MOOOOOOKIE
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@MRAD2010_XBL said in MOOOOOOKIE:
Mookie was voted the top RF and 2B option by metascore. He’s gonna be in a lot of peoples lineups for a long time. Mookie with 110 power might as well be 199 power. Mookie swing is a thing of greatness.
No offence but MetaScore and the people involved with it are to blame for the downfall of this game and it’s online competitiveness. Any Mookie I have will and always will remain at RF, Soriano is the best 2B in the game full stop.
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I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
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@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
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@Dolenz_PSN I just get a little annoyed by people who think he actually deserved it.
Mookie definately deserved it: He hit .330/.383/.697 in August, tied for the major league lead with 9 HRs, and led everyone with 30 runs scored.
BTW: Mookie deserved it in May also.
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@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
lots to unpack so lets get started.
- you have no idea how long I've been playing this game.
- hitting and pitching is about as balanced as its been in the last 4 game releases. 19 and 20 were way more hitter friendly, they add PP last year to balance, went too far, made adjustment this year, isn't perfect but it is way more balanced than recent history.
- do you actually know how the 125 attributes actually work? do they scale back to 99 when being put through the compiler making it essentially 99/99 or is 99 the true baseline adding ~25% over the max to get 125/99?
- 90% of the community?? I am pretty active and have no clue what that even is. 90% of the community is more likely to have never sought out info beyond the game than be up on who some website thinks is the best.
- micro transactions have been prioritized, yes, which makes sense for a business with rising costs and a stagnant price point that hasn't moved at all with inflation since the 2000s. however, they make it easy to get all cards without spending money if you play consistently, which you cannot say about the rest of the industry, Just embracing MTX isn't nearly enough on its own to claim that this is becoming pay to win, which is the true complaint about EA games.
Almost every complaint I see on here is just word salad making random unconnected points and then drawing a conclusion that is unsupported by their argument. Even if the point trying to be made could be solid, there is nothing to back it up or connect the dots. It just ends up being an incoherent rant from someone who is likely bitter about something when they type it out. I'm not here to say the game is perfect or even great, but the lack of logic being used to make these arguments is annoying and counterproductive.
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@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
lots to unpack so lets get started.
- you have no idea how long I've been playing this game.
- hitting and pitching is about as balanced as its been in the last 4 game releases. 19 and 20 were way more hitter friendly, they add PP last year to balance, went too far, made adjustment this year, isn't perfect but it is way more balanced than recent history.
- do you actually know how the 125 attributes actually work? do they scale back to 99 when being put through the compiler making it essentially 99/99 or is 99 the true baseline adding ~25% over the max to get 125/99?
- 90% of the community?? I am pretty active and have no clue what that even is. 90% of the community is more likely to have never sought out info beyond the game than be up on who some website thinks is the best.
- micro transactions have been prioritized, yes, which makes sense for a business with rising costs and a stagnant price point that hasn't moved at all with inflation since the 2000s. however, they make it easy to get all cards without spending money if you play consistently, which you cannot say about the rest of the industry, Just embracing MTX isn't nearly enough on its own to claim that this is becoming pay to win, which is the true complaint about EA games.
Almost every complaint I see on here is just word salad making random unconnected points and then drawing a conclusion that is unsupported by their argument. Even if the point trying to be made could be solid, there is nothing to back it up or connect the dots. It just ends up being an incoherent rant from someone who is bitter when they type it out. I'm not here to say the game is perfect or even great, but the lack of logic being used to make these arguments is annoying and counterproductive.
Hitting and pitching hasn’t been balanced since ‘17, and never will be again with arcade attributes.
The series made it by fine without increased micro transactions until ‘21 when it got pumped out to the xbox community.
Take a look at every online line up and tell me that it doesn’t match up with the MetaScore ratings.
What I stated was not a complaint but simply a fact, they introduced arcade attributes to suck in less than knowledgeable users and it has ruined gameplay. Any veteran of the series will tell you gameplay went downhill from ‘17 no coincidence that ‘17 was the last year of 99 attributes cap.
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
lots to unpack so lets get started.
- you have no idea how long I've been playing this game.
- hitting and pitching is about as balanced as its been in the last 4 game releases. 19 and 20 were way more hitter friendly, they add PP last year to balance, went too far, made adjustment this year, isn't perfect but it is way more balanced than recent history.
- do you actually know how the 125 attributes actually work? do they scale back to 99 when being put through the compiler making it essentially 99/99 or is 99 the true baseline adding ~25% over the max to get 125/99?
- 90% of the community?? I am pretty active and have no clue what that even is. 90% of the community is more likely to have never sought out info beyond the game than be up on who some website thinks is the best.
- micro transactions have been prioritized, yes, which makes sense for a business with rising costs and a stagnant price point that hasn't moved at all with inflation since the 2000s. however, they make it easy to get all cards without spending money if you play consistently, which you cannot say about the rest of the industry, Just embracing MTX isn't nearly enough on its own to claim that this is becoming pay to win, which is the true complaint about EA games.
Almost every complaint I see on here is just word salad making random unconnected points and then drawing a conclusion that is unsupported by their argument. Even if the point trying to be made could be solid, there is nothing to back it up or connect the dots. It just ends up being an incoherent rant from someone who is bitter when they type it out. I'm not here to say the game is perfect or even great, but the lack of logic being used to make these arguments is annoying and counterproductive.
Hitting and pitching hasn’t been balanced since ‘17, and never will be again with arcade attributes.
again, just a statement you make without facts or supporting detail, and even worse, an absolutely certain prediction of the future.
The series made it by fine without increased micro transactions until ‘21 when it got pumped out to the xbox community.
does not mean anything. is still making it by fine now with an economy/environment that is slightly more conducive to microtransactions. the fact that the game asks you to devote time or money to build your team is fundamentally unchanged. other than MA path the grind is the same for cards, and those reward paths were juiced to accommodate the extra time spent.
Take a look at every online line up and tell me that it doesn’t match up with the MetaScore ratings.
all this would necessarily prove is that many people who are looking for an advantage will follow what someone else tells them, not that these cards are required to be able to compete.
What I stated was not a complaint but simply a fact, they introduced arcade attributes to suck in less than knowledgeable users and it has ruined gameplay. Any veteran of the series will tell you gameplay went downhill from ‘17 no coincidence that ‘17 was the last year of 99 attributes cap.
what is this fact? because you believe it to be true? and you didn't answer my question as to how the 125 cap works. there is also the psychological effect of remembering things more fondly than we experienced them. how much of the "decline in gameplay" is just people being burnt out and looking to the past when it was fresher to them with rose colored glasses?
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@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
lots to unpack so lets get started.
- you have no idea how long I've been playing this game.
- hitting and pitching is about as balanced as its been in the last 4 game releases. 19 and 20 were way more hitter friendly, they add PP last year to balance, went too far, made adjustment this year, isn't perfect but it is way more balanced than recent history.
- do you actually know how the 125 attributes actually work? do they scale back to 99 when being put through the compiler making it essentially 99/99 or is 99 the true baseline adding ~25% over the max to get 125/99?
- 90% of the community?? I am pretty active and have no clue what that even is. 90% of the community is more likely to have never sought out info beyond the game than be up on who some website thinks is the best.
- micro transactions have been prioritized, yes, which makes sense for a business with rising costs and a stagnant price point that hasn't moved at all with inflation since the 2000s. however, they make it easy to get all cards without spending money if you play consistently, which you cannot say about the rest of the industry, Just embracing MTX isn't nearly enough on its own to claim that this is becoming pay to win, which is the true complaint about EA games.
Almost every complaint I see on here is just word salad making random unconnected points and then drawing a conclusion that is unsupported by their argument. Even if the point trying to be made could be solid, there is nothing to back it up or connect the dots. It just ends up being an incoherent rant from someone who is bitter when they type it out. I'm not here to say the game is perfect or even great, but the lack of logic being used to make these arguments is annoying and counterproductive.
Hitting and pitching hasn’t been balanced since ‘17, and never will be again with arcade attributes.
again, just a statement you make without facts or supporting detail, and even worse, an absolutely certain prediction of the future.
The series made it by fine without increased micro transactions until ‘21 when it got pumped out to the xbox community.
does not mean anything. is still making it by fine now with an economy/environment that is slightly more conducive to microtransactions. the fact that the game asks you to devote time or money to build your team is fundamentally unchanged. other than MA path the grind is the same for cards, and those reward paths were juiced to accommodate the extra time spent.
Take a look at every online line up and tell me that it doesn’t match up with the MetaScore ratings.
all this would necessarily prove is that many people who are looking for an advantage will follow what someone else tells them, not that these cards are required to be able to compete.
What I stated was not a complaint but simply a fact, they introduced arcade attributes to suck in less than knowledgeable users and it has ruined gameplay. Any veteran of the series will tell you gameplay went downhill from ‘17 no coincidence that ‘17 was the last year of 99 attributes cap.
what is this fact? because you believe it to be true? and you didn't answer my question as to how the 125 cap works. there is also the psychological effect of remembering things more fondly than we experienced them. how much of the "decline in gameplay" is just people being burnt out and looking to the past when it was fresher to them with rose colored glasses?
If I need to explain to you the difference between the 125 to 99 cap than you haven’t played the game long enough for my explanation to even matter because you clearly have no experience with it.
You don’t need people to tell you what the META is when you have had 102 fastballs spammed by you all game, and having a pitcher with outlier and a 100+ h/9 is what you need to compete at the highest level, not just some participation WS reward.
Also the game only demanded time in previous years not money, e.g. unobtainable/non sellable program rewards now.
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
lots to unpack so lets get started.
- you have no idea how long I've been playing this game.
- hitting and pitching is about as balanced as its been in the last 4 game releases. 19 and 20 were way more hitter friendly, they add PP last year to balance, went too far, made adjustment this year, isn't perfect but it is way more balanced than recent history.
- do you actually know how the 125 attributes actually work? do they scale back to 99 when being put through the compiler making it essentially 99/99 or is 99 the true baseline adding ~25% over the max to get 125/99?
- 90% of the community?? I am pretty active and have no clue what that even is. 90% of the community is more likely to have never sought out info beyond the game than be up on who some website thinks is the best.
- micro transactions have been prioritized, yes, which makes sense for a business with rising costs and a stagnant price point that hasn't moved at all with inflation since the 2000s. however, they make it easy to get all cards without spending money if you play consistently, which you cannot say about the rest of the industry, Just embracing MTX isn't nearly enough on its own to claim that this is becoming pay to win, which is the true complaint about EA games.
Almost every complaint I see on here is just word salad making random unconnected points and then drawing a conclusion that is unsupported by their argument. Even if the point trying to be made could be solid, there is nothing to back it up or connect the dots. It just ends up being an incoherent rant from someone who is bitter when they type it out. I'm not here to say the game is perfect or even great, but the lack of logic being used to make these arguments is annoying and counterproductive.
Hitting and pitching hasn’t been balanced since ‘17, and never will be again with arcade attributes.
again, just a statement you make without facts or supporting detail, and even worse, an absolutely certain prediction of the future.
The series made it by fine without increased micro transactions until ‘21 when it got pumped out to the xbox community.
does not mean anything. is still making it by fine now with an economy/environment that is slightly more conducive to microtransactions. the fact that the game asks you to devote time or money to build your team is fundamentally unchanged. other than MA path the grind is the same for cards, and those reward paths were juiced to accommodate the extra time spent.
Take a look at every online line up and tell me that it doesn’t match up with the MetaScore ratings.
all this would necessarily prove is that many people who are looking for an advantage will follow what someone else tells them, not that these cards are required to be able to compete.
What I stated was not a complaint but simply a fact, they introduced arcade attributes to suck in less than knowledgeable users and it has ruined gameplay. Any veteran of the series will tell you gameplay went downhill from ‘17 no coincidence that ‘17 was the last year of 99 attributes cap.
what is this fact? because you believe it to be true? and you didn't answer my question as to how the 125 cap works. there is also the psychological effect of remembering things more fondly than we experienced them. how much of the "decline in gameplay" is just people being burnt out and looking to the past when it was fresher to them with rose colored glasses?
If I need to explain to you the difference between the 125 to 99 cap than you haven’t played the game long enough for my explanation to even matter because you clearly have no experience with it.
I asked what should be a simple question for you to answer, based on your professed expertise, don't try to counter my point by attacking me and my supposed lack of experience/knowledge, attack the argument.
You don’t need people to tell you what the META is when you have had 102 fastballs spammed by you all game, and having a pitcher with outlier and a 100+ h/9 is what you need to compete at the highest level, not just some participation WS reward.
this is a fairly reasonable point for SP. outlier creates a class of cards that are more effective than the rest and would be better off if that quirk didnt exist. but there will always be a meta based on the changes they made to the previous game to balance things out and the new imbalances that show up. sinkers in 19-20 outlier sinker in 21 outlier 4fb in 22. I'd argue that the current meta is only in place because they finally slightly adjusted how high sinkers come in and more importantly bumped up the par size for them thrown up in the zone. if we take away outlier, the new meta is cutter/sinker/slurve pitchers and we come back to the same place asking why the people without those pitches are useless.
Also the game only demanded time in previous years not money, e.g. unobtainable/non sellable program rewards now.
this is just you intentionally misinterpreting what I said. money has never been required, but always an option to catch up/get ahead/get the players you want immediately. It is no different now if you are playing the same amount as you were in 20 and before. how do I and so many others have collections done within a day of release (LS excluded), have not flipped a single card, and do not invest for roster upgrades without spending a dime on stubs if money is required? I have under 400 hours played this year, with a decent chunk of that was just sitting paused in a moment or conquest while I do other things. 400 hrs is a decent amount for sure but it didnt take 8 hours a day. it has always been time or money, your choice, you still do not need to spend.
Is it harder to catch up now than it was in the past? yes, but that could just as easily mean it was too generous before and more fair and balanced now to reward the people playing consistently.
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@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MRAD2010_XBL said in MOOOOOOKIE:
I agree. I do think it kills a lot of the variety for competitive lineups. I use everyone but it does give an idea of how good players are.
Player’s worth used to be based on how you can use them, now it’s just set a META and we will base them on that. That mentality borders with EA and as consumers we should expect that to continue.
Explain to me how this is a game issue and not a community issue? I don't care about anyone else's opinion on cards or what the "metascore ranking" is and it doesn't hurt me whatsoever. It's still based on who you can succeed with, but continue to take every opportunity to tell us it's becoming ea without any reasoning or even connection to what's being discussed
The community, especially the veterans of the franchise haven’t opposed the 100+ attributes that get all the newbies d*cks hard and ruined all gameplay especially online for all of us, because “no one can hit without a PCI the size of North America”. Whether you accept MetaScore’s rankings, 90 % of the community does, there is literally a post confirming that based on this programs bosses. The show ‘17 was not META based, now in ‘22 with almost every conceivable console locked up by SDS they continue to push the outlier META while claiming that hitting and pitching have been equalized. As some one who has played this game for well over a decade I can tell you that this game is not at all balanced, that hitting and pitching has become progressively worse, and the Micro Transactions have become prioritized (see programs and their cards not being accessible once they are done). But please give me your counter as some clown who just started playing the game last year.
lots to unpack so lets get started.
- you have no idea how long I've been playing this game.
- hitting and pitching is about as balanced as its been in the last 4 game releases. 19 and 20 were way more hitter friendly, they add PP last year to balance, went too far, made adjustment this year, isn't perfect but it is way more balanced than recent history.
- do you actually know how the 125 attributes actually work? do they scale back to 99 when being put through the compiler making it essentially 99/99 or is 99 the true baseline adding ~25% over the max to get 125/99?
- 90% of the community?? I am pretty active and have no clue what that even is. 90% of the community is more likely to have never sought out info beyond the game than be up on who some website thinks is the best.
- micro transactions have been prioritized, yes, which makes sense for a business with rising costs and a stagnant price point that hasn't moved at all with inflation since the 2000s. however, they make it easy to get all cards without spending money if you play consistently, which you cannot say about the rest of the industry, Just embracing MTX isn't nearly enough on its own to claim that this is becoming pay to win, which is the true complaint about EA games.
Almost every complaint I see on here is just word salad making random unconnected points and then drawing a conclusion that is unsupported by their argument. Even if the point trying to be made could be solid, there is nothing to back it up or connect the dots. It just ends up being an incoherent rant from someone who is bitter when they type it out. I'm not here to say the game is perfect or even great, but the lack of logic being used to make these arguments is annoying and counterproductive.
Hitting and pitching hasn’t been balanced since ‘17, and never will be again with arcade attributes.
again, just a statement you make without facts or supporting detail, and even worse, an absolutely certain prediction of the future.
The series made it by fine without increased micro transactions until ‘21 when it got pumped out to the xbox community.
does not mean anything. is still making it by fine now with an economy/environment that is slightly more conducive to microtransactions. the fact that the game asks you to devote time or money to build your team is fundamentally unchanged. other than MA path the grind is the same for cards, and those reward paths were juiced to accommodate the extra time spent.
Take a look at every online line up and tell me that it doesn’t match up with the MetaScore ratings.
all this would necessarily prove is that many people who are looking for an advantage will follow what someone else tells them, not that these cards are required to be able to compete.
What I stated was not a complaint but simply a fact, they introduced arcade attributes to suck in less than knowledgeable users and it has ruined gameplay. Any veteran of the series will tell you gameplay went downhill from ‘17 no coincidence that ‘17 was the last year of 99 attributes cap.
what is this fact? because you believe it to be true? and you didn't answer my question as to how the 125 cap works. there is also the psychological effect of remembering things more fondly than we experienced them. how much of the "decline in gameplay" is just people being burnt out and looking to the past when it was fresher to them with rose colored glasses?
If I need to explain to you the difference between the 125 to 99 cap than you haven’t played the game long enough for my explanation to even matter because you clearly have no experience with it.
I asked what should be a simple question for you to answer, based on your professed expertise, don't try to counter my point by attacking me and my supposed lack of experience/knowledge, attack the argument.
You don’t need people to tell you what the META is when you have had 102 fastballs spammed by you all game, and having a pitcher with outlier and a 100+ h/9 is what you need to compete at the highest level, not just some participation WS reward.
this is a fairly reasonable point for SP. outlier creates a class of cards that are more effective than the rest and would be better off if that quirk didnt exist. but there will always be a meta based on the changes they made to the previous game to balance things out and the new imbalances that show up. sinkers in 19-20 outlier sinker in 21 outlier 4fb in 22. I'd argue that the current meta is only in place because they finally slightly adjusted how high sinkers come in and more importantly bumped up the par size for them thrown up in the zone. if we take away outlier, the new meta is cutter/sinker/slurve pitchers and we come back to the same place asking why the people without those pitches are useless.
Also the game only demanded time in previous years not money, e.g. unobtainable/non sellable program rewards now.
this is just you intentionally misinterpreting what I said. money has never been required, but always an option to catch up/get ahead/get the players you want immediately. It is no different now if you are playing the same amount as you were in 20 and before. how do I and so many others have collections done within a day of release (LS excluded), have not flipped a single card, and do not invest for roster upgrades without spending a dime on stubs if money is required? I have under 400 hours played this year, with a decent chunk of that was just sitting paused in a moment or conquest while I do other things. 400 hrs is a decent amount for sure but it didnt take 8 hours a day. it has always been time or money, your choice, you still do not need to spend.
Is it harder to catch up now than it was in the past? yes, but that could just as easily mean it was too generous before and more fair and balanced now to reward the people playing consistently.
The question you asked can be explained through gameplay, not my explanation, thus if you haven’t played DD from ‘15 on you wouldn’t understand but if you want the closest interpretation go play online rated. Not much more to say on that, not sure how I am supposed to interpret gameplay to you over a forum post.
It is actually far different from ‘17 to ‘20 in what is required to complete collections and programs. And unless you got the luckiest pack pulls in the history of this series there is no way in hell you or any other person completed collections within a day of release without spending money or flipping cards. You would probably be the first person in my 6+ years of being on this forum who has done that, calling B.S on that.
Also you only reference’19-‘22 which tells me you have zero experience of how well the game was balanced before lineout ‘19, hanger ‘20 and outlier ‘21, just the fact that you actually believe there was a balance in those games makes you far less credible to me, but hey enjoy your RNG simulator, thats what you all want.
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alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
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@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
sold all non gatekeeper LS, sold all event reward cards, sold all BR cards, finish LS.
buy back slowly as prices drop, continue selling anything not being used if its value would decrease over time, build up stubs, buy back at the low, take advantage of flash sales, and repeat. truly not that hard. Why waste time day trading when you can basically perfectly time the market all year -
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
sold all non gatekeeper LS, sold all event reward cards, sold all BR cards, finish LS.
buy back slowly as prices drop, continue selling anything not being used if its value would decrease over time, build up stubs, buy back at the low, take advantage of flash sales, and repeat. truly not that hardSo you completed BR first day, then all the cards magically dropped on that same first day, and they offered out enough stubs in the first program for you to buy all those cards back in the first day?lol not buying it bud, literally every pack you opened on the first day would have to have held a gatekeeper as well, and if that was the case you should be playing the lottery not the show.
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
sold all non gatekeeper LS, sold all event reward cards, sold all BR cards, finish LS.
buy back slowly as prices drop, continue selling anything not being used if its value would decrease over time, build up stubs, buy back at the low, take advantage of flash sales, and repeat. truly not that hardSo you completed BR first day, then all the cards magically dropped on that same first day, and they offered out enough stubs in the first program for you to buy all those cards back in the first day?lol not buying it bud, literally every pack you opened on the first day would have to have held a gatekeeper as well, and if that was the case you should be playing the lottery not the show.
What?
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
sold all non gatekeeper LS, sold all event reward cards, sold all BR cards, finish LS.
buy back slowly as prices drop, continue selling anything not being used if its value would decrease over time, build up stubs, buy back at the low, take advantage of flash sales, and repeat. truly not that hardSo you completed BR first day, then all the cards magically dropped on that same first day, and they offered out enough stubs in the first program for you to buy all those cards back in the first day?lol not buying it bud, literally every pack you opened on the first day would have to have held a gatekeeper as well, and if that was the case you should be playing the lottery not the show.
I think you misread his comments, it specifically says (ls excluded)
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@eatyum_PSN said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
sold all non gatekeeper LS, sold all event reward cards, sold all BR cards, finish LS.
buy back slowly as prices drop, continue selling anything not being used if its value would decrease over time, build up stubs, buy back at the low, take advantage of flash sales, and repeat. truly not that hardSo you completed BR first day, then all the cards magically dropped on that same first day, and they offered out enough stubs in the first program for you to buy all those cards back in the first day?lol not buying it bud, literally every pack you opened on the first day would have to have held a gatekeeper as well, and if that was the case you should be playing the lottery not the show.
I think you misread his comments, it specifically says (ls excluded)
Ok, but he originally said he completed the LS collection first day without money spent or flipping, I am calling BS, you sell cards and play the market you are flipping.
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@JEEZY-E_MLBTS said in MOOOOOOKIE:
@eatyum_PSN said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
@JEEZY-E_MLBTS said in MOOOOOOKIE:
@MAM8A-245300_XBL said in MOOOOOOKIE:
alright, gonna call this one as over, I'm not getting anything of value from the answers. If anyone else would like to discuss and bring anything of substance, let me know
What value do you want? Lol you have no experience from when the game was actually balanced, you think that the last three year’s were balanced when they weren’t at all, and you tried to Bullsh*t that you completed the collection within the first day without spending any money or flipping lol
sold all non gatekeeper LS, sold all event reward cards, sold all BR cards, finish LS.
buy back slowly as prices drop, continue selling anything not being used if its value would decrease over time, build up stubs, buy back at the low, take advantage of flash sales, and repeat. truly not that hardSo you completed BR first day, then all the cards magically dropped on that same first day, and they offered out enough stubs in the first program for you to buy all those cards back in the first day?lol not buying it bud, literally every pack you opened on the first day would have to have held a gatekeeper as well, and if that was the case you should be playing the lottery not the show.
I think you misread his comments, it specifically says (ls excluded)
Ok, but he originally said he completed the LS collection first day without money spent or flipping, I am calling BS, you sell cards and play the market you are flipping.
I can't read anywhere where he said that?