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Feature Premiere - Road to the Show & Ballplayer

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  • Collin_SDS_PSNC Offline
    Collin_SDS_PSNC Offline
    Collin_SDS_PSN SDS
    wrote on last edited by
    #1

    alt text

    Tune in tomorrow for the Road to the Show and Ballplayer Feature Premiere.
    Watch live on Twitch and YouTube at 3 PM PT.

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  • SamuSuppiluliumaS Offline
    SamuSuppiluliumaS Offline
    SamuSuppiluliuma
    wrote on last edited by
    #2

    Woo! I'm ready to be completely disappointed when you confirm that you guys were totally lying last year when you said you'd "leave the choices on where to play up to the gamers and their personal preferences" and that "a RTTS player should feel like they can freely progress by playing RTTS and only RTTS" because DD integration still hamstrings the game for RTTS-only players and is a blatant funnel to try to get them into DD!

    Fix the mode's playerlock and menu bugs, take it back offline, remove DD CAP completely from the character creation, let us be able to naturally progress to 99 overall in every attribute if we want, let us be able to hold back from getting to 99 in any attribute we want without all the math of base stats+archetype+ (and -) perks +equipment, and let get to 99 overall at every single position.

    If we're stuck with archetypes (instead of just going back to training points, you know, the monetized RTTS system you had before 18 that actually let RTTS players choose how they wanted their characters to play) make more than 1/24 of the position player archetypes viable and don't have multiple ones with the same primary that can't even get their primary to 99 overall.

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  • jgstan_MLBTSJ Offline
    jgstan_MLBTSJ Offline
    jgstan_MLBTS
    wrote on last edited by
    #3

    yall out did your selves with this one SDS! GOOD F****ING JOB

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  • pwyinokc_MLBTSP Offline
    pwyinokc_MLBTSP Offline
    pwyinokc_MLBTS
    wrote on last edited by
    #4

    If you truly listen to the community, then for 2023 get rid of the video narrative. It adds nothing to gameplay in RTTS. If you took a poll you would find the vast majority of RTTS players skip through them. Replace it with better player/agent interaction. More immersive on field action, such as removing batting gear after reaching base. Use the extra power and memory in the next gen consoles for better use and prove to everyone that DD does not get the majority of attention from the developing staff.

    TheBootMan88_PSNT 1 Reply Last reply
    5
  • Ericulous1_PSNE Offline
    Ericulous1_PSNE Offline
    Ericulous1_PSN
    wrote on last edited by
    #5

    I appreciate the better agency you have over your ballplayer, the fact that you can simply pick what role and position your ballplayer will be rather than influencing it through choose your own adventure questions.

    The layout looks cleaner and I think the player programs will be better now that you need to do RTTS to complete them, not a combo of DD and RTTS.

    I do hope XP is good in DD from RTTS

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  • briankoke_MLBTSB Offline
    briankoke_MLBTSB Offline
    briankoke_MLBTS
    wrote on last edited by
    #6

    Does this mean that the ball player is no longer tied to DD? I may be in the minority here, but I liked that you could progress by playing either mode or a combination of both.

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  • x-DJ_SPARKY-x_PSNX Offline
    x-DJ_SPARKY-x_PSNX Offline
    x-DJ_SPARKY-x_PSN
    wrote on last edited by x-DJ_SPARKY-x_PSN
    #7

    Saw that it states Ballplayer can only be upgraded through RTTS.

    Does this mean that there will no longer be a CAP in DD?

    Dolenz_PSND 1 Reply Last reply
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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    replied to Guest on last edited by
    #8

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    Saw that it states Ballplayer can only be upgraded through RTTS.

    Does this mean that there will no longer be a CAP in DD?

    I assume that ballplayer will be able to be brought into DD but that the only way to his base attributes is via RTTS. They still want DD players to chase after the diamond equipment and perk cards and such.

    The actually specifically mentioned that some perks/features were available in RTTS with your ballplayer but not DD. The specific example was the ability to throw a Knuckler.

    x-DJ_SPARKY-x_PSNX 1 Reply Last reply
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  • x-DJ_SPARKY-x_PSNX Offline
    x-DJ_SPARKY-x_PSNX Offline
    x-DJ_SPARKY-x_PSN
    replied to Guest on last edited by
    #9

    @dolenz_psn said in Feature Premiere - Road to the Show & Ballplayer:

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    Saw that it states Ballplayer can only be upgraded through RTTS.

    Does this mean that there will no longer be a CAP in DD?

    I assume that ballplayer will be able to be brought into DD but that the only way to his base attributes is via RTTS. They still want DD players to chase after the diamond equipment and perk cards and such.

    The actually specifically mentioned that some perks/features were available in RTTS with your ballplayer but not DD. The specific example was the ability to throw a Knuckler.

    So if they're combining CAP and Ballplayer again, like they did this year, and you can't upgrade your player in DD; then that would mean you would HAVE to play RTTS to have a decent CAP in DD.

    Considering you would probably start out as a Bronze again; you would have to upgrade that player in RTTS to get a Silver, Gold, or Diamond CAP on your DD squad.

    Unless they bring back the old CAP Programs.

    Ericulous1_PSNE GoozeFn_PSNG 2 Replies Last reply
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  • Ericulous1_PSNE Offline
    Ericulous1_PSNE Offline
    Ericulous1_PSN
    replied to Guest on last edited by Ericulous1_PSN
    #10

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    @dolenz_psn said in Feature Premiere - Road to the Show & Ballplayer:

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    Saw that it states Ballplayer can only be upgraded through RTTS.

    Does this mean that there will no longer be a CAP in DD?

    I assume that ballplayer will be able to be brought into DD but that the only way to his base attributes is via RTTS. They still want DD players to chase after the diamond equipment and perk cards and such.

    The actually specifically mentioned that some perks/features were available in RTTS with your ballplayer but not DD. The specific example was the ability to throw a Knuckler.

    So if they're combining CAP and Ballplayer again, like they did this year, and you can't upgrade your player in DD; then that would mean you would HAVE to play RTTS to have a decent CAP in DD.

    Considering you would probably start out as a Bronze again; you would have to upgrade that player in RTTS to get a Silver, Gold, or Diamond CAP on your DD squad.

    Unless they bring back the old CAP Programs.

    That's what it looks like, however, they did make it so you can work on multiple archetypes without having to start over every reward path. You can also specify the role and position at the very beginning instead of having to influence it based on your answers and play on the field. Lastly, the rewards and perks looked like they added a lot so I'm sure that'll add to collections.

    You can also create up to 10 ballplayers without having to start a brand new load. The interface looks a lot cleaner and more streamlined.

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  • the1uck1estman_PSNT Offline
    the1uck1estman_PSNT Offline
    the1uck1estman_PSN
    wrote on last edited by
    #11

    I don't want to watch Joe Mauer's video, I just want to see my character talk to Joe Mauer.
    All I want is a game, not a documentary.

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    0
  • TheBootMan88_PSNT Offline
    TheBootMan88_PSNT Offline
    TheBootMan88_PSN
    replied to Guest on last edited by
    #12

    @pwyinokc_mlbts said in Feature Premiere - Road to the Show & Ballplayer:

    prove to everyone that DD does not get the majority of attention from the developing staff.

    I don't think they are claiming that DD doesn't get the majority of attention. It pretty clearly does, and if you asked them they would say so.

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    0
  • GoozeFn_PSNG Online
    GoozeFn_PSNG Online
    GoozeFn_PSN
    replied to Guest on last edited by
    #13

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    @dolenz_psn said in Feature Premiere - Road to the Show & Ballplayer:

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    Saw that it states Ballplayer can only be upgraded through RTTS.

    Does this mean that there will no longer be a CAP in DD?

    I assume that ballplayer will be able to be brought into DD but that the only way to his base attributes is via RTTS. They still want DD players to chase after the diamond equipment and perk cards and such.

    The actually specifically mentioned that some perks/features were available in RTTS with your ballplayer but not DD. The specific example was the ability to throw a Knuckler.

    So if they're combining CAP and Ballplayer again, like they did this year, and you can't upgrade your player in DD; then that would mean you would HAVE to play RTTS to have a decent CAP in DD.

    Considering you would probably start out as a Bronze again; you would have to upgrade that player in RTTS to get a Silver, Gold, or Diamond CAP on your DD squad.

    Unless they bring back the old CAP Programs.

    Seems like a step back to me. I liked that you could progress both ways. They should have fixed the progression instead of removing it in DD.

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    0
  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    wrote on last edited by
    #14

    Last year they said it was a foundation, and based off the reaction of how they implemented it shows they had to go backwards in order for what they have planned moving forward to work in the future. Unfortunately when something new rolls out you have to get a good sample size to determine if it's good or not.

    This case seems majority didn't like how it was implemented. Which in turn forced thier hand to revert or reimplement the idea before moving forward with other ideas being implemented at a later date. I understand the frustration. But SDS has always fixed pressing issues before moving forward with new features and since they said it was the foundation last year, it only makes sense to get foundation right before building on it right?

    Anyway i've been with this franchise a long time and i'm sure they want same things in the mode we do it just takes time. Personally i would rather see it done right and not half @ssed!!

    x-DJ_SPARKY-x_PSNX 1 Reply Last reply
    0
  • x-DJ_SPARKY-x_PSNX Offline
    x-DJ_SPARKY-x_PSNX Offline
    x-DJ_SPARKY-x_PSN
    replied to Guest on last edited by
    #15

    @grizzbear55_psn said in Feature Premiere - Road to the Show & Ballplayer:

    Last year they said it was a foundation, and based off the reaction of how they implemented it shows they had to go backwards in order for what they have planned moving forward to work in the future. Unfortunately when something new rolls out you have to get a good sample size to determine if it's good or not.

    This case seems majority didn't like how it was implemented. Which in turn forced thier hand to revert or reimplement the idea before moving forward with other ideas being implemented at a later date. I understand the frustration. But SDS has always fixed pressing issues before moving forward with new features and since they said it was the foundation last year, it only makes sense to get foundation right before building on it right?

    Anyway i've been with this franchise a long time and i'm sure they want same things in the mode we do it just takes time. Personally i would rather see it done right and not half @ssed!!

    But what I'm trying to understand is if you can't technically build you're player via DD and you have to do it just via RTTS; won't that cause some people to just abandon that option?

    In my opinion RTTS is Moments Light. And unless someone finds a way to exploit the progression, like they did multiple times this year, people won't waste time playing this mode when you can get just as much progress, if not more, just playing DD.

    But I could be wrong.

    GrizzBear55_PSNG 1 Reply Last reply
    0
  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    replied to Guest on last edited by
    #16

    @x-dj_sparky-x_psn said in Feature Premiere - Road to the Show & Ballplayer:

    @grizzbear55_psn said in Feature Premiere - Road to the Show & Ballplayer:

    Last year they said it was a foundation, and based off the reaction of how they implemented it shows they had to go backwards in order for what they have planned moving forward to work in the future. Unfortunately when something new rolls out you have to get a good sample size to determine if it's good or not.

    This case seems majority didn't like how it was implemented. Which in turn forced thier hand to revert or reimplement the idea before moving forward with other ideas being implemented at a later date. I understand the frustration. But SDS has always fixed pressing issues before moving forward with new features and since they said it was the foundation last year, it only makes sense to get foundation right before building on it right?

    Anyway i've been with this franchise a long time and i'm sure they want same things in the mode we do it just takes time. Personally i would rather see it done right and not half @ssed!!

    But what I'm trying to understand is if you can't technically build you're player via DD and you have to do it just via RTTS; won't that cause some people to just abandon that option?

    In my opinion RTTS is Moments Light. And unless someone finds a way to exploit the progression, like they did multiple times this year, people won't waste time playing this mode when you can get just as much progress, if not more, just playing DD.

    But I could be wrong.

    I think you will still be able to use CAP in DD, Just progression will be through RTTS. You will still get eqipment through DD and packs and via market to also help shape your player. Some people will be happy just getting perks through the market. Imo it evens out the market place a lil bit in terms of what people post.

    For instance DD "only" players will have the luxury of making majority of stubs through selling players, whereas RTTS "only" players will earn perks and equipment at a faster pace allowing them a chance to make stubs on the market.

    And everyone will earn certain rewards that you get just playing the game, players, perks, and equipment. So it evens out from my viewpoint. My experience people who create a player generally dabble in RTTS a lil bit anyway. But people who buy the game to just play RTTS or Franchise don't want to be forced to progress through DD.

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