@The_Joneser said in Do something SDS:
@SuntLacrimae50 said in Do something SDS:
In other words, SDS has no real vision. It's just trying to keep the mob happy while monetizing.
How's that working for them?
You are salty about this, man
I actually do get where you're coming from, and I do agree that there should be more paths to stubs earned in-game... I just don't think they should be so plentiful that we don't have to make decisions as to which cards we keep. This is a me thing, for sure, but I like to approach it almost as if I'm making GM decisions about my team; if that shiny new CF looks like a card I'd like to have, then I might have to sell another card in my lineup to get it. But, then again, I've been an A's fan for nearly 45 years, so trying to put a team together with peanuts and found pennies feels like home.
Besides, keeping "the mob happy while monetizing" seems to be how the world works these days, and I don't begrudge any company from dipping their quill in that well, particularly when they're asked to constantly provide new content and make improvements throughout an entire release cycle after making a one-time sale. I mean, they need some degree of monetization to do that... I guess I'm okay with that; I think it's unreasonable to expect hundreds of hours of entertainment for $69.99.
Really? I have tons of games that I have played for hundreds of hours for less than 69.99. Try Balders Gate 3. Any Final Fanasy non-mmo game. SDS makes enough money on game sales alone to make a huge profit.