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The high sinker.

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  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by
    #10

    @mitchhammond24 said in The high sinker.:

    I’ve never really thought the high sinker is that great. I think the sinker midddle-in on the hands is much tougher to hit cuz it’s easy to drop the pci and is also harder to read imo

    Yea middle in is nasty. Can be hard to consistently nail imo though. And if you miss it’s middle which gets crushed. It def doesn’t work all that great how it’s intended which is right below the strike zone with the look of a low fastball.

    1 Reply Last reply
    1
  • DanH35_PSND Offline
    DanH35_PSND Offline
    DanH35_PSN
    wrote on last edited by
    #11

    I hope they fixed it. If not, Hicks with that outlier perk is going to be insane.

    J 1 Reply Last reply
    0
  • J Offline
    J Offline
    JustASeal0
    replied to Guest on last edited by
    #12

    @DanH35 said in The high sinker.:

    I hope they fixed it. If not, Hicks with that outlier perk is going to be insane.

    Even without fixing it honestly, a consistent 102 on a sinker with a 4 seam that probably also has outlier and an 80 mph slider

    That's a go to br card right there

    1 Reply Last reply
    1
  • Original_QuadO Offline
    Original_QuadO Offline
    Original_Quad
    wrote on last edited by
    #13

    The issue is that it looks like a breaking ball to start when it’s high in the zone, which consequently makes it seem faster than a fastball if you aren’t used to the adjustment. It’s too handy and needs to be addressed. The point of a sinker is to make somebody roll over into an easy out, while instead they’ve taken over the role establishing a fastball.

    1 Reply Last reply
    3
  • chickun_legs_PSNC Offline
    chickun_legs_PSNC Offline
    chickun_legs_PSN
    wrote on last edited by
    #14

    I watched all of the streams and they commonly reference the sinker as though it's a desirable pitch. "Here's Prime Joe Random, he's got that 97 MPH fastball and that sinker..." I expect it to be as strong as it was in MLB 19

    halfbutt_PSNH 1 Reply Last reply
    2
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    replied to Guest on last edited by
    #15

    @sersimpleton said in The high sinker.:

    I watched all of the streams and they commonly reference the sinker as though it's a desirable pitch. "Here's Prime Joe Random, he's got that 97 MPH fastball and that sinker..." I expect it to be as strong as it was in MLB 19

    Sadly, I think you’re right. Even this year some cpu pitchers threw high sinkers.

    1 Reply Last reply
    0
  • T Offline
    T Offline
    TheHungryHole_PSN
    replied to Guest on last edited by TheHungryHole_PSN
    #16

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    A_PerfectGame_PSNA 1 Reply Last reply
    0
  • T Offline
    T Offline
    TroyF_PSN
    wrote on last edited by
    #17

    At the end of the day, the sinker is a POWER pitch. Because of its name, people assume it's only a pitch thrown at the knees. That's not the way it is used in real life at all. The sinker is thrown just like a fastball, all over the strike zone. Up, down, in, out. When Arrieta won the Cy Young award, 48% of his sinkers were waist high or higher.

    People talk like the sinker is a change up that needs to be thrown low in the zone to be effective. That isn't the case at all. I'm not saying you should be able to live up in the zone with it if you repeat it over and over, but you shouldn't live anywhere with ANY pitch over and over.

    J saintsfan_1029S LankyRyan_PSNL Beattie76_PSNB 4 Replies Last reply
    1
  • J Offline
    J Offline
    JustASeal0
    replied to Guest on last edited by
    #18

    @TroyF said in The high sinker.:

    At the end of the day, the sinker is a POWER pitch. Because of its name, people assume it's only a pitch thrown at the knees. That's not the way it is used in real life at all. The sinker is thrown just like a fastball, all over the strike zone. Up, down, in, out. When Arrieta won the Cy Young award, 48% of his sinkers were waist high or higher.

    People talk like the sinker is a change up that needs to be thrown low in the zone to be effective. That isn't the case at all. I'm not saying you should be able to live up in the zone with it if you repeat it over and over, but you shouldn't live anywhere with ANY pitch over and over.

    Yes but when they were thrown high didn't they move like 2 seamers

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    0
  • saintsfan_1029S Offline
    saintsfan_1029S Offline
    saintsfan_1029
    replied to Guest on last edited by saintsfan_1029
    #19

    @TroyF said in The high sinker.:

    At the end of the day, the sinker is a POWER pitch. Because of its name, people assume it's only a pitch thrown at the knees. That's not the way it is used in real life at all. The sinker is thrown just like a fastball, all over the strike zone. Up, down, in, out. When Arrieta won the Cy Young award, 48% of his sinkers were waist high or higher.

    People talk like the sinker is a change up that needs to be thrown low in the zone to be effective. That isn't the case at all. I'm not saying you should be able to live up in the zone with it if you repeat it over and over, but you shouldn't live anywhere with ANY pitch over and over.

    Yea, but how it looks in the game is the problem. It should start flat and drop, not look like a 150 mph curveball the way it comes out of the hand.

    1 Reply Last reply
    3
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by
    #20

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Vipersneak_PSNV 1 Reply Last reply
    0
  • Vipersneak_PSNV Offline
    Vipersneak_PSNV Offline
    Vipersneak_PSN
    replied to Guest on last edited by
    #21

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    S 1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #22

    @Vipersneak said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    Lol, I saw this too. I hope this game keeps striving for realism and ignores the ones that want it to be all about user input. Long live sim nation.

    The_CanucklerT A_PerfectGame_PSNA 2 Replies Last reply
    1
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #23

    @sean_87_ said in The high sinker.:

    @Vipersneak said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    Lol, I saw this too. I hope this game keeps striving for realism and ignores the ones that want it to be all about user input. Long live sim nation.

    Get better at the game

    1 Reply Last reply
    7
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by
    #24

    @sean_87_ said in The high sinker.:

    @Vipersneak said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    Lol, I saw this too. I hope this game keeps striving for realism and ignores the ones that want it to be all about user input. Long live sim nation.

    The game will die eventually if it’s not competitive - it’s a game. Not a simulation. You can play the computer on easy offline. Online gameplay should never be simulation style. Why then even bother having a live opponent?

    The_CanucklerT S 2 Replies Last reply
    4
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #25

    @A_PerfectGame said in The high sinker.:

    @sean_87_ said in The high sinker.:

    @Vipersneak said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    Lol, I saw this too. I hope this game keeps striving for realism and ignores the ones that want it to be all about user input. Long live sim nation.

    The game will die eventually if it’s not competitive - it’s a game. Not a simulation. You can play the computer on easy offline. Online gameplay should never be simulation style. Why then even bother having a live opponent?

    OOTP sounds like it's more his speed

    A_PerfectGame_PSNA 1 Reply Last reply
    1
  • MiJuJuKaLa_PSNM Offline
    MiJuJuKaLa_PSNM Offline
    MiJuJuKaLa_PSN
    wrote on last edited by
    #26

    My opinion...

    It shouldn’t really matter if the high sinker is OP, or if the low changeup is OP, or if the middle fastball is OP, or...

    We all know that SOMETHING will be OP, but who cares? Whatever it is, it will be OP for everyone else as well.

    The key (to this year, just like it was in each previous year) is to figure out what’s OP, and adapt.

    The players that learn how to adapt quickest will benefit the most.

    1 Reply Last reply
    3
  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    replied to Guest on last edited by
    #27

    @TroyF said in The high sinker.:

    At the end of the day, the sinker is a POWER pitch. Because of its name, people assume it's only a pitch thrown at the knees. That's not the way it is used in real life at all. The sinker is thrown just like a fastball, all over the strike zone. Up, down, in, out. When Arrieta won the Cy Young award, 48% of his sinkers were waist high or higher.

    People talk like the sinker is a change up that needs to be thrown low in the zone to be effective. That isn't the case at all. I'm not saying you should be able to live up in the zone with it if you repeat it over and over, but you shouldn't live anywhere with ANY pitch over and over.

    Kind of true, kind of not. In real life, the movement of the pitch is dependent on its release point and trajectory. Because of Arrieta's super high release point, he's able to achieve sinker movement higher in the zone than most. He specifically adjusted his delivery in order to be able to achieve this, and it's an incredibly rare thing in baseball.

    Theres no reason that 4'5" Sergio Romo should be able to do it, too.

    For the sake of generalization, high sinkers should just become high, flat two seamers.

    1 Reply Last reply
    1
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #28

    @A_PerfectGame said in The high sinker.:

    @sean_87_ said in The high sinker.:

    @Vipersneak said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    Lol, I saw this too. I hope this game keeps striving for realism and ignores the ones that want it to be all about user input. Long live sim nation.

    The game will die eventually if it’s not competitive - it’s a game. Not a simulation. You can play the computer on easy offline. Online gameplay should never be simulation style. Why then even bother having a live opponent?

    I think you misunderstand me when I say sim. What I mean by that is I want the players that we are controlling represented accurately and play to their unique abilities. What will kill the game is if every player feels the same bc user input is all that matters.

    1 Reply Last reply
    1
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by A_PerfectGame_PSN
    #29

    @skepple15 said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @sean_87_ said in The high sinker.:

    @Vipersneak said in The high sinker.:

    @A_PerfectGame said in The high sinker.:

    @TheHungryHole said in The high sinker.:

    @skepple15 said in The high sinker.:

    With the velocity upgrades on sinkers I think they're going to be super OP

    yep as they should be - suckers need to learn to sit high and pretty otherwise you're dusted

    The problem is some pitchers have very unhittiable sinkers. I’m fine with those guys. Any pitcher who had a sinker last year could dominant with it. That I have a problem with.

    Isn't that what everyone wanted last year? Even common players having perfect pitches as long as input was good? While I disagree with that, I heard that [censored] over and over. With that logic, why wouldn't any pitcher with a sinker dominate? It will likely be worse in '20.

    Lol, I saw this too. I hope this game keeps striving for realism and ignores the ones that want it to be all about user input. Long live sim nation.

    The game will die eventually if it’s not competitive - it’s a game. Not a simulation. You can play the computer on easy offline. Online gameplay should never be simulation style. Why then even bother having a live opponent?

    OOTP sounds like it's more his speed

    I’d rather lose 100 games from skill then win 10 games from simulation. The heart racing competitiveness isn’t there for me if I feel like I’m not responsible for my outcome.

    S 1 Reply Last reply
    4

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