Umpire issues
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I just had biggio called out stealing second , but looking at replay he was safe by a mile. Took a video but can’t share here. The umpiring needs some tweaks or be able to go to the replay like we did last year. All corner painting seems to go to the hitter also. Anyone else getting bad calls
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Yes, I have had bad missed calls as well. Please no replay though, it is a waste of time. This is a video game, it should be able to 100% accurate with outcalls. It's like the outcall is predetermined based on the throw, and the animations do not correspond at times, pretty annoying.
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I wouldn't trust video, those can be edited fairly easily these days.
I think computer umps are pretty reliable, just like computer doctors.
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SDS still doesnt understand how the strikezone works in baseball... Only the slightest bit of the ball needs to nab the edge to be a strike, any part of the ball any part of the strikezone... Meanwhile they still create the game as if at least half the ball needs to be in... So dumb. SO DUMB.
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@notoriousHEB said in Umpire issues:
SDS still doesnt understand how the strikezone works in baseball... Only the slightest bit of the ball needs to nab the edge to be a strike, any part of the ball any part of the strikezone... Meanwhile they still create the game as if at least half the ball needs to be in... So dumb. SO DUMB.
Maybe it's MLB that got it wrong? After all, how many video games have they ever created?
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Im agree with the balls on borderline calls because the thing is that I have never seen in this game so far a strike in a ball outside the zone...
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At the least use real umpire characteristics like tight, normal, and wide strike zones like how umps work in real life. I know most people will probably be opposed to this because from a competitive standpoint it probably should be the same way all the time but this is baseball where human error always plays a part in some form or fashion.
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