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Where are the TOP PROSPECTS??!!

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  • BillyBB1133_PSNB Offline
    BillyBB1133_PSNB Offline
    BillyBB1133_PSN
    replied to Guest last edited by
    #98

    @mhenry23_PSN
    This just isn't true. None of what you guys are arguing is actually based in fact. Sony has an agreement with MLBPA that automatically allows the game to use their name and likeness. The only way for a player to NOT have their likeness used is to fill out a giant OPT OUT form so they won't be used. So, it's completely the opposite of what you're all saying. And the only reason why a player would opt out of free marketing for themselves is if they wanted to gamble and negotiate for more money. Sony doesn't have to chase players around to get their faces scanned either. There's more than enough images of them already to get a decent rendering of their likeness. Motion captures are reserved for the elite players. That's why Sony hired a single guy to mimic most of the players batting stances and swings.
    Stop pretending that they have this crazy legal battle where they have to chase players around and get their permission individually. It's just not true.

    The truth is that there are issues with Sony and the multiple play options available. The right hand doesn't sometimes know what the left hand is doing. That's why you get player cards in Diamond Dynasty but not in Road to the Show or Franchise.

    StinkyMcPooter_XBLS 1 Reply Last reply
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  • StinkyMcPooter_XBLS Offline
    StinkyMcPooter_XBLS Offline
    StinkyMcPooter_XBL
    replied to Guest last edited by StinkyMcPooter_XBL
    #99

    @BillyBB1133_PSN If you have read all the posts, you will see I have mentioned this several times.

    SDS and the MLBPA do indeed have an agreement. SDS does indeed have the rights to the images and likenesses of the players.

    What they don't have, is the right to drag any player into their offices and force them to submit to a face scan. The players must still willfully, of their own volition, take their physical bodies to where SDS conducts the scans and get them done.

    If they don't have the face scan, they can either wait until the player submits to one, or use a cheesy pasted on picture and end up looking like that screen of Altuve that @savefarris_psn posted previously. They don't wish to do the latter. Therefore, they wait until they get a scan.

    So, please, understand the difference between having the rights to their likeness and obtaining their likeness.

    Player99_MLBTSP 1 Reply Last reply
    0
  • inLU5TweTRU5T_XBLI Offline
    inLU5TweTRU5T_XBLI Offline
    inLU5TweTRU5T_XBL
    replied to Guest last edited by
    #100

    @SaveFarris_PSN I am not demanding players do things against their will and I have never said that lmao that would imply every player who doesn't have a scan is refusing to be scanned, that is just an absurd idea lol there is nothing to negotiate here. There is a difference between general sentiment and the actual legal reality and rights of the players based on the contracts they are included in. That case does not apply to what we are talking about for many reasons, but mainly, their image/likeness rights are held by the MLBPA so this is already settled in contract. I have no problems with players refusing to get scanned if they don't want to (!), but there is no legal reason why they aren't getting scanned. If it's an issue of not having the time or care during the season (very understandable), that's on SDS to do better during spring training. That is all I'm saying lol

    1 Reply Last reply
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  • dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTS
    wrote last edited by dodgers19k88_MLBTS
    #101

    @inlu5twetru5t_xbl If they do the 40 man of every team that’s 1200 players because current guys also look different from year to year. Not every prospect is on the 40 man roster. ST is weeks before the game launches. You gotta be realistic here.

    inLU5TweTRU5T_XBLI 1 Reply Last reply
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  • inLU5TweTRU5T_XBLI Offline
    inLU5TweTRU5T_XBLI Offline
    inLU5TweTRU5T_XBL
    replied to Guest last edited by inLU5TweTRU5T_XBL
    #102

    @dodgers19k88_MLBTS this is fair and def not reasonable to expect perfection. In my ideal world they prioritize people they haven't scanned yet and specifically players who will likely be in the major this year or next, so wouldn't have to be the full 40 man. This seems intuitive and doable to me, but you're right it's not realistic to expect scans for the whole 40 man. I'm mostly basing my critique off what I expected in years past, but times do change. It's just frustrating man. I genuinely want to buy this game, but I just can't justify paying full price when this is the product. Scans is like the bare bare minimum for me because I would obviously appreciate better gameplay/graphics/motion etc. too. Appreciate the response though

    1 Reply Last reply
    1
  • dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTS
    wrote last edited by
    #103

    @inlu5twetru5t_xbl I played when the game didn’t add anyone after launch so them adding anyone should be good when it’s done. They also had no real minor league players approximately 5 years ago. Be happy they have them at all now thanks to whatever new deal the minor league players got.

    Myself personally. I’d rather they fix the foul ball rates not being 25-30 percent of the time vs 15-20 percent of the time as they keep saying they have and the 10 plus pitch at bats which should happen 1% of the time in the real world not 5 plus times per game.

    genopolanco_PSNG inLU5TweTRU5T_XBLI 2 Replies Last reply
    0
  • genopolanco_PSNG Offline
    genopolanco_PSNG Offline
    genopolanco_PSN
    replied to Guest last edited by
    #104

    @dodgers19k88_MLBTS

    More of this BS lol. They can do both. Actually you can fix foul ball rates yourself with sliders, but DD, they want the foul ball rates how they are because it bails out bad players.

    dodgers19k88_MLBTSD 1 Reply Last reply
    0
  • dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTS
    replied to Guest last edited by dodgers19k88_MLBTS
    #105

    @genopolanco_PSN said:

    @dodgers19k88_MLBTS

    More of this BS lol. They can do both. Actually you can fix foul ball rates yourself with sliders, but DD, they want the foul ball rates how they are because it bails out bad players.

    1. If you change the sliders you lose Gameplay XP and won’t complete the inning in DD.

    2. I played with them all the way down to the left and it didn’t matter. So no.

    genopolanco_PSNG 1 Reply Last reply
    0
  • genopolanco_PSNG Offline
    genopolanco_PSNG Offline
    genopolanco_PSN
    replied to Guest last edited by
    #106

    @dodgers19k88_MLBTS

    It’s irrelevant to the conversation. Fixing foul ball rates and adding face scans are surely handled by 2 completely different teams. It’s not going to take away from gameplay tuning to add face scans. Not like they would anyway. They want foul balls to be like this.

    You’re not going to finish the XP path playing offline anyway. If you adjust more than just the foul ball slider, you can definitely reduce foul ball frequency with sliders.

    dodgers19k88_MLBTSD 1 Reply Last reply
    0
  • Player99_MLBTSP Offline
    Player99_MLBTSP Offline
    Player99_MLBTS
    replied to Guest last edited by
    #107

    @StinkyMcPooter_XBL said:

    @BillyBB1133_PSN If you have read all the posts, you will see I have mentioned this several times.

    SDS and the MLBPA do indeed have an agreement. SDS does indeed have the rights to the images and likenesses of the players.

    What they don't have, is the right to drag any player into their offices and force them to submit to a face scan. The players must still willfully, of their own volition, take their physical bodies to where SDS conducts the scans and get them done.

    If they don't have the face scan, they can either wait until the player submits to one, or use a cheesy pasted on picture and end up looking like that screen of Altuve that @savefarris_psn posted previously. They don't wish to do the latter. Therefore, they wait until they get a scan.

    So, please, understand the difference between having the rights to their likeness and obtaining their likeness.

    Some just never learn.

    1 Reply Last reply
    0
  • dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTS
    replied to Guest last edited by dodgers19k88_MLBTS
    #108

    @genopolanco_PSN said:

    @dodgers19k88_MLBTS

    It’s irrelevant to the conversation. Fixing foul ball rates and adding face scans are surely handled by 2 completely different teams. It’s not going to take away from gameplay tuning to add face scans. Not like they would anyway. They want foul balls to be like this.

    You’re not going to finish the XP path playing offline anyway. If you adjust more than just the foul ball slider, you can definitely reduce foul ball frequency with sliders.

    I finish every inning and play franchise about 85% of the time. I occasionally get into the idiotic wheel. I also finish every program. I just prefer franchise over DD and play zero online. I finish every inning but barely.

    Just incase your didn’t know since faces are so important. Most of them do not have the correct batting stances or pitching windups and that won’t ever get added. At least the face scans actually get added at some point when the players care enough to do it.

    StinkyMcPooter_XBLS Player99_MLBTSP genopolanco_PSNG 3 Replies Last reply
    0
  • StinkyMcPooter_XBLS Offline
    StinkyMcPooter_XBLS Offline
    StinkyMcPooter_XBL
    replied to Guest last edited by
    #109

    @dodgers19k88_MLBTS Why would you do this? Now we're going to get 10 posts about wrong stances and windups. Good job!! 🤣

    dodgers19k88_MLBTSD bleachfro_MLBTSB 2 Replies Last reply
    2
  • Player99_MLBTSP Offline
    Player99_MLBTSP Offline
    Player99_MLBTS
    replied to Guest last edited by
    #110

    @dodgers19k88_MLBTS said:

    @genopolanco_PSN said:

    @dodgers19k88_MLBTS

    It’s irrelevant to the conversation. Fixing foul ball rates and adding face scans are surely handled by 2 completely different teams. It’s not going to take away from gameplay tuning to add face scans. Not like they would anyway. They want foul balls to be like this.

    You’re not going to finish the XP path playing offline anyway. If you adjust more than just the foul ball slider, you can definitely reduce foul ball frequency with sliders.

    I finish every inning and play franchise about 85% of the time. I occasionally get into the idiotic wheel. I also finish every program. I just prefer franchise over DD and play zero online. I finish every inning but barely.

    Just incase your didn’t know since faces are so important. Most of them do not have the correct batting stances or pitching windups and that won’t ever get added. At least the face scans actually get added at some point when the players care enough to do it.

    Here's the thing: Some players don't even have their animations at all.

    1 Reply Last reply
    1
  • dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTS
    replied to Guest last edited by
    #111

    @StinkyMcPooter_XBL I didn’t think of that. My bad.

    1 Reply Last reply
    0
  • ThrowingKnifeAim_PSNT Offline
    ThrowingKnifeAim_PSNT Offline
    ThrowingKnifeAim_PSN
    replied to Guest last edited by ThrowingKnifeAim_PSN
    #112

    @PolKrout_XBL said:

    Samuel bassallo is 6’4” 250 lbs and yall still have him at 280 lbs. no scan or batting stance for him either.

    *180 lbs... His Live Series is 180.

    That Topps Now card they have is spot on though. His stance is also spot on compared to others.

    And to be fair, he's still a newer player. However I still don't see Jorge Mateo on that long list of yours though.
    He's had the same exact player model since he was with the SD Padres, since literally COVID.

    1 Reply Last reply
    0
  • genopolanco_PSNG Offline
    genopolanco_PSNG Offline
    genopolanco_PSN
    replied to Guest last edited by
    #113

    @dodgers19k88_MLBTS

    You must play this game an unhealthy amount then.

    Don’t care about stances. I can edit them myself.

    dodgers19k88_MLBTSD 1 Reply Last reply
    0
  • inLU5TweTRU5T_XBLI Offline
    inLU5TweTRU5T_XBLI Offline
    inLU5TweTRU5T_XBL
    replied to Guest last edited by
    #114

    @dodgers19k88_MLBTS I do like them adding players after launch and I am glad things are better than they are 5 years ago (although idk if that is actually true since I remember them having more prospects in TS21), but I also think that is how it should be. I think part of the frustration with SDS is that they are not keeping pace with modern games and in some ways regressing compared to previous TS games. I think we are on the same team here, cause I hope they work on foul ball rates and release points and all that as well. Hoping they figure out a way to address some of these things so it doesn't feel like the same game repackaged every year.

    1 Reply Last reply
    0
  • bleachfro_MLBTSB Offline
    bleachfro_MLBTSB Offline
    bleachfro_MLBTS
    replied to Guest last edited by
    #115

    @StinkyMcPooter_XBL 😂

    1 Reply Last reply
    0
  • dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTSD Offline
    dodgers19k88_MLBTS
    replied to Guest last edited by dodgers19k88_MLBTS
    #116

    @genopolanco_PSN said:

    @dodgers19k88_MLBTS

    You must play this game an unhealthy amount then.

    Don’t care about stances. I can edit them myself.

    Then they aren’t real so stop complaining about everything needing to be real. I play enough to know if you don’t cheat and edit the players ratings for the players you whine about not having accurate face scans they won’t be viable players in your franchise anyways. Not for someone who plays less than me and I only manage a couple seasons in a game cycle.

    1 Reply Last reply
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