• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

Are stubs too easy to obtain? (Unpopular opinion?)

Scheduled Pinned Locked Moved Diamond Dynasty
28 Posts 16 Posters 829 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    wrote on last edited by
    #1

    Throughout the years Stubs have always been easy to obtain if you knew what you were doing, or were exceptional at BR and getting to WS. This year however, and you can include 19 into this as well, I feel like stubs are TOO easy to come by and it is the sole reason for players like Wagner and Chipper becoming almost unobtainable to those with deep pockets.

    So referencing the market here, many many players, myself included have at some point or another had well over 1m stubs either currently on them or stashed away in their inventory/market. Commons have over 1,000 orders at 1,000 stubs, Chipper currently has 376 orders in at 1m. 376 orders. I have never seen, a BR reward sit at it's max price with 376 buy orders in tow. 17's Bryce Harper at one point had 50 at 500,000, but i don't believe ever eclipsed that in the games life cycle.

    This brings me to my point, are stubs too easy to obtain?

    In years past I flipped like a madman to get my stubs, really worked the market. This year I have done almost 0 flipping. Granted I've had some extreme luck this season, I'm finding it so easy to just recoup whatever I spend on packs or on a player by either taking advantage of roster updates, or really just playing the game and doing showdown/conquest/inning programs.

    Is SDS overly generous with their pack handouts? Should they potentially scale the rewards back a bit going into 21?

    jz2016cubs_PSNJ 1 Reply Last reply
    2
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #2

    @Ikasnu said in Are stubs too easy to obtain? (Unpopular opinion?):

    Throughout the years Stubs have always been easy to obtain if you knew what you were doing, or were exceptional at BR and getting to WS. This year however, and you can include 19 into this as well, I feel like stubs are TOO easy to come by and it is the sole reason for players like Wagner and Chipper becoming almost unobtainable to those with deep pockets.

    So referencing the market here, many many players, myself included have at some point or another had well over 1m stubs either currently on them or stashed away in their inventory/market. Commons have over 1,000 orders at 1,000 stubs, Chipper currently has 376 orders in at 1m. 376 orders. I have never seen, a BR reward sit at it's max price with 376 buy orders in tow. 17's Bryce Harper at one point had 50 at 500,000, but i don't believe ever eclipsed that in the games life cycle.

    This brings me to my point, are stubs too easy to obtain?

    In years past I flipped like a madman to get my stubs, really worked the market. This year I have done almost 0 flipping. Granted I've had some extreme luck this season, I'm finding it so easy to just recoup whatever I spend on packs or on a player by either taking advantage of roster updates, or really just playing the game and doing showdown/conquest/inning programs.

    Is SDS overly generous with their pack handouts? Should they potentially scale the rewards back a bit going into 21?

    1. If you have a Trout in your pond, then yes, stubs are easy to obtain.
    2. I have never had 1 mil. LOL
    3. I think yes, but you have to play a bunch, imo.
    4. These Chipper buy orders are ridiculous.
    1 Reply Last reply
    0
  • saintsfan_1029S Offline
    saintsfan_1029S Offline
    saintsfan_1029
    wrote on last edited by
    #3

    Why even have a cap. I wanna see what someone will pay on a truly open market for chipper and AJ Ramos lol

    KILLERPRESENCE4_PSNK Ikasnu_PSNI 2 Replies Last reply
    4
  • PeteyPoz_PSNP Offline
    PeteyPoz_PSNP Offline
    PeteyPoz_PSN
    wrote on last edited by PeteyPoz_PSN
    #4

    Pandemic- people just had nothing to do but play

    jz2016cubs_PSNJ 1 Reply Last reply
    3
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #5

    @PeteyPoz said in Are stubs too easy to obtain? (Unpopular opinion?):

    Pandemic- people just had nothing to do but play

    THIS^^^^

    1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    wrote on last edited by
    #6

    They could solve this issue by giving us stuff to burn stubs on. Like some great choice packs who are expensive, or another big collection for a juiced card. Yes we had DOTP and BB packs, but they weren't all that great and haven't been updated in forever (last year they added guys in each tier). And yes we have Trout, but they could very easily add another deeper reward for collecting even more cards.

    1 Reply Last reply
    4
  • stewart1465_PSNS Offline
    stewart1465_PSNS Offline
    stewart1465_PSN
    wrote on last edited by
    #7

    I don't think it's pandemic related, I've never been busier at work this year and I still have every collection, 2 million in stubs and tons of sellable cards in my inventory. I missed out on Wagner because I waited too long and there was over 200 buy orders in at 3:00 yesterday for Chipper when I logged on. I have stubs to burn, but don't have the time to wait for those cards. We need need more collections at this point.

    jz2016cubs_PSNJ 1 Reply Last reply
    2
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #8

    @stewart1465 said in Are stubs too easy to obtain? (Unpopular opinion?):

    I don't think it's pandemic related, I've never been busier at work this year and I still have every collection, 2 million in stubs and tons of sellable cards in my inventory. I missed out on Wagner because I waited too long and there was over 200 buy orders in at 3:00 yesterday for Chipper when I logged on. I have stubs to burn, but don't have the time to wait for those cards. We need need more collections at this point.

    I know that I have 110 hrs of DD, and I would only have had 70 if not for the pandemic. Maybe less. But that is just me.

    1 Reply Last reply
    0
  • Hikes83_PSNH Offline
    Hikes83_PSNH Offline
    Hikes83_PSN
    wrote on last edited by
    #9

    This is just the kinda post SDS needs to see LOL

    1 Reply Last reply
    1
  • mitchhammond24M Offline
    mitchhammond24M Offline
    mitchhammond24
    wrote on last edited by
    #10

    tbh I’m shocked that there’s that many people willing to pay 1m for that card. Doesn’t look that good to me, especially compared to other 3B options. Shows that a lot of people have excess stubs that they’re willing to spend. Imagine if they’d have juiced that card.

    1 Reply Last reply
    0
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    wrote on last edited by
    #11

    Time for some data:

    2018: 376 packs earned
    All Standard Packs

    2019: 956 packs earned
    28 BIAG
    3 for Baseball Card Day
    377 Standard Packs
    71 Headliners
    458 The Show packs
    21 Twitch Drops packs

    2020 so far... 1747 packs (does NOT include 2 Bronze/2 Silver Team Packs)
    198 BIAG
    61 Headliners
    415 Team Affinity Packs
    874 The Show Packs
    199 Twitch Packs

    Yes, having Twitch Drops has increased the # of packs.
    Yes, double login rewards has upped things a little as well.
    And yes, there was a LOT of conquesting going on early in the year to load up on a bunch of 10 pack bundles.

    But it's beyond arguable that they've doled out A LOT more packs this year.

    jz2016cubs_PSNJ C 2 Replies Last reply
    1
  • Original_QuadO Offline
    Original_QuadO Offline
    Original_Quad
    wrote on last edited by
    #12

    There are way too many easy ways to earn stubs. I’m all for providing more ways for people to use players, but consider all of the topps now cards going for 10k and how easy those moments are, plus RIB packs, plus all of the other easy ways you can earn stubs/players to sell.

    Additionally, as saveferris has pointed out, there have been wayyyy more packs available in so many different ways this year. Events, programs, team affinity especially giving out 130 ballin packs in total or somethinf.

    1 Reply Last reply
    1
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #13

    @SaveFarris said in Are stubs too easy to obtain? (Unpopular opinion?):

    Time for some data:

    2018: 376 packs earned
    All Standard Packs

    2019: 956 packs earned
    28 BIAG
    3 for Baseball Card Day
    377 Standard Packs
    71 Headliners
    458 The Show packs
    21 Twitch Drops packs

    2020 so far... 1747 packs (does NOT include 2 Bronze/2 Silver Team Packs)
    198 BIAG
    61 Headliners
    415 Team Affinity Packs
    874 The Show Packs
    199 Twitch Packs

    Yes, having Twitch Drops has increased the # of packs.
    Yes, double login rewards has upped things a little as well.
    And yes, there was a LOT of conquesting going on early in the year to load up on a bunch of 10 pack bundles.

    But it's beyond arguable that they've doled out A LOT more packs this year.

    I wish there was an easier way to count that all up, without having to manually count.

    SaveFarris_PSNS 1 Reply Last reply
    0
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    wrote on last edited by
    #14

    As I said, that does not include ...
    2 Bronze/2 Silver team packs
    Ducks on the Pond
    Prospects
    Beach Ball
    Home Run Derby
    Run it Back
    Any other special one-shot packs.

    1 Reply Last reply
    2
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    replied to Guest on last edited by
    #15

    @jz2016cubs said in Are stubs too easy to obtain? (Unpopular opinion?):

    I wish there was an easier way to count that all up, without having to manually count.

    ME TOO!

    Maybe if I spent more than 5 seconds learning the intricacies of Google Sheets, I'd find a better way. But for now, it's just 'take the spreadsheet, sort, and count'.

    1 Reply Last reply
    2
  • ComebackLogicC Offline
    ComebackLogicC Offline
    ComebackLogic
    wrote on last edited by ComebackLogic
    #16

    Yeah, they’ve messed up with content this year in a lot of ways. By messed it up, I mean they’ve shot themselves in the foot for maximising stub sales and making some cards inaccessible to the majority of players. Nobody is going to buy stubs because first of all, cards are wildly overpriced now. Bob Feller is $600. Alomar is $400. Wagner and Chipper are unobtainable even for $10000.

    Now in terms of content this year, in my opinion - you may not agree - The whole prospects/future stars thing dragged out too long, the early player programs like Keith Hernandez and Rookie Dawson were awful, events have had endless timeframes and awful settings, only TA3 and a handful of player programs have really been worthwhile so far.

    Now in the case of locking away the best cards in the game: There’s an argument to made that the best cards will be now only be obtained by the best players and in the case of WS rewards like Henderson, Piazza and Sale, or even cumulative event rewards like Goose, I can accept that. If that’s the intent, they should make them unsellable and let people earn them. Hiding the best cards in the game behind a garbage mode like BR that is neither based on skill nor putting in time and effort to reach a win milestone is stupid. If you want to give the best cards to the best players, hand them out at 1000 points in RS. Guys who’ve played on HoF and Legend and succeeded to get there. Give them to someone who spent the time to win 100 total games even. 12-0 in BR?!? They may as well just run a lottery to win the cards and sell tickets for stubs if they’re going to hand them out to early swinging directional hitters who take advantage of all star settings and pitchers who come in exhausted and are forced to hang pitch after pitch on good input so the game can be filled with infinite home runs. At Shippet. Dumb AF.

    Original_QuadO 1 Reply Last reply
    1
  • lazy_toast_PSNL Offline
    lazy_toast_PSNL Offline
    lazy_toast_PSN
    wrote on last edited by
    #17

    Yes they are but not everyone plays this game on die hard level for 500 hours. Tony’s die hard s yes. Regular players I doubt it

    1 Reply Last reply
    0
  • Original_QuadO Offline
    Original_QuadO Offline
    Original_Quad
    replied to Guest on last edited by
    #18

    @ComebackLogic said in Are stubs too easy to obtain? (Unpopular opinion?):

    Yeah, they’ve messed up with content this year in a lot of ways. By messed it up, I mean they’ve shot themselves in the foot for maximising stub sales and making some cards inaccessible to the majority of players. Nobody is going to buy stubs because first of all, cards are wildly overpriced now. Bob Feller is $600. Alomar is $400. Wagner and Chipper are unobtainable even for $10000.

    Now in terms of content this year, in my opinion - you may not agree - The whole prospects/future stars thing dragged out too long, the early player programs like Keith Hernandez and Rookie Dawson were awful, events have had endless timeframes and awful settings, only TA3 and a handful of player programs have really been worthwhile so far.

    Now in the case of locking away the best cards in the game: There’s an argument to made that the best cards will be now only be obtained by the best players and in the case of WS rewards like Henderson, Piazza and Sale, or even cumulative event rewards like Goose, I can accept that. If that’s the intent, they should make them unsellable and let people earn them. Hiding the best cards in the game behind a garbage mode like BR that is neither based on skill nor putting in time and effort to reach a win milestone is stupid. If you want to give the best cards to the best players, hand them out at 1000 points in RS. Guys who’ve played on HoF and Legend and succeeded to get there. Give them to someone who spent the time to win 100 total games even. 12-0 in BR?!? They may as well just run a lottery to win the cards and sell tickets for stubs if they’re going to hand them out to early swinging directional hitters who take advantage of all star settings and pitchers who come in exhausted and are forced to hang pitch after pitch on good input so the game can be filled with infinite home runs. At Shippet. Dumb AF.

    I think they’ve actually done a great job with content this year. The new event structure is by far the best, with more rewards than ever. The early player programs served a point of giving out easy Diamond players for new guys while also being program points/collection fodder. It would be nice if future stars had been toned down just a bit and didn’t take up as many spots for legends, but it wasn’t so bad. If they tone down how many stubs people can earn then it would be much better, or if they figure out new ways for people to spend stubs.

    I don’t exactly get what your complaint is about BR though. It’s a crapshoot, and everybody knows it is, that’s kind of the point. Good players still generally come out on top in BR. I agree there need to be better rewards for 1000 and up in ranked but I don’t think BR needs to be changed at all.

    1 Reply Last reply
    0
  • DBBG1515_PSND Offline
    DBBG1515_PSND Offline
    DBBG1515_PSN
    wrote on last edited by DBBG1515_PSN
    #19

    I thick early on stubs weren’t easy to come by. I remember flipping with tiny margins over and over to get stubs. But the last month or so (as typically happens this time of the year) there are some pretty big spreads on a few cards in particular that you can flip over and over for 7-10k each time if not more. That plus the RIB pack cards still going for 20-25k on average has made a ton of new stubs in the past month or so (with much higher prices for things as a result).

    1 Reply Last reply
    0
  • ComebackLogicC Offline
    ComebackLogicC Offline
    ComebackLogic
    wrote on last edited by ComebackLogic
    #20

    @Original_Quad Exactly that. It’s a crapshoot. PCI is huge and the only thing that matters is mashing the ball, pitching and defense are, while not irrelevant, marginalised, for want of a better word. So we award the best cards in the game to the winners of a crapshoot.

    The skilled players who get to 1000 in RS can have a 10 standard pack bundle and 30000 XP. Seems absolutely correct, yes.

    1 Reply Last reply
    0

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.