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Umpire issues

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  • M Offline
    M Offline
    MaxHarvest_PSN
    wrote on last edited by
    #1

    I just had biggio called out stealing second , but looking at replay he was safe by a mile. Took a video but can’t share here. The umpiring needs some tweaks or be able to go to the replay like we did last year. All corner painting seems to go to the hitter also. Anyone else getting bad calls

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  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    wrote on last edited by
    #2

    Yes, I have had bad missed calls as well. Please no replay though, it is a waste of time. This is a video game, it should be able to 100% accurate with outcalls. It's like the outcall is predetermined based on the throw, and the animations do not correspond at times, pretty annoying.

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  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    wrote on last edited by
    #3

    I wouldn't trust video, those can be edited fairly easily these days.

    I think computer umps are pretty reliable, just like computer doctors.

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  • notoriousHEB_PSNN Offline
    notoriousHEB_PSNN Offline
    notoriousHEB_PSN
    wrote on last edited by
    #4

    SDS still doesnt understand how the strikezone works in baseball... Only the slightest bit of the ball needs to nab the edge to be a strike, any part of the ball any part of the strikezone... Meanwhile they still create the game as if at least half the ball needs to be in... So dumb. SO DUMB.

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  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    replied to Guest on last edited by
    #5

    @notoriousHEB said in Umpire issues:

    SDS still doesnt understand how the strikezone works in baseball... Only the slightest bit of the ball needs to nab the edge to be a strike, any part of the ball any part of the strikezone... Meanwhile they still create the game as if at least half the ball needs to be in... So dumb. SO DUMB.

    Maybe it's MLB that got it wrong? After all, how many video games have they ever created?

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  • R Offline
    R Offline
    rodol1551_PSN
    wrote on last edited by
    #6

    Im agree with the balls on borderline calls because the thing is that I have never seen in this game so far a strike in a ball outside the zone...

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  • Kid_Cutr_PSNK Offline
    Kid_Cutr_PSNK Offline
    Kid_Cutr_PSN
    wrote on last edited by
    #7

    At the least use real umpire characteristics like tight, normal, and wide strike zones like how umps work in real life. I know most people will probably be opposed to this because from a competitive standpoint it probably should be the same way all the time but this is baseball where human error always plays a part in some form or fashion.

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