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Number of questions about DD mechanics

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  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #41

    @nash_524_psn said in Number of questions about DD mechanics:

    Do hot and cold zones affect gameplay at all?

    Good question! I'm gonna add it to the post.

    T-rox_09_MLBTST 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    wrote on last edited by
    #42

    I've added another question myself, about how batter's tendencies influence an at bat

    1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #43

    @lord-oimak_xbl said in Number of questions about DD mechanics:

    @raesone_psn said in Number of questions about DD mechanics:

    @lord-oimak_xbl said in Number of questions about DD mechanics:

    Great post, but SDS doesn't care, by you posting this means they have your money. Caring stops there.

    You could be right, I sometimes feel this way too. But this would be a great opportunity for them to prove us wrong.

    And I’m not trying to be a [censored]. I’ve just seen it way too much. I submitted a ticket in may and haven’t heard a peep from them. They don’t care period

    What was the ticket about if you don't mind me asking?

    1 Reply Last reply
    0
  • EarvGotti_XBLE Offline
    EarvGotti_XBLE Offline
    EarvGotti_XBL
    replied to Guest on last edited by EarvGotti_XBL
    #44

    @raesone_psn said in Number of questions about DD mechanics:

    How does a batter's tendency influence an at bat precisely? Are the timing windows for example larger on inside pitches, when the batter's tendency is extreme pull?

    I think i found the answer to this question. It was on the Extended Q&A write up on the website:

    ***What affects the timing windows and what causes them to change so frequently from pitch to pitch?

    First and foremost, timing windows vary depending on the location of the pitch and pitch type. You won’t want to swing at the same time on an inside fastball as you would on one away. Players in real life and in our game have hit tendencies that can be viewed on each player card; some are great at pulling the ball, some use the entire field well, and other are good and going to the other way. For example, a pull hitter in MLB The Show would have a slightly increased timing window on early swings and a slightly decreased timing window for late swings which can help when trying to turn on a 100mph inside fastball.***

    raesONE_PSNR 1 Reply Last reply
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  • go4stros25_PSNG Offline
    go4stros25_PSNG Offline
    go4stros25_PSN
    wrote on last edited by go4stros25_PSN
    #45

    Hoping for an answer to 3 and 5. Solid post, I wish I was this good at voicing what I was trying to get across to others.

    Also not to be a [censored], but you seem like a guy who would genuinely want to know, "exactly" is spelt wrong in question number 5.

    Edit. Also I've always wondered about question number 9.

    raesONE_PSNR 1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #46

    @earvgotti_xbl said in Number of questions about DD mechanics:

    @raesone_psn said in Number of questions about DD mechanics:

    How does a batter's tendency influence an at bat precisely? Are the timing windows for example larger on inside pitches, when the batter's tendency is extreme pull?

    I think i found the answer to this question. It was on the Extended Q&A write up on the website:

    ***What affects the timing windows and what causes them to change so frequently from pitch to pitch?

    First and foremost, timing windows vary depending on the location of the pitch and pitch type. You won’t want to swing at the same time on an inside fastball as you would on one away. Players in real life and in our game have hit tendencies that can be viewed on each player card; some are great at pulling the ball, some use the entire field well, and other are good and going to the other way. For example, a pull hitter in MLB The Show would have a slightly increased timing window on early swings and a slightly decreased timing window for late swings which can help when trying to turn on a 100mph inside fastball.***

    Yeah I've read this as well, but this is more sort of an explanation on the mechanic and not the real numbers and metrics behind it, so we can truly understand what it does and how it works.

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  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #47

    @go4stros25_psn said in Number of questions about DD mechanics:

    Hoping for an answer to 3 and 5. Solid post, I wish I was this good at voicing what I was trying to get across to others.

    Also not to be a [censored], but you seem like a guy who would genuinely want to know, "exactly" is spelt wrong in question number 5.

    Edit. Also I've always wondered about question number 9.

    Ah yes thanks for spotting that one, guess the autocorrect didn't bail me out this time. I have edited it.

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    0
  • T-rox_09_MLBTST Offline
    T-rox_09_MLBTST Offline
    T-rox_09_MLBTS
    replied to Guest on last edited by
    #48

    @raesone_psn said in Number of questions about DD mechanics:

    @nash_524_psn said in Number of questions about DD mechanics:

    Do hot and cold zones affect gameplay at all?

    Good question! I'm gonna add it to the post.

    I was always under the impression that they are strictly for offline modes but once again we don't know. I honestly never pay attention to them. Why would they be there if they do nothing though? Way too many questions about the gameplay outcomes in this game. I actually think sds may not totally know the answers. Ramone explained the pci a couple years ago on a live stream and he was totally winging it. It was like he was speaking in three different languages, all three of which he wasn't fluent in.

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  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    wrote on last edited by
    #49

    I remember this post from Victor in regards to Vision's affect on timing windows awhile back. It isn't much, but I doubt you're going to get details when it comes to the actual formula they use.

    raesONE_PSNR 1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #50

    @lankyryan_psn said in Number of questions about DD mechanics:

    I remember this post from Victor in regards to Vision's affect on timing windows awhile back. It isn't much, but I doubt you're going to get details when it comes to the actual formula they use.

    Yeah I remember this post too and to be honest it created more questions than answers in my opinion. If they have the numbers, which I'm certain they or at least the devs themselves have, then why wouldn't they share them? It's not like it's a secret receipe or something.

    T-rox_09_MLBTST 1 Reply Last reply
    0
  • T-rox_09_MLBTST Offline
    T-rox_09_MLBTST Offline
    T-rox_09_MLBTS
    replied to Guest on last edited by
    #51

    @raesone_psn said in Number of questions about DD mechanics:

    @lankyryan_psn said in Number of questions about DD mechanics:

    I remember this post from Victor in regards to Vision's affect on timing windows awhile back. It isn't much, but I doubt you're going to get details when it comes to the actual formula they use.

    Yeah I remember this post too and to be honest it created more questions than answers in my opinion. If they have the numbers, which I'm certain they or at least the devs themselves have, then why wouldn't they share them? It's not like it's a secret receipe or something.

    Because I think their formulas if they even have any are completely jacked up. How do you explain that silver Alberto mondesi with power in the 50s hits Moon shots but then you got guys in the 90s Power that seemed to have low exit velocities and don't hit nearly as many home runs?

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  • EccentricTexas6_XBLE Offline
    EccentricTexas6_XBLE Offline
    EccentricTexas6_XBL
    wrote on last edited by EccentricTexas6_XBL
    #52

    I only have a question about the inner and outer pci. I'm under the assumption that the inner pci is the contact point and that the outer pci represents the actual vision of the batter up at the time? Been playing since 14, so I may just be ill informed, but that's where I'm at, which actually leads me to the real questions:

    How can someone, including myself, hit a no doubt home run when the ball is not even in the contact point of the pci? Secondly, if someone fouls off a pitch which is actually out of the vision section of the pci, how can this happen? They clearly didn't see the ball properly.

    Is the swing feedback that we are seeing on the screen actually correct, or is it wrong? Is it just a guesstimate?

    raesONE_PSNR poksey_MLBTSP 2 Replies Last reply
    3
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #53

    @eccentrictexas6_xbl said in Number of questions about DD mechanics:

    I only have a question about the inner and outer pci. I'm under the assumption that the inner pci is the contact point and that the outer pci represents the actual vision of the batter up at the time? Been playing since 14, so I may just be ill informed, but that's where I'm at, which actually leads me to the real questions:

    How can someone, including myself, hit a no doubt home run when the ball is not even in the contact point of the pci? Secondly, if someone fouls off a pitch which is actually out of the vision section of the pci, how can this happen? They clearly didn't see the ball properly.

    Is the swing feedback that we are seeing on the screen actually correct, or is it wrong? Is it just a guesstimate?

    Good questions, there has been a lot of debate about this as well throughout the years. Ramone once tried to explain that the feedback and the PCI don't really represent the barrel of a bat but then he tried to explain what it is and he got lost himself. Raised more questions than answers. But that's the whole problem in my opinion, the devs are the ones who have all the answers, so they should just do some Q&A with either the community or their community managers so that we be informed.

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    0
  • poksey_MLBTSP Offline
    poksey_MLBTSP Offline
    poksey_MLBTS
    replied to Guest on last edited by
    #54

    @eccentrictexas6_xbl said in Number of questions about DD mechanics:

    I only have a question about the inner and outer pci. I'm under the assumption that the inner pci is the contact point and that the outer pci represents the actual vision of the batter up at the time? Been playing since 14, so I may just be ill informed, but that's where I'm at, which actually leads me to the real questions:

    How can someone, including myself, hit a no doubt home run when the ball is not even in the contact point of the pci? Secondly, if someone fouls off a pitch which is actually out of the vision section of the pci, how can this happen? They clearly didn't see the ball properly.

    Is the swing feedback that we are seeing on the screen actually correct, or is it wrong? Is it just a guesstimate?

    I have wondered this one myself. Many times vs CPU, I will throw a pitch up and in, with the batter fouling it off and the feedback shows he swung down and away. The fouled pitch is at least the equivalent of 6-8 baseballs outside of the outer PCI. At that point, the feedback has to be wrong, because how is the CPU fouling a pitch off like that when they missed it by nearly the entire length of the strike zone?

    raesONE_PSNR 1 Reply Last reply
    3
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by raesONE_PSN
    #55

    @poksey_mlbts said in Number of questions about DD mechanics:

    @eccentrictexas6_xbl said in Number of questions about DD mechanics:

    I only have a question about the inner and outer pci. I'm under the assumption that the inner pci is the contact point and that the outer pci represents the actual vision of the batter up at the time? Been playing since 14, so I may just be ill informed, but that's where I'm at, which actually leads me to the real questions:

    How can someone, including myself, hit a no doubt home run when the ball is not even in the contact point of the pci? Secondly, if someone fouls off a pitch which is actually out of the vision section of the pci, how can this happen? They clearly didn't see the ball properly.

    Is the swing feedback that we are seeing on the screen actually correct, or is it wrong? Is it just a guesstimate?

    I have wondered this one myself. Many times vs CPU, I will throw a pitch up and in, with the batter fouling it off and the feedback shows he swung down and away. The fouled pitch is at least the equivalent of 6-8 baseballs outside of the outer PCI. At that point, the feedback has to be wrong, because how is the CPU fouling a pitch off like that when they missed it by nearly the entire length of the strike zone?

    In previous years the accounted for the swing timing in the feedback as well. Meaning that if you held the PCI down in the zone but swung very early, the contact point would be higher up in the zone and not low in the zone where your PCI was. The idea behind this was that that's the area where you'd make contact with the baseball based on your timing. I don't know if it still applies though, because again they never really communicate these things.

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    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    wrote on last edited by
    #56

    @Collin_SDS_PSN @SDS_Jax_PSN @Victor_SDS_PSN can you guys maybe provide an update or an acknowledgement or something about these listed questions? I see threads getting locked, so at least one of you is active. Any form of communication would be appreciated. Cheers guys!

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    3
  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    wrote on last edited by
    #57

    I had a post moved to off topic (on a Sunday) within a cpl hours of creating it so clearly these guys are on the forums more than their posts or censorship indicate lol

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    2
  • Thongypu_PSNT Offline
    Thongypu_PSNT Offline
    Thongypu_PSN
    wrote on last edited by
    #58

    I'd like to see these answers too.

    1 Reply Last reply
    1
  • Bounceman75_PSNB Offline
    Bounceman75_PSNB Offline
    Bounceman75_PSN
    wrote on last edited by
    #59

    I thought my trick question would get one reply at least. I can only assume answering some of these gives away the “secret sauce” which is why they don’t/can’t answer.

    raesONE_PSNR 1 Reply Last reply
    2
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #60

    @bounceman75_psn said in Number of questions about DD mechanics:

    I thought my trick question would get one reply at least. I can only assume answering some of these gives away the “secret sauce” which is why they don’t/can’t answer.

    Either that or they really don't know and coded a poor product that they can't admit publicly.

    1 Reply Last reply
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