Yea I know I’m a complainer
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No one is saying the player attributes should t play into it. Obviously a perfect fly ball with your pitcher shouldn’t be a hit every time. What we mean is that if you have granderson, get a perfect feedback, then 8/10 it should be a hit. Your arguing as if every at bat is a perfect hit.... if you hit 10 perfect , you likely had 40+ at bats where you didn’t. So in theory your argument is moot because the averages would work themselves out even with feedback being like it was before.
All I do is hit line outs and warning track shots on balls that were falling pre patch ( mostly, obviously some will still be outs) the worst part is that I find my early ok or late ok hits seem to fly out the park or are a stroke in the gap or down the line..... that’s ok but perfect isn’t?
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@CapnBob78 said in Yea I know I’m a complainer:
@skepple15 said in Yea I know I’m a complainer:
According to Major League Baseball the batting average on barrelled balls is .800...
Also per MLB only 5% of all plate appearances are barreled up and goes up slightly to 7% for all balls that end in play. The very best hitters are around 10%. 150 at bats leads to 15 barrels .... the hardest thing to do in any sport is hit a round ball with a round bat square.
A lot of balls that are smoked go right to someone... it evens out when you get those Texas leaguers that bloop into no mans land
So in order to change that we butcher the game mechanics so that we can pretend the player using the controller is not actually doing what he’s doing and force outcomes? Yea no place for that in h2h
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@skepple15 said in Yea I know I’m a complainer:
Make the input harder then, don’t change what happens when the input is good because of “realism”
This. Make it extremely hard to hit.
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@Crimson_Monk said in Yea I know I’m a complainer:
No one is saying the player attributes should t play into it. Obviously a perfect fly ball with your pitcher shouldn’t be a hit every time. What we mean is that if you have granderson, get a perfect feedback, then 8/10 it should be a hit. Your arguing as if every at bat is a perfect hit.... if you hit 10 perfect , you likely had 40+ at bats where you didn’t. So in theory your argument is moot because the averages would work themselves out even with feedback being like it was before.
All I do is hit line outs and warning track shots on balls that were falling pre patch ( mostly, obviously some will still be outs) the worst part is that I find my early ok or late ok hits seem to fly out the park or are a stroke in the gap or down the line..... that’s ok but perfect isn’t?
Exactly thank you!
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@BIGWEB52 said in Yea I know I’m a complainer:
I don’t think the game is bad . I think it just needs a good patch . I think hitting and pitching are terrible right now , but People get so obsessed with there contact and pci placement. Baseball is a game where even the best players in the world fail 7 out of 10 times at the dish . You should NOT get a hit or HR every time you get “good-good” or “perfect-good “ or whatever . This is a SIM game , not arcade . The only thing that would be worse then the state of the game right now , would be if every “good-good” got you a hit . Jesus every game would be 23-27 with 35 hits a side and take 2 hours to do . Yes the game should reward good contact but it should be rewarding it 25-35% of the time .
That’s what’s sad, are hitting and pitching worst off then fielding and baserunning? Imo this is the sloppiest MLB show in years
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@Crimson_Monk said in Yea I know I’m a complainer:
No one is saying the player attributes should t play into it. Obviously a perfect fly ball with your pitcher shouldn’t be a hit every time. What we mean is that if you have granderson, get a perfect feedback, then 8/10 it should be a hit. Your arguing as if every at bat is a perfect hit.... if you hit 10 perfect , you likely had 40+ at bats where you didn’t. So in theory your argument is moot because the averages would work themselves out even with feedback being like it was before.
All I do is hit line outs and warning track shots on balls that were falling pre patch ( mostly, obviously some will still be outs) the worst part is that I find my early ok or late ok hits seem to fly out the park or are a stroke in the gap or down the line..... that’s ok but perfect isn’t?
Yep, attributes should increase the percentage of good contact being a hit/HR. So attributes SHOULD matter, it shouldn't just be one of those things where you square up the ball with anyone and it leaves the yard, but if my guy has 80+ power and I get perfect perfect fly ball it should leave the yard at least 90% of the time, probably 100%
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@CapnBob78 said in Yea I know I’m a complainer:
@skepple15 said in Yea I know I’m a complainer:
According to Major League Baseball the batting average on barrelled balls is .800...
Also per MLB only 5% of all plate appearances are barreled up and goes up slightly to 7% for all balls that end in play. The very best hitters are around 10%. 150 at bats leads to 15 barrels .... the hardest thing to do in any sport is hit a round ball with a round bat square.
A lot of balls that are smoked go right to someone... it evens out when you get those Texas leaguers that bloop into no mans land
The point that people are trying to make is that when you square it up in game, you should get rewarded because MLB players get rewarded pretty often when they do. They don't get rewarded all the time, but have an .800 average. If they don't want the game to be an arcade, then it's the pitching that needs addressing. If the pitching gets changed, then it'll make it harder to square up a ball, and therefore make it more realistic.
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@AllStar2653 said in Yea I know I’m a complainer:
@CapnBob78 said in Yea I know I’m a complainer:
@skepple15 said in Yea I know I’m a complainer:
According to Major League Baseball the batting average on barrelled balls is .800...
Also per MLB only 5% of all plate appearances are barreled up and goes up slightly to 7% for all balls that end in play. The very best hitters are around 10%. 150 at bats leads to 15 barrels .... the hardest thing to do in any sport is hit a round ball with a round bat square.
A lot of balls that are smoked go right to someone... it evens out when you get those Texas leaguers that bloop into no mans land
The point that people are trying to make is that when you square it up in game, you should get rewarded because MLB players get rewarded pretty often when they do. They don't get rewarded all the time, but have an .800 average. If they don't want the game to be an arcade, then it's the pitching that needs addressing. If the pitching gets changed, then it'll make it harder to square up a ball, and therefore make it more realistic.
I agree that the pitching needs to be fixed... my comments were to someone saying in the real world MLB players have a .800 avg on barreled balls.... no one, real or video game should be hitting .800 overall, lol.
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@CapnBob78 said in Yea I know I’m a complainer:
@AllStar2653 said in Yea I know I’m a complainer:
@CapnBob78 said in Yea I know I’m a complainer:
@skepple15 said in Yea I know I’m a complainer:
According to Major League Baseball the batting average on barrelled balls is .800...
Also per MLB only 5% of all plate appearances are barreled up and goes up slightly to 7% for all balls that end in play. The very best hitters are around 10%. 150 at bats leads to 15 barrels .... the hardest thing to do in any sport is hit a round ball with a round bat square.
A lot of balls that are smoked go right to someone... it evens out when you get those Texas leaguers that bloop into no mans land
The point that people are trying to make is that when you square it up in game, you should get rewarded because MLB players get rewarded pretty often when they do. They don't get rewarded all the time, but have an .800 average. If they don't want the game to be an arcade, then it's the pitching that needs addressing. If the pitching gets changed, then it'll make it harder to square up a ball, and therefore make it more realistic.
I agree that the pitching needs to be fixed... my comments were to someone saying in the real world MLB players have a .800 avg on barreled balls.... no one, real or video game should be hitting .800 overall, lol.
No one would be hitting .800 if they made it significantly harder to square balls up. Even the best of the best wouldn’t be able to do it nearly as consistently especially if they were playing on legend.
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@AllStar2653 said in Yea I know I’m a complainer:
@CapnBob78 said in Yea I know I’m a complainer:
@AllStar2653 said in Yea I know I’m a complainer:
@CapnBob78 said in Yea I know I’m a complainer:
@skepple15 said in Yea I know I’m a complainer:
According to Major League Baseball the batting average on barrelled balls is .800...
Also per MLB only 5% of all plate appearances are barreled up and goes up slightly to 7% for all balls that end in play. The very best hitters are around 10%. 150 at bats leads to 15 barrels .... the hardest thing to do in any sport is hit a round ball with a round bat square.
A lot of balls that are smoked go right to someone... it evens out when you get those Texas leaguers that bloop into no mans land
The point that people are trying to make is that when you square it up in game, you should get rewarded because MLB players get rewarded pretty often when they do. They don't get rewarded all the time, but have an .800 average. If they don't want the game to be an arcade, then it's the pitching that needs addressing. If the pitching gets changed, then it'll make it harder to square up a ball, and therefore make it more realistic.
I agree that the pitching needs to be fixed... my comments were to someone saying in the real world MLB players have a .800 avg on barreled balls.... no one, real or video game should be hitting .800 overall, lol.
No one would be hitting .800 if they made it significantly harder to square balls up. Even the best of the best wouldn’t be able to do it nearly as consistently especially if they were playing on legend.
Agreed.. probably doesn’t make a difference but I include “pitching needs to be fixed” at the end of every bug report I submit...
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@CapnBob78 said in Yea I know I’m a complainer:
@AllStar2653 said in Yea I know I’m a complainer:
@CapnBob78 said in Yea I know I’m a complainer:
@AllStar2653 said in Yea I know I’m a complainer:
@CapnBob78 said in Yea I know I’m a complainer:
@skepple15 said in Yea I know I’m a complainer:
According to Major League Baseball the batting average on barrelled balls is .800...
Also per MLB only 5% of all plate appearances are barreled up and goes up slightly to 7% for all balls that end in play. The very best hitters are around 10%. 150 at bats leads to 15 barrels .... the hardest thing to do in any sport is hit a round ball with a round bat square.
A lot of balls that are smoked go right to someone... it evens out when you get those Texas leaguers that bloop into no mans land
The point that people are trying to make is that when you square it up in game, you should get rewarded because MLB players get rewarded pretty often when they do. They don't get rewarded all the time, but have an .800 average. If they don't want the game to be an arcade, then it's the pitching that needs addressing. If the pitching gets changed, then it'll make it harder to square up a ball, and therefore make it more realistic.
I agree that the pitching needs to be fixed... my comments were to someone saying in the real world MLB players have a .800 avg on barreled balls.... no one, real or video game should be hitting .800 overall, lol.
No one would be hitting .800 if they made it significantly harder to square balls up. Even the best of the best wouldn’t be able to do it nearly as consistently especially if they were playing on legend.
Agreed.. probably doesn’t make a difference but I include “pitching needs to be fixed” at the end of every bug report I submit...
Yeah, honestly people need to start sending in bug reports instead of just posting in the forum.
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cause your a yankee fan and expect to play a perfect game every time
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@BIGWEB52 said in Yea I know I’m a complainer:
I don’t think the game is bad . I think it just needs a good patch . I think hitting and pitching are terrible right now , but People get so obsessed with there contact and pci placement. Baseball is a game where even the best players in the world fail 7 out of 10 times at the dish . You should NOT get a hit or HR every time you get “good-good” or “perfect-good “ or whatever . This is a SIM game , not arcade . The only thing that would be worse then the state of the game right now , would be if every “good-good” got you a hit . Jesus every game would be 23-27 with 35 hits a side and take 2 hours to do . Yes the game should reward good contact but it should be rewarding it 25-35% of the time .
A good hitter may fail 7 out of 10 like you say. But it is due to a good pitching and a good fielding defense. No because of a random incryted cpu. Every player in MLB is a good player. Thats why they are where they are. But no every gamer, is a good gamer. 2 way different things.
I think that atleast, every good good perfect or squared,swing should be at least a hard hit and a difficult fielding situation. No a random out like a weak ground ball or fly ball. No even a straight to the glove line or fly like it is often. -
@edsrott1 said in Yea I know I’m a complainer:
cause your a yankee fan and expect to play a perfect game every time
Nah. I don’t mind losing at all. I just don’t like squaring up 12-15 balls for outs in 3-2 counts of counts I worked with diamond players - and then reverse the rolls dude stays alive 0-2 for 20 pitches until he eventually bloops a jammed late single, followed by a perfect meter slider called way outside that hangs directly down the middle to a player that SWINGS AT EVERY PITCH THATS THROWN. And all of a sudden I’m chasing a 2-0 deficit that was totally unearned.
This happens regularly. And it’s less likely on legend no doubt. But HOF AND BELOW? forget it.
Skill base this game or it won’t survive. We won’t be playing this game in the future if this is the road they continue to go down. It will die.
Just like every other game that took the competitiveness out of their competitive-natured game.
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