The Great Teeter-Totter
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Wow. That is quite the conspiracy theory.
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@johnny_reb34_psn said in The Great Teeter-Totter:
Believe what you want. There are "bots" (for a better word) that are created by the company for the sole purpose of a symbolic illusion that you can "get gud" at this game. The game does not reward practice and ability. Frankly, the games strength (and intention of RS) is creating a pseudo-competitive environment that the gullible believe is for real.
But, SDS double-downs (like the EA line also do) to market/promote this whole fakery narrative about folks having absurdly great records. It's extremely easy for these companies to do and, if you wouldn't expect such tactics..you really are gullible.
Bottom line..anyone with even mediocre eye-reflexes would master the PCI and connect on anything that was in the zone. The designers know this...they know they can't have the entire customer base bashing 20-30 HR's per game. So, they implement manipulation to bring some semblance of realism. You know..the constantly lying PCI feedback. It's all it takes for the AI..not the player..to control the game. And, it sure does.
Yeah SDS asked me if they could market my 36-4 record. I kindly declined, I’m shy
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@codywolfgang_xbl said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@codywolfgang_xbl said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
Believe what you want. There are "bots" (for a better word) that are created by the company for the sole purpose of a symbolic illusion that you can "get gud" at this game. The game does not reward practice and ability. Frankly, the games strength (and intention of RS) is creating a pseudo-competitive environment that the gullible believe is for real.
But, SDS double-downs (like the EA line also do) to market/promote this whole fakery narrative about folks having absurdly great records. It's extremely easy for these companies to do and, if you wouldn't expect such tactics..you really are gullible.
Bottom line..anyone with even mediocre eye-reflexes would master the PCI and connect on anything that was in the zone. The designers know this...they know they can't have the entire customer base bashing 20-30 HR's per game. So, they implement manipulation to bring some semblance of realism. You know..the constantly lying PCI feedback. It's all it takes for the AI..not the player..to control the game. And, it sure does.
So you are saying they manipulate where you placed the pci?
I don’t think that is the case, however there are times where you could hit five straight bombs on perfect pci placement and other times when you fly out five straight times.
If you are good enough you can overcome that to where you eventually get your bombs/XBHs and win.
Pitching is also something that takes trial and error and time to learn. Not really time to learn to throw the pitches, but to learn which pitches players are most likely to chase and pitch sequences/locations that seem to generate outs more than others.
NO..YOU don't overcome anything. The software decides everything. Maybe I'm jaded because I wrote software and understand it. I can almost see the code firing off when I'm playing the game.
Oh well, you keep on believing that your "superior" skill or some "created master" SDS has marketed can beat the computer code that is dictating every bit that flows out of the controller and eventually it converts into animation. I don't.
How does the coding decide if you swing at an inside slider coming at you with a full count?
Well, if you're paying attention it doesn't always use your controller feedback. And, it only takes a couple aI interactions a game (where it places your PCI where it wants) it to stack the game and keep parity.
I hit a homerun in a game earlier today that I checked up on. Yet it was the game winning homerun off a high fastball above and in the right corner of the zone. I checked up..barely moved my PCI at all. Yet it went "WHACK" and "perfect swing" and all that other nonsense and my opponent probably felt pretty bad about it. I did. Sure didn't feel vindicated because the AI beat my opponent..not me.
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Also, there are many folks in this forum with a vested interest in promoting the 'ol competitive game theory. I would say those are your tin-foil hat wearers, but the majority are SDS gate-keepers, fan-boyz with some sort of agenda to perpetuate the myth. They know better but post quite differently.
And, those that are pure of heart, don't believe those fabricated records. Again, these game designers can write script to create fake games, box-scores, standings, records, etc. much-much easier than creating animation. That's baby stuff. If you don't believe they would resort to such things...again..naivety can be contagious.
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@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
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@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy. -
@nanthrax_1_psn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy.Out to lunch? At least I can lay some stats down without discrediting them in the same sentence. Geeesh. You need to be practicing your writing-skills more and RS less. RS will never help you in your career path. Even if you usually win 2 out of 3. I would say if you usually win 3 out of 3..it won't matter.
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[censored]! I wish my mind could create this kind of drama! What a wicked world you live in! Now sshut up and pass the joint. Your turn is over!
Annnd scene.
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@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy.Out to lunch? At least I can lay some stats down without discrediting them in the same sentence. Geeesh. You need to be practicing your writing-skills more and RS less. RS will never help you in your career path. Even if you usually win 2 out of 3. I would say if you usually win 3 out of 3..it won't matter.
I can feel your blood pressure from all the way over here. Calm down, relax. If a video game is frustrating or you feel it’s conspiring to manipulate the outcome then do something else. It’s not going to change because you’re exposing these deep rooted parity codings. For a majority of us it’s just fun to play. Content is great. I hope you find joy in this game as well.
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I wrote code for 2 decades... yeah right
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@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
I'm guessing you own a ton of stock in Reynolds Wrap.
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@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy.Out to lunch? At least I can lay some stats down without discrediting them in the same sentence. Geeesh. You need to be practicing your writing-skills more and RS less. RS will never help you in your career path. Even if you usually win 2 out of 3. I would say if you usually win 3 out of 3..it won't matter.
You sir, are quite dense... Me saying I usually win 2 out of 3 would suggest my record can be roughly around .667 W%, sometime up, sometimes down. It doesn't take even a halfway intelligent person to figure that out.
Continue on with your stupid ramblings that nobody agrees with, and keep grasping at straws when you're called out for your tin foil hat theories
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What I believe happens with pci and other hitting types is there are folders that contain results. There is a perfect perfect folder and in it there are 27 entries for lineouts, 27 for flyouts, 27 for groundouts, 27 for basehit, 27 for gappers, 27 for homers, etc.
This allows SDS to adjust hitting percentages based on eliminating or adding results to the folder.
For example, if they made a mistake and deleted all the good results from the high center of pci folder and only had lineouts in the folder no matter what you did, if you hit the ball high center of the pci it would be a lineout.
So what you are doing is locating the pci so the game can then look up the result from the folder and generate the outcome.
This is why you can do the exact same thing with the pci placement on a pitch (go to practice to test this) and get vastly different results.
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@quinnymcquinn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy.Out to lunch? At least I can lay some stats down without discrediting them in the same sentence. Geeesh. You need to be practicing your writing-skills more and RS less. RS will never help you in your career path. Even if you usually win 2 out of 3. I would say if you usually win 3 out of 3..it won't matter.
I can feel your blood pressure from all the way over here. Calm down, relax. If a video game is frustrating or you feel it’s conspiring to manipulate the outcome then do something else. It’s not going to change because you’re exposing these deep rooted parity codings. For a majority of us it’s just fun to play. Content is great. I hope you find joy in this game as well.
A majority of you like to try to fool those that don't know any better that this game has some dependency on skill. That is the only thing that really gets me crusading. It's not high blood pressure or frustration..it's just simply trying to get the word out about the Con you all are trying to pass on here.
It's really not fair to the customer base that thinks hours spent playing this game makes a difference. I want every one to have a GREAT time with this game. I hope it changes their lives for the better.
But I really want all to know the AI controls outcomes. All the player does is manipulate the controller and watch the animation. Sometimes they really do synch up. Unfortunately..not all that often.
At the point everyone is right with that..NO ONE HAS HIGH BLOOD PRESSURE from frustration. You realize you're watching something very similar to a cartoon and just chuckle at the absurdity.
BTW, you must not only be a RS prodigy but also a doctor?
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@johnny_reb34_psn said in The Great Teeter-Totter:
@quinnymcquinn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy.Out to lunch? At least I can lay some stats down without discrediting them in the same sentence. Geeesh. You need to be practicing your writing-skills more and RS less. RS will never help you in your career path. Even if you usually win 2 out of 3. I would say if you usually win 3 out of 3..it won't matter.
I can feel your blood pressure from all the way over here. Calm down, relax. If a video game is frustrating or you feel it’s conspiring to manipulate the outcome then do something else. It’s not going to change because you’re exposing these deep rooted parity codings. For a majority of us it’s just fun to play. Content is great. I hope you find joy in this game as well.
A majority of you like to try to fool those that don't know any better that this game has some dependency on skill. That is the only thing that really gets me crusading. It's not high blood pressure or frustration..it's just simply trying to get the word out about the Con you all are trying to pass on here.
It's really not fair to the customer base that thinks hours spent playing this game makes a difference. I want every one to have a GREAT time with this game. I hope it changes their lives for the better.
But I really want all to know the AI controls outcomes. All the player does is manipulate the controller and watch the animation. Sometimes they really do synch up. Unfortunately..not all that often.
At the point everyone is right with that..NO ONE HAS HIGH BLOOD PRESSURE from frustration. You realize you're watching something very similar to a cartoon and just chuckle at the absurdity.
BTW, you must not only be a RS prodigy but also a doctor?
Why... I am a doctor. That makes you... a psychic...
Anyway crusade on. Is it working? Are we all a better gaming community for your enlightenment? What’s your end goal here? Seems like you’re arguing for the sake of it.
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@worldrevolver said in The Great Teeter-Totter:
What I believe happens with pci and other hitting types is there are folders that contain results. There is a perfect perfect folder and in it there are 27 entries for lineouts, 27 for flyouts, 27 for groundouts, 27 for basehit, 27 for gappers, 27 for homers, etc.
This allows SDS to adjust hitting percentages based on eliminating or adding results to the folder.
For example, if they made a mistake and deleted all the good results from the high center of pci folder and only had lineouts in the folder no matter what you did, if you hit the ball high center of the pci it would be a lineout.
So what you are doing is locating the pci so the game can then look up the result from the folder and generate the outcome.
This is why you can do the exact same thing with the pci placement on a pitch (go to practice to test this) and get vastly different results.
You, whether you're being facetious or not (hope you're another that sees through the charade), are kinda correct. It's coded outcomes. Perhaps 27 to the 9th power as you indicate. Someone actually posted code "supposedly" from this game a couple years back.
It was impressive. But the conditions (pitcher rating/batter rating/situation/etc.) were predicated with player record. In other words weight (I can't tell you how much) is surely placed on the player's record. How much, again, I couldn't tell you from the code but it was definitely part of the equation. Which it really shouldn't be. But, that's what keeps anyone from being too good or too bad.
I'll find that little snippet of code and post it. Let it breathe a little. Let you all decide whether it's legit or not.
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@johnny_reb34_psn said in The Great Teeter-Totter:
@worldrevolver said in The Great Teeter-Totter:
What I believe happens with pci and other hitting types is there are folders that contain results. There is a perfect perfect folder and in it there are 27 entries for lineouts, 27 for flyouts, 27 for groundouts, 27 for basehit, 27 for gappers, 27 for homers, etc.
This allows SDS to adjust hitting percentages based on eliminating or adding results to the folder.
For example, if they made a mistake and deleted all the good results from the high center of pci folder and only had lineouts in the folder no matter what you did, if you hit the ball high center of the pci it would be a lineout.
So what you are doing is locating the pci so the game can then look up the result from the folder and generate the outcome.
This is why you can do the exact same thing with the pci placement on a pitch (go to practice to test this) and get vastly different results.
You, whether you're being facetious or not (hope you're another that sees through the charade), are kinda correct. It's coded outcomes. Perhaps 27 to the 9th power as you indicate. Someone actually posted code "supposedly" from this game a couple years back.
It was impressive. But the conditions (pitcher rating/batter rating/situation/etc.) were predicated with player record. In other words weight (I can't tell you how much) is surely placed on the player's record. How much, again, I couldn't tell you from the code but it was definitely part of the equation. Which it really shouldn't be. But, that's what keeps anyone from being too good or too bad.
I'll find that little snippet of code and post it. Let it breathe a little. Let you all decide whether it's legit or not.
Whenever I start a game I can tell if my opponent is good or not in the first inning. I don’t know how you actually believe what you are implying.
If the guy I’m playing doesn’t swing at junk and puts a well timed swing on pitches in the zone with decent pci placement I know I’m in for a battle. Same with pitching some morons throw two off speed pitches in the dirt followed by an up and in sinker. There are other guys that know how to change speeds within the strike zone and use the angles of the pitch to create deception.
To say there is no skill involved in the game is idiotic.
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@quinnymcquinn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@quinnymcquinn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@nanthrax_1_psn said in The Great Teeter-Totter:
I'm not even remotely elite at this game online, but I've never finished near .500 either since '15 when DD really became what it is.. usually win 2 out of every 3.
I don't think it's a well known fact to anybody what you're saying, because you're the only person to have ever said this lol
And, frankly, I don't believe that. Because that means somewhere out there is someone that loses 2 out of every 3. SDS (the AI they coded to prohibit such a catastrophe) would never allow this to REALLY happen. Because they would lose customers.
This is edited because my "quote" didn't get the part where this crazy cat said "I usually win 2 out of 3". Well, that's a jacked-up statement because prefacing "I usually" with an actual, yet obviously generalized pulled-out-of-his-hiney statistic defies statistics. Either you always win 2 out of 3 or you never win 2 out of 3. There is no usually. C'mon man, stand up tall and tell it right. Ha.
My stats are viewable on my profile..
Also... you are out to lunch buddy.Out to lunch? At least I can lay some stats down without discrediting them in the same sentence. Geeesh. You need to be practicing your writing-skills more and RS less. RS will never help you in your career path. Even if you usually win 2 out of 3. I would say if you usually win 3 out of 3..it won't matter.
I can feel your blood pressure from all the way over here. Calm down, relax. If a video game is frustrating or you feel it’s conspiring to manipulate the outcome then do something else. It’s not going to change because you’re exposing these deep rooted parity codings. For a majority of us it’s just fun to play. Content is great. I hope you find joy in this game as well.
A majority of you like to try to fool those that don't know any better that this game has some dependency on skill. That is the only thing that really gets me crusading. It's not high blood pressure or frustration..it's just simply trying to get the word out about the Con you all are trying to pass on here.
It's really not fair to the customer base that thinks hours spent playing this game makes a difference. I want every one to have a GREAT time with this game. I hope it changes their lives for the better.
But I really want all to know the AI controls outcomes. All the player does is manipulate the controller and watch the animation. Sometimes they really do synch up. Unfortunately..not all that often.
At the point everyone is right with that..NO ONE HAS HIGH BLOOD PRESSURE from frustration. You realize you're watching something very similar to a cartoon and just chuckle at the absurdity.
BTW, you must not only be a RS prodigy but also a doctor?
Why... I am a doctor. That makes you... a psychic...
Anyway crusade on. Is it working? Are we all a better gaming community for your enlightenment? What’s your end goal here? Seems like you’re arguing for the sake of it.
No, I'm reminding everyone through the "This year's Trout the best ever", "Who's the best catcher", and the saddest from newbies "Why did my perfect pitch end up in the middle of the zone for a homerun and loss".
For every "lets all be happy and sing the heralds of this game" there should be a balancing "play the game, but understand what it really is".
I dunno..you tell me doc.
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@codywolfgang_xbl said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@worldrevolver said in The Great Teeter-Totter:
What I believe happens with pci and other hitting types is there are folders that contain results. There is a perfect perfect folder and in it there are 27 entries for lineouts, 27 for flyouts, 27 for groundouts, 27 for basehit, 27 for gappers, 27 for homers, etc.
This allows SDS to adjust hitting percentages based on eliminating or adding results to the folder.
For example, if they made a mistake and deleted all the good results from the high center of pci folder and only had lineouts in the folder no matter what you did, if you hit the ball high center of the pci it would be a lineout.
So what you are doing is locating the pci so the game can then look up the result from the folder and generate the outcome.
This is why you can do the exact same thing with the pci placement on a pitch (go to practice to test this) and get vastly different results.
You, whether you're being facetious or not (hope you're another that sees through the charade), are kinda correct. It's coded outcomes. Perhaps 27 to the 9th power as you indicate. Someone actually posted code "supposedly" from this game a couple years back.
It was impressive. But the conditions (pitcher rating/batter rating/situation/etc.) were predicated with player record. In other words weight (I can't tell you how much) is surely placed on the player's record. How much, again, I couldn't tell you from the code but it was definitely part of the equation. Which it really shouldn't be. But, that's what keeps anyone from being too good or too bad.
I'll find that little snippet of code and post it. Let it breathe a little. Let you all decide whether it's legit or not.
Whenever I start a game I can tell if my opponent is good or not in the first inning. I don’t know how you actually believe what you are implying.
If the guy I’m playing doesn’t swing at junk and puts a well timed swing on pitches in the zone with decent pci placement I know I’m in for a battle. Same with pitching some morons throw two off speed pitches in the dirt followed by an up and in sinker. There are other guys that know how to change speeds within the strike zone and use the angles of the pitch to create deception.
To say there is no skill involved in the game is idiotic.
Look Wolfgang..you don't know anything about an opponent being bad or good in the first inning. All you know is what the AI animation is showing you. The code can take every pitch and change it's trajectory in an impossible fashion so the very best player out here is just swinging at air. By the same token any chump can square up on balls out of the zone if the AI decides to animate it so.
So, you really don't know. But, keep telling yourself that. Also, when that "terrible" player gets one pitch late in the game the AI actually lets them see correctly and they plant it into the cheap seats for the winning run in a 1-0 game...tell yourself you just got beat by an amateur that really sucked. Don't forget.
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@johnny_reb34_psn said in The Great Teeter-Totter:
@codywolfgang_xbl said in The Great Teeter-Totter:
@johnny_reb34_psn said in The Great Teeter-Totter:
@worldrevolver said in The Great Teeter-Totter:
What I believe happens with pci and other hitting types is there are folders that contain results. There is a perfect perfect folder and in it there are 27 entries for lineouts, 27 for flyouts, 27 for groundouts, 27 for basehit, 27 for gappers, 27 for homers, etc.
This allows SDS to adjust hitting percentages based on eliminating or adding results to the folder.
For example, if they made a mistake and deleted all the good results from the high center of pci folder and only had lineouts in the folder no matter what you did, if you hit the ball high center of the pci it would be a lineout.
So what you are doing is locating the pci so the game can then look up the result from the folder and generate the outcome.
This is why you can do the exact same thing with the pci placement on a pitch (go to practice to test this) and get vastly different results.
You, whether you're being facetious or not (hope you're another that sees through the charade), are kinda correct. It's coded outcomes. Perhaps 27 to the 9th power as you indicate. Someone actually posted code "supposedly" from this game a couple years back.
It was impressive. But the conditions (pitcher rating/batter rating/situation/etc.) were predicated with player record. In other words weight (I can't tell you how much) is surely placed on the player's record. How much, again, I couldn't tell you from the code but it was definitely part of the equation. Which it really shouldn't be. But, that's what keeps anyone from being too good or too bad.
I'll find that little snippet of code and post it. Let it breathe a little. Let you all decide whether it's legit or not.
Whenever I start a game I can tell if my opponent is good or not in the first inning. I don’t know how you actually believe what you are implying.
If the guy I’m playing doesn’t swing at junk and puts a well timed swing on pitches in the zone with decent pci placement I know I’m in for a battle. Same with pitching some morons throw two off speed pitches in the dirt followed by an up and in sinker. There are other guys that know how to change speeds within the strike zone and use the angles of the pitch to create deception.
To say there is no skill involved in the game is idiotic.
Look Wolfgang..you don't know anything about an opponent being bad or good in the first inning. All you know is what the AI animation is showing you. The code can take every pitch and change it's trajectory in an impossible fashion so the very best player out here is just swinging at air. By the same token any chump can square up on balls out of the zone if the AI decides to animate it so.
So, you really don't know. But, keep telling yourself that. Also, when that "terrible" player gets one pitch late in the game the AI actually lets them see correctly and they plant it into the cheap seats for the winning run in a 1-0 game...tell yourself you just got beat by an amateur that really sucked. Don't forget.
My last couple BR runs I have hit above nine wins and am sitting at 11-0 now waiting for the new player tomorrow. How can you explain being able to accomplish that if the game is rigged. I haven’t spent a dollar on the game....why would they let me win all the time?