120Hz after update..
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@t-rox_09_mlbts said in 120Hz after update..:
@lmvali_psn said in 120Hz after update..:
Your all crazy lol all my gear says vrr and 120 both working stop using well before lol use real analysis please
Mine says the same thing but I don't have vrr. Long story short I think it's just obvious that on Playstation offline is so much smoother than online. I cannot speak for Xbox
Offline has played great for years. You start to incorporate peoples terrible internet connection and everything goes downhill.
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@dodgercrazy_psn said in 120Hz after update..:
Im experiencing the same problem. When the game went to 120HZ last week I was pulling fastballs for home runs on HOF. The gameplay was so smooth and I could easily track the ball. I was excited to test it out online when they announced they fixed the matchup issue on DD. Sadly online play has gotten worse since the update. The game doesn’t feel smooth anymore. I’m now late on a lot of my pitches again. I play on a 65’ LG CX in game mode and I have VRR turned to automatic on my PlayStation 5 settings. I’ve noticed the response time in offline mode has also gone down. Very frustrating.
I play on this exact tv. It’s better than my expensive a** monitor!
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Feels the same as last week. Jammed on 93 sinkers and early on outside 98's. It's really sad SDS can't figure it out. Earnings call for Sony is coming out on the 10th. Late last year, Sony's top execs told investors, MLB The Show 21' made them a lot of money and was very profitable. Sadly, I think a lot of these issues are from the real programmers leaving the company within the last year for more pay.
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@raesone_psn said in 120Hz after update..:
Yup it's not the same as before the patch. But hey, we can play online with soggy gameplay again, where you swing a bat under water. I'll cherish those few days of mini-seasons when the game played noticeably better.
Upset about the state of things, but glad it's bit just me. I turned 120hz off and started hitting better in the event.
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I played a few event games today on 120. Most of them were playing as they should at 120. One played terrible. Perhaps it was someone with a bad internet connection. It could also have been a 60hz player and the matchmaking chooses the lowest, which would be ridiculous. Regardless, it seems game to game and we are left in the dark by SDS’s poor communication with its players.
Edit: I’ve had better luck playing at 120 without HDR or VRR enabled.
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@bob_loblaw1984 said in 120Hz after update..:
I played a few event games today on 120. Most of them were playing as they should at 120. One played terrible. Perhaps it was someone with a bad internet connection. It could also have been a 60hz player and the matchmaking chooses the lowest, which would be ridiculous. Regardless, it seems game to game and we are left in the dark by SDS’s poor communication with its players.
If only we were worthy enough to be told whats going on.
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@bob_loblaw1984 said in 120Hz after update..:
I played a few event games today on 120. Most of them were playing as they should at 120. One played terrible. Perhaps it was someone with a bad internet connection. It could also have been a 60hz player and the matchmaking chooses the lowest, which would be ridiculous. Regardless, it seems game to game and we are left in the dark by SDS’s poor communication with its players.
I think most of us are experiencing 120, but I think what is bothering us that the game plays worse at that now than at 60hz. And there is definitely a HUGE difference between when they first enabled it for and the patch that fixed the matchmaking.
On HOF when it first dropped i was putting up 8-10 runs in mini seasons. The first game I played Corey Seager took the Big Unit deep off an outside fastball i was early on... I was like [censored]...I like this. I just turned 120hz on again for a mini season game to see and just had a barn burner with the legend that is Tikki Toussiant on the bump just shutting me DOWN.
Can anyone tag some SDS peeps on this? I'm old and your technology frightens me
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What I personally think is that they simply allowed 120Hz but did some tweaking on the actual frames the game uses to balance it out to basically exactly how it was before. When I was using VRR last week when we couldn't play online and everything felt great, the frames hovered around 60fps but sometimes shot up towards the high 70s and even to 120 at times (again, while using VRR so NOT just 120hz enabled). This lead me to believe that the frames were uncapped.
Now with VRR on both 60Hz and 120Hz it's a solid lock on 60fps and 120fps in my frame counter without ANY fluctuation, which indicates to me the frames have been locked and this whole 120hz thing became pretty much a placebo effect as a result.
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So are people keeping 120 on or turning off right now and just playing on 60? I played events today and it just wasn’t smooth, very inconsistent overall
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Lol lol lol lol
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@raesone_psn said in 120Hz after update..:
What I personally think is that they simply allowed 120Hz but did some tweaking on the actual frames the game uses to balance it out to basically exactly how it was before. When I was using VRR last week when we couldn't play online and everything felt great, the frames hovered around 60fps but sometimes shot up towards the high 70s and even to 120 at times (again, while using VRR so NOT just 120hz enabled). This lead me to believe that the frames were uncapped.
Now with VRR on both 60Hz and 120Hz it's a solid lock on 60fps and 120fps in my frame counter without ANY fluctuation, which indicates to me the frames have been locked and this whole 120hz thing became pretty much a placebo effect as a result.
Not sure if this is an option for you but I switched over to Xbox last week and I have to say it is like night and day. The game plays smooth and timing windows just make sense. I got the series s so not too much of an investment. If you play the game a lot it’s definitely worth it.
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@raesone_psn said in 120Hz after update..:
What I personally think is that they simply allowed 120Hz but did some tweaking on the actual frames the game uses to balance it out to basically exactly how it was before. When I was using VRR last week when we couldn't play online and everything felt great, the frames hovered around 60fps but sometimes shot up towards the high 70s and even to 120 at times (again, while using VRR so NOT just 120hz enabled). This lead me to believe that the frames were uncapped.
Now with VRR on both 60Hz and 120Hz it's a solid lock on 60fps and 120fps in my frame counter without ANY fluctuation, which indicates to me the frames have been locked and this whole 120hz thing became pretty much a placebo effect as a result.
It was just too good to be true. Maybe the ps4 guys were right: no way sds would allow ps5 to move forward and leave last gen behind.
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@pfcorporate_psn said in 120Hz after update..:
@raesone_psn said in 120Hz after update..:
What I personally think is that they simply allowed 120Hz but did some tweaking on the actual frames the game uses to balance it out to basically exactly how it was before. When I was using VRR last week when we couldn't play online and everything felt great, the frames hovered around 60fps but sometimes shot up towards the high 70s and even to 120 at times (again, while using VRR so NOT just 120hz enabled). This lead me to believe that the frames were uncapped.
Now with VRR on both 60Hz and 120Hz it's a solid lock on 60fps and 120fps in my frame counter without ANY fluctuation, which indicates to me the frames have been locked and this whole 120hz thing became pretty much a placebo effect as a result.
Not sure if this is an option for you but I switched over to Xbox last week and I have to say it is like night and day. The game plays smooth and timing windows just make sense. I got the series s so not too much of an investment. If you play the game a lot it’s definitely worth it.
Meh I'll probably just stop playing The Show. I don't dislike Xbox or anything but I don't play any Xbox specific games and just buying one for this extremely mediocre installment of The Show... nah.
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I just played BR after work to test it out and the match seemed fine and played smooth. I was the home team. My Hz never dropped below 117hz (except for a second or two while entering the match 47hz or so).
While I lost 5-4, I was actually early on a few Hunter Greene FB's and saw the pitches well. My opponent did well, however, keeping me off balance.
While I do not know for sure, I believe that online gameplay quality and latency depends mostly on ping. I came to this realization after playing vs someone in Korea a few years ago around 3:00-4:00am....The entire match had horrid latency and even disappearing pitches at times.
(FYI: PS5, LGC1, 4k, HDR, VRR, 120hz, all "On" or "Automatic")
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@xelrojo44x_mlbts said in 120Hz after update..:
I just played BR after work to test it out and the match seemed fine and played smooth. I was the home team. My Hz never dropped below 117hz (except for a second or two while entering the match 47hz or so).
While I lost 5-4, I was actually early on a few Hunter Greene FB's and saw the pitches well. My opponent did well, however, keeping me off balance.
While I do not know for sure, I believe that online gameplay quality and latency depends mostly on ping. I came to this realization after playing vs someone in Korea a few years ago around 3:00-4:00am....The entire match had horrid latency and even disappearing pitches at times.
(FYI: PS5, LGC1, 4k, HDR, VRR, 120hz, all "On" or "Automatic")
These guys didn’t get their quick fix they found out they still suck on 120hz so they are still complaining
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@spc_garza_psn said
"These guys didn’t get their quick fix they found out they still suck on 120hz so they are still complaining"Savage lol
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I think what make it bad for us is we got to experience what smooth gameplay was like offline for just a bit. Now with 120hz enabled playing mini seasons I'm back to almost having to swing when the ball leaves the pitchers hand on HOF. Like why change that? What could they have possibly done so that online matchmaking would work with 120hz that it would affect anything with offline ?
I think there is a lot of people looking for any sort of answer ..... @Victor_SDS_PSN
Hell, anything at all at this point from them commenting on this whole release / numerous issues would be nice..
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@kotank1334_psn said in 120Hz after update..:
I think what make it bad for us is we got to experience what smooth gameplay was like offline for just a bit. Now with 120hz enabled playing mini seasons I'm back to almost having to swing when the ball leaves the pitchers hand on HOF. Like why change that? What could they have possibly done so that online matchmaking would work with 120hz that it would affect anything with offline ?
I think there is a lot of people looking for any sort of answer ..... @Victor_SDS_PSN
Hell, anything at all at this point from them commenting on this whole release / numerous issues would be nice..
Is Victor even employed by SDS anymore? When is the last time anyone has heard from her?
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@t-rox_09_mlbts said in 120Hz after update..:
@kotank1334_psn said in 120Hz after update..:
I think what make it bad for us is we got to experience what smooth gameplay was like offline for just a bit. Now with 120hz enabled playing mini seasons I'm back to almost having to swing when the ball leaves the pitchers hand on HOF. Like why change that? What could they have possibly done so that online matchmaking would work with 120hz that it would affect anything with offline ?
I think there is a lot of people looking for any sort of answer ..... @Victor_SDS_PSN
Hell, anything at all at this point from them commenting on this whole release / numerous issues would be nice..
Is Victor even employed by SDS anymore? When is the last time anyone has heard from her?
He is "active" on Twitter. Replies to a steamer every now and then.
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@raesone_psn said in 120Hz after update..:
@t-rox_09_mlbts said in 120Hz after update..:
@kotank1334_psn said in 120Hz after update..:
I think what make it bad for us is we got to experience what smooth gameplay was like offline for just a bit. Now with 120hz enabled playing mini seasons I'm back to almost having to swing when the ball leaves the pitchers hand on HOF. Like why change that? What could they have possibly done so that online matchmaking would work with 120hz that it would affect anything with offline ?
I think there is a lot of people looking for any sort of answer ..... @Victor_SDS_PSN
Hell, anything at all at this point from them commenting on this whole release / numerous issues would be nice..
Is Victor even employed by SDS anymore? When is the last time anyone has heard from her?
He is "active" on Twitter. Replies to a steamer every now and then.
I can't remember the last time I saw him on this forum. I don't think it's been this year I'm not even sure about last year. I remember he used to be on the forum frequently. It seems like we get sporadic answers from the same person whose name I can't remember but it's not victor.
Edit.... After I sent that I went to the main diamond dynasty page and there is a reply from Victor pinned to the top lol. I guess he is here. I just remember some other STS employee who seems to reply more often I just can't think of his name.