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Conquest for TA4

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  • olivegarden2_PSNO Offline
    olivegarden2_PSNO Offline
    olivegarden2_PSN
    wrote on last edited by
    #1

    Well now I’m going to rant about conquest for TA4...It is the most enjoyable mode and could be put into TA without hidden rewards on the maps

    1 Reply Last reply
    6
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    wrote on last edited by
    #2

    Have 2 maps: American League & National League
    15 strongholds on each map, 1 for each team

    Beating each stronghold gets you the Bronze/Silver TA pack for that team.
    Beating it on Rookie gets you 1 pack, Veteran gets you 2, etc. Repeatable.

    Clearing the board gets you 10 Repeatable TA Points, same as an Exchange, for your team of your choice in that league.

    olivegarden2_PSNO 1 Reply Last reply
    8
  • olivegarden2_PSNO Offline
    olivegarden2_PSNO Offline
    olivegarden2_PSN
    replied to Guest on last edited by
    #3

    @SaveFarris said in Conquest for TA4:

    Have 2 maps: American League & National League
    15 strongholds on each map, 1 for each team

    Beating each stronghold gets you the Bronze/Silver TA pack for that team.
    Beating it on Rookie gets you 1 pack, Veteran gets you 2, etc. Repeatable.

    Clearing the board gets you 10 Repeatable TA Points, same as an Exchange, for your team of your choice in that league.

    Only 10 points? I think 15-20. 15 teams can take 2-3 hours. So double the time for showdown but half the points. Other than that I agree!

    pbake12_PSNP 1 Reply Last reply
    3
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    wrote on last edited by
    #4

    You can't make the rewards too rich or else it'd tip the scales and cause everyone to favor it over every other point-earning method. That's why I'd keep it similar to the Exchange value.

    djeternal2_PSND 1 Reply Last reply
    2
  • djeternal2_PSND Offline
    djeternal2_PSND Offline
    djeternal2_PSN
    replied to Guest on last edited by djeternal2_PSN
    #5

    @SaveFarris said in Conquest for TA4:

    You can't make the rewards too rich or else it'd tip the scales and cause everyone to favor it over every other point-earning method. That's why I'd keep it similar to the Exchange value.

    And you can't make it too weak otherwise no one would do it. 10 pts for 2-3h of work? Why bother when i can pay 3k stubs and get the same amount of TA pts? Or for roughly the same amount of time I can play through the regular season in MTO for more TA pts.

    the_dragon1912_PSNT 1 Reply Last reply
    0
  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    replied to Guest on last edited by
    #6

    @djeternal2 said in Conquest for TA4:

    @SaveFarris said in Conquest for TA4:

    You can't make the rewards too rich or else it'd tip the scales and cause everyone to favor it over every other point-earning method. That's why I'd keep it similar to the Exchange value.

    And you can't make it too weak otherwise no one would do it. 10 pts for 2-3h of work? Why bother when i can pay 3k stubs and get the same amount of TA pts? Or for roughly the same amount of time I can play through the regular season in MTO for more TA pts.

    It would be 20 points if you used a certain teams players to grind innings. The point of TA is you can spend stubs, skill(showdown) or time. They don’t need to make it any easier to get TA’s done when you can just buy the cards now. Conquest would be nice for another option, but not for people to take the easy way out

    djeternal2_PSND dbarmonstar_PSND 2 Replies Last reply
    0
  • djeternal2_PSND Offline
    djeternal2_PSND Offline
    djeternal2_PSN
    replied to Guest on last edited by
    #7

    @the_dragon1912 said in Conquest for TA4:

    @djeternal2 said in Conquest for TA4:

    @SaveFarris said in Conquest for TA4:

    You can't make the rewards too rich or else it'd tip the scales and cause everyone to favor it over every other point-earning method. That's why I'd keep it similar to the Exchange value.

    And you can't make it too weak otherwise no one would do it. 10 pts for 2-3h of work? Why bother when i can pay 3k stubs and get the same amount of TA pts? Or for roughly the same amount of time I can play through the regular season in MTO for more TA pts.

    It would be 20 points if you used a certain teams players to grind innings. The point of TA is you can spend stubs, skill(showdown) or time. They don’t need to make it any easier to get TA’s done when you can just buy the cards now. Conquest would be nice for another option, but not for people to take the easy way out

    How are you coming up with 20 pts? Conquest games are 3 inn. So for either League 15 games x 3 inn x 9 players is 405 innings. It's 250 inn for 5 pts. So you'd end up with 15 looking at it that way. I've done most of my TA through MTO because I hate the showdowns. I can routinely get 22 pts for the regular season in MTO on veteran. So yes it would be another avenue but why bother when i can more efficiently do it with MTO not to mention the possibility of another 30 pts for winning the WS in MTO.

    1 Reply Last reply
    0
  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    replied to Guest on last edited by
    #8

    @olivegarden2 said in Conquest for TA4:

    @SaveFarris said in Conquest for TA4:

    Have 2 maps: American League & National League
    15 strongholds on each map, 1 for each team

    Beating each stronghold gets you the Bronze/Silver TA pack for that team.
    Beating it on Rookie gets you 1 pack, Veteran gets you 2, etc. Repeatable.

    Clearing the board gets you 10 Repeatable TA Points, same as an Exchange, for your team of your choice in that league.

    Only 10 points? I think 15-20. 15 teams can take 2-3 hours. So double the time for showdown but half the points. Other than that I agree!

    I think 10 sounds about right, and I really want this too. However, you can lose Showdown, and need to focus. I can win conquest games with my feet. The challenge should factor into the point total more than time, imo.

    1 Reply Last reply
    1
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    wrote on last edited by
    #9

    AL Prototype: https://twitter.com/SaveFarrisLSU/status/1278397523527270401

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #10

    @the_dragon1912 said in Conquest for TA4:

    @djeternal2 said in Conquest for TA4:

    @SaveFarris said in Conquest for TA4:

    You can't make the rewards too rich or else it'd tip the scales and cause everyone to favor it over every other point-earning method. That's why I'd keep it similar to the Exchange value.

    And you can't make it too weak otherwise no one would do it. 10 pts for 2-3h of work? Why bother when i can pay 3k stubs and get the same amount of TA pts? Or for roughly the same amount of time I can play through the regular season in MTO for more TA pts.

    It would be 20 points if you used a certain teams players to grind innings. The point of TA is you can spend stubs, skill(showdown) or time. They don’t need to make it any easier to get TA’s done when you can just buy the cards now. Conquest would be nice for another option, but not for people to take the easy way out

    Make the Map AS or Higher for 20 TA.

    1 Reply Last reply
    1
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