all connection speeds. Players shouldn't be shunned because they only have one option for internet where they live. A big step forward would be to eliminate p2p.

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@x-Crimson_Dawn-x-0 said in Internet connection:

They need to incorporate a way to see your opponent's connection.

Whether it's ping based or how EA does in Madden lobbies. (Where the color of the bar by the player's GT shows how strong/weak of a connection they are on.)

That would be very welcome.

SDS

@LankyRyan said in Internet connection:

It's the responsibility of the game developers to adapt online content to all connection speeds. Players shouldn't be shunned because they only have one option for internet where they live. A big step forward would be to eliminate p2p.

Eliminate p2p yes but not to invest in cheap servers like ea did with their games.

SDS

I have been caught a couple times turning a single into a double or a double into a triple because my screen showed the ball going past the defender. Only to find out if lagged for a second and all of a sudden OF has the ball and throwing it in while Im only halfway to the base...I tend to see it on the defensive side more often, I have seen it in pitching a couple times. I literally had the ball freeze halfway to the plate, then unfreeze and it was a strike and I had no idea what was going on lol. Oh well, it is what it is but still a very fun game.

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This can be extremely tough, when they throw a pitch, there's a huge delay, and then the pitch finishes.

Your timing gets thrown way off, and it can often benefit the lagger.

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I purposely make sure that I can toggle through the starting lineups (before the game even starts) without any lag. If it hitches at all, in the slightest, I bounce and search again.

I'm running a direct connection at 100 down/10 up and I can't even imagine trying to play this game with a wireless connection.

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@GoldenGamingKM said in Internet connection:

I purposely make sure that I can toggle through the starting lineups (before the game even starts) without any lag. If it hitches at all, in the slightest, I bounce and search again.

I'm running a direct connection at 100 down/10 up and I can't even imagine trying to play this game with a wireless connection.

That means you always play at home, because if you're not that slight hitch is always gonna be there in some form.

SDS

@raesONE said in Internet connection:

@GoldenGamingKM said in Internet connection:

I purposely make sure that I can toggle through the starting lineups (before the game even starts) without any lag. If it hitches at all, in the slightest, I bounce and search again.

I'm running a direct connection at 100 down/10 up and I can't even imagine trying to play this game with a wireless connection.

That means you always play at home, because if you're not that slight hitch is always gonna be there in some form.

Yep. Exactly.

I'm not about to put up with horrible connection. Give me a mostly smooth experience or nothing.

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@GoldenGamingKM said in Internet connection:

@raesONE said in Internet connection:

@GoldenGamingKM said in Internet connection:

I purposely make sure that I can toggle through the starting lineups (before the game even starts) without any lag. If it hitches at all, in the slightest, I bounce and search again.

I'm running a direct connection at 100 down/10 up and I can't even imagine trying to play this game with a wireless connection.

That means you always play at home, because if you're not that slight hitch is always gonna be there in some form.

Yep. Exactly.

I'm not about to put up with horrible connection. Give me a mostly smooth experience or nothing.

Fair enough